Files
pmd-red/src/data/common_strings_wigglytuff_shop.h
2024-10-15 17:14:36 +02:00

320 lines
11 KiB
C

static const u8 sUnknown_80D7A44[];
static const u8 sUnknown_80D7C94[];
static const u8 sUnknown_80D7CE8[];
static const u8 sUnknown_80D7D64[];
static const u8 sUnknown_80D7DA0[];
static const u8 sUnknown_80D7DE0[];
static const u8 sUnknown_80D7E04[];
static const u8 sUnknown_80D7E2C[];
static const u8 sUnknown_80D7E58[];
static const u8 sUnknown_80D7E9C[];
static const u8 sUnknown_80D7ED0[];
static const u8 sUnknown_80D7F10[];
static const u8 sUnknown_80D7F7C[];
static const u8 sUnknown_80D8000[];
static const u8 sUnknown_80D8030[];
static const u8 sUnknown_80D8054[];
static const u8 sUnknown_80D8080[];
static const u8 sUnknown_80D80B0[];
static const u8 sUnknown_80D80D4[];
static const u8 sUnknown_80D8104[];
static const u8 sUnknown_80D8420[];
static const u8 sUnknown_80D8468[];
static const u8 sUnknown_80D84F8[];
static const u8 sUnknown_80D8528[];
static const u8 sUnknown_80D8550[];
static const u8 sUnknown_80D8584[];
static const u8 sUnknown_80D85AC[];
static const u8 sUnknown_80D85E4[];
static const u8 sUnknown_80D8620[];
static const u8 sUnknown_80D8644[];
static const u8 sUnknown_80D8674[];
static const u8 sUnknown_80D86E4[];
static const u8 sUnknown_80D8738[];
static const u8 sUnknown_80D876C[];
static const u8 sUnknown_80D8798[];
static const u8 sUnknown_80D87E0[];
static const u8 sUnknown_80D8818[];
static const u8 sUnknown_80D883C[];
ALIGNED(4) const u8* const gCommonWigglytuff[WIGGLYTUFF_SHOP_MODE_COUNT][WIGGLY_DLG_MAX] =
{
[WIGGLYTUFF_SHOP_MODE_AWAKE] = {
[WIGGLY_DLG_00] = sUnknown_80D883C,
[WIGGLY_DLG_01] = sUnknown_80D8818,
[WIGGLY_DLG_02] = sUnknown_80D87E0,
[WIGGLY_DLG_03] = sUnknown_80D8798,
[WIGGLY_DLG_04] = sUnknown_80D876C,
[WIGGLY_DLG_05] = sUnknown_80D8738,
[WIGGLY_DLG_06] = sUnknown_80D86E4,
[WIGGLY_DLG_07] = sUnknown_80D8674,
[WIGGLY_DLG_08] = sUnknown_80D8644,
[WIGGLY_DLG_09] = sUnknown_80D8620,
[WIGGLY_DLG_10] = sUnknown_80D85E4,
[WIGGLY_DLG_11] = sUnknown_80D85AC,
[WIGGLY_DLG_12] = sUnknown_80D8584,
[WIGGLY_DLG_13] = sUnknown_80D8550,
[WIGGLY_DLG_14] = sUnknown_80D8528,
[WIGGLY_DLG_15] = sUnknown_80D84F8,
[WIGGLY_DLG_16] = sUnknown_80D8468,
[WIGGLY_DLG_17] = sUnknown_80D8420,
[WIGGLY_DLG_18] = sUnknown_80D8420,
[WIGGLY_DLG_19] = sUnknown_80D8104
},
[WIGGLYTUFF_SHOP_MODE_ASLEEP] = {
[WIGGLY_DLG_00] = sUnknown_80D80D4,
[WIGGLY_DLG_01] = sUnknown_80D80B0,
[WIGGLY_DLG_02] = sUnknown_80D8080,
[WIGGLY_DLG_03] = sUnknown_80D8054,
