pmd-red/asm/code_8057824_1.s
2023-01-20 08:55:35 -08:00

945 lines
14 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_805A85C
sub_805A85C:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x30
mov r8, r0
adds r6, r1, 0
mov r10, r2
str r3, [sp, 0x24]
ldr r0, [r6, 0x4]
str r0, [sp, 0x18]
adds r0, r6, 0
movs r1, 0xA
movs r2, 0x8
bl sub_806CDD4
movs r5, 0
_0805A880:
movs r0, 0x3
bl DungeonRandInt
adds r4, r0, 0
movs r0, 0x3
bl DungeonRandInt
adds r2, r0, 0
subs r4, 0x1
subs r2, 0x1
cmp r4, 0
bne _0805A89C
cmp r2, 0
beq _0805A8BC
_0805A89C:
ldrh r0, [r6, 0x4]
adds r0, r4
lsls r0, 16
ldrh r1, [r6, 0x6]
adds r1, r2
lsls r1, 16
lsrs r0, 16
orrs r0, r1
str r0, [sp, 0x18]
adds r0, r6, 0
add r1, sp, 0x18
bl sub_80705F0
lsls r0, 24
cmp r0, 0
beq _0805A8C2
_0805A8BC:
adds r5, 0x1
cmp r5, 0x27
ble _0805A880
_0805A8C2:
cmp r5, 0x28
bne _0805A8DC
ldr r0, _0805A8D8
ldr r2, [r0]
mov r0, r8
adds r1, r6, 0
bl sub_80522F4
movs r0, 0
b _0805AAB8
.align 2, 0
_0805A8D8: .4byte gUnknown_80FEBDC
_0805A8DC:
add r0, sp, 0x18
movs r2, 0
ldrsh r1, [r0, r2]
lsls r0, r1, 1
adds r0, r1
lsls r0, 11
movs r3, 0xC0
lsls r3, 4
adds r0, r3
ldr r1, [r6, 0xC]
subs r0, r1
movs r1, 0xC
bl __divsi3
str r0, [sp, 0x28]
add r0, sp, 0x18
movs r2, 0x2
ldrsh r1, [r0, r2]
lsls r0, r1, 1
adds r0, r1
lsls r0, 11
movs r3, 0x80
lsls r3, 5
adds r0, r3
ldr r1, [r6, 0x10]
subs r0, r1
movs r1, 0xC
bl __divsi3
str r0, [sp, 0x2C]
adds r4, r6, 0x4
adds r0, r4, 0
bl sub_803F428
lsls r0, 24
mov r9, r4
cmp r0, 0
bne _0805A934
add r0, sp, 0x18
bl sub_803F428
lsls r0, 24
cmp r0, 0
beq _0805A94C
_0805A934:
movs r5, 0xB
_0805A936:
adds r0, r6, 0
ldr r1, [sp, 0x28]
ldr r2, [sp, 0x2C]
bl sub_804539C
movs r0, 0x2C
bl sub_803E46C
subs r5, 0x1
cmp r5, 0
bge _0805A936
_0805A94C:
add r0, sp, 0x18
movs r1, 0
ldrsh r0, [r0, r1]
add r4, sp, 0x18
movs r2, 0x2
ldrsh r1, [r4, r2]
bl GetTileSafe
ldr r5, [r0, 0x10]
cmp r5, 0
beq _0805AA4C
adds r0, r5, 0
bl GetEntityType
adds r7, r0, 0
cmp r7, 0x1
bne _0805A9FE
add r4, sp, 0x1C
ldr r1, _0805AA44
adds r0, r4, 0
bl InitPokemonMove
adds r0, r5, 0
adds r1, r4, 0
bl sub_80571F0
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0
bne _0805A9B0
mov r0, r10
ldr r1, [sp, 0x24]
bl sub_8057600
lsls r0, 16
asrs r0, 16
ldr r1, _0805AA48
movs r3, 0
ldrsh r2, [r1, r3]
str r4, [sp]
str r4, [sp, 0x4]
str r0, [sp, 0x8]
str r4, [sp, 0xC]
str r7, [sp, 0x10]
str r4, [sp, 0x14]
mov r0, r8
adds r1, r5, 0
movs r3, 0
bl sub_806F370
_0805A9B0:
bl sub_8044B28
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0
bne _0805AAB6
mov r0, r8
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0805AAB6
ldr r0, _0805AA48
movs r1, 0
ldrsh r2, [r0, r1]
str r4, [sp]
str r4, [sp, 0x4]
movs r0, 0xFF
lsls r0, 1
str r0, [sp, 0x8]
str r4, [sp, 0xC]
str r4, [sp, 0x10]
