pmd-red/include/dungeon_ai.h
2023-01-08 04:23:00 -05:00

11 lines
236 B
C

#ifndef GUARD_DUNGEON_AI_H
#define GUARD_DUNGEON_AI_H
#include "dungeon_entity.h"
u32 sub_8075818(struct Entity *entity);
void sub_8075900(struct Entity *pokemon, u8 r1);
void RunMonsterAI(struct Entity *pokemon, u32 unused);
#endif