mirror of
https://github.com/pret/pmd-red.git
synced 2026-07-09 21:56:06 -05:00
1661 lines
44 KiB
C
1661 lines
44 KiB
C
#include "global.h"
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#include "moves.h"
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#include "code_8092334.h"
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#include "memory.h"
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#include "pokemon.h"
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#include "subStruct_203B240.h"
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#include "code_809447C.h"
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#include "text_util.h"
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#include "text2.h"
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#include "constants/colors.h"
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#include "constants/monster.h"
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#include "code_800D090.h"
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#include "code_80130A8.h"
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struct MoveLearnset {
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u8 *levelUpMoves;
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u8 *HMTMMoves;
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};
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struct MoveDataFile
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{
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struct MoveDataEntry *moveData;
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struct MoveLearnset *moveLearnsets;
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};
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extern struct unkStruct_80928C0 gUnknown_81098C4;
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extern struct FileArchive gSystemFileArchive;
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extern struct OpenedFile *gWazaParametersFile;
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extern struct MoveDataEntry *gMovesData;
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extern struct MoveLearnset *gMoveLearnsets[420];
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extern u8 gUnknown_81098D0[];
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extern u8 gUnknown_81098DC[];
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extern u8 gUnknown_810990C[];
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extern u8 gUnknown_8109908[];
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extern u8 gUnknown_8109928[];
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extern u8 gUnknown_8109910[];
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extern u8 gUnknown_81098E0[];
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extern u8 gUnknown_81098EC[];
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extern u8 *gRangeNames[];
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extern u8 gUnknown_810992C[];
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extern u8 gUnknown_810992B;
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extern void sub_8093F10(struct Move *, struct Move *);
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extern void sub_80928C0(u8 *, struct Move *, struct unkStruct_80928C0 *);
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extern u8 gAvailablePokemonNames[];
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extern const char gUnknown_8109930[];
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extern struct MoveDataEntry *gMovesData;
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bool8 UnlinkMovesAfter(int param_1, struct Move* src_struct);
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bool8 TryLinkMovesAfter(int param_1, struct Move* src_struct);
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bool8 sub_80933D8(int param_1, void* src_struct);
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bool8 DoesMoveCharge(u16 move);
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int unk_PrintMoveDescription(int, struct Move*, int, struct subStruct_203B240**);
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void sub_80928C0(u8 *buffer, struct Move *move, struct unkStruct_80928C0 *param_3);
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extern void unk_MovePrintData(struct Move*, int); // print something
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extern u32 sub_8097DF0(char *, struct subStruct_203B240 **);
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extern u8 sub_8092B00(struct Move*);
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extern u32 sub_8092BC0(struct Move*);
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extern u32 gUnknown_202DE30;
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extern u8* gPtrTypeText; // "Type"
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extern u8* gUnknown_810CF00; // "Range#=@.$m0 "
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void LoadWazaParameters(void)
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{
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gWazaParametersFile = OpenFileAndGetFileDataPtr(gUnknown_81098D0, &gSystemFileArchive);
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gMovesData = ((struct MoveDataFile *)(gWazaParametersFile->data))->moveData;
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*gMoveLearnsets = ((struct MoveDataFile *)(gWazaParametersFile->data))->moveLearnsets;
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}
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u8 sub_809287C(struct Move *move)
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{
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if((move->moveFlags & MOVE_FLAG_DISABLED) != 0)
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return 0x32;
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else if((move->moveFlags2 & MOVE_FLAG_SEALED) == 0)
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return 0x34;
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else
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return 0x32;
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}
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void sub_80928A0(u8 *buffer, struct Move *move, struct unkStruct_80928C0 *r2)
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{
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struct Move stack;
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CopyAndResetMove(&stack, move);
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sub_80928C0(buffer, &stack, r2);
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}
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void sub_80928C0(u8 *buffer, struct Move *move, struct unkStruct_80928C0 *param_3)
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{
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u32 uVar2;
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u32 basePP;
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u8 localBuffer[12];
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uVar2 = sub_809287C(move);
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if (param_3 == NULL) {
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param_3 = &gUnknown_81098C4;
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}
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if (move->ginseng != 0)
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sprintfStatic(localBuffer,gUnknown_81098DC,move->ginseng); // %+d
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else
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localBuffer[0] = '\0';
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if (param_3->unk8 != 0) {
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uVar2 = 2;
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}
