mirror of
https://github.com/pret/pmd-red.git
synced 2026-04-25 07:28:17 -05:00
784 lines
29 KiB
C
784 lines
29 KiB
C
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static const struct ScriptCommand s_gs198_g0_s0_station_sref_script[] = { /* 0x824bbfc */
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DEBUGINFO_O(11),
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JUMPIF_SCENARIOCHECK(QUEST_UNK5, /* to label */ 0),
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EXECUTE_STATION(12, 0, 0),
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LABEL(0), /* = 0x00 */
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SELECT_MAP(MAP_FROSTY_FOREST_ENTRY),
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CJUMP_SCENARIO_0(SCENARIO_MAIN),
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COND(JUDGE_EQ, 13, /* to label */ 1),
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JUMP_LABEL(2),
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LABEL(1), /* = 0x01 */
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UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
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UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
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CALL_STATION( 2, 0),
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JUMP_LABEL(2),
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LABEL(2), /* = 0x02 */
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JUMPIF_EQUAL(START_MODE, 1, /* to label */ 3),
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JUMPIF_EQUAL(START_MODE, 3, /* to label */ 4),
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JUMPIF_EQUAL(START_MODE, 2, /* to label */ 5),
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JUMPIF_EQUAL(START_MODE, 9, /* to label */ 6),
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JUMPIF_EQUAL(START_MODE, 10, /* to label */ 6),
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JUMPIF_EQUAL(START_MODE, 12, /* to label */ 6),
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JUMPIF_EQUAL(START_MODE, 11, /* to label */ 6),
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JUMP_LABEL(3),
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LABEL(5), /* = 0x05 */
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CJUMP_VAR(GROUND_GETOUT),
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COND_EQUAL(1, /* to label */ 7),
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JUMP_LABEL(7),
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LABEL(3), /* = 0x03 */
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SELECT_LIVES(0, 3),
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JUMP_LABEL(8),
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LABEL(4), /* = 0x04 */
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SELECT_LIVES(0, 4),
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JUMP_LABEL(8),
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LABEL(7), /* = 0x07 */
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SELECT_LIVES(0, 1),
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JUMP_LABEL(8),
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LABEL(6), /* = 0x06 */
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SELECT_LIVES(0, 2),
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JUMP_LABEL(8),
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LABEL(8), /* = 0x08 */
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BGM_SWITCH(36),
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JUMP_SCRIPT(COMMON_ENTER),
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};
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static const struct ScriptRef s_gs198_g0_s0_station_sref = { 404, 1, NULL /* ENTER_CONTROL */, s_gs198_g0_s0_station_sref_script }; /* 0x824beb8 */
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static const struct ScriptCommand s_gs198_g0_s0_obj0_dlg2[] = { /* 0x824bec4 */
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DEBUGINFO_O(57),
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JUMP_SCRIPT(SAVE_AND_WAREHOUSE_POINT),
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};
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static const struct ScriptCommand s_gs198_g0_s1_lives0_dlg0[] = { /* 0x824bee4 */
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DEBUGINFO_O(62),
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SELECT_ANIMATION(2),
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CALL_SCRIPT(WAIT_START_FUNC),
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RET,
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};
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static const struct ScriptCommand s_gs198_g0_s1_lives1_dlg0[] = { /* 0x824bf24 */
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DEBUGINFO_O(69),
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SELECT_ANIMATION(2),
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CALL_SCRIPT(WAIT_START_FUNC),
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RET,
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};
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static const struct ScriptCommand s_gs198_g0_s2_lives0_dlg0[] = { /* 0x824bf64 */
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DEBUGINFO_O(76),
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SELECT_ANIMATION(2),
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CALL_SCRIPT(WAIT_START_FUNC),
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RET,
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};
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static const struct ScriptCommand s_gs198_g0_s2_lives1_dlg0[] = { /* 0x824bfa4 */
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DEBUGINFO_O(83),
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SELECT_ANIMATION(2),
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CALL_SCRIPT(WAIT_START_FUNC),
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RET,
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};
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static const struct ScriptCommand s_gs198_g0_s3_lives0_dlg0[] = { /* 0x824bfe4 */
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DEBUGINFO_O(90),
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SELECT_ANIMATION(2),
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CALL_SCRIPT(WAIT_START_FUNC),
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RET,
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};
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static const struct ScriptCommand s_gs198_g0_s3_lives1_dlg0[] = { /* 0x824c024 */
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DEBUGINFO_O(97),
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SELECT_ANIMATION(2),
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CALL_SCRIPT(WAIT_START_FUNC),
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{ 0x2d, 0x07, 0x0001, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(6),
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{ 0x52, 0x00, 0x0000, 0x00001000, 0x00000000, NULL },
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RET,
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};
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static const struct ScriptCommand s_gs198_g0_s4_lives0_dlg0[] = { /* 0x824c094 */
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DEBUGINFO_O(107),
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CALL_SCRIPT(LIVES_WARP_ARRIVE_FUNC),
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RET,
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};
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static const struct ScriptCommand s_gs198_g0_s4_lives1_dlg0[] = { /* 0x824c0c4 */
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DEBUGINFO_O(113),
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CALL_SCRIPT(LIVES_WARP_ARRIVE2_FUNC),
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RET,
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};
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static const struct ScriptCommand s_gs198_g0_s5_obj0_dlg2[] = { /* 0x824c0f4 */
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DEBUGINFO_O(119),
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JUMP_SCRIPT(WAREHOUSE_POINT),
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};
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static const struct ScriptCommand s_gs198_g0_s5_obj1_dlg2[] = { /* 0x824c114 */
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DEBUGINFO_O(124),
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JUMP_SCRIPT(SAVE_POINT),
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};
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static const struct ScriptCommand s_gs198_g1_s0_station_sref_script[] = { /* 0x824c134 */
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DEBUGINFO_O(129),
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SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
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UPDATE_VARINT(CALC_SET, GROUND_ENTER, MAP_FROSTY_FOREST_ENTRY),
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UPDATE_VARINT(CALC_SET, GROUND_GETOUT, MAP_FROSTY_FOREST_ENTRY),
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UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
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UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
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SELECT_MAP(MAP_FROSTY_FOREST_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(36),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(3),
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CALL_STATION( 2, 0),
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RET,
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};
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static const struct ScriptRef s_gs198_g1_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g1_s0_station_sref_script }; /* 0x824c204 */
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static const struct ScriptCommand s_gs198_g1_s0_eff0_script[] = { /* 0x824c210 */
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DEBUGINFO_O(147),
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CAMERA_END_PAