pmd-red/src/code_806CD90.c
2024-11-16 19:43:16 +01:00

992 lines
34 KiB
C

#include "global.h"
#include "code_806CD90.h"
#include "code_803E46C.h"
#include "code_805D8C8.h"
#include "constants/direction.h"
#include "constants/status.h"
#include "constants/ability.h"
#include "constants/type.h"
#include "constants/dungeon.h"
#include "constants/iq_skill.h"
#include "dungeon_util.h"
#include "code_803E668.h"
#include "exclusive_pokemon.h"
#include "code_8077274_1.h"
#include "code_8069D4C.h"
#include "code_8045A00.h"
#include "position_util.h"
#include "game_options.h"
#include "dungeon_items.h"
#include "status.h"
#include "pokemon_mid.h"
#include "pokemon.h"
#include "random.h"
#include "targeting.h"
#include "sprite.h"
#include "structs/str_dungeon.h"
#include "tile_types.h"
#include "dungeon_capabilities.h"
#include "dungeon_random.h"
#include "text_util.h"
#include "dungeon_visibility.h"
#include "code_804267C.h"
#include "move_effects_target.h"
#include "dungeon_pokemon_attributes.h"
#include "code_8041AD0.h"
#include "type_chart.h"
#include "dungeon_message.h"
#include "dungeon_map_access.h"
extern u8 gUnknown_202F221;
extern void sub_806BFC0(EntityInfo *, u32);
const u8 gUnknown_8106EEF[] = {0x03, 0x04, 0x05, 0x00, 0x00, 0x70, 0x6b, 0x73, 0x64, 0x69, 0x72, 0x30, 0x00 };
void sub_806CC10(void)
{
EntityInfo *entityInfo;
Entity *entity;
s32 i;
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->activePokemon[i];
if (EntityExists(entity)) {
entityInfo = GetEntInfo(entity);
if (entityInfo->unk166 != 0) {
entityInfo->unk166--;
if ((entityInfo->unk166 & 1) == 0) // If value is even:
sub_806CDD4(entity, 0, (entityInfo->action.direction - 1) & DIRECTION_MASK);
}
}
}
}
void sub_806CC70(void)
{
s32 i;
Entity *entity;
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->activePokemon[i];
if (EntityExists(entity))
sub_806CCB4(entity, sub_806CEBC(entity));
}
}
void sub_806CCB4(Entity *entity, u8 a1)
{
s32 sVar1;
bool8 flag;
EntityInfo *info;
info = GetEntInfo(entity);
flag = gDungeon->unk181e8.hallucinating;
if (entity == gDungeon->unk181e8.cameraTarget)
flag = FALSE;
entity->axObj.unk43_animId2 = a1;
entity->axObj.unk42_animId1 = a1;
entity->axObj.unk45_orientation = info->action.direction;
entity->axObj.unk44_direction1 = info->action.direction;
entity->axObj.unk47 = 0;
sVar1 = entity->axObj.unk40_maybeAnimTimer;
if (info->curseClassStatus.status != STATUS_DECOY && !flag)
AxResInitFile(&entity->axObj.axdata,
entity->axObj.spriteFile, entity->axObj.unk42_animId1,
entity->axObj.unk44_direction1, sVar1,
Rand32Bit() & 3, FALSE);
else
AxResInitFile(&entity->axObj.axdata,
GetSpriteData(MONSTER_DECOY),
entity->axObj.unk42_animId1,
entity->axObj.unk44_direction1, sVar1, Rand32Bit() & 3,
FALSE);
entity->axObj.unk46 = 0;
}
void sub_806CD90(void)
{
s32 i;
Entity *entity;
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->activePokemon[i];
if (EntityExists(entity))
sub_806CCB4(entity, sub_806CEBC(entity));
}
}
void sub_806CDD4(Entity *entity, u8 a1, u32 direction)
{
if (GetEntityType(entity) == ENTITY_MONSTER) {
entity->axObj.unk42_animId1 = a1;
if (direction < NUM_DIRECTIONS)
entity->axObj.unk44_direction1 = direction;
}
}
void sub_806CDFC(Entity *entity, u8 a1, u32 direction)
{
if (GetEntityType(entity) == ENTITY_MONSTER) {
if (entity->axObj.unk43_animId2 == a1 && entity->axObj.unk45_orientation == direction)
return;
sub_806CDD4(entity, a1, direction);
}
}
void sub_806CE34(Entity *entity, u32 newDir)
{
if (GetEntityType(entity) == ENTITY_MONSTER) {
entity->axObj.unk42_animId1 = sub_806CEBC(entity);
if (newDir < NUM_DIRECTIONS) {