str r4, [sp, 0x14]
mov r0, r8
mov r1, r8
movs r3, 0
bl sub_806F370
bl sub_8044B28
lsls r0, 24
cmp r0, 0
bne _0805AAB6
mov r0, r8
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0805AAB6
_0805A9FE:
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0805AAB6
mov r0, r9
bl sub_803F428
lsls r0, 24
cmp r0, 0
bne _0805AA22
add r0, sp, 0x18
bl sub_803F428
lsls r0, 24
cmp r0, 0
beq _0805AA5E
_0805AA22:
ldr r2, [sp, 0x28]
negs r7, r2
ldr r3, [sp, 0x2C]
negs r4, r3
movs r5, 0xB
_0805AA2C:
adds r0, r6, 0
adds r1, r7, 0
adds r2, r4, 0
bl sub_804539C
movs r0, 0x2C
bl sub_803E46C
subs r5, 0x1
cmp r5, 0
bge _0805AA2C
b _0805AA5E
.align 2, 0
_0805AA44: .4byte 0x00000163
_0805AA48: .4byte gUnknown_80F4F82
_0805AA4C:
add r0, sp, 0x18
movs r2, 0
ldrsh r1, [r0, r2]
movs r3, 0x2
ldrsh r2, [r4, r3]
adds r0, r6, 0
movs r3, 0
bl sub_80694C0
_0805AA5E:
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0805AAB6
adds r0, r6, 0
movs r1, 0
bl sub_804535C
mov r1, r9
adds r0, r6, 0
bl sub_80706A4
lsls r0, 24
cmp r0, 0
beq _0805AA8C
mov r0, r8
adds r1, r6, 0
movs r2, 0
movs r3, 0
bl sub_807D148
_0805AA8C:
ldr r0, [r6, 0x70]
ldrb r0, [r0, 0x7]
cmp r0, 0
beq _0805AAA0
mov r0, r9
bl sub_804AC20
movs r0, 0
bl sub_807EC28
_0805AAA0:
adds r0, r6, 0
bl sub_806A5B8
ldr r0, _0805AAC8
ldr r0, [r0]
ldr r1, _0805AACC
adds r0, r1
ldrb r1, [r0]
adds r0, r6, 0
bl sub_8075900
_0805AAB6:
movs r0, 0x1
_0805AAB8:
add sp, 0x30
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0805AAC8: .4byte gDungeon
_0805AACC: .4byte 0x00003a08
thumb_func_end sub_805A85C
thumb_func_start sub_805AAD0
sub_805AAD0:
push {lr}
adds r1, r0, 0
bl FixedDamageStatusTarget
movs r0, 0x1
pop {r1}
bx r1
thumb_func_end sub_805AAD0
thumb_func_start sub_805AAE0
sub_805AAE0:
push {r4-r7,lr}
sub sp, 0x4
adds r4, r0, 0
adds r6, r1, 0
ldr r0, [r4, 0x70]
movs r7, 0
movs r1, 0x9E
lsls r1, 1
adds r5, r0, r1
ldr r0, [r5]
bl RoundUpFixedPoint
cmp r0, 0x1
ble _0805AB20
ldr r0, _0805AB1C
ldr r2, [r0]
adds r0, r4, 0
adds r1, r6, 0
movs r3, 0x63
bl RaiseAttackStageTarget
mov r0, sp
movs r1, 0x1
bl sub_80943A0
ldr r0, [sp]
str r0, [r5]
movs r7, 0x1
b _0805AB36
.align 2, 0
_0805AB1C: .4byte gUnknown_8106A4C
_0805AB20:
ldr r0, _0805AB40
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _0805AB44
ldr r2, [r0]
adds r0, r4, 0
adds r1, r6, 0
bl sub_80522F4
_0805AB36:
adds r0, r7, 0
add sp, 0x4
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0805AB40: .4byte gAvailablePokemonNames
_0805AB44: .4byte gUnknown_80FC5CC
thumb_func_end sub_805AAE0
thumb_func_start sub_805AB48
sub_805AB48:
push {lr}
bl LightScreenStatusTarget
movs r0, 0x1
pop {r1}
bx r1
thumb_func_end sub_805AB48
thumb_func_start sub_805AB54
sub_805AB54:
push {r4-r7,lr}
sub sp, 0x8
adds r5, r0, 0
adds r6, r1, 0
movs r7, 0
movs r4, 0x80
lsls r4, 1
str r3, [sp]
adds r3, r4, 0
bl sub_8055640
cmp r0, 0
bne _0805AB70
b _0805AC86
_0805AB70:
movs r7, 0x1
ldr r0, _0805ABA8
movs r1, 0
ldrsh r2, [r0, r1]
adds r0, r5, 0
adds r1, r6, 0
bl sub_805727C
lsls r0, 24
cmp r0, 0
bne _0805AB88
b _0805AC86
_0805AB88:
ldr r1, _0805ABAC
ldr r0, _0805ABB0
ldr r0, [r0]
ldr r2, _0805ABB4
adds r0, r2
movs r2, 0
ldrsh r0, [r0, r2]
adds r0, r1
ldrb r0, [r0]
cmp r0, 0x8
bhi _0805AC7C
lsls r0, 2
ldr r1, _0805ABB8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0805ABA8: .4byte gUnknown_80F4E06
_0805ABAC: .4byte gUnknown_80F5978
_0805ABB0: .4byte gDungeon
_0805ABB4: .4byte 0x00003a0e
_0805ABB8: .4byte _0805ABBC
.align 2, 0
_0805ABBC:
.4byte _0805ABE0
.4byte _0805ABEC
.4byte _0805AC08
.4byte _0805AC16
.4byte _0805AC34
.4byte _0805AC50
.4byte _0805AC64
.4byte _0805AC70
.4byte _0805AC7C
_0805ABE0:
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0
bl PoisonedStatusTarget
b _0805AC86
_0805ABEC:
ldr r1, _0805AC04
adds r0, r6, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r2, r0, 0
adds r0, r5, 0
adds r1, r6, 0
movs r3, 0
bl sub_8075C58
b _0805AC86
.align 2, 0
_0805AC04: .4byte gUnknown_80F4E74
_0805AC08:
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0x1
movs r3, 0
bl LowerMovementSpeedTarget
b _0805AC86
_0805AC16:
ldr r0, _0805AC30
ldr r2, [r0]
movs r0, 0x1
str r0, [sp]
movs r0, 0
str r0, [sp, 0x4]
adds r0, r5, 0
adds r1, r6, 0
movs r3, 0x1
bl LowerAttackStageTarget
b _0805AC86
.align 2, 0
_0805AC30: .4byte gUnknown_8106A4C
_0805AC34:
ldr r0, _0805AC4C
ldr r2, [r0]
movs r0, 0x1
str r0, [sp]
movs r0, 0
str r0, [sp, 0x4]
adds r0, r5, 0
adds r1, r6, 0
movs r3, 0x1
bl LowerDefenseStageTarget
b _0805AC86
.align 2, 0
_0805AC4C: .4byte gUnknown_8106A4C
_0805AC50:
ldr r0, _0805AC60
ldr r2, [r0]
adds r0, r5, 0
adds r1, r6, 0
movs r3, 0
bl LowerAccuracyStageTarget
b _0805AC86
.align 2, 0
_0805AC60: .4byte gUnknown_8106A4C
_0805AC64:
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0
bl ConfuseStatusTarget
b _0805AC86
_0805AC70:
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0
bl CringeStatusTarget
b _0805AC86
_0805AC7C:
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0
bl ParalyzeStatusTarget
_0805AC86:
adds r0, r7, 0
add sp, 0x8
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_805AB54
thumb_func_start sub_805AC90
sub_805AC90:
push {r4-r7,lr}
sub sp, 0x4
adds r5, r0, 0
adds r6, r1, 0
movs r7, 0
movs r4, 0x80
lsls r4, 1
str r3, [sp]
adds r3, r4, 0
bl sub_8055640
cmp r0, 0
beq _0805ACCA
movs r7, 0x1
ldr r0, _0805ACD4
movs r1, 0
ldrsh r2, [r0, r1]
adds r0, r5, 0
adds r1, r6, 0
bl sub_805727C
lsls r0, 24
cmp r0, 0
beq _0805ACCA
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0
bl ConfuseStatusTarget
_0805ACCA:
adds r0, r7, 0