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if (param_3->unk9 != 0 && DoesMoveCharge(move->id)) {
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uVar2 = 2;
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}
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switch(param_3->unk0) {
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case 0:
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sprintfStatic
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(buffer,gUnknown_81098E0,uVar2,
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gMovesData[move->id].name,localBuffer);
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break;
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case 1:
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basePP = GetMoveBasePP(move);
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sprintfStatic
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(buffer,gUnknown_81098EC,uVar2,move->moveFlags & MOVE_FLAG_SET ? gUnknown_8109908 : gUnknown_810990C,
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gMovesData[move->id].name,localBuffer,param_3->unk4,
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move->PP,basePP);
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break;
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case 2:
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basePP = GetMoveBasePP(move);
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sprintfStatic
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(buffer,gUnknown_8109910,uVar2,move->moveFlags & MOVE_FLAG_SET ? gUnknown_8109908 : gUnknown_810990C,
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gMovesData[move->id].name,localBuffer,param_3->unk4,
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move->PP,basePP);
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break;
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case 3:
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basePP = GetMoveBasePP(move);
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sprintfStatic
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(buffer,gUnknown_81098EC,uVar2,move->moveFlags & MOVE_FLAG_ENABLED_FOR_AI ? gUnknown_8109928 : gUnknown_810990C,
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gMovesData[move->id].name,localBuffer,param_3->unk4,
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move->PP,basePP);
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break;
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case 4:
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basePP = GetMoveBasePP(move);
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sprintfStatic
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(buffer,gUnknown_8109910,uVar2, move->moveFlags & MOVE_FLAG_ENABLED_FOR_AI ? gUnknown_8109928 : gUnknown_810990C,
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gMovesData[move->id].name,localBuffer,param_3->unk4,
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move->PP,basePP);
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break;
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}
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}
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void InitPokemonMove(struct Move *move, u16 moveID)
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{
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move->moveFlags = MOVE_FLAG_ENABLED_FOR_AI | MOVE_FLAG_EXISTS;
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move->moveFlags2 = 0;
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move->id = moveID;
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move->PP = GetMoveBasePP(move);
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move->ginseng = 0;
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}
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void sub_8092AA8(struct Move *move, u16 moveID)
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{
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if(moveID == 0)
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move->moveFlags = 0;
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else
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{
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move->moveFlags = MOVE_FLAG_ENABLED_FOR_AI | MOVE_FLAG_EXISTS;
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move->moveFlags2 = 0;
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move->id = moveID;
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move->PP = GetMoveBasePP(move);
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move->ginseng = 0;
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}
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}
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void InitZeroedPPPokemonMove(struct Move *move, u16 moveID)
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{
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move->moveFlags = MOVE_FLAG_ENABLED_FOR_AI | MOVE_FLAG_EXISTS;
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move->id = moveID;
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move->PP = 0;
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}
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s16 GetMoveTargetAndRange(struct Move *move, bool32 isAI)
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{
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return gMovesData[move->id].targetingFlags[isAI];
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}
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u8 GetMoveType(struct Move *move)
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{
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return gMovesData[move->id].type;
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}
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u8 *GetLevelUpMoves(s16 species)
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{
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#ifndef NONMATCHING
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register s32 species1 asm("r1"), species2;
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#else
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s32 species1, species2;
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#endif
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species1 = species;
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species2 = species1;
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if (species1 == MONSTER_DECOY || species1 == MONSTER_NONE)
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{
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return &gUnknown_810992B;
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}
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if (species2 == MONSTER_MUNCHLAX)
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{
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return &gUnknown_810992B;
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}
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return (*gMoveLearnsets)[species2].levelUpMoves;
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}
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u8 *GetHMTMMoves(s16 species)
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{
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#ifndef NONMATCHING
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register s32 species1 asm("r1"), species2;
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#else
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s32 species1, species2;
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#endif
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species1 = species;
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species2 = species1;
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if (species1 == MONSTER_DECOY || species1 == MONSTER_NONE)
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{
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return &gUnknown_810992B;
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}
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if (species2 == MONSTER_MUNCHLAX)
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{
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return &gUnknown_810992B;
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}
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return (*gMoveLearnsets)[species2].HMTMMoves;
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}
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u8 GetMoveAIWeight(struct Move *move)
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{
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return gMovesData[move->id].aiWeight;
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}
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u32 GetMoveNumberOfChainedHits(struct Move *move)
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{
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return gMovesData[move->id].numberOfChainedHits;
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}
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s32 GetMoveBasePower(struct Move *move)
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{
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return gMovesData[move->id].basePower;
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}
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s32 GetMoveAccuracyOrAIChance(struct Move *move, u32 accuracyType)
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{
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return gMovesData[move->id].accuracy[accuracyType];
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}
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u32 GetMoveBasePP(struct Move *move)
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{
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return gMovesData[move->id].basePP;
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}
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u32 GetMoveMaxUpgradeLevel(struct Move *move)
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{
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return gMovesData[move->id].maxUpgradeLevel;
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}
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u32 GetMoveCritChance(struct Move *move)
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{
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return gMovesData[move->id].critChance;
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}
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bool8 MoveCannotHitFrozen(struct Move *move)
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{
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return gMovesData[move->id].cannotHitFrozen;
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}
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bool8 MovesIgnoresTaunted(struct Move *move)
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{
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return gMovesData[move->id].ignoresTaunted;
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}
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u32 GetMoveRangeID(struct Move *move)
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{
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return gMovesData[move->id].rangeID;
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}
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void sub_8092C84(u8 *buffer, u16 moveID)
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{
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struct Move stack;
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InitPokemonMove(&stack, moveID);
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sub_80928C0(buffer, &stack, NULL);
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}
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u8 *GetMoveUseText(u16 moveID)
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{
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return gMovesData[moveID].useText;
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}
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bool8 IsReflectedByMagicCoat(u16 moveID)
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{
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return gMovesData[moveID].affectedByMagicCoat;
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}
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bool8 CanBeSnatched(u16 moveID)
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{
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return gMovesData[moveID].isSnatchable;
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}
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bool8 FailsWhileMuzzled(u16 moveID)
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{
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return gMovesData[moveID].usesMouth;
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}
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bool8 IsSoundMove(struct Move *move)
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{
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if(move->id == MOVE_GROWL) return TRUE;
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if(move->id == MOVE_ROAR) return TRUE;
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if(move->id == MOVE_METAL_SOUND) return TRUE;
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if(move->id == MOVE_SING) return TRUE;
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if(move->id == MOVE_GRASSWHISTLE) return TRUE;
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if(move->id == MOVE_SUPERSONIC) return TRUE;
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if(move->id == MOVE_PERISH_SONG) return TRUE;
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if(move->id == MOVE_SCREECH) return TRUE;
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if(move->id == MOVE_HYPER_VOICE) return TRUE;
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if(move->id == MOVE_SNORE) return TRUE;
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if(move->id == MOVE_HEAL_BELL) return TRUE;
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return FALSE;
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}
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void sub_8092D54(u8 *buffer, struct Move *move)
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{
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sprintfStatic(buffer, gUnknown_810992C, gRangeNames[GetMoveRangeID(move)]);
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}
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// this function is the same as the two after the next one
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// except this one is for 4, and the other 2 for 8 and 8_v2
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int unk_FindMoveEnabledForAIAfter4(struct Move* moves, int index) {
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int i;
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for (i = 0; i < 4; i++) {
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u8 flag;
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if (++index == 4) {
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return 0;
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}
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if (!(moves[index].moveFlags & MOVE_FLAG_EXISTS)) {