GetEntInfo(entity)->action.direction = newDir & DIRECTION_MASK;
entity->axObj.unk44_direction1 = newDir & DIRECTION_MASK;
}
}
}
void sub_806CE68(Entity *entity, u32 newDir)
{
if (GetEntityType(entity) == ENTITY_MONSTER) {
entity->axObj.unk42_animId1 = sub_806CEBC(entity);
if (newDir < NUM_DIRECTIONS)
entity->axObj.unk44_direction1 = newDir;
}
}
void sub_806CE94(Entity *entity, u32 newDir)
{
if (GetEntityType(entity) == ENTITY_MONSTER) {
entity->axObj.unk42_animId1 = 6;
if (newDir < NUM_DIRECTIONS)
entity->axObj.unk44_direction1 = newDir;
}
}
u8 sub_806CEBC(Entity *entity)
{
u8 sleepClassStatus;
EntityInfo *entityInfo;
entityInfo = GetEntInfo(entity);
sleepClassStatus = entityInfo->sleepClassStatus.status;
if (sleepClassStatus == STATUS_SLEEP || sleepClassStatus == STATUS_NAPPING || sleepClassStatus == STATUS_NIGHTMARE) {
if (entityInfo->apparentID != MONSTER_SUDOWOODO || entityInfo->sleepClassStatus.turns != 0x7F)
return 5;
else
return 7;
}
if (entityInfo->bideClassStatus.status == STATUS_BIDE)
return 11;
return 7;
}
void sub_806CEFC(Entity *entity, u32 newDir)
{
GetEntInfo(entity)->action.direction = newDir & DIRECTION_MASK;
sub_806CE68(entity, newDir & DIRECTION_MASK);
}
void sub_806CF18(Entity *entity)
{
s32 i;
EntityInfo *entityInfo;
if (!EntityExists(entity))
return;
entityInfo = GetEntInfo(entity);
for (i = 0; i < 100; i++) {
sub_803E46C(33);
if (!sub_808DA44(entityInfo->apparentID, entity->axObj.unk43_animId2))
break;
}
}
u8 sub_806CF54(Entity *entity)
{
return GetEntInfo(entity)->unk204;
}
void sub_806CF60(void)
{
Entity *entity;
s32 i;
for (i = 0; i < DUNGEON_MAX_POKEMON; i++) {
entity = gDungeon->activePokemon[i];
if (EntityExists(entity))
sub_806CF98(entity);
}
}
u32 sub_806CF98(Entity *entity)
{
const Tile *mapTile;
u32 shadowSize;
u16 terrainType;
EntityInfo *entityInfo;
mapTile = GetTileAtEntitySafe(entity);
terrainType = mapTile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY);
entityInfo = GetEntInfo(entity);
shadowSize = GetShadowSize(entityInfo->apparentID);
if (terrainType == (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY))
return 6;
if (terrainType == TERRAIN_TYPE_NORMAL) {
if (IsWaterTileset())
shadowSize = gUnknown_8106EEF[shadowSize];
}
else if (terrainType == TERRAIN_TYPE_SECONDARY && gDungeonWaterType[gDungeon->tileset] != DUNGEON_WATER_TYPE_LAVA)
shadowSize = gUnknown_8106EEF[shadowSize];
entityInfo->unk204 = shadowSize;
return shadowSize;
}
static bool8 HandleDealingDamageInternal(Entity *attacker, Entity *target, struct DamageStruct *r5, bool32 isFalseSwipe, bool32 giveExp, s16 arg4_, s32 arg8);
extern void sub_807F43C(Entity *, Entity *);
extern void sub_8041B18(Entity *pokemon);
extern void sub_8041B90(Entity *pokemon);
extern void sub_8041D00(Entity *pokemon, Entity *target);
extern void DealDamageToEntity(Entity *, s32, u32, u32);
extern void SetShopkeeperAggression(Entity *, Entity *);
extern void sub_8042238(Entity *pokemon, Entity *target);
extern void sub_803ED30(s32, Entity *r0, u8, s32);
extern bool8 sub_806A458(Entity *);
extern bool8 sub_806F660(Entity *, Entity *);
extern bool8 sub_806A58C(s16 a0);
extern void sub_8071D4C(Entity *pokemon, Entity *target, s32 exp);
extern void sub_8042148(Entity *pokemon);
extern void sub_8068FE0(Entity *, u32, Entity *r2);
extern void sub_80694C0(Entity *, s32, s32, u32);
extern void sub_8042A24(Entity *r0);
extern void sub_806A390(Entity *r0);
extern void sub_806F63C(Entity *r0);
extern void sub_8078084(Entity * pokemon);
extern void sub_800DBBC(void);
extern void sub_8045C28(Item *Item, u8 itemID, u32 param_3);
