pmd-red/src/code_803D110.c
2025-04-03 23:24:28 +02:00

236 lines
6.0 KiB
C

#include "global.h"
#include "globaldata.h"
#include "constants/dungeon.h"
#include "structs/str_202ED28.h"
#include "structs/str_202EDE8.h"
#include "bg_palette_buffer.h"
#include "code_8009804.h"
#include "code_800D090.h"
#include "code_803D110.h"
#include "code_803E46C.h"
#include "cpu.h"
#include "def_filearchives.h"
#include "dungeon.h"
#include "dungeon_random.h"
#include "file_system.h"
#include "game_options.h"
#include "pokemon.h"
#include "pokemon_3.h"
#include "text_1.h"
#include "text_3.h"
#include "dungeon_config.h"
// File split is correct.
extern s32 sub_80902C8(u8 dungeon);
extern void sub_808E9C4(UnkDungeonGlobal_unk1CD98 *r0, s16 r1);
struct UnkDungeonFileData
{
s16 unk0;
s16 unk2;
s16 unk4;
s16 unk6[5];
};
struct UnkDataFileStruct
{
struct UnkDungeonFileData **unk0;
FloorProperties *unk4;
u16 **unk8;
UnkDungeonGlobal_unk1CD98 **unkC;
u16 **unk10;
};
void sub_803D4AC(void)
{
gDungeon->unk1C570.id = 0x63;
gDungeon->unk1C570.floor = 0xFF;
}
void sub_803D4D0(void)
{
s16 spArray[NUM_ITEM_CATEGORIES + NUMBER_OF_ITEM_IDS];
s32 i, j, k;
OpenedFile *file;
struct UnkDungeonFileData *strPtr;
sub_80901D8(&gDungeon->unk644.dungeonLocation2, &gDungeon->unk644.dungeonLocation);
if (gDungeon->unk1C570.id == gDungeon->unk644.dungeonLocation2.id && gDungeon->unk1C570.floor == gDungeon->unk644.dungeonLocation2.floor)
return;
gDungeon->unk1C570 = gDungeon->unk644.dungeonLocation2;
file = OpenFileAndGetFileDataPtr("mapparam", &gDungeonFileArchive);
strPtr = &((struct UnkDataFileStruct *)(file->data))->unk0[gDungeon->unk1C570.id][gDungeon->unk1C570.floor];
gDungeon->unk1CEC8 = GetDungeonFloorCount(gDungeon->unk644.dungeonLocation.id);
gDungeon->unk14 = sub_80902C8(gDungeon->unk644.dungeonLocation.id);
gDungeon->floorProperties = ((struct UnkDataFileStruct *)(file->data))->unk4[strPtr->unk0];
for (i = 0; i < 20; i++) {
gDungeon->unk1CD70[i] = ((struct UnkDataFileStruct *)(file->data))->unk10[strPtr->unk4][i];
}
for (i = 0; i < 31; i++) {
gDungeon->unk1CD98[i] = ((struct UnkDataFileStruct *)(file->data))->unkC[strPtr->unk2][i];
if (ExtractSpeciesIndex(&gDungeon->unk1CD98[i]) == 0)
break;
}
while (i <= 31) {
sub_808E9C4(&gDungeon->unk1CD98[i], 0);
i++;
}
for (i = 0; i < 4; i++)
{
u16 *src = ((struct UnkDataFileStruct *)(file->data))->unk8[strPtr->unk6[i]];
s32 arrId = 0;
for (j = 0; j < NUM_ITEM_CATEGORIES + NUMBER_OF_ITEM_IDS; ) {
if (src[arrId] >= 30000) {
for (k = src[arrId] - 30000; k != 0; k--) {
spArray[j++] = 0;
}
}
else {
spArray[j++] = src[arrId];
}
arrId++;
}
arrId = 0;