[WIGGLY_DLG_04] = sUnknown_80D8030,
[WIGGLY_DLG_05] = sUnknown_80D8000,
[WIGGLY_DLG_06] = sUnknown_80D7F7C,
[WIGGLY_DLG_07] = sUnknown_80D7F10,
[WIGGLY_DLG_08] = sUnknown_80D7ED0,
[WIGGLY_DLG_09] = sUnknown_80D7E9C,
[WIGGLY_DLG_10] = sUnknown_80D7E58,
[WIGGLY_DLG_11] = sUnknown_80D7E2C,
[WIGGLY_DLG_12] = sUnknown_80D7E04,
[WIGGLY_DLG_13] = sUnknown_80D7DE0,
[WIGGLY_DLG_14] = sUnknown_80D7DA0,
[WIGGLY_DLG_15] = sUnknown_80D7D64,
[WIGGLY_DLG_16] = sUnknown_80D7CE8,
[WIGGLY_DLG_17] = sUnknown_80D7C94,
[WIGGLY_DLG_18] = sUnknown_80D7C94,
[WIGGLY_DLG_19] = sUnknown_80D7A44
}
};
ALIGNED(4) static const u8 sUnknown_80D7A44[] = _(
" Zzz...\n"
"Want more friends?{EXTRA_MSG}"
" Zzz... Kwoo...\n"
"You need Friend Areas for friends...{EXTRA_MSG}"
" Zzz... Zzz...\n"
"A Pokémon becomes your pal when it's in\n"
"the right Friend Area...{EXTRA_MSG}"
" Zzz... Dwee...\n"
"That's why you should get more Friend\n"
"Areas...{EXTRA_MSG}"
" Zzz... Pokémon can only\n"
"live in the right Friend Area for\n"
"their species...{EXTRA_MSG}"
" Kwoo... Sssnore...\n"
"See what Pokémon can live there by\n"
"checking {COLOR YELLOW}Info{RESET}...{EXTRA_MSG}"
" Zzz...\n"
"I don't sell some Friend Areas...{EXTRA_MSG}"
" Kwoo...\n"
"Some rescue missions reward you with\n"
"Friend Areas...{EXTRA_MSG}"
" Zzz... Dwee...\n"
"Check the Pelipper Post Office's Bulletin\n"
"Board or your Mailbox for missions...");
ALIGNED(4) static const u8 sUnknown_80D7C94[] = _(
" Sssnore...\n"
"{COLOR GREEN}{FRIEND_AREA}{RESET}...?\n"
"I can't get that Friend Area...{EXTRA_MSG}"
" Zzz... Zzz...\n"
"Sorry...");
ALIGNED(4) static const u8 sUnknown_80D7CE8[] = _(
" Zzz... Hunh...?\n"
"{COLOR GREEN}{FRIEND_AREA}{RESET}...?\n"
"I don't know... I'll check...{EXTRA_MSG}"
" Sssnore...\n"
"I'll have it for sale...\n"
"When I find out...");
ALIGNED(4) static const u8 sUnknown_80D7D64[] = _(
" Sssnore...\n"
"You can already go...\n"
"Friend Area {COLOR GREEN}{FRIEND_AREA}{RESET}...");
ALIGNED(4) static const u8 sUnknown_80D7DA0[] = _(
" Dwee... Kwoo...\n"
"{COLOR CYAN}{POKEMON_0}{RESET}'s Friend Area...\n"
"Zzz... {COLOR GREEN}{FRIEND_AREA}{RESET}...");
ALIGNED(4) static const u8 sUnknown_80D7DE0[] = _(
" Another Pokémon...\n"
"Zzz... Check?");
ALIGNED(4) static const u8 sUnknown_80D7E04[] = _(
" Zzz... Kwoo...\n"
"Check which Pokémon?");
ALIGNED(4) static const u8 sUnknown_80D7E2C[] = _(
" Zzz... Dwee...? Oops?{WAIT_PRESS}\n"
"Not enough money?");
ALIGNED(4) static const u8 sUnknown_80D7E58[] = _(
" Zzz... Hunh?{WAIT_PRESS}\n"
"Sssnore... Sorry...\n"