extern void sub_80464C8(Entity *, DungeonPos *, Item *);
extern bool8 DoEnemiesEvolveWhenKOed(u8 dungeon);
extern bool8 sub_806FA5C(Entity *, Entity *, struct unkStruct_8069D4C *);
extern void EntityUpdateStatusSprites(Entity *);
extern bool8 sub_8045888(Entity *r0);
extern const s32 gUnknown_8106A4C;
extern const s16 gUnknown_80F4E10;
extern const s16 gUnknown_80F4E12;
extern const s16 gUnknown_80F4E14;
extern const s16 gUnknown_80F4E16;
extern const s16 gUnknown_80F4E18;
extern const s16 gUnknown_80F4E1A;
extern const s16 gUnknown_80F4E1C;
extern const s16 gUnknown_80F4E1E;
extern const s16 gUnknown_80F4E20;
extern const s16 gUnknown_80F4F8C;
extern const u8 *const gUnknown_80FCFA4;
extern const u8 *const gUnknown_80FCA90;
extern const u8 *const gUnknown_80F9600;
extern const u8 *const gUnknown_80F9614;
extern const u8 *const gUnknown_80F9630;
extern const u8 *const gUnknown_80F9654;
extern const u8 *const gUnknown_80F9670;
extern const u8 *const gUnknown_80F9614;
extern const u8 *const gUnknown_80F9688;
extern const u8 *const gUnknown_80FD484;
extern const u8 *const gUnknown_80F96A8;
extern const u8 *const gUnknown_8100548;
extern const u8 *const gUnknown_80FD46C;
extern const u8 *const gUnknown_810056C;
extern const u8 *const gUnknown_80F9E44;
extern const u8 *const gUnknown_80F9764[];
extern const u8 *const gUnknown_80F9CC0[];
extern const u8 *const gUnknown_80F9CEC[];
extern const u8 *const gUnknown_80F9DAC[];
extern const u8 *const gUnknown_80F9DF0[];
extern const u8 *const gUnknown_80F9D8C[];
extern const u8 *const gUnknown_80F9D84[];
extern const u8 *const gUnknown_80F9D28[];
void HandleDealingDamage(Entity *attacker, Entity *target, struct DamageStruct *dmgStruct, bool32 isFalseSwipe, bool32 giveExp, s16 arg4, bool32 arg8, s32 argC)
{
bool32 r9;
// Some compiler weirdness, because it won't match without creating arg4 again
s32 r10 = arg4;
s32 returnDmg = 0;
if (HandleDealingDamageInternal(attacker, target, dmgStruct, isFalseSwipe, giveExp, r10, argC))
return;
if (dmgStruct->tookNoDamage)
return;
if (!EntityExists(attacker) || !EntityExists(target))
return;
if (GetEntityType(attacker) != ENTITY_MONSTER || GetEntityType(target) != ENTITY_MONSTER)
return;
r9 = arg8;
if (CheckVariousStatuses(target) || GetEntInfo(target)->bideClassStatus.status != 0)
r9 = FALSE;
if (r9
&& abs(attacker->pos.x - target->pos.x) <= 1 && abs(attacker->pos.y - target->pos.y) <= 1
&& attacker != target
&& IsTypePhysical(dmgStruct->type)
&& GetEntInfo(target)->reflectClassStatus.status == STATUS_VITAL_THROW)
{
sub_8042730(target, attacker);
sub_807F43C(target, attacker);
}
if (GetEntInfo(target)->bideClassStatus.status == STATUS_ENRAGED) {
RaiseAttackStageTarget(attacker, target, gUnknown_8106A4C, 1);
}
if (!EntityExists(attacker) || !EntityExists(target))
return;
if (r9
&& attacker != target
&& abs(attacker->pos.x - target->pos.x) <= 1 && abs(attacker->pos.y - target->pos.y) <= 1)
{
bool32 isPhysical = IsTypePhysical(dmgStruct->type);
if (GetEntInfo(target)->reflectClassStatus.status == STATUS_COUNTER && isPhysical) {
sub_8041B18(target);
returnDmg += 4;
}
if (GetEntInfo(target)->reflectClassStatus.status == STATUS_MINI_COUNTER && isPhysical) {
sub_8041B18(target);
returnDmg += 1;
}
if (GetEntInfo(target)->reflectClassStatus.status == STATUS_MIRROR_COAT && !isPhysical) {
sub_8041B90(target);
returnDmg += 4;
}
if (HasAbility(target, ABILITY_ROUGH_SKIN))
returnDmg += 2;
if (returnDmg) {
struct DamageStruct sp;
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80FCFA4);
sp.dmg = (dmgStruct->dmg * returnDmg) / 4;
sp.type = dmgStruct->type;