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return 0;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (moves[index].moveFlags >> 1);
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if (!(flag & 1)) {
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return index;
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}
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}
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return 0;
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}
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int sub_8092DB8(struct Move* moves, int index) {
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int i, j;
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for (i = 0; i < 4; i++) {
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u8 flag;
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if (--index < 0) {
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for (j = 3; j >= 0; j--) {
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if (!(moves[j].moveFlags & MOVE_FLAG_EXISTS)) {
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continue;
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}
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index = j;
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break;
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}
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// return 0 if loop ends without setting index
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if (j < 0)
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return 0;
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}
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if (!(moves[index].moveFlags & MOVE_FLAG_EXISTS)) {
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return 0;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (moves[index].moveFlags >> 1);
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if (!(flag & 1)) {
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return index;
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}
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}
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return 0;
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}
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int unk_FindMoveEnabledForAIAfter8(struct Move* moves, int index) {
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int i;
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for (i = 0; i < 8; i++) {
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u8 flag;
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if (++index == 8) {
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return 0;
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}
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if (!(moves[index].moveFlags & 1)) {
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return 0;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (moves[index].moveFlags >> 1);
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if (!(flag & 1)) {
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return index;
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}
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}
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return 0;
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}
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int unk_FindMoveEnabledForAIAfter8_v2(struct Move* moves, int index) {
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int i;
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for (i = 0; i < 8; i++) {
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u8 flag;
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if (++index == 8) {
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return 0;
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}
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if (!(moves[index].moveFlags & 1)) {
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return 0;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (moves[index].moveFlags >> 1);
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if (!(flag & 1)) {
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return index;
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}
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}
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return 0;
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}
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// the next 2 functions are the same
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// should be 8 and 8_v2
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int unk_FindMoveEnabledForAIBefore8(struct Move* moves, int index) {
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int i, j;
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for (i = 0; i < 8; i++) {
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u8 flag;
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if (--index < 0) {
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for (j = 7; j > 0; j--) {
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if (!(moves[j].moveFlags & MOVE_FLAG_EXISTS)) {
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continue;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (moves[j].moveFlags >> 1);
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if (!(flag & 1)) {
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return j;
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}
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}
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return 0;
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}
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if (!(moves[index].moveFlags & MOVE_FLAG_EXISTS)) {
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return 0;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (moves[index].moveFlags >> 1);
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if (!(flag & 1)) {
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return index;
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}
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}
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return 0;
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}
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int unk_FindMoveEnabledForAIBefore8_v2(struct Move* moves, int index) {
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int i, j;
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for (i = 0; i < 8; i++) {
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u8 flag;
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if (--index < 0) {
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for (j = 7; j > 0; j--) {
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if (!(moves[j].moveFlags & MOVE_FLAG_EXISTS)) {
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continue;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (moves[j].moveFlags >> 1);
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if (!(flag & 1)) {
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return j;
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}
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}
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return 0;
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}
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if (!(moves[index].moveFlags & MOVE_FLAG_EXISTS)) {
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return 0;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (moves[index].moveFlags >> 1);
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if (!(flag & 1)) {
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return index;
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}
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}
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return 0;
