mirror of
https://github.com/pret/pmd-red.git
synced 2026-06-03 06:18:45 -05:00
299 lines
7.9 KiB
C
299 lines
7.9 KiB
C
#include "global.h"
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#include "constants/ability.h"
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#include "constants/move_id.h"
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#include "constants/status.h"
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#include "constants/type.h"
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#include "constants/weather.h"
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#include "dungeon_entity.h"
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#include "dungeon_global_data.h"
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#include "dungeon_pokemon_attributes.h"
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#include "dungeon_random.h"
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#include "dungeon_util.h"
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#include "move_effects_target.h"
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#include "pokemon.h"
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#include "weather.h"
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#include "game_options.h"
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#include "text_util.h"
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extern struct GameOptions *gGameOptionsRef;
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struct unkStruct_80F520C
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{
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u8 unk0;
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u8 unk1;
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s16 unk2;
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};
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extern struct unkStruct_80F520C gUnknown_80F520C[];
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extern u8 gAvailablePokemonNames[];
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extern u8 gUnknown_202DE58[];
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extern u8 gUnknown_80F51E4[];
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extern u8 *gUnknown_80FCC7C[];
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extern u8 *gUnknown_80FCCAC[];
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extern u8 *gUnknown_80FDCC8[];
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extern void SetMessageArgument(char[], struct Entity*, u32);
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void sub_80522F4(struct Entity *r0, struct Entity *r1, const char r2[]);
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extern void sub_8042900(struct Entity *r0);
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extern void sub_8042968(struct Entity *r0);
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extern void sub_806ABAC(struct Entity *, struct Entity *);
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void sub_8041BBC(struct Entity *r0);
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extern u8 sub_8045888(struct Entity *);
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extern void sub_806A2BC(struct Entity *, u8);
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extern void sub_804178C(u32);
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extern void sub_803F508(struct Entity *);
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extern void sub_804AC20(struct Position *);
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extern void sub_803E46C(u32);
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extern void sub_803E708(u32 r0, u32 r1);
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void sub_8069E0C(struct Entity *pokemon)
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{
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s32 index;
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struct EntityInfo *entityInfo;
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entityInfo = pokemon->info;
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if (HasAbility(pokemon, ABILITY_FORECAST)) {
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entityInfo->types[0] = gUnknown_80F520C[GetApparentWeather(pokemon)].unk0;
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entityInfo->types[1] = TYPE_NONE;
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}
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else {
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for(index = 0; index < 2; index++)
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entityInfo->types[index] = GetPokemonType(entityInfo->id, index);
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}
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for(index = 0; index < 2; index++)
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entityInfo->abilities[index] = GetPokemonAbility(entityInfo->id, index);
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gDungeon->unkC = 1;
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}
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void TriggerWeatherAbilities(void)
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{
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struct Entity *entity;
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s32 index;
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if (gDungeon->unkC != 0) {
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gDungeon->unkC = 0;
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gDungeon->nullifyWeather = FALSE;
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for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
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{
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entity = gDungeon->allPokemon[index];
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if (EntityExists(entity)) {
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if (HasAbility(entity, ABILITY_DRIZZLE)) {
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gDungeon->naturalWeather[WEATHER_RAIN] = 1;
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}
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else if (HasAbility(entity, ABILITY_SAND_STREAM)) {
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gDungeon->naturalWeather[WEATHER_SANDSTORM] = 1;
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}
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else if (HasAbility(entity, ABILITY_DROUGHT)) {
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gDungeon->naturalWeather[WEATHER_SUNNY] = 1;
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}
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if ((HasAbility(entity, ABILITY_AIR_LOCK)) || (HasAbility(entity, ABILITY_CLOUD_NINE))) {
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gDungeon->nullifyWeather = TRUE;
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}
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}
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}
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}
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}
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s32 sub_8069F54(struct Entity *pokemon, s16 param_2)
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{
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if ((((param_2 * 0x10000) + 0xfe880000U) >> 0x10) < 4) {
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if (HasAbility(pokemon, ABILITY_FORECAST)) {
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return gUnknown_80F520C[GetApparentWeather(pokemon)].unk2;
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}
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else {
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return 0x178;
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}
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}
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return param_2;
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}
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static inline u8 sub_8069F9C_sub(struct Entity *pokemon)
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{
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u32 weather;
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weather = GetApparentWeather(pokemon);
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return gUnknown_80F51E4[weather];
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}
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void sub_8069F9C(struct Entity *pokemon,struct Entity * target,struct Move *move)
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{
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u8 type;
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u8 ability;
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const char *__src;
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#ifndef NONMATCHING
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register s32 abilityCounter asm("r1"); // r1
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#else
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s32 abilityCounter;
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#endif
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int randomIndex;
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int abilityIndex;
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struct EntityInfo *iVar6; // r7
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struct EntityInfo *iVar7; // r2
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struct EntityInfo *iVar8;
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u8 local_20 [4];
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if (!EntityExists(pokemon)) {
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return;
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}
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if (!EntityExists(target)) {
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return;
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}
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if (pokemon == target) {
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return;
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}
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iVar7 = pokemon->info;
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iVar8 = iVar7;
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iVar6 = target->info;
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abilityIndex = -1;
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if (iVar6->abilities[0] == ABILITY_TRACE) {
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abilityIndex = 0;