sp.residualDmgType = 6;
sp.typeEffectiveness = 2;
sp.isCrit = FALSE;
sp.unkE = 0;
sp.tookNoDamage = FALSE;
HandleDealingDamageInternal(target, attacker, &sp, FALSE, giveExp, r10, argC);
}
}
if (!EntityExists(attacker) || !EntityExists(target))
return;
// Check trapping / contact abilities
if (r9
&& attacker != target
&& abs(attacker->pos.x - target->pos.x) <= 1 && abs(attacker->pos.y - target->pos.y) <= 1)
{
bool32 isPhysical = IsTypePhysical(dmgStruct->type);
EntityInfo *attackerInfo = GetEntInfo(attacker);
if (HasAbility(target, ABILITY_ARENA_TRAP)
&& !MonsterIsType(attacker, TYPE_FLYING)
&& !HasAbility(attacker, ABILITY_LEVITATE)
&& DungeonRandInt(100) < gUnknown_80F4E10)
{
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_ARENA_TRAP;
}
if (HasAbility(target, ABILITY_SHADOW_TAG)
&& DungeonRandInt(100) < gUnknown_80F4E12)
{
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_SHADOW_TAG;
}
if (HasAbility(target, ABILITY_MAGNET_PULL)
&& MonsterIsType(attacker, TYPE_STEEL)
&& DungeonRandInt(100) < gUnknown_80F4E14)
{
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_MAGNET_PULL;
}
if (HasAbility(target, ABILITY_STATIC)
&& isPhysical
&& DungeonRandInt(100) < gUnknown_80F4E16)
{
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_STATIC;
}
if (HasAbility(target, ABILITY_POISON_POINT)
&& DungeonRandInt(100) < gUnknown_80F4E18)
{
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_POISON_POINT;
}
if (HasAbility(target, ABILITY_EFFECT_SPORE)
&& isPhysical
&& DungeonRandInt(100) < gUnknown_80F4E1A)
{
s32 rnd = DungeonRandInt(3);
if (rnd < 1)
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_EFFECT_SPORE_PSN;
else if (rnd < 2)
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_EFFECT_SPORE_PRLZ;
else
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_EFFECT_SPORE_SLP;
}
if (HasAbility(target, ABILITY_FLAME_BODY)
&& DungeonRandInt(100) < gUnknown_80F4E1C)
{
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_FLAME_BODY;
}
if (HasAbility(target, ABILITY_CUTE_CHARM)
&& isPhysical
&& DungeonRandInt(100) < gUnknown_80F4E1E)
{
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_CUTE_CHARM;
}
if (HasAbility(target, ABILITY_STENCH)
&& DungeonRandInt(100) < gUnknown_80F4E20)
{
attackerInfo->abilityEffectFlags |= ABILITY_FLAG_STENCH;
}
}
if (!EntityExists(attacker) || !EntityExists(target))
return;
// Destiny Bond
if (r9) {
EntityInfo *targetInfo = GetEntInfo(target);
if (targetInfo->leechSeedClassStatus.status == STATUS_DESTINY_BOND) {
Entity *destBondTarget = gDungeon->activePokemon[targetInfo->leechSeedClassStatus.unk8];
if (destBondTarget == NULL) {
targetInfo->leechSeedClassStatus.status = 0;
}
else if (GetEntInfo(destBondTarget)->unk98 != targetInfo->leechSeedClassStatus.unk4) {
targetInfo->leechSeedClassStatus.status = 0;
}
else {
sub_8041D00(destBondTarget, target);
DealDamageToEntity(destBondTarget, dmgStruct->dmg, 0xC, 0x1F9);
}
}
}
}
static inline u8 ItemId(Item *item)
{
return item->id;
}
static bool8 HandleDealingDamageInternal(Entity *attacker, Entity *target, struct DamageStruct *dmgStruct, bool32 isFalseSwipe, bool32 giveExp, s16 arg4_, s32 arg8)
{
s32 hpBefore, hpChange;
EntityInfo *targetData;
s32 arg4 = arg4_;
bool32 var_24 = FALSE;
bool32 r10 = FALSE;
s32 r8 = 0;
Tile *unkTile = NULL;
dmgStruct->tookNoDamage = FALSE;
if (GetEntityType(target) != ENTITY_MONSTER) {
dmgStruct->tookNoDamage = TRUE;
return FALSE;
}
targetData = GetEntInfo(target);
TrySendImmobilizeSleepEndMsg(attacker, target);
SetShopkeeperAggression(attacker, target);
if (GetEntityType(attacker) == ENTITY_MONSTER
