pmd-red/include/dungeon_ai_targeting.h
2022-03-26 22:47:38 -04:00

10 lines
273 B
C

#ifndef GUARD_DUNGEON_AI_TARGETING_H
#define GUARD_DUNGEON_AI_TARGETING_H
#include "dungeon_entity.h"
bool8 CanAttackInFront(struct DungeonEntity *pokemon, s32 direction);
bool8 CanMoveForward(struct DungeonEntity *pokemon, s32 facingDir, bool8 *pokemonInFront);
#endif