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}
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if (iVar6->abilities[1] == ABILITY_TRACE) {
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abilityIndex = 1;
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}
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if (-1 < abilityIndex) {
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abilityCounter = 0;
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ability = iVar7->abilities[0];
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if (ability != ABILITY_UNKNOWN) {
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local_20[0] = ability;
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abilityCounter = 1;
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}
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ability = iVar8->abilities[1];
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if (ability != ABILITY_UNKNOWN) {
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local_20[abilityCounter] = ability;
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abilityCounter++;
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}
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if (abilityCounter != 0) {
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if (abilityCounter == 1) {
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randomIndex = 0;
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}
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else {
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randomIndex = DungeonRandInt(abilityCounter);
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if (randomIndex < 0) goto _0806A068;
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}
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iVar6->abilities[abilityIndex] = local_20[randomIndex];
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gDungeon->unkC = 1;
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SetMessageArgument(gAvailablePokemonNames,target,0);
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sub_80522F4(pokemon,target,*gUnknown_80FCC7C);
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sub_8042900(target);
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sub_806ABAC(pokemon,target);
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}
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}
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_0806A068:
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if (iVar6->unk15A != 0) {
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iVar6->unk15A = 0;
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if (HasAbility(target, ABILITY_COLOR_CHANGE)) {
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type = GetMoveTypeForMonster(pokemon,move);
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if (move->id == MOVE_WEATHER_BALL) {
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type = sub_8069F9C_sub(pokemon);
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}
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if ((type != TYPE_NONE) && (!MonsterIsType(target,type))) {
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iVar6->types[0] = type;
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iVar6->types[1] = TYPE_NONE;
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iVar6->isColorChanged = TRUE;
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SetMessageArgument(gAvailablePokemonNames,target,0);
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__src = GetUnformattedTypeString(iVar6->types[0]);
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strcpy(gUnknown_202DE58,__src);
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sub_80522F4(pokemon,target,*gUnknown_80FCCAC);
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sub_8042968(target);
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}
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}
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}
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}
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void sub_806A120(struct Entity * pokemon, struct Entity * target, struct Move* move)
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{
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u32 uVar2_u32;
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u8 moveType;
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const char *typeString;
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struct EntityInfo *entityInfo;
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if ((((EntityExists(pokemon)) && (EntityExists(target))) && (pokemon != target))
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&& (entityInfo = target->info, entityInfo->protectionStatus == STATUS_CONVERSION2)) {
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moveType = GetMoveTypeForMonster(pokemon, move);
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uVar2_u32 = sub_8092364(moveType);
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if (uVar2_u32 != TYPE_NONE) {
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entityInfo->types[0] = uVar2_u32;
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entityInfo->types[1] = 0;
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sub_8041BBC(target);
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SetMessageArgument(gAvailablePokemonNames,target,0);
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typeString = GetUnformattedTypeString(uVar2_u32);
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strcpy(gUnknown_202DE58,typeString);
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sub_80522F4(pokemon,target,*gUnknown_80FDCC8);
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}
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}
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}
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void sub_806A1B0(struct Entity *pokemon)
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{
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if ((EntityExists(pokemon)) && (HasAbility(pokemon, ABILITY_TRUANT))) {
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PausedStatusTarget(pokemon,pokemon,0,1,0);
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}
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}
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void sub_806A1E8(struct Entity *pokemon)
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{
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bool8 bVar3;
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struct EntityInfo *entityInfo;
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bVar3 = FALSE;
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if (EntityExists(pokemon)) {
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if (GetEntityType(pokemon) == ENTITY_MONSTER) {
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entityInfo = pokemon->info;
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bVar3 = (!entityInfo->isNotTeamMember);
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}
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if (gGameOptionsRef->FarOffPals == '\0') {
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bVar3 = FALSE;
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}
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if (bVar3 && (sub_8045888(pokemon) == '\0')) {
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sub_806A2BC(pokemon,1);
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}
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}
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}
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void sub_806A240(struct Entity *pokemon, struct Entity *target)
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{
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bool8 isNotTeamMember;
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struct EntityInfo *entityInfo;
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isNotTeamMember = FALSE;
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if (EntityExists(pokemon)){
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if (GetEntityType(pokemon) == ENTITY_MONSTER) {
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entityInfo = pokemon->info;
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isNotTeamMember = (!entityInfo->isNotTeamMember);
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}
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if (isNotTeamMember && (sub_8045888(pokemon) == '\0')) {
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sub_806A2BC(pokemon,1);
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return;
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}
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else if (GetEntityType(target) == ENTITY_MONSTER) {
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entityInfo = target->info;
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isNotTeamMember = (!entityInfo->isNotTeamMember);
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}
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if (isNotTeamMember && (sub_8045888(target) == '\0')) {
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sub_806A2BC(target,1);
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}
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}
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}
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void sub_806A2BC(struct Entity *pokemon, u8 param_2)
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{
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if ((EntityExists(pokemon)) && (GetEntityType(pokemon) == ENTITY_MONSTER) && (gDungeon->cameraTarget != pokemon)) {
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if (param_2 != '\0') {
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sub_804178C(1);
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while (gDungeon->unk12 < 0x3c) {
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sub_803E46C(0x34);
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}
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}
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sub_803E708(4,0x44);
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sub_803F508(pokemon);
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sub_804AC20(&pokemon->pos);
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gDungeon->unk12 = 0;
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}
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}
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void nullsub_95(void)
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{}
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