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}
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int sub_8092F4C(struct Move* moves, int index) {
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int i;
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for (i = index; i > 0; i--) {
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struct Move* move = &moves[i];
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u8 flag;
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if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
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return 0;
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}
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// checks MOVE_FLAG_ENABLED_FOR_AI
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flag = (move->moveFlags >> 1);
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if (!(flag & 1)) {
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return i;
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}
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}
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return 0;
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}
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// the next 3 functions are the same, except the first
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// is for 4, then for 8 then for 8_v2
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int unk_SetMoveToLastInLinkedSequence4(struct Move* moves, int index) {
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struct Move* move;
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struct Move linkedSequence[4][4];
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s32 startIndex;
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int result;
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int i;
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result = index;
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move = &moves[index];
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move->moveFlags |= MOVE_FLAG_INTERNAL_MARKER;
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unk_GetLinkedSequences4(moves, linkedSequence);
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startIndex = unk_FindMarkedMoveInLinkedSequences44(linkedSequence);
|
|
if (startIndex >= 0 && startIndex < 3) {
|
|
for (i = 0; i < 4; i++) {
|
|
const struct Move temp = linkedSequence[startIndex][i];
|
|
linkedSequence[startIndex][i] = linkedSequence[startIndex + 1][i];
|
|
linkedSequence[startIndex + 1][i] = temp;
|
|
}
|
|
}
|
|
|
|
unk_LinkedSequencesToMoves4(moves, linkedSequence);
|
|
for (startIndex = 0; startIndex < 4; startIndex++) {
|
|
if (moves[startIndex].moveFlags & MOVE_FLAG_INTERNAL_MARKER) {
|
|
moves[startIndex].moveFlags &= ~MOVE_FLAG_INTERNAL_MARKER;
|
|
result = startIndex;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int unk_SetMoveToLastInLinkedSequence8(struct Move* moves, int index) {
|
|
struct Move* move;
|
|
struct Move linkedSequence[8][8];
|
|
s32 startIndex;
|
|
int result;
|
|
int i;
|
|
|
|
result = index;
|
|
|
|
move = &moves[index];
|
|
move->moveFlags |= MOVE_FLAG_INTERNAL_MARKER;
|
|
unk_GetLinkedSequences8(moves, linkedSequence);
|
|
|
|
startIndex = unk_FindMarkedMoveInLinkedSequences88(linkedSequence);
|
|
if (startIndex >= 0 && startIndex < 7) {
|
|
for (i = 0; i < 8; i++) {
|
|
const struct Move temp = linkedSequence[startIndex][i];
|
|
linkedSequence[startIndex][i] = linkedSequence[startIndex + 1][i];
|
|
linkedSequence[startIndex + 1][i] = temp;
|
|
}
|
|
}
|
|
|
|
unk_LinkedSequencesToMoves8(moves, linkedSequence);
|
|
for (startIndex = 0; startIndex < 8; startIndex++) {
|
|
if (moves[startIndex].moveFlags & MOVE_FLAG_INTERNAL_MARKER) {
|
|
moves[startIndex].moveFlags &= ~MOVE_FLAG_INTERNAL_MARKER;
|
|
result = startIndex;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int unk_SetMoveToLastInLinkedSequence8_v2(struct Move* moves, int index) {
|
|
struct Move* move;
|
|
struct Move linkedSequence[8][8];
|
|
s32 startIndex;
|
|
int result;
|
|
int i;
|
|
|
|
result = index;
|
|
|
|
move = &moves[index];
|
|
move->moveFlags |= MOVE_FLAG_INTERNAL_MARKER;
|
|
unk_GetLinkedSequences8_v2(moves, linkedSequence);
|
|
|
|
startIndex = unk_FindMarkedMoveInLinkedSequences88_v2(linkedSequence);
|
|
if (startIndex >= 0 && startIndex < 7) {
|
|
for (i = 0; i < 8; i++) {
|
|
const struct Move temp = linkedSequence[startIndex][i];
|
|
linkedSequence[startIndex][i] = linkedSequence[startIndex + 1][i];
|
|
linkedSequence[startIndex + 1][i] = temp;
|
|
}
|
|
}
|
|
|
|
unk_LinkedSequencesToMoves8_v2(moves, linkedSequence);
|
|
for (startIndex = 0; startIndex < 8; startIndex++) {
|
|
if (moves[startIndex].moveFlags & MOVE_FLAG_INTERNAL_MARKER) {
|
|
moves[startIndex].moveFlags &= ~MOVE_FLAG_INTERNAL_MARKER;
|
|
result = startIndex;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// the next 3 functions are the same, but for
|
|
// 4, 8 and 8_v2
|
|
int unk_SetMoveToFirstInLinkedSequence4(struct Move* moves, int index) {
|
|
struct Move* move;
|
|
struct Move linkedSequence[4][4];
|
|
s32 startIndex, prevIndex;
|
|
int result;
|
|
int i;
|
|
|
|
result = index;
|
|
|
|
move = &moves[index];
|
|
move->moveFlags |= MOVE_FLAG_INTERNAL_MARKER;
|
|
unk_GetLinkedSequences4(moves, linkedSequence);
|
|
|
|
startIndex = unk_FindMarkedMoveInLinkedSequences44(linkedSequence);
|
|
prevIndex = startIndex - 1;
|
|
if (prevIndex >= 0 && prevIndex < 3) {
|
|
for (i = 0; i < 4; i++) {
|
|
const struct Move temp = linkedSequence[startIndex][i];
|
|
linkedSequence[startIndex][i] = linkedSequence[prevIndex][i];
|
|
linkedSequence[prevIndex][i] = temp;
|
|
}
|
|
}
|
|
|
|
unk_LinkedSequencesToMoves4(moves, linkedSequence);
|
|
for (startIndex = 0; startIndex < 4; startIndex++) {
|
|
if (moves[startIndex].moveFlags & MOVE_FLAG_INTERNAL_MARKER) {
|
|
moves[startIndex].moveFlags &= ~MOVE_FLAG_INTERNAL_MARKER;
|
|
result = startIndex;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int unk_SetMoveToFirstInLinkedSequence8(struct Move* moves, int index) {
|
|
struct Move* move;
|
|
struct Move linkedSequence[8][8];
|
|
s32 startIndex, prevIndex;
|
|
int result;
|
|
int i;
|
|
|
|
result = index;
|
|
|
|
move = &moves[index];
|
|
move->moveFlags |= MOVE_FLAG_INTERNAL_MARKER;
|
|
unk_GetLinkedSequences8(moves, linkedSequence);
|
|
|
|
startIndex = unk_FindMarkedMoveInLinkedSequences88(linkedSequence);
|
|
prevIndex = startIndex - 1;
|
|
if (prevIndex >= 0 && prevIndex < 7) {
|
|
for (i = 0; i < 8; i++) {
|
|
const struct Move temp = linkedSequence[startIndex][i];
|
|
linkedSequence[startIndex][i] = linkedSequence[prevIndex][i];
|
|
linkedSequence[prevIndex][i] = temp;
|
|
}
|
|
}
|
|
|
|
unk_LinkedSequencesToMoves8(moves, linkedSequence);
|
|
for (startIndex = 0; startIndex < 8; startIndex++) {
|
|
if (moves[startIndex].moveFlags & MOVE_FLAG_INTERNAL_MARKER) {
|
|
moves[startIndex].moveFlags &= ~MOVE_FLAG_INTERNAL_MARKER;
|
|
result = startIndex;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int unk_SetMoveToFirstInLinkedSequence8_v2(struct Move* moves, int index) {
|
|
struct Move* move;
|
|
struct Move linkedSequence[8][8];
|
|
s32 startIndex, prevIndex;
|
|
int result;
|
|
int i;
|
|
|
|
result = index;
|
|
|
|
move = &moves[index];
|
|
move->moveFlags |= MOVE_FLAG_INTERNAL_MARKER;
|
|
unk_GetLinkedSequences8_v2(moves, linkedSequence);
|
|
|
|
startIndex = unk_FindMarkedMoveInLinkedSequences88_v2(linkedSequence);
|
|
prevIndex = startIndex - 1;
|
|
if (prevIndex >= 0 && prevIndex < 7) {
|
|
for (i = 0; i < 8; i++) {
|
|
const struct Move temp = linkedSequence[startIndex][i];
|
|
linkedSequence[startIndex][i] = linkedSequence[prevIndex][i];
|
|
linkedSequence[prevIndex][i] = temp;
|
|
}
|
|
}
|
|
|
|
unk_LinkedSequencesToMoves8_v2(moves, linkedSequence);
|
|
for (startIndex = 0; startIndex < 8; startIndex++) {