&& GetEntInfo(attacker)->sureShotClassStatus.status == STATUS_SET_DAMAGE
&& dmgStruct->unkE == 0)
{
dmgStruct->dmg = gUnknown_80F4F8C;
}
if (arg4 != 0x20E && HasAbility(target, ABILITY_STURDY) && dmgStruct->dmg == 9999) {
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[1], target, 0);
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80FCA90);
sub_8042238(attacker, target);
dmgStruct->tookNoDamage = TRUE;
return FALSE;
}
if (targetData->frozenClassStatus.status == STATUS_FROZEN) {
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[1], target, 0);
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9600);
sub_8042238(attacker, target);
dmgStruct->tookNoDamage = TRUE;
return FALSE;
}
if ((targetData->sleepClassStatus.status == STATUS_SLEEP || targetData->sleepClassStatus.status == STATUS_NAPPING || targetData->sleepClassStatus.status == STATUS_NIGHTMARE)
&& targetData->sleepClassStatus.turns == 0x7F)
{
WakeUpPokemon(target);
}
if ((HasAbility(target, ABILITY_VOLT_ABSORB) && dmgStruct->type == TYPE_ELECTRIC)) {
HealTargetHP(attacker, target, dmgStruct->dmg, 0, 0);
dmgStruct->tookNoDamage = TRUE;
return FALSE;
}
else if (HasAbility(target, ABILITY_WATER_ABSORB) && dmgStruct->type == TYPE_WATER) {
HealTargetHP(attacker, target, dmgStruct->dmg, 0, 0);
dmgStruct->tookNoDamage = TRUE;
return FALSE;
}
if (targetData->unk152 == 0) {
if (dmgStruct->isCrit) {
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9614);
}
switch (dmgStruct->typeEffectiveness) {
case EFFECTIVENESS_IMMUNE:
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9630);
break;
case EFFECTIVENESS_RESIST:
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9654);
break;
case EFFECTIVENESS_SUPER:
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9670);
break;
}
}
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], attacker, 0);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[1], target, 0);
if (dmgStruct->dmg == 0) {
if (sub_8045888(attacker) && sub_8045888(target)) {
if (targetData->unk152 == 0) {
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9688);
}
sub_8042238(attacker, target);
}
else {
if (targetData->unk152 == 0) {
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9688);
}
sub_803E708(0x1E, 0x18);
}
dmgStruct->tookNoDamage = TRUE;
return FALSE;
}
else if (dmgStruct->dmg == 9999) {
if (arg8 != 0 && sub_8045888(target)) {
unkTile = GetTileAtEntitySafe(target);
sub_803E708(0x14, 0x18);
unkTile->unk4 |= 4;
sub_8049ED4();
}
if (targetData->unk152 == 0) {
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F96A8);
}
targetData->unkA0 = 999;
}
else {
const u8 *str;
gFormatArgs[0] = dmgStruct->dmg;
str = gUnknown_80F9764[dmgStruct->residualDmgType];
ASM_MATCH_TRICK(dmgStruct);
targetData->unkA0 += dmgStruct->dmg;
if (targetData->unkA0 > 999)
targetData->unkA0 = 999;
if (sub_8045888(target)) {
if (dmgStruct->residualDmgType != 14) {
sub_803ED30(-dmgStruct->dmg, target, 1, -1);
}
if (targetData->unk152 == 0 && str != NULL) {
TryDisplayDungeonLoggableMessage3(attacker, target, str);
}
}
else {
if (targetData->unk152 == 0 && str != NULL) {
TryDisplayDungeonLoggableMessage3(attacker, target, str);
}
}
}
if ((dmgStruct->residualDmgType != 14 || targetData->HP <= 1) && unkTile == NULL && sub_8045888(target)) {
if ((attacker->pos.x != target->pos.x || attacker->pos.y != target->pos.y) && GetEntityType(attacker) == ENTITY_MONSTER) {
bool32 unkBool = FALSE;
if (targetData->isTeamLeader) {
if (gGameOptionsRef->damageTurn != 0 && !sub_806A458(target)) {
if (CanSeeTarget(target, attacker))
unkBool = TRUE;
else
unkBool = FALSE;
}
}
else {