add sp, 0x4
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0805ACD4: .4byte gUnknown_80F4DFA
thumb_func_end sub_805AC90
thumb_func_start sub_805ACD8
sub_805ACD8:
push {r4-r6,lr}
adds r5, r0, 0
adds r6, r1, 0
ldr r0, _0805AD00
ldr r4, [r0]
adds r0, r5, 0
adds r2, r4, 0
movs r3, 0x1
bl RaiseAttackStageTarget
adds r0, r5, 0
adds r1, r6, 0
adds r2, r4, 0
movs r3, 0x1
bl RaiseDefenseStageTarget
movs r0, 0x1
pop {r4-r6}
pop {r1}
bx r1
.align 2, 0
_0805AD00: .4byte gUnknown_8106A4C
thumb_func_end sub_805ACD8
thumb_func_start sub_805AD04
sub_805AD04:
push {r4,r5,lr}
sub sp, 0x4
adds r5, r0, 0
adds r4, r1, 0
ldr r1, _0805AD30
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r3, r0, 0
movs r0, 0x1
str r0, [sp]
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x1
bl PausedStatusTarget
movs r0, 0x1
add sp, 0x4
pop {r4,r5}
pop {r1}
bx r1
.align 2, 0
_0805AD30: .4byte gUnknown_80F4EE0
thumb_func_end sub_805AD04
thumb_func_start sub_805AD34
sub_805AD34:
push {lr}
sub sp, 0x8
ldr r2, _0805AD50
ldr r2, [r2]
movs r3, 0x1
str r3, [sp]
str r3, [sp, 0x4]
movs r3, 0x2
bl LowerAttackStageTarget
movs r0, 0x1
add sp, 0x8
pop {r1}
bx r1
.align 2, 0
_0805AD50: .4byte gUnknown_8106A4C
thumb_func_end sub_805AD34
thumb_func_start sub_805AD54
sub_805AD54:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r5, r0, 0
mov r9, r1
movs r0, 0
mov r10, r0
ldr r1, [r5, 0x70]
mov r8, r1
ldrb r0, [r1, 0x6]
cmp r0, 0
beq _0805AD88
ldr r0, _0805AD80
ldr r0, [r0]
ldr r1, _0805AD84
adds r7, r0, r1
movs r0, 0x10
b _0805AD92
.align 2, 0
_0805AD80: .4byte gDungeon
_0805AD84: .4byte 0x0001358c
_0805AD88:
ldr r0, _0805AD98
ldr r0, [r0]
ldr r1, _0805AD9C
adds r7, r0, r1
movs r0, 0x4
_0805AD92:
str r0, [sp]
movs r6, 0
b _0805AE0E
.align 2, 0
_0805AD98: .4byte gDungeon
_0805AD9C: .4byte 0x0001357c
_0805ADA0:
lsls r0, r6, 2
adds r0, r7
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0805AE0C
cmp r5, r4
beq _0805AE0C
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl CanTarget
lsls r0, 24
cmp r0, 0
bne _0805AE0C
ldr r1, [r4, 0x70]
adds r0, r1, 0
adds r0, 0xA4
ldrb r0, [r0]
cmp r0, 0x1
beq _0805AE0C
adds r0, r1, 0
adds r0, 0x40
ldrb r0, [r0]
cmp r0, 0x4A
beq _0805ADE2
cmp r0, 0x47
bne _0805ADE6
_0805ADE2:
movs r0, 0x1
b _0805ADE8
_0805ADE6:
movs r0, 0
_0805ADE8:
cmp r0, 0
bne _0805AE0C
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x2
mov r3, r9
adds r3, 0x4
bl sub_807D148
movs r0, 0x1
mov r10, r0
mov r1, r8
adds r1, 0xFB
ldrb r0, [r1]
cmp r0, 0
bne _0805AE0C
mov r0, r10
strb r0, [r1]
_0805AE0C:
adds r6, 0x1
_0805AE0E:
ldr r1, [sp]
cmp r6, r1
blt _0805ADA0
mov r0, r10
cmp r0, 0
bne _0805AE26
ldr r0, _0805AE38
ldr r2, [r0]
adds r0, r5, 0
mov r1, r9
bl sub_80522F4
_0805AE26:
mov r0, r10
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0805AE38: .4byte gUnknown_81004EC