|
|
if (moves[startIndex].moveFlags & MOVE_FLAG_INTERNAL_MARKER) {
|
|
moves[startIndex].moveFlags &= ~MOVE_FLAG_INTERNAL_MARKER;
|
|
result = startIndex;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool8 IsMoveSet(int index, struct Move* struct_ptr)
|
|
{
|
|
if ((struct_ptr[index].moveFlags & MOVE_FLAG_SET) != 0) {
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 IsMoveEnabled(int index, struct Move* struct_ptr)
|
|
{
|
|
if ((struct_ptr[index].moveFlags & MOVE_FLAG_ENABLED_FOR_AI) != 0) {
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8093318(int param_1, void* src_struct)
|
|
{
|
|
struct Move dest_struct[8];
|
|
MemoryCopy8((void*)dest_struct, src_struct, 64);
|
|
return TryLinkMovesAfter(param_1, dest_struct);
|
|
}
|
|
|
|
bool8 sub_809333C(int param_1, void* src_struct)
|
|
{
|
|
struct Move dest_struct[8];
|
|
MemoryCopy8((void*)dest_struct, src_struct, 64);
|
|
return UnlinkMovesAfter(param_1, dest_struct);
|
|
}
|
|
|
|
bool8 sub_8093360(int param_1, void* src_struct)
|
|
{
|
|
u8 dest_struct[64];
|
|
MemoryCopy8(dest_struct, src_struct, 64);
|
|
return sub_80933D8(param_1, dest_struct);
|
|
}
|
|
|
|
// appears unused
|
|
bool8 IsMoveNotSet(int index, struct Move* struct_ptr)
|
|
{
|
|
if ((struct_ptr[index].moveFlags & MOVE_FLAG_SET) != 0) {
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 IsAnyMoveLinked(int unused, struct Move* moves) {
|
|
int i;
|
|
int counter;
|
|
|
|
counter = 0;
|
|
for (i = 0; i < 8; i++) {
|
|
if ((moves[i].moveFlags & MOVE_FLAG_EXISTS) && !(moves[i].moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
|
|
counter++;
|
|
}
|
|
}
|
|
if (counter > 1) {
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_80933D8(int param_1, void* src_struct)
|
|
{
|
|
int result;
|
|
|
|
if (!TryLinkMovesAfter(param_1, src_struct)) {
|
|
result = UnlinkMovesAfter(param_1, src_struct);
|
|
}
|
|
else {
|
|
result = TRUE;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool8 TryLinkMovesAfter(int index, struct Move* moves) {
|
|
int i;
|
|
const struct Move *move = &moves[index];
|
|
if (DoesMoveCharge(move->id)) {
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = index + 1; i < 8; i++) {
|
|
if (!(moves[i].moveFlags & MOVE_FLAG_EXISTS)) {
|
|
return FALSE;
|
|
}
|
|
if (DoesMoveCharge(moves[i].id)) {
|
|
return FALSE;
|
|
}
|
|
if (!(moves[i].moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
|
|
moves[i].moveFlags |= MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 UnlinkMovesAfter(int index, struct Move* moves) {
|
|
int i;
|
|
bool8 result = FALSE;
|
|
int r4;
|
|
|
|
for (i = index + 1, r4 = 0; r4 < 8 && i < 8; i++, r4++) {
|
|
if (!(moves[i].moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))
|
|
goto label; // for some reason we can't use break here
|
|
moves[i].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
result = TRUE;
|
|
}
|
|
label:
|
|
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
|
return result;
|
|
}
|
|
|
|
|
|
bool8 IsNextMoveLinked(int index, struct Move* moves) {
|
|
struct Move* move;
|
|
if (index + 1 >= 8) {
|
|
return FALSE;
|
|
}
|
|
move = &moves[index + 1];
|
|
if (!(move->moveFlags & MOVE_FLAG_EXISTS))
|
|
return FALSE;
|
|
if ((move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 ToggleSetMove(int index, struct Move* moves) {
|
|
struct Move* move;
|
|
u8 flags;
|
|
int i;
|
|
|
|
move = &moves[index];
|
|
if (moves[index].moveFlags & MOVE_FLAG_SET) {
|
|
flags = move->moveFlags & ~MOVE_FLAG_SET;
|
|
}
|
|
else {
|
|
// clear set flag from other moves
|
|
for (i = 0; i < 4; i++) {
|
|
if (moves[i].moveFlags & MOVE_FLAG_EXISTS) {
|
|
moves[i].moveFlags &= ~MOVE_FLAG_SET;
|
|
}
|
|
}
|
|
flags = move->moveFlags | MOVE_FLAG_SET;
|
|
}
|
|
move->moveFlags = flags;
|
|
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
|
return TRUE;
|
|
}
|
|
|
|
void UnSetMove(int index, struct Move* moves) {
|
|
struct Move* move = &moves[index];
|
|
move->moveFlags &= ~MOVE_FLAG_SET;
|
|
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
|
}
|
|
|
|
bool8 ToggleMoveEnabled(int index, struct Move* moves) {
|
|
struct Move* move = &moves[index];
|
|
move->moveFlags ^= MOVE_FLAG_ENABLED_FOR_AI;
|
|
unk_FixLinkedMovesSetEnabled8_v2(moves);
|
|
return TRUE;
|
|
}
|
|
|
|
int GetLinkedSequence(int index, struct Move* moves, u16* sequenceMoveIDs) {
|
|
int i;
|
|
int linkedSequenceLength;
|
|
struct Move* move;
|
|
|
|
linkedSequenceLength = 1;
|
|
move = &moves[index];
|
|
sequenceMoveIDs[0] = move->id;
|
|
for (i = 1; i < 4; i++) {
|
|
sequenceMoveIDs[i] = 0;
|
|
}
|
|
|
|
for (index++, sequenceMoveIDs++; index < 8 && linkedSequenceLength <= 3; index++) {
|
|
move = &moves[index];
|
|
if ((move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN) == 0) {
|
|
return linkedSequenceLength;
|
|
}
|
|
|
|
*sequenceMoveIDs++ = move->id;
|
|
linkedSequenceLength++;
|
|
}
|
|
return linkedSequenceLength;
|
|
}
|
|
|
|
int sub_80935B8(struct Move *moves, int index) {
|
|
int i;
|
|
int linkSequenceStart;
|
|
int isNonTrivialLinkSequence;
|
|
int any_move_linked;
|
|
int pp;
|
|
int v1;
|
|
|
|
pp = 99;
|
|
any_move_linked = 0;
|
|
isNonTrivialLinkSequence = 0;
|
|
|
|
linkSequenceStart = index;
|
|
while (linkSequenceStart >= 0) {
|
|
struct Move *move = &moves[linkSequenceStart];
|
|
if (!((move->moveFlags & MOVE_FLAG_EXISTS) && (move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))) {
|
|
break;
|
|
}
|
|
|
|
linkSequenceStart--;
|
|
}
|
|
|
|
// this is so stupid but it works
|
|
isNonTrivialLinkSequence++;isNonTrivialLinkSequence--;
|
|
|
|
for (i = linkSequenceStart + 1; i < 4; i++) {
|
|
struct Move *move = &moves[i];
|
|
if (!((move->moveFlags & MOVE_FLAG_EXISTS) && (move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))) {
|
|
break;
|
|
}
|
|
|
|
isNonTrivialLinkSequence = 1;
|
|
}
|
|
|
|
if (!isNonTrivialLinkSequence) {
|
|
return 99;
|
|
}
|
|
|
|
v1 = 0;
|
|
while (--i >= linkSequenceStart) {
|
|
struct Move* move = &moves[i];
|
|
if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
|
|
break;
|
|
}
|
|
if (pp > move->PP) {
|
|
pp = move->PP;
|
|
}
|
|
if (move->PP == 0) {
|
|
v1 = 1;
|
|
}
|
|
if (move->moveFlags2 & MOVE_FLAG_REPLACE) {
|
|
v1 = 1;
|
|
}
|
|
}
|
|
|
|
if (!v1) {
|
|
return pp;
|
|
}
|
|
|
|
for (i = linkSequenceStart + 1; i < 4; i++) {
|
|
struct Move* move = &moves[i];
|
|
if (!(moves[i].moveFlags & MOVE_FLAG_EXISTS)) {
|
|
break;
|
|
}
|
|
|
|
if (move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN) {
|
|
move->moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
any_move_linked = 1;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (any_move_linked) {
|
|
return 0;
|
|
}
|
|
else {
|
|
return pp;
|
|
}
|
|
}
|
|
|
|
void unk_FixLinkedMovesSetEnabled4(struct Move* moves) {
|
|
struct Move linkedSequences[4][4];
|
|
|
|
// all that doing these in a row seems to do is
|
|
// fix the set/enabled flags by moving them to
|
|
// the first move of every linked sequence
|
|
unk_GetLinkedSequences4(moves, linkedSequences);
|
|
unk_LinkedSequencesToMoves4(moves, linkedSequences);
|
|
}
|
|
|
|
void unk_FixLinkedMovesSetEnabled8(struct Move* moves) {
|
|
struct Move linkedSequences[8][8];
|
|
unk_GetLinkedSequences8(moves, linkedSequences);
|
|
unk_LinkedSequencesToMoves8(moves, linkedSequences);
|
|
}
|
|
|
|
void unk_FixLinkedMovesSetEnabled8_v2(struct Move* moves) {
|
|
struct Move linkedSequences[8][8];
|
|
|
|
unk_GetLinkedSequences8_v2(moves, linkedSequences);
|
|
unk_LinkedSequencesToMoves8_v2(moves, linkedSequences);
|
|
}
|
|
|
|
int unk_FindMarkedMoveInLinkedSequences44(struct Move moves[4][4]) {
|
|
int i, j;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
for (j = 0; j < 4; j++) {
|
|
if ((moves[i][j].moveFlags & MOVE_FLAG_EXISTS) && (moves[i][j].moveFlags & MOVE_FLAG_INTERNAL_MARKER)) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void unk_GetLinkedSequences4(struct Move* moves, struct Move linkedSequences[4][4]) {
