mirror of
https://github.com/pret/pmd-red.git
synced 2026-04-26 00:15:48 -05:00
452 lines
16 KiB
C
452 lines
16 KiB
C
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static const struct ScriptCommand s_gs197_g0_s0_station_sref_script[] = { /* 0x82496fc */
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DEBUGINFO_O(11),
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SELECT_MAP(MAP_MT_BLAZE_END),
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BGM_STOP,
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JUMP_SCRIPT(COMMON_ENTER),
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};
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static const ScriptRef s_gs197_g0_s0_station_sref = { ENTER_CONTROL, SCRIPT_TYPE_01, NULL, s_gs197_g0_s0_station_sref_script }; /* 0x8249768 */
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static const struct ScriptCommand s_gs197_g1_s0_station_sref_script[] = { /* 0x8249774 */
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DEBUGINFO_O(20),
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SELECT_MAP(MAP_MT_BLAZE_END),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(MUS_IN_THE_DEPTHS_OF_THE_PIT),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(3),
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{ 0x23, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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RET,
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};
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static const ScriptRef s_gs197_g1_s0_station_sref = { EVENT_CONTROL, SCRIPT_TYPE_07, NULL, s_gs197_g1_s0_station_sref_script }; /* 0x82497f4 */
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static const struct ScriptCommand s_gs197_g1_s0_eff0_script[] = { /* 0x8249800 */
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DEBUGINFO_O(33),
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CAMERA_END_PAN,
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WAIT(1),
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AWAIT_CUE(4),
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CAMERA_INIT_PAN,
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{ 0x89, 0x18, 0x0200, 0x00000004, 0x00000000, NULL },
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AWAIT_CUE(4),
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{ 0x89, 0x30, 0x0100, 0x00000000, 0x00000000, NULL },
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ALERT_CUE(5),
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AWAIT_CUE(4),
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END_DELETE,
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};
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static const struct ScriptCommand s_gs197_g1_s0_lives0_dlg0[] = { /* 0x82498b0 */
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DEBUGINFO_O(47),
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SELECT_ANIMATION(2),
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{ 0x2d, 0x07, 0x0000, 0x00000000, 0x00000000, NULL },
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{ 0xdf, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
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WAIT(30),
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PORTRAIT(PLACEMENT_MIDRIGHT_TOP_FLIP, 0x0002, 0x00000000),
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MSG_NPC(2, _("Urggggh!")),
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MSG_NPC(2, _(" I'm not done!\nI'm not finished yet!")),
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TEXTBOX_CLEAR,
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FANFARE_PLAY2(460),
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ALERT_CUE(7),
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AWAIT_CUE(5),
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FANFARE_PLAY2(455),
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ALERT_CUE(6),
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CALL_SCRIPT(NOTICE_FUNC),
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PORTRAIT(PLACEMENT_LEFT_BOTTOM_2, 0x0001, 0x00000007),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" Wait!\nHold it!")),
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VARIANT(/* == */ 1, _(" We didn't come to cause any\ntrouble.")),
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VARIANT(/* == */ 3, _(" Wait! Please listen!")),
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VARIANT(/* == */ 3, _(" We're not here to cause\nany trouble.")),
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VARIANT_DEFAULT(_(" Wait! Listen!")),
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VARIANT_DEFAULT(_(" We're not here to cause\ntrouble.")),
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TEXTBOX_CLEAR,
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PORTRAIT_REP(0x0001, 0x00000005),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" We came here because we\nwere chased here.")),
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VARIANT(/* == */ 1, _(" And listen, this mountain\nisn't the only place that is suffering.")),
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VARIANT(/* == */ 1, _(" Natural disasters are\nbreaking out all over the place.")),
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VARIANT(/* == */ 1, _(" We can't do anything to help\nbecause we're on the run now...")),
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VARIANT(/* == */ 1, _(" But we want to help\nPokémon that are suffering from these\nnatural disasters.")),
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VARIANT(/* == */ 3, _(" We were chased to this\nmountain...")),
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VARIANT(/* == */ 3, _(" And you should know, this\nmountain isn't the only place that is\nsuffering.")),
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VARIANT(/* == */ 3, _(" Natural calamities are\nhappening in all sorts of places.")),
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VARIANT(/* == */ 3, _(" We can't do anything\nbecause we're fugitives now.")),