unkBool = FALSE;
}
if (targetData->blinkerClassStatus.status == STATUS_BLINKER || targetData->blinkerClassStatus.status == STATUS_CROSS_EYED)
unkBool = FALSE;
if (unkBool) {
EntityInfo *info = GetEntInfo(target);
info->action.direction = (GetDirectionTowardsPosition(&target->pos, &attacker->pos) & DIRECTION_MASK);
}
TargetTileInFront(target);
}
sub_806CDD4(target, 6, GetEntInfo(target)->action.direction);
sub_80420E8(target, dmgStruct);
var_24 = TRUE;
}
// HP goes down
hpBefore = targetData->HP;
if (targetData->HP > dmgStruct->dmg)
targetData->HP -= dmgStruct->dmg;
else
targetData->HP = 0;
if (targetData->reflectClassStatus.status == STATUS_ENDURING) {
if (targetData->HP == 0) {
targetData->HP = 1;
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_8100548);
}
}
else if (isFalseSwipe == TRUE && targetData->HP == 0) {
targetData->HP = 1;
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_810056C);
}
hpChange = hpBefore - targetData->HP;
if (hpChange < 0)
hpChange = 0;
if (var_24 || unkTile != NULL)
sub_803E708(0xA, 0x18);
if (targetData->HP != 0) {
if (var_24) {
sub_806CE68(target, 8);
}
if (HasHeldItem(target, ITEM_JOY_RIBBON) && hpChange > 0 && dmgStruct->dmg != 9999) {
sub_8071D4C(attacker, target, hpChange);
}
if (unkTile != NULL)
{
unkTile->unk4 &= ~(0x4);
sub_8049ED4();
}
return FALSE;
}
// 0 HP
if (targetData->invisibleClassStatus.status == STATUS_TRANSFORMED) {
SendTransformEndMessage(attacker, target);
}
if (unkTile != NULL) {
sub_803E708(0x14, 0x18);
target->unk22 = 2;
sub_803E708(0xA, 0x18);
unkTile->unk4 &= ~(0x4);
sub_8049ED4();
}
else if (var_24) {
target->unk22 = 1;
sub_803E708(0x1E, 0x18);
}
r8 = 1;
if (EntityExists(attacker) && GetEntityType(attacker) == ENTITY_MONSTER && attacker != target)
r8 = 0;
targetData->unk14C = 0;
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], attacker, 0);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[1], target, 0);
if (dmgStruct->residualDmgType == 19 || dmgStruct->residualDmgType == 20) {
if (targetData->isNotTeamMember) {
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9E44);
}
else {
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80F9E44);
}
}
else if (targetData->isNotTeamMember)
{
if (targetData->monsterBehavior == BEHAVIOR_RESCUE_TARGET) {
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80F9DF0[r8]);
}
else {
TryDisplayDungeonLoggableMessage3(attacker, target, gUnknown_80F9CC0[r8]);
}
}
else {
PokemonStruct2 *recruitedMon = &gRecruitedPokemonRef->pokemon2[targetData->teamIndex];
if (targetData->isTeamLeader || (targetData->joinedAt.joinedAt == DUNGEON_JOIN_LOCATION_PARTNER && gDungeon->unk644.unk18 == 0)) {
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80F9CEC[r8]);
}
else if (IsClientOrTeamBase(targetData->joinedAt.joinedAt)) {
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80F9DAC[r8]);
}
else if (targetData->monsterBehavior == BEHAVIOR_RESCUE_TARGET) {
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80F9DF0[r8]);
}
else if (sub_806A58C(recruitedMon->unkA)) {
if (gDungeon->unk644.unk19 != 0) {
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80F9D8C[r8]);
}
else {
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80F9D84[r8]);
}
}
else {
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80F9D28[r8]);
}
}
if (targetData->frozenClassStatus.status == STATUS_WRAP || targetData->frozenClassStatus.status == STATUS_WRAPPED) {
sub_8076CB4(targetData->unk9C);
}
// Try revive items
if (targetData->heldItem.flags & ITEM_FLAG_EXISTS) {
// This do/while 0 loop has no effect other than matching asm, and can be removed.