"Fresh out of Friend Areas...");
ALIGNED(4) static const u8 sUnknown_80D7E9C[] = _(
" Hunh...?{WAIT_PRESS}\n"
"You don't have any money...\n"
"Zzzzzz...");
ALIGNED(4) static const u8 sUnknown_80D7ED0[] = _(
" Zzz... Zzz?{WAIT_PRESS}\n"
"Hunh...?\n"
"You can't add to your Friend Areas...");
ALIGNED(4) static const u8 sUnknown_80D7F10[] = _(
" Grats... Zzz...{WAIT_PRESS}\n"
"You can go to {COLOR GREEN}{FRIEND_AREA}{RESET}...{EXTRA_MSG}"
" Dwee... Sssnore...\n"
"Make friends with Pokémon in...\n"
"{COLOR GREEN}{FRIEND_AREA}{RESET}...");
ALIGNED(4) static const u8 sUnknown_80D7F7C[] = _(
" Zzz... Dwee... Gotcha...{WAIT_PRESS}\n"
"Zzz... Let's do it...{EXTRA_MSG}"
" Sssnore♪ Sssnore♪\n"
"{POKEMON_6}〜♪ {POKEMON_6}〜♪\n"
"Let's be friends...{EXTRA_MSG}"
" Kwoo!\n"
"Taaaaaaah!");
ALIGNED(4) static const u8 sUnknown_80D8000[] = _(
" Kwoo? {COLOR GREEN}{FRIEND_AREA}{RESET}?\n"
"That's {COLOR CYAN}{VALUE_0}{RESET} {POKE}...\n"
"OK?");
ALIGNED(4) static const u8 sUnknown_80D8030[] = _(
" Zzz... Wha--?\n"
"More Friend Areas?");
ALIGNED(4) static const u8 sUnknown_80D8054[] = _(
" Dwee... Hunh?\n"
"Friend Areas...?\n"
"Which one?");
ALIGNED(4) static const u8 sUnknown_80D8080[] = _(
" Thank... Zzz... You...\n"
"Friends, friend...");
ALIGNED(4) static const u8 sUnknown_80D80B0[] = _(
" Anything? Kwoo...\n"
"Anything else?");
ALIGNED(4) static const u8 sUnknown_80D80D4[] = _(
" Friends... Zzz...\n"
"Welcome to the {POKEMON_6} Club...");
ALIGNED(4) static const u8 sUnknown_80D8104[] = _(
" Would you like to get more\n"
"friends...{WAIT_PRESS}\n"
"...More members for your team?{EXTRA_MSG}"
" To add new friends, what\n"
"you need are Friend Areas.{EXTRA_MSG}"
" A Pokémon can join your\n"
"rescue team only after it settles in\n"
"the right Friend Area.{EXTRA_MSG}"
" So, if you want to recruit\n"
"new members, you should add to your\n"
"Friend Areas.{EXTRA_MSG}"
" Oh, yes, Pokémon can\n"
"only live in the right Friend Area for\n"
"their species.{EXTRA_MSG}"
" If you're buying a Friend\n"
"Area, you should confirm what Pokémon\n"
"can live there by checking {COLOR YELLOW}Info{RESET}.{EXTRA_MSG}"
" Also, there are some Friend\n"
"Areas that I don't sell.{EXTRA_MSG}"
" I think there are some\n"
"rescue missions that give you access\n"
"to Friend Areas, too.{EXTRA_MSG}"
" You should check the\n"
"Pelipper Post Office's Bulletin Board or\n"
"your Mailbox for rescue requests.{EXTRA_MSG}"
" You know, it makes me\n"
"delighted when you make new friends!");
ALIGNED(4) static const u8 sUnknown_80D8420[] = _(