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VARIANT(/* == */ 3, _(" But we want to help\nPokémon in these times of natural\ndisasters.")),
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VARIANT_DEFAULT(_(" We're here only because\nwe were chased here.")),
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VARIANT_DEFAULT(_(" You have to realize, this\nmountain isn't the only place that's\nsuffering.")),
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VARIANT_DEFAULT(_(" Natural calamities are\noccurring all over the place.")),
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VARIANT_DEFAULT(_(" We're fugitives now, so\nwe can't do anything...")),
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VARIANT_DEFAULT(_(" But we want to help other\nPokémon that are suffering from these\nnatural disasters.")),
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TEXTBOX_CLEAR,
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WAIT(15),
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ALERT_CUE(7),
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AWAIT_CUE(5),
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MSG_NPC(2, _(" ..................{WAIT_PRESS}\nDo you say that sincerely?")),
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TEXTBOX_CLEAR,
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WAIT(15),
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PORTRAIT_REP(0x0001, 0x00000000),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" I'm not lying to you.\nBelieve me.")),
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VARIANT(/* == */ 1, _(" If you think I'm lying...{WAIT_PRESS}\nLook at my eyes!")),
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VARIANT(/* == */ 3, _(" It's true!\nPlease believe me!")),
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VARIANT(/* == */ 3, _(" If you think I'm lying...{WAIT_PRESS}\nPlease, look at my eyes!")),
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VARIANT_DEFAULT(_(" It's true!\nPlease believe me!")),
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VARIANT_DEFAULT(_(" If you think I'm lying...{WAIT_PRESS}\nLook at my eyes!")),
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TEXTBOX_CLEAR,
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WAIT(15),
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MSG_NPC(2, _(" ......")),
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TEXTBOX_CLEAR,
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WAIT(4),
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MSG_NPC(1, _(" ............")),
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TEXTBOX_CLEAR,
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WAIT(4),
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MSG_NPC(2, _(" ........................")),
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TEXTBOX_CLEAR,
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WAIT(4),
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MSG_NPC(1, _(" ....................................")),
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TEXTBOX_CLEAR,
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WAIT(15),
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ALERT_CUE(7),
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MSG_OVERHEARD(_("Gyaaaaaah!")),
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WAIT(10),
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ALERT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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FANFARE_PLAY2(492),
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ALERT_CUE(8),
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ALERT_CUE(9),
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FLASH_TO(TRUE, PALUTIL_KIND_05, 5, RGB_U32(0xFF, 0xFF, 0xFF)),
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FLASH_FROM(TRUE, PALUTIL_KIND_05, 10, RGB_U32(0xFF, 0xFF, 0xFF)),
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WAIT(10),
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FLASH_TO(TRUE, PALUTIL_KIND_05, 5, RGB_U32(0xFF, 0xFF, 0xFF)),
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FLASH_FROM(TRUE, PALUTIL_KIND_05, 10, RGB_U32(0xFF, 0xFF, 0xFF)),
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WAIT(90),
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TEXTBOX_CLEAR2,
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ALERT_CUE(6),
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WAIT(5),
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CALL_SCRIPT(SPREE_START_FUNC),
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PORTRAIT_REP(0x0001, 0x0000000c),
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MSG_NPC(1, _(" Aiyiyiyi!")),
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TEXTBOX_CLEAR,
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CALL_SCRIPT(SPREE_END_FUNC),
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WAIT(15),
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MSG_NPC(2, _(" ............{WAIT_PRESS}Fine.")),
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MSG_NPC(2, _(" I trust that you aren't lying.")),
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TEXTBOX_CLEAR,
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ALERT_CUE(7),
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AWAIT_CUE(5),
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FANFARE_PLAY2(470),
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ALERT_CUE(6),
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CALL_SCRIPT(SWEAT_FUNC),
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PORTRAIT_REP(0x0001, 0x00000002),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" Whew... That was rough...")),
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VARIANT(/* == */ 1, _(" I thought I would keel over.")),
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VARIANT(/* == */ 3, _(" Whew... My gosh...")),
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VARIANT(/* == */ 3, _(" I thought my knees turned\nto jelly.")),
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VARIANT_DEFAULT(_(" Whew... That was scary...")),