do
{
if (!(ItemSticky(&targetData->heldItem)) && !(ItemInShop(&targetData->heldItem)) && ItemId(&targetData->heldItem) == ITEM_REVIVER_ORB) {
sub_8042148(target);
target->unk22 = 0;
targetData->HP = targetData->maxHPStat;
targetData->unk158 = 0;
targetData->unk14C = 1;
targetData->belly = targetData->maxBelly;
if (targetData->isTeamLeader) {
gDungeon->unk644.unk35 = 0;
gDungeon->unk644.itemHoldersIdentified = 0;
}
ZeroOutItem(&targetData->heldItem);
if (targetData->curseClassStatus.status == STATUS_SNATCH) {
EndCurseClassStatus(attacker, target, STATUS_SNATCH);
}
else if (targetData->curseClassStatus.status == STATUS_DECOY) {
EndCurseClassStatus(attacker, target, STATUS_DECOY);
}
sub_8078084(target);
sub_806BFC0(targetData, 0);
sub_800DBBC();
sub_806A390(target);
sub_806CCB4(target, sub_806CEBC(target));
EntityUpdateStatusSprites(target);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[1], target, 0);
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80FD46C);
sub_806F63C(target);
return FALSE;
}
} while(0);
}
if (targetData->isTeamLeader)
{
Item *heldItem = &targetData->heldItem;
if (ItemExists(heldItem) && !(ItemSticky(heldItem)) && ItemId(heldItem) == ITEM_POSSESS_ORB ) {
s32 i;
Entity *teamMember;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
teamMember = gDungeon->teamPokemon[i];
if (EntityExists(teamMember)
&& teamMember != target
&& CanSeeTarget(target, teamMember)
&& abs(teamMember->pos.x - target->pos.x) <= 1 && abs(teamMember->pos.y - target->pos.y) <= 1)
{
break;
}
}
if (i != MAX_TEAM_MEMBERS) {
DungeonPos monPos; // r4
sub_8042148(target);
monPos = teamMember->pos;
sub_8068FE0(teamMember, 0x221, target);
sub_80694C0(target, monPos.x, monPos.y, 1);
sub_804535C(target, NULL);
target->unk22 = 0;
targetData->HP = targetData->maxHPStat;
sub_8042A24(target);
targetData->unk158 = 0;
targetData->unk14C = 1;
targetData->belly = targetData->maxBelly;
if (targetData->isTeamLeader) {
gDungeon->unk644.unk35 = 0;
gDungeon->unk644.itemHoldersIdentified = 0;
}
ZeroOutItem(heldItem);
if (targetData->curseClassStatus.status == STATUS_SNATCH) {
EndCurseClassStatus(attacker, target, STATUS_SNATCH);
}
else if (targetData->curseClassStatus.status == STATUS_DECOY) {
EndCurseClassStatus(attacker, target, STATUS_DECOY);
}
sub_8078084(target);
sub_806BFC0(targetData, 0);
sub_800DBBC();
sub_806A390(target);
sub_806CCB4(target, sub_806CEBC(target));
EntityUpdateStatusSprites(target);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], target, 0);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[1], teamMember, 0);
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80FD484);
sub_806F63C(target);
return FALSE;
}
}
}
if (IQSkillIsEnabled(target, IQ_ITEM_MASTER)) {
s32 i; // r3
Item *reviverSeed = NULL; // r4
if (ItemExists(&targetData->heldItem) && !ItemSticky(&targetData->heldItem) && ItemId(&targetData->heldItem) == ITEM_REVIVER_SEED)