" {COLOR GREEN}{FRIEND_AREA}{RESET}?\n"
"I can't get that Friend Area for you.{WAIT_PRESS}\n"
"I'm really sorry.");
ALIGNED(4) static const u8 sUnknown_80D8468[] = _(
" {COLOR GREEN}{FRIEND_AREA}{RESET}?\n"
"I don't know much about it at all.{WAIT_PRESS}\n"
"I'll check up on it.{EXTRA_MSG}"
" I'll add it to the Friend\n"
"Areas you can buy when I find out more.");
ALIGNED(4) static const u8 sUnknown_80D84F8[] = _(
" You can already go to the\n"
"Friend Area {COLOR GREEN}{FRIEND_AREA}{RESET}.");
ALIGNED(4) static const u8 sUnknown_80D8528[] = _(
" {COLOR CYAN}{POKEMON_0}{RESET}'s Friend Area\n"
"is {COLOR GREEN}{FRIEND_AREA}{RESET}.");
ALIGNED(4) static const u8 sUnknown_80D8550[] = _(
" Is there another Pokémon\n"
"you'd like to check?");
ALIGNED(4) static const u8 sUnknown_80D8584[] = _(
" Which Pokémon would you\n"
"like to check?");
ALIGNED(4) static const u8 sUnknown_80D85AC[] = _(
" Oops?{WAIT_PRESS}\n"
"It doesn't look like you have enough\n"
"money!");
ALIGNED(4) static const u8 sUnknown_80D85E4[] = _(
" Oops?{WAIT_PRESS}\n"
"Oh, too bad.{WAIT_PRESS}\n"
"I'm fresh out of Friend Areas.");
ALIGNED(4) static const u8 sUnknown_80D8620[] = _(
" Um?{WAIT_PRESS}\n"
"You don't have any money.");
ALIGNED(4) static const u8 sUnknown_80D8644[] = _(
" Oops!{WAIT_PRESS}\n"
"You can't add to your Friend Areas.");
ALIGNED(4) static const u8 sUnknown_80D8674[] = _(
" Congratulations!{WAIT_PRESS}\n"
"You can go to {COLOR GREEN}{FRIEND_AREA}{RESET} now!{EXTRA_MSG}"
" You can recruit\n"
"Pokémon that live in the Friend Area\n"
"{COLOR GREEN}{FRIEND_AREA}{RESET}.");
ALIGNED(4) static const u8 sUnknown_80D86E4[] = _(
" Gotcha! Let's do it!{WAIT_PRESS}\n"
"{POKEMON_6}〜♪ {POKEMON_6}〜♪{WAIT_PRESS}\n"
"Let's be friends... Yoomtaaaaaaah!");
ALIGNED(4) static const u8 sUnknown_80D8738[] = _(
" {COLOR GREEN}{FRIEND_AREA}{RESET}?\n"
"That will be {COLOR CYAN}{VALUE_0}{RESET} {POKE}.\n"
"Is that OK?");
ALIGNED(4) static const u8 sUnknown_80D876C[] = _(
" Would you like to add\n"
"other Friend Areas?");
ALIGNED(4) static const u8 sUnknown_80D8798[] = _(
" You'd like to add to your\n"
"Friend Areas?\n"
"Which one would you like?");
ALIGNED(4) static const u8 sUnknown_80D87E0[] = _(
" Thank you! Come again!\n"
"We're all friends, friend!");
ALIGNED(4) static const u8 sUnknown_80D8818[] = _(
" Anything else I can do for\n"
"you?");
ALIGNED(4) static const u8 sUnknown_80D883C[] = _(
" Friends are my treasures!\n"
"Welcome to the {POKEMON_6} Club--\n"
"a circle of friends! ");