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VARIANT_DEFAULT(_(" It felt like my knees turned\nto jelly.")),
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TEXTBOX_CLEAR,
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WAIT(15),
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MSG_NPC(2, _(" You may pass.")),
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MSG_NPC(2, _(" Get through Mt. Blaze.")),
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MSG_NPC(2, _(" And...{WAIT_PRESS}\nPromise me this.")),
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MSG_NPC(2, _(" Promise me that you will\nfind the cause of the calamities that\nwrack our world...")),
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MSG_NPC(2, _(" And stop the disasters\nfrom sowing more destruction and\nsuffering.")),
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TEXTBOX_CLEAR,
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WAIT(4),
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PORTRAIT_REP(0x0001, 0x00000000),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" All right.\nI promise.")),
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VARIANT(/* == */ 1, _(" ...Of course, we can't get\nto that right away, but...")),
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VARIANT_DEFAULT(_(" OK. I promise.")),
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VARIANT_DEFAULT(_(" ...Of course, that's not\npossible right now, but...")),
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TEXTBOX_CLEAR,
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ALERT_CUE(7),
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MSG_OVERHEARD(_("Gyaaaaah!")),
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WAIT(10),
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ALERT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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FANFARE_PLAY2(492),
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ALERT_CUE(8),
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ALERT_CUE(9),
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FLASH_TO(TRUE, PALUTIL_KIND_05, 5, RGB_U32(0xFF, 0xFF, 0xFF)),
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FLASH_FROM(TRUE, PALUTIL_KIND_05, 10, RGB_U32(0xFF, 0xFF, 0xFF)),
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WAIT(10),
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FLASH_TO(TRUE, PALUTIL_KIND_05, 5, RGB_U32(0xFF, 0xFF, 0xFF)),
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FLASH_FROM(TRUE, PALUTIL_KIND_05, 10, RGB_U32(0xFF, 0xFF, 0xFF)),
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WAIT(90),
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TEXTBOX_CLEAR2,
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WAIT(10),
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ALERT_CUE(6),
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PORTRAIT_REP(0x0001, 0x00000007),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" Whoa, whoa, whoa!\nWe'll get to it! Right away!")),
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VARIANT(/* == */ 3, _(" Aiyiyi!\nWe will! We will do it right away!")),
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VARIANT_DEFAULT(_(" Waaah!\nWe will! We'll get on it!")),
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PORTRAIT_REP(0x0001, 0x00000002),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" We're fugitives, so we can't\nget to it right away...")),
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VARIANT(/* == */ 1, _(" But we're a rescue team.")),
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VARIANT(/* == */ 1, _(" We'll get to the bottom of\nwhat's causing the natural disasters.{WAIT_PRESS}\nI promise.")),
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VARIANT(/* == */ 3, _(" We're being chased, so we\ncan't get on it right away...")),
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VARIANT(/* == */ 3, _(" But we're a rescue team.")),
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VARIANT(/* == */ 3, _(" We'll get to the bottom of\nwhat's causing the natural calamities.{WAIT_PRESS}\nI promise.")),
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VARIANT_DEFAULT(_(" We're being hunted, so we\ncan't get to it right away...")),
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VARIANT_DEFAULT(_(" But we're a rescue team.")),
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VARIANT_DEFAULT(_(" We'll investigate what's\nbehind the natural calamities.{WAIT_PRESS}\nI promise.")),
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TEXTBOX_CLEAR,
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WAIT(15),
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ALERT_CUE(7),
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AWAIT_CUE(5),
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MSG_NPC(2, _(" ............{WAIT_PRESS}\nI will hold you to that promise.")),
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MSG_NPC(2, _(" You've made me believe that\nyou will honor that promise.")),
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MSG_NPC(2, _(" If you do not forget...{WAIT_PRESS}\nthe courage you showed in facing me.")),
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TEXTBOX_CLEAR,
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WAIT(15),
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ALERT_CUE(7),
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FANFARE_PLAY2(474),
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MSG_OVERHEARD(_("Gyaaaaaaaaaah!")),
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WAIT(10),
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ALERT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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WAIT(80),
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TEXTBOX_CLEAR2,
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WAIT(15),
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ALERT_CUE(6),
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PORTRAIT_REP(0x0001, 0x0000000c),
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MSG_NPC(1, _(" Waaaah!\nIs...is there anything else?")),