reviverSeed = &targetData->heldItem;
if (reviverSeed == NULL && !targetData->isNotTeamMember) {
for (i = 0; i < INVENTORY_SIZE; i++) {
Item *bagItem = &gTeamInventoryRef->teamItems[i];
if (!(bagItem->flags & ITEM_FLAG_EXISTS))
continue;
if (bagItem->flags & ITEM_FLAG_STICKY)
continue;
if (bagItem->id == ITEM_REVIVER_SEED) {
reviverSeed = bagItem;
break;
}
}
}
if (reviverSeed != NULL) {
sub_8042148(target);
sub_8045C28(reviverSeed, ITEM_PLAIN_SEED, 2);
target->unk22 = 0;
targetData->HP = targetData->maxHPStat;
targetData->unk158 = 0;
targetData->unk14C = 1;
targetData->belly = targetData->maxBelly;
if (targetData->isTeamLeader) {
gDungeon->unk644.unk35 = 0;
gDungeon->unk644.itemHoldersIdentified = 0;
}
if (targetData->curseClassStatus.status == STATUS_SNATCH) {
EndCurseClassStatus(attacker, target, STATUS_SNATCH);
}
else if (targetData->curseClassStatus.status == STATUS_DECOY) {
EndCurseClassStatus(attacker, target, STATUS_DECOY);
}
sub_8078084(target);
sub_806BFC0(targetData, 0);
sub_800DBBC();
sub_806A390(target);
sub_806CCB4(target, sub_806CEBC(target));
EntityUpdateStatusSprites(target);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[1], target, 0);
DisplayDungeonLoggableMessageTrue(attacker, gUnknown_80FD46C);
sub_806F63C(target);
return FALSE;
}
}
if (!targetData->isTeamLeader && ItemExists(&targetData->heldItem)) {
sub_80464C8(target, &target->pos, &targetData->heldItem);
ZeroOutItem(&targetData->heldItem);
}
if (targetData->bossFlag) {
gDungeon->unk644.bossSongIndex = 999;
}
// Give exp
r10 = FALSE;
if (GetEntityType(attacker) == ENTITY_MONSTER) {
EntityInfo *attackerData = GetEntInfo(attacker);
s32 exp = CalculateEXPGain(targetData->id, targetData->level);
switch (targetData->expMultiplier) {
case EXP_BOOSTED:
exp *= 3;
exp /= 2;
break;
case EXP_HALVED:
exp /= 2;
break;
}
if (exp == 0)
exp = 1;
if (attackerData->isTeamLeader) {
sub_80980B4(targetData->id);
}
if (targetData->grudge) {
attackerData->unk14B = 1;
}
if (giveExp == TRUE) {
if (!attackerData->isNotTeamMember) {
if (targetData->isNotTeamMember) {
s32 i;
sub_8071D4C(attacker, attacker, exp);
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMember = gDungeon->teamPokemon[i];
if (EntityExists(teamMember) && teamMember != attacker) {
sub_8071D4C(attacker, teamMember, exp);
}
}
r10 = TRUE;
}
}
else {
if (DoEnemiesEvolveWhenKOed(gDungeon->unk644.dungeonLocation.id)) {
attackerData->unk149 = 1;
gDungeon->unkD = 1;
}
}
}
}
if (EntityExists(attacker) && GetEntityType(attacker) == ENTITY_MONSTER && !GetEntInfo(attacker)->isTeamLeader)
r10 = FALSE;
if (r10) {
struct unkStruct_8069D4C sp;
sub_8069D4C(&sp, target);
if (sub_806F660(attacker, target)) {
if (!sub_806FA5C(attacker, target, &sp)) {
sub_8068FE0(target, 0x1F5, attacker);
}
else {
gUnknown_202F221 = 1;
}
}
else {
sub_8068FE0(target, arg4, attacker);
}
}
else {
sub_8068FE0(target, arg4, attacker);
}
return TRUE;
}