|
|
int i, j;
|
|
int k;
|
|
int moveSetIndex;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
for (j = 0; j < 4; j++) {
|
|
linkedSequences[i][j].moveFlags = 0;
|
|
}
|
|
}
|
|
|
|
moveSetIndex = -1;
|
|
for (j = 0, k = 0; k < 4; j++, k++) {
|
|
if (k == 0 || !(moves[k].moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
|
|
moveSetIndex++;
|
|
j = 0;
|
|
}
|
|
linkedSequences[moveSetIndex][j] = moves[k];
|
|
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
}
|
|
|
|
|
|
void unk_LinkedSequencesToMoves4(struct Move* moves, struct Move linkedSequences[4][4]) {
|
|
int i, j;
|
|
int movesCopied;
|
|
|
|
bool8 moves_set[4];
|
|
bool8 moves_enabled[4];
|
|
|
|
movesCopied = 0;
|
|
|
|
// figure out which linked sequences contain set / enabled moves
|
|
for (i = 0; i < 4; i++) {
|
|
moves_set[i] = 0;
|
|
moves_enabled[i] = 0;
|
|
|
|
for (j = 0; j < 4; j++) {
|
|
u8 flag;
|
|
|
|
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
|
continue;
|
|
}
|
|
|
|
flag = MOVE_FLAG_SET;
|
|
flag &= linkedSequences[i][j].moveFlags;
|
|
if (flag) {
|
|
moves_set[i] = TRUE;
|
|
}
|
|
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED_FOR_AI) {
|
|
moves_enabled[i] = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
for (j = 0; j < 4; j++) {
|
|
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
|
moves[movesCopied] = linkedSequences[i][j];
|
|
|
|
if (j == 0) {
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
else {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SET;
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_ENABLED_FOR_AI;
|
|
if (moves_set[i] && (j == 0)) {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_SET;
|
|
}
|
|
if (moves_enabled[i] && (j == 0)) {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_ENABLED_FOR_AI;
|
|
}
|
|
|
|
movesCopied++;
|
|
if (movesCopied == 4) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// the next two functions are exactly the same
|
|
int unk_FindMarkedMoveInLinkedSequences88(struct Move linkedSequences[8][8]) {
|
|
int i, j;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
for (j = 0; j < 8; j++) {
|
|
if ((linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) && (linkedSequences[i][j].moveFlags & MOVE_FLAG_INTERNAL_MARKER)) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// I expect the intent was to check for a different flag in this one
|
|
// or the argument is a struct type that does hold the moves as a field
|
|
int unk_FindMarkedMoveInLinkedSequences88_v2(struct Move linkedSequences[8][8]) {
|
|
int i, j;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
for (j = 0; j < 8; j++) {
|
|
if ((linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) && (linkedSequences[i][j].moveFlags & MOVE_FLAG_INTERNAL_MARKER)) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// again, the next two functions are exactly the same
|
|
// they are also the same as unk_GetLinkedSequences4 but for [8][8] linkedSequences instead of
|
|
// [4][4] linkedSequences
|
|
|
|
// it seems to find all the _actually_ separate moves, and split them
|
|
// out into link sequences in the destination linkedSequences
|
|
void unk_GetLinkedSequences8(struct Move* moves, struct Move linkedSequences[8][8]) {
|
|
int i, j;
|
|
int k;
|
|
int moveSetIndex;
|
|
|
|
// clear out linkedSequences
|
|
for (i = 0; i < 8; i++) {
|
|
for (j = 0; j < 8; j++) {
|
|
linkedSequences[i][j].moveFlags = 0;
|
|
}
|
|
}
|
|
|
|
moveSetIndex = -1;
|
|
for (j = 0, k = 0; k < 8; j++, k++) {
|
|
struct Move* move = &moves[k];
|
|
if (k == 0 || !(move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
|
|
moveSetIndex++;
|
|
j = 0;
|
|
}
|
|
linkedSequences[moveSetIndex][j] = *move;
|
|
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
}
|
|
|
|
void unk_GetLinkedSequences8_v2(struct Move* moves, struct Move linkedSequences[8][8]) {
|
|
int i, j;
|
|
int k;
|
|
int moveSetIndex;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
for (j = 0; j < 8; j++) {
|
|
linkedSequences[i][j].moveFlags = 0;
|
|
}
|
|
}
|
|
moveSetIndex = -1;
|
|
for (j = 0, k = 0; k < 8; j++, k++) {
|
|
struct Move* move = &moves[k];
|
|
if (k == 0 || !(move->moveFlags & 2)) {
|
|
moveSetIndex++;
|
|
j = 0;
|
|
}
|
|
linkedSequences[moveSetIndex][j] = *move;
|
|
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
}
|
|
|
|
// the next 2 functions are again exactly the same
|
|
// these functions are the same as unk_LinkedSequencesToMoves4 but for [8][8] linkedSequences
|
|
// instead of [4][4] linkedSequences
|
|
void unk_LinkedSequencesToMoves8(struct Move* moves, struct Move linkedSequences[8][8]) {
|
|
int i, j;
|
|
int movesCopied;
|
|
|
|
bool8 moveFlags8[8];
|
|
bool8 moveFlags4[8];
|
|
|
|
movesCopied = 0;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
moveFlags8[i] = 0;
|
|
moveFlags4[i] = 0;
|
|
|
|
for (j = 0; j < 8; j++) {
|
|
u8 flag;
|
|
|
|
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
|
continue;
|
|
}
|
|
|
|
flag = MOVE_FLAG_SET;
|
|
flag &= linkedSequences[i][j].moveFlags;
|
|
if (flag) {
|
|
moveFlags8[i] = TRUE;
|
|
}
|
|
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED_FOR_AI) {
|
|
moveFlags4[i] = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
for (j = 0; j < 8; j++) {
|
|
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
|
moves[movesCopied] = linkedSequences[i][j];
|
|
|
|
if (j == 0) {
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
else {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SET;
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_ENABLED_FOR_AI;
|
|
if (moveFlags8[i] && (j == 0)) {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_SET;
|
|
}
|
|
if (moveFlags4[i] && (j == 0)) {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_ENABLED_FOR_AI;
|
|
}
|
|
|
|
movesCopied++;
|
|
if (movesCopied == 8) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void unk_LinkedSequencesToMoves8_v2(struct Move* moves, struct Move linkedSequences[8][8]) {
|
|
int i, j;
|
|
int movesCopied;
|
|
|
|
bool8 moveFlags8[8];
|
|
bool8 moveFlags4[8];
|
|
|
|
movesCopied = 0;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
moveFlags8[i] = 0;
|
|
moveFlags4[i] = 0;
|
|
|
|
for (j = 0; j < 8; j++) {
|
|
u8 flag;
|
|
|
|
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
|
|
continue;
|
|
}
|
|
|
|
flag = MOVE_FLAG_SET;
|
|
flag &= linkedSequences[i][j].moveFlags;
|
|
if (flag) {
|
|
moveFlags8[i] = TRUE;
|
|
}
|
|
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED_FOR_AI) {
|
|
moveFlags4[i] = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
for (j = 0; j < 8; j++) {
|
|
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
|
|
moves[movesCopied] = linkedSequences[i][j];
|
|
|
|
if (j == 0) {
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
else {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
|
|
}
|
|
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SET;
|
|
moves[movesCopied].moveFlags &= ~MOVE_FLAG_ENABLED_FOR_AI;
|
|
if (moveFlags8[i] && (j == 0)) {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_SET;
|
|
}
|
|
if (moveFlags4[i] && (j == 0)) {
|
|
moves[movesCopied].moveFlags |= MOVE_FLAG_ENABLED_FOR_AI;
|
|
}
|
|
|
|
movesCopied++;
|
|
if (movesCopied == 8) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// the next two are again the same
|
|
void RemoveLinkSequenceFromMoves8_v2(struct Move* moves, int index) {
|
|
int i;
|
|
int copiedMoves;
|
|
struct Move moveSet[8];
|
|
|
|
moves[index].moveFlags = 0;
|
|
for (i = index + 1; i < 8; i++) {
|
|
struct Move* move = &moves[i];
|
|
|
|
// TODO: don't do this trickery
|
|
asm("");
|
|
if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
|
|
break;
|
|
}
|
|
if (!(move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
|
|
break;
|
|
}
|
|
|
|
move->moveFlags = 0;
|
|
}
|
|
|
|
copiedMoves = 0;
|
|
for (i = 0; i < 8; i++) {
|
|
if (moves[i].moveFlags & MOVE_FLAG_EXISTS) {
|
|
moveSet[copiedMoves++] = moves[i];