thumb_func_end sub_805AD54
thumb_func_start sub_805AE3C
sub_805AE3C:
push {r4-r6,lr}
mov r6, r8
push {r6}
sub sp, 0x4
adds r5, r0, 0
adds r6, r1, 0
mov r8, r2
adds r4, r3, 0
bl SendThawedMessage
movs r3, 0x80
lsls r3, 2
str r4, [sp]
adds r0, r5, 0
adds r1, r6, 0
mov r2, r8
bl sub_8055640
adds r1, r0, 0
negs r0, r1
orrs r0, r1
lsrs r0, 31
add sp, 0x4
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_805AE3C
thumb_func_start sub_805AE74
sub_805AE74:
push {r4-r7,lr}
sub sp, 0x8
adds r5, r0, 0
adds r6, r1, 0
movs r7, 0
movs r4, 0x80
lsls r4, 1
str r3, [sp]
adds r3, r4, 0
bl sub_8055640
cmp r0, 0
beq _0805AEB8
movs r7, 0x1
ldr r0, _0805AEC4
movs r1, 0
ldrsh r2, [r0, r1]
adds r0, r5, 0
adds r1, r6, 0
bl sub_805727C
lsls r0, 24
cmp r0, 0
beq _0805AEB8
ldr r0, _0805AEC8
ldr r2, [r0]
str r7, [sp]
movs r0, 0
str r0, [sp, 0x4]
adds r0, r5, 0
adds r1, r6, 0
movs r3, 0x1
bl LowerDefenseStageTarget
_0805AEB8:
adds r0, r7, 0
add sp, 0x8
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0805AEC4: .4byte gUnknown_80F4DDA
_0805AEC8: .4byte gUnknown_8106A4C
thumb_func_end sub_805AE74
thumb_func_start sub_805AECC
sub_805AECC:
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x4
adds r6, r0, 0
adds r7, r1, 0
adds r5, r2, 0
adds r4, r3, 0
movs r0, 0
mov r8, r0
adds r0, r6, 0
bl SendThawedMessage
movs r3, 0x80
lsls r3, 1
str r4, [sp]
adds r0, r6, 0
adds r1, r7, 0
adds r2, r5, 0
bl sub_8055640
cmp r0, 0
beq _0805AF1E
movs r1, 0x1
mov r8, r1
ldr r0, _0805AF2C
movs r1, 0
ldrsh r2, [r0, r1]
adds r0, r6, 0
adds r1, r7, 0
bl sub_805727C
lsls r0, 24
cmp r0, 0
beq _0805AF1E
adds r0, r6, 0
adds r1, r7, 0
movs r2, 0
movs r3, 0
bl BurnedStatusTarget
_0805AF1E:
mov r0, r8
add sp, 0x4
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0805AF2C: .4byte gUnknown_80F4DFE
thumb_func_end sub_805AECC
thumb_func_start sub_805AF30
sub_805AF30:
push {r4-r7,lr}
sub sp, 0x4
adds r7, r0, 0
adds r5, r1, 0
adds r6, r2, 0
adds r4, r3, 0
movs r0, 0x64
bl DungeonRandInt
adds r1, r0, 0
cmp r0, 0x9
bgt _0805AF54
str r4, [sp]
adds r0, r7, 0
adds r1, r5, 0
adds r2, r6, 0
movs r3, 0x78
b _0805AF92
_0805AF54:
cmp r0, 0x1D
bgt _0805AF78
ldr r0, [r5, 0x70]
movs r1, 0x10
ldrsh r2, [r0, r1]
cmp r2, 0
bge _0805AF64
adds r2, 0x3
_0805AF64:
asrs r2, 2
movs r0, 0x1
str r0, [sp]
adds r0, r7, 0
adds r1, r5, 0
movs r3, 0
bl HealTargetHP
movs r0, 0x1
b _0805AF9C
_0805AF78:
cmp r1, 0x3B
bgt _0805AF88
str r4, [sp]
adds r0, r7, 0
adds r1, r5, 0
adds r2, r6, 0
movs r3, 0x50
b _0805AF92
_0805AF88:
str r4, [sp]
adds r0, r7, 0
adds r1, r5, 0
adds r2, r6, 0
movs r3, 0x28
_0805AF92:
bl sub_8055864
negs r1, r0
orrs r1, r0
lsrs r0, r1, 31
_0805AF9C:
add sp, 0x4
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_805AF30
.align 2,0