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TEXTBOX_CLEAR,
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CALL_SCRIPT(SPREE_END_FUNC),
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WAIT(15),
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MSG_NPC(2, _(" No.")),
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MSG_NPC(2, _(" I was only preparing to\ntake off.")),
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TEXTBOX_CLEAR,
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FANFARE_PLAY2(470),
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ALERT_CUE(6),
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CALL_SCRIPT(SWEAT_FUNC),
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WAIT(15),
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PORTRAIT_REP(0x0001, 0x00000002),
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MSG_NPC(1, _(" Oh...\n(Does it need to do that?)")),
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TEXTBOX_CLEAR,
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WAIT(30),
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MSG_NPC(2, _(" Farewell!")),
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TEXTBOX_CLEAR,
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ALERT_CUE(7),
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AWAIT_CUE(5),
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MSG_OVERHEARD(_("Gyaaaaaaaah!")),
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FANFARE_PLAY2(459),
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ALERT_CUE(7),
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ALERT_CUE(4),
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WAIT(100),
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TEXTBOX_CLEAR2,
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WAIT(90),
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ALERT_CUE(4),
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AWAIT_CUE(5),
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WAIT(30),
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FANFARE_PLAY2(470),
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ALERT_CUE(6),
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AWAIT_CUE(5),
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ROTATE_TO(4, DIR_TRANS_11, DIRECTION_WEST),
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PORTRAIT_REP(0x0001, 0x00000002),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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MSG_NPC(1, _(" Whew...")),
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ALERT_CUE(6),
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PORTRAIT_REP(0x0001, 0x00000007),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" Awww, sheesh, that was\nscary!")),
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VARIANT_DEFAULT(_(" Ewwwwwww, that was\nscary!")),
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WAIT(10),
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PORTRAIT_REP(0x0001, 0x00000000),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" But I'm glad {NAME_2}\nunderstood us. Really.")),
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VARIANT(/* == */ 1, _(" So, anyway...{WAIT_PRESS}\nWe should get off Mt. Blaze ourselves.")),
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VARIANT(/* == */ 3, _(" But it's really great that\n{NAME_2} understood us.")),
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VARIANT(/* == */ 3, _(" Anyway...{WAIT_PRESS}\nWe should get off Mt. Blaze, too.")),
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VARIANT_DEFAULT(_(" But I'm glad {NAME_2}\nunderstood us. That was key.")),
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VARIANT_DEFAULT(_(" Anyway...{WAIT_PRESS}\nLet's get off Mt. Blaze ourselves.")),
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TEXTBOX_CLEAR,
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WAIT(15),
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BGM_FADEOUT(150),
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{ 0x23, 0x00, 0x0050, 0x00000000, 0x00000000, NULL },
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ALERT_CUE(6),
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WAIT(10),
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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WALK_GRID(256, 0),
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ALERT_CUE(3),
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HALT,
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};
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static const struct ScriptCommand s_gs197_g1_s0_lives1_dlg0[] = { /* 0x824b53c */
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DEBUGINFO_O(307),
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SELECT_ANIMATION(2),
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{ 0x2d, 0x07, 0x0001, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(SPREE_START_FUNC),
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WAIT(15),
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CALL_SCRIPT(SPREE_END_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(SWEAT_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(SWEAT_FUNC),
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AWAIT_CUE(6),
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CALL_SCRIPT(SWEAT_FUNC),
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WAIT(30),
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CMD_UNK_93(4, DIR_TRANS_11, 0),
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ALERT_CUE(5),
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AWAIT_CUE(6),
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CALL_SCRIPT(JUMP_SURPRISE_FUNC),
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AWAIT_CUE(6),
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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WALK_GRID(256, 0),
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HALT,
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};
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static const struct ScriptCommand s_gs197_g1_s0_lives2_dlg0[] = { /* 0x824b75c */
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DEBUGINFO_O(344),
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SELECT_ANIMATION(22),
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{ 0x2d, 0x07, 0x0002, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(7),
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SELECT_ANIMATION(23),
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STOP_ANIMATION_ON_CURRENT_FRAME,
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ALERT_CUE(5),
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AWAIT_CUE(7),
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SELECT_ANIMATION(24),
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STOP_ANIMATION_ON_CURRENT_FRAME,
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ALERT_CUE(5),
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AWAIT_CUE(7),
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SELECT_ANIMATION(25),
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STOP_ANIMATION_ON_CURRENT_FRAME,
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AWAIT_CUE(7),
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SELECT_ANIMATION(24),
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STOP_ANIMATION_ON_CURRENT_FRAME,
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ALERT_CUE(5),
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AWAIT_CUE(7),
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SELECT_ANIMATION(25),
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STOP_ANIMATION_ON_CURRENT_FRAME,
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AWAIT_CUE(7),
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SELECT_ANIMATION(24),
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STOP_ANIMATION_ON_CURRENT_FRAME,
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ALERT_CUE(5),
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AWAIT_CUE(7),
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SELECT_ANIMATION(25),
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STOP_ANIMATION_ON_CURRENT_FRAME,
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AWAIT_CUE(7),
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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FANFARE_PLAY2(475),
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SELECT_ANIMATION(5),
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WAIT(45),
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FANFARE_PLAY2(475),
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{ 0x70, 0x00, 0x0099, 0x00000010, 0x00000000, NULL },
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WAIT(16),
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ALERT_CUE(5),
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AWAIT_CUE(7),
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FANFARE_PLAY2(459),
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{ 0x70, 0x00, 0x0400, 0x00000080, 0x00000000, NULL },
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END_DELETE,
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};
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static const struct ScriptCommand s_gs197_g1_s0_eff1_script[] = { /* 0x824b9ec */
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DEBUGINFO_O(388),
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AWAIT_CUE(8),
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{ 0x56, 0x00, 0x0000, 0x00000172, 0x00000000, NULL },
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{ 0xde, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(8),
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{ 0x56, 0x00, 0x0000, 0x00000172, 0x00000000, NULL },
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{ 0xde, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(8),
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HALT,
|
|
};
|
|
|
|
static const struct ScriptCommand s_gs197_g1_s0_eff2_script[] = { /* 0x824ba7c */
|
|
DEBUGINFO_O(400),
|
|
AWAIT_CUE(9),
|
|
{ 0x56, 0x00, 0x0000, 0x00000172, 0x00000000, NULL },
|
|
{ 0xde, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
|
|
AWAIT_CUE(9),
|
|
{ 0x56, 0x00, 0x0000, 0x00000172, 0x00000000, NULL },
|
|
{ 0xde, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
|
|
AWAIT_CUE(9),
|
|
HALT,
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs197_g1_s0_lives[] = { /* 0x824bb0c */
|
|
/* 0 */ { 0, 4, 0, 0, { 37, 26, CPOS_HALFTILE, CPOS_HALFTILE }, {
|
|
[0] = s_gs197_g1_s0_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 34, 4, 0, 0, { 32, 26, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs197_g1_s0_lives1_dlg0,
|
|
} },
|
|
/* 2 */ { 101, 0, 0, 0, { 34, 22, CPOS_HALFTILE, CPOS_HALFTILE }, {
|
|
[0] = s_gs197_g1_s0_lives2_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundEffectData s_gs197_g1_s0_effs[] = { /* 0x824bb54 */
|
|
/* 0 */ { 0, 0, 1, 1, { 34, 24, 0, CPOS_HALFTILE }, s_gs197_g1_s0_eff0_script },
|
|
/* 1 */ { 4, 0, 1, 1, { 29, 18, CPOS_HALFTILE, CPOS_HALFTILE }, s_gs197_g1_s0_eff1_script },
|
|
/* 2 */ { 4, 0, 1, 1, { 39, 18, CPOS_HALFTILE, CPOS_HALFTILE }, s_gs197_g1_s0_eff2_script },
|
|
};
|
|
|
|
static const ScriptRef * const (sStationScripts[]) = { /* 0x824bb78 */
|
|
&s_gs197_g0_s0_station_sref,
|
|
&s_gs197_g1_s0_station_sref,
|
|
};
|
|
|
|
static const struct GroundScriptSector s_gs197_g0_sectors[] = { /* 0x824bb80 */
|
|
{ 0,NULL, 0,NULL, 0,NULL, 0,NULL, 1,&sStationScripts[0], },
|
|
};
|
|
|
|
static const struct GroundScriptSector s_gs197_g1_sectors[] = { /* 0x824bba8 */
|
|
{ LPARRAY(s_gs197_g1_s0_lives), 0,NULL, LPARRAY(s_gs197_g1_s0_effs), 0,NULL, 1,&sStationScripts[1], },
|
|
};
|
|
|
|
static const struct GroundScriptGroup s_gs197_groups[] = { /* 0x824bbd0 */
|
|
{ LPARRAY(s_gs197_g0_sectors) },
|
|
{ LPARRAY(s_gs197_g1_sectors) },
|
|
};
|
|
|
|
static const struct GroundLink s_gs197_links[] = { /* 0x824bbe0 */
|
|
/* link 0 */ { { /*x*/ 21, /*y*/ 26, /*flags*/ CPOS_HALFTILE, CPOS_HALFTILE }, /*w*/ 1, /*h*/ 1, /*ret*/ 1, /*?*/ 0 },
|
|
};
|
|
|
|
const GroundScriptHeader gGroundScript_gs197 = { LPARRAY(s_gs197_groups), s_gs197_links }; /* 0x824bbe8 */
|