|
|
}
|
|
}
|
|
|
|
while (copiedMoves < 8) {
|
|
moveSet[copiedMoves++].moveFlags = 0;
|
|
}
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
moves[i] = moveSet[i];
|
|
}
|
|
}
|
|
|
|
void RemoveLinkSequenceFromMoves8(struct Move* moves, int index) {
|
|
int i;
|
|
int copiedMoves;
|
|
struct Move moveSet[8];
|
|
|
|
// remove link sequence (set flags to 0)
|
|
moves[index].moveFlags = 0;
|
|
for (i = index + 1; i < 8; i++) {
|
|
struct Move* move = &moves[i];
|
|
asm("");
|
|
if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
|
|
break;
|
|
}
|
|
if (!(move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
|
|
break;
|
|
}
|
|
|
|
move->moveFlags = 0;
|
|
}
|
|
|
|
// copy over other moves
|
|
copiedMoves = 0;
|
|
for (i = 0; i < 8; i++) {
|
|
if (moves[i].moveFlags & MOVE_FLAG_EXISTS) {
|
|
moveSet[copiedMoves++] = moves[i];
|
|
}
|
|
}
|
|
|
|
// fill with nonexistent moves
|
|
while (copiedMoves < 8) {
|
|
moveSet[copiedMoves++].moveFlags = 0;
|
|
}
|
|
|
|
// copy back to original moves pointer
|
|
for (i = 0; i < 8; i++) {
|
|
moves[i] = moveSet[i];
|
|
}
|
|
}
|
|
|
|
int unk_MoveIDPrintMoveDescription(int a1, u16 moveID, int a3, struct subStruct_203B240** a4) {
|
|
struct Move move;
|
|
|
|
InitPokemonMove(&move, moveID);
|
|
return unk_PrintMoveDescription(a1, &move, a3, a4);
|
|
}
|
|
|
|
int unk_MovePrintMoveDescription(int a1, struct Move* move, int a3, struct subStruct_203B240** a4) {
|
|
struct Move newMove;
|
|
|
|
CopyAndResetMove(&newMove, move);
|
|
return unk_PrintMoveDescription(a1, &newMove, a3, a4);
|
|
}
|
|
|
|
int unk_PrintMoveDescription(int x, struct Move* move, int a3, struct subStruct_203B240** a4) {
|
|
char* moveDescription;
|
|
int y;
|
|
char buffer[800];
|
|
|
|
sub_80073B8(a3);
|
|
sub_80928C0(gAvailablePokemonNames, move, 0);
|
|
xxx_format_and_draw(8 * x + 16, 0, gUnknown_8109930, a3, 0);
|
|
y = 19;
|
|
moveDescription = gMovesData[move->id].description;
|
|
if (moveDescription[0] == '*')
|
|
{
|
|
y = 16;
|
|
++moveDescription;
|
|
}
|
|
xxx_format_and_draw(4, y, moveDescription, a3, 0);
|
|
unk_MovePrintData(move, a3);
|
|
sub_80073E0(a3);
|
|
strcpy(buffer, gMovesData[move->id].description);
|
|
return sub_8097DF0(buffer, a4);
|
|
}
|
|
|
|
void unk_MovePrintData(struct Move* move, int y) {
|
|
u8 type;
|
|
s32 power;
|
|
const char* text;
|
|
|
|
sub_80078A4(y, 4, 72, 200, COLOR_WHITE_2);
|
|
sub_8092D54(gAvailablePokemonNames, move);
|
|
xxx_format_and_draw(4, 74, gUnknown_810CF00, y, 0);
|
|
xxx_format_and_draw(4, 86, gPtrTypeText, y, 0);
|
|
type = GetMoveType(move);
|
|
text = GetUnformattedTypeString(type);
|
|
xxx_format_and_draw(64, 86, text, y, 0);
|
|
power = GetMoveBasePower(move);
|
|
gUnknown_202DE30 = power;
|
|
}
|
|
|
|
void CopyAndResetMove(struct Move* dest, struct Move* src) {
|
|
if (src->moveFlags & MOVE_FLAG_EXISTS) {
|
|
dest->moveFlags = src->moveFlags;
|
|
dest->moveFlags2 = 0;
|
|
dest->id = src->id;
|
|
dest->PP = gMovesData[src->id].basePP;
|
|
dest->ginseng = src->PP; // this seems horribly bugged
|
|
}
|
|
else {
|
|
dest->moveFlags = 0;
|
|
}
|
|
}
|
|
|
|
void CopyAndResetMoves(struct Move *destMoves, struct Move *srcMoves) {
|
|
int i;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
if (srcMoves[i].moveFlags & 1) {
|
|
destMoves[i].moveFlags = srcMoves[i].moveFlags;
|
|
destMoves[i].moveFlags2 = 0;
|
|
destMoves[i].id = srcMoves[i].id;
|
|
destMoves[i].PP = gMovesData[srcMoves[i].id].basePP;
|
|
destMoves[i].ginseng = srcMoves[i].PP;
|
|
}
|
|
else {
|
|
destMoves[i].moveFlags = 0;
|
|
}
|
|
}
|
|
|
|
// possibly destMoves is not just an array and this is the
|
|
// next struct field
|
|
// this index would be out of bounds after all
|
|
destMoves[4].moveFlags = 0;
|
|
}
|
|
|
|
void CopyBareMoveData(struct Move *destMoves, struct Move *srcMoves) {
|
|
int i;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
destMoves[i].moveFlags = srcMoves[i].moveFlags;
|
|
destMoves[i].id = srcMoves[i].id;
|
|
destMoves[i].PP = srcMoves[i].ginseng;
|
|
}
|
|
}
|
|
|
|
void unk_CopyMoves4To8AndClearFlag2Unk4(struct Move* destMoves, struct Move* srcMoves) {
|
|
int movesCopied;
|
|
|
|
movesCopied = 0;
|
|
for (movesCopied = 0; movesCopied < 4; movesCopied++) {
|
|
if (!(srcMoves[movesCopied].moveFlags & MOVE_FLAG_EXISTS)) {
|
|
break;
|
|
}
|
|
|
|
destMoves[movesCopied] = srcMoves[movesCopied];
|
|
destMoves[movesCopied].moveFlags2 &= ~MOVE_FLAG2_UNK4;
|
|
}
|
|
|
|
while (movesCopied < 8) {
|
|
destMoves[movesCopied++].moveFlags = 0;
|
|
}
|
|
}
|
|
|
|
void unk_CopyMoves4To8(struct Move* destMoves, struct Move* srcMoves) {
|
|
int movesCopied;
|
|
|
|
movesCopied = 0;
|
|
for (movesCopied = 0; movesCopied < 4; movesCopied++) {
|
|
if (!(srcMoves[movesCopied].moveFlags & MOVE_FLAG_EXISTS)) {
|
|
break;
|
|
}
|
|
|
|
destMoves[movesCopied] = srcMoves[movesCopied];
|
|
}
|
|
|
|
while (movesCopied < 8) {
|
|
destMoves[movesCopied++].moveFlags = 0;
|
|
}
|
|
}
|
|
|
|
void sub_8094060(struct Move* srcMoves, struct Move* destMoves) {
|
|
int i, j;
|
|
|
|
j = 0;
|
|
for (i = 0; i < 8; i++) {
|
|
struct Move* srcMove = &srcMoves[i];
|
|
struct Move* destMove;
|
|
if (!(srcMove->moveFlags & MOVE_FLAG_EXISTS)) {
|
|
continue;
|
|
}
|
|
|
|
if (j >= 4) {
|
|
break;
|
|
}
|
|
destMove = &destMoves[j];
|
|
*destMove = *srcMove;
|
|
j++;
|
|
}
|
|
|
|
while (j < 4) {
|
|
destMoves[j++].moveFlags = 0;
|
|
}
|
|
}
|
|
|
|
void SavePokemonMove(struct unkStruct_8094924 *r0, struct Move *move)
|
|
{
|
|
SaveIntegerBits(r0, &move->moveFlags, 4);
|
|
SaveIntegerBits(r0, &move->id, 9);
|
|
SaveIntegerBits(r0, &move->PP, 7);
|
|
}
|
|
|
|
void RestorePokemonMove(struct unkStruct_8094924 *r0, struct Move *move)
|
|
{
|
|
RestoreIntegerBits(r0, &move->moveFlags, 4);
|
|
RestoreIntegerBits(r0, &move->id, 9);
|
|
RestoreIntegerBits(r0, &move->PP, 7);
|
|
}
|
|
|
|
void SavePokemonMoves(struct unkStruct_8094924 *r0, struct Move *moveSet)
|
|
{
|
|
s32 iVar4;
|
|
for(iVar4 = 0; iVar4 < MAX_MON_MOVES; iVar4++)
|
|
{
|
|
SavePokemonMove(r0, &moveSet[iVar4]);
|
|
}
|
|
}
|
|
|
|
void RestorePokemonMoves(struct unkStruct_8094924 *r0, struct Move *moveSet)
|
|
{
|
|
s32 iVar4;
|
|
for(iVar4 = 0; iVar4 < MAX_MON_MOVES; iVar4++)
|
|
{
|
|
RestorePokemonMove(r0, &moveSet[iVar4]);
|
|
}
|
|
}
|
|
|
|
void sub_8094148(struct unkStruct_8094924 *r0, struct Move *move)
|
|
{
|
|
SaveIntegerBits(r0, &move->moveFlags, 4);
|
|
SaveIntegerBits(r0, &move->moveFlags2, 1);
|
|
SaveIntegerBits(r0, &move->id, 9);
|
|
SaveIntegerBits(r0, &move->PP, 7);
|
|
SaveIntegerBits(r0, &move->ginseng, 7);
|
|
}
|
|
|
|
void sub_8094184(struct unkStruct_8094924 *r0, struct unkStruct_8094184 *r1)
|
|
{
|
|
s32 r4;
|
|
|
|
for(r4 = 0; r4 < MAX_MON_MOVES; r4++)
|
|
{
|
|
sub_8094148(r0, &r1->moves[r4]);
|
|
}
|
|
SaveIntegerBits(r0, &r1->unk20, 8);
|
|
}
|
|
|
|
void sub_80941B0(struct unkStruct_8094924 *r0, struct Move *move)
|
|
{
|
|
memset(move, 0, sizeof(struct Move));
|
|
RestoreIntegerBits(r0, &move->moveFlags, 4);
|
|
RestoreIntegerBits(r0, &move->moveFlags2, 1);
|
|
RestoreIntegerBits(r0, &move->id, 9);
|
|
RestoreIntegerBits(r0, &move->PP, 7);
|
|
RestoreIntegerBits(r0, &move->ginseng, 7);
|
|
}
|
|
|
|
void sub_80941FC(struct unkStruct_8094924 *r0, struct unkStruct_8094184 *r1)
|
|
{
|
|
s32 iVar4;
|
|
for(iVar4 = 0; iVar4 < MAX_MON_MOVES; iVar4++)
|
|
{
|
|
sub_80941B0(r0, &r1->moves[iVar4]);
|
|
}
|
|
r1->unk20 = 0;
|
|
RestoreIntegerBits(r0, &r1->unk20, 8);
|
|
}
|
|
|
|
bool8 DoesMoveCharge(u16 move)
|
|
{
|
|
if(move == MOVE_SOLARBEAM)
|
|
return TRUE;
|
|
if(move == MOVE_SKY_ATTACK)
|
|
return TRUE;
|
|
if(move == MOVE_RAZOR_WIND)
|
|
return TRUE;
|
|
if(move == MOVE_FOCUS_PUNCH)
|
|
return TRUE;
|
|
if(move == MOVE_SKULL_BASH)
|
|
return TRUE;
|
|
if(move == MOVE_FLY)
|
|
return TRUE;
|
|
if(move == MOVE_BOUNCE)
|
|
return TRUE;
|
|
if(move == MOVE_DIVE)
|
|
return TRUE;
|
|
if(move == MOVE_DIG)
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|