mirror of
https://github.com/pret/pmd-red.git
synced 2026-06-03 14:29:16 -05:00
254 lines
5.3 KiB
C
254 lines
5.3 KiB
C
#include "global.h"
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#include "code_801EE10_mid.h"
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#include "code_8021774.h"
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#include "code_8021774_pre.h"
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#include "debug_menu3.h"
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#include "friend_area.h"
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#include "memory.h"
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#include "menu_input.h"
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#include "pokemon.h"
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#include "text1.h"
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#include "text2.h"
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EWRAM_DATA_2 static struct unkStruct_203B3F4 *sUnknown_203B3F4 = {0};
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static const struct UnkTextStruct2 sUnknown_80E7E8C =
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{
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0x00, 0x00, 0x00, 0x00,
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0x03,
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0x00, 0x00,
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0x00, 0x00,
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0x00, 0x00,
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NULL
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};
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static const struct UnkTextStruct2 sUnknown_80E7EA4 =
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{
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0x00, 0x00, 0x00, 0x00,
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0x03,
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0x15, 0x04,
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0x06, 0x03,
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0x03, 0x00,
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NULL
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};
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ALIGNED(4) static const u8 sClose[] = "CLOSE";
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ALIGNED(4) static const u8 sOpen[] = "OPEN";
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ALIGNED(4) static const u8 sFill[] = "pksdir0";
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// data_80D47B8.s
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extern const u8 *gUnknown_80D4970[];
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void sub_803A924(u32);
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void sub_803A93C(void);
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void sub_803A9AC(void);
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void sub_803AA34(void);
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void sub_803AAC4(void);
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void sub_803AB34(void);
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void sub_803ABAC(void);
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bool8 sub_803ABC8(void);
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// Unused
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u32 sub_803A888(void)
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{
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ResetUnusedInputStruct();
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sub_800641C(0, 1, 1);
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sUnknown_203B3F4 = MemoryAlloc(sizeof(struct unkStruct_203B3F4), 8);
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sub_803A924(0);
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return 1;
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}
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// Unused
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u32 sub_803A8B8(void)
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{
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switch (sUnknown_203B3F4->state) {
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case 0:
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case 1:
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sub_803AAC4();
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break;
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case 2:
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sub_803AB34();
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break;
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case 3:
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sub_803ABAC();
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break;
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case 4:
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return 3;
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}
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return 0;
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}
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// Unused
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void sub_803A908(void)
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{
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if (sUnknown_203B3F4 != NULL) {
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MemoryFree(sUnknown_203B3F4);
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sUnknown_203B3F4 = NULL;
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}
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}
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void sub_803A924(u32 newState)
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{
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sUnknown_203B3F4->state = newState;
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sub_803A93C();
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sub_803A9AC();
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}
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void sub_803A93C(void)
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{
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s32 i;
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sub_8006518(sUnknown_203B3F4->unk9C);
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if (sUnknown_203B3F4->state == 2)
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sUnknown_203B3F4->unk9C[2] = sUnknown_80E7EA4;
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else {
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for(i = 0; i < 4; i++)
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sUnknown_203B3F4->unk9C[i] = sUnknown_80E7E8C;
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}
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ResetUnusedInputStruct();
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sub_800641C(sUnknown_203B3F4->unk9C, 1, 1);
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}
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void sub_803A9AC(void)
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{
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switch (sUnknown_203B3F4->state) {
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case 0:
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sub_80211AC(0, 3);
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break;
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case 1:
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sub_8021354(TRUE);
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break;
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case 2:
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sub_8021494();
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sub_803AA34();
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sub_8012D60(&sUnknown_203B3F4->unk4C, sUnknown_203B3F4->menuItems, 0, 0, sUnknown_203B3F4->menuAction, 2);
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break;
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case 3:
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sub_8021774(sUnknown_203B3F4->friendArea, 1, 0);
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break;
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case 4:
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break;
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}
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}
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void sub_803AA34(void)
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{
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s32 index;
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u8 *FriendAreas;
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index = 0;
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// So dumb that it matches...
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FriendAreas = gFriendAreas;
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if (FriendAreas[sUnknown_203B3F4->friendArea]) {
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sUnknown_203B3F4->menuItems[0].text = sClose;
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if (sub_803ABC8())
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sUnknown_203B3F4->menuItems[0].menuAction = 3;
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else
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sUnknown_203B3F4->menuItems[0].menuAction = -1;
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}
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else {
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sUnknown_203B3F4->menuItems[0].text = sOpen;
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sUnknown_203B3F4->menuItems[0].menuAction = 2;
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}
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index++;
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sUnknown_203B3F4->menuItems[index].text = *gUnknown_80D4970;
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sUnknown_203B3F4->menuItems[index].menuAction = 4;
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index++;
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sUnknown_203B3F4->menuItems[index].text = NULL;
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sUnknown_203B3F4->menuItems[index].menuAction = 1;
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sUnknown_203B3F4->menuAction = sUnknown_203B3F4->menuItems[0].menuAction;
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}
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void sub_803AAC4(void)
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{
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switch (sub_8021274(TRUE)) {
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case 0:
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case 1:
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break;
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case 3:
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sUnknown_203B3F4->friendArea = sub_802132C();
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sub_803A924(2);
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break;
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case 4:
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sUnknown_203B3F4->friendArea = sub_802132C();
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sub_803A924(3);
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break;
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case 2:
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sub_80213A0();
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sub_803A924(4);
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break;
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}
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}
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void sub_803AB34(void)
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{
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s32 menuAction;
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menuAction = 0;
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sub_8021274(0);
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if (!sub_8012FD8(&sUnknown_203B3F4->unk4C))
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sub_8013114(&sUnknown_203B3F4->unk4C, &menuAction);
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switch (menuAction) {
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case 2:
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UnlockFriendArea(sUnknown_203B3F4->friendArea);
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sub_803A924(1);
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break;
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case 3:
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sub_809249C(sUnknown_203B3F4->friendArea, 1);
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sub_803A924(1);
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break;
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case 4:
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sub_803A924(3);
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break;
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case 1:
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sub_803A924(1);
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break;
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}
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}
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void sub_803ABAC(void)
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{
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switch (sub_80217EC()) {
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case 2:
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case 3:
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sub_8021830();
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sub_803A924(1);
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break;
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case 0:
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case 1:
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break;
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}
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}
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bool8 sub_803ABC8(void)
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{
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struct PokemonStruct *mon;
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s32 i;
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s32 mask;
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for (i = 0, mask = 1; i < NUM_MONSTERS; i++) {
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// Some check was optimized out. Needed for matching. Thanks kaz
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if (i) {
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u8 unk = -unk;
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}
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mon = &gRecruitedPokemonRef->pokemon[i];
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if ((mask & mon->unk0) != 0
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&& ((mon->unk0 >> 1) & mask) != 0
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&& sUnknown_203B3F4->friendArea == GetFriendArea(mon->speciesNum))
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return FALSE;
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}
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return TRUE;
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} |