for (j = 0; j < NUM_ITEM_CATEGORIES; j++) {
gDungeon->itemSpawns[i].categoryValues[arrId] = spArray[arrId];
arrId++;
}
for (j = 0; j < NUMBER_OF_ITEM_IDS; j++) {
gDungeon->itemSpawns[i].itemValues[j] = spArray[arrId];
arrId++;
}
}
CloseFile(file);
}
u8 sub_803D6FC(void)
{
s32 i;
s32 rand = DungeonRandInt(10000);
for (i = 0; i < 20; i++) {
if (gDungeon->unk1CD70[i] != 0 && gDungeon->unk1CD70[i] >= rand)
return i;
}
return 16;
}
u8 GetRandomFloorItem(s32 spawnType)
{
s32 i;
s32 rand = DungeonRandInt(10000);
u8 category = NUM_ITEM_CATEGORIES;
for (i = 0; i < NUM_ITEM_CATEGORIES; i++) {
if (gDungeon->itemSpawns[spawnType].categoryValues[i] != 0 && gDungeon->itemSpawns[spawnType].categoryValues[i] >= rand) {
category = i;
break;
}
}
if (category == NUM_ITEM_CATEGORIES)
return ITEM_POKE;
rand = DungeonRandInt(10000);
for (i = 0; i < NUMBER_OF_ITEM_IDS; i++) {
if (gDungeon->itemSpawns[spawnType].itemValues[i] != 0 && GetItemCategory(i) == category && gDungeon->itemSpawns[spawnType].itemValues[i] >= rand) {
return i;
}
}
return ITEM_POKE;
}
s32 sub_803D808(UnkDungeonGlobal_unk1CD98 *strPtr, s32 id)
{
s32 i;
for (i = 0; i < 32; i++) {
if (ExtractSpeciesIndex(&gDungeon->unk1CD98[i]) == 0)
break;
strPtr[id] = gDungeon->unk1CD98[i];
id++;
}
return id;
}
s32 sub_803D870(UnkDungeonGlobal_unk1CD98 *strPtr, s32 id)
{
s32 i;
for (i = 0; i < 32; i++) {
s16 species = ExtractSpeciesIndex(&gDungeon->unk1CD98[i]);
if (species == 0)
break;
if (GetBodySize(species) < 2 && gDungeon->unk1CD98[i].unk2[0] != 0) {
strPtr[id] = gDungeon->unk1CD98[i];
id++;
}
}
return id;
}
void sub_803D8F0(void)
{
if (gDungeon->unk37EC == 0) {
gDungeon->unk37EC = 1;
gDungeon->unk37E4 = sub_803D808(gDungeon->unk343C, 0);
}
}
bool8 sub_803D930(s16 speciesToFind)
{
s32 i;
s32 id = SpeciesId(speciesToFind);
for (i = 0; i < 32; i++) {
s16 species = ExtractSpeciesIndex(&gDungeon->unk1CD98[i]);
if (species == 0)
break;
if (species == id)
return TRUE;
}
return FALSE;
}
s16 sub_803D970(s32 arrId)
{
s32 i;
s32 rand = DungeonRandInt(10000);
for (i = 0; i < gDungeon->unk37E4; i++) {
if (gDungeon->unk343C[i].unk2[arrId] != 0 && gDungeon->unk343C[i].unk2[arrId] >= rand) {
return ExtractSpeciesIndex(&gDungeon->unk343C[i]);
}
}
for (i = 0; i < gDungeon->unk37E4; i++) {
if (gDungeon->unk343C[i].unk2[arrId] != 0) {
return ExtractSpeciesIndex(&gDungeon->unk343C[i]);
}
}
return MONSTER_KECLEON;
}
s32 sub_803DA20(s32 species)
{
s32 i;
s32 speciesId = SpeciesId(species);
for (i = 0; i < gDungeon->unk37E4; i++) {
if (ExtractSpeciesIndex(&gDungeon->unk343C[i]) == speciesId)
return ExtractLevel(&gDungeon->unk343C[i]);
}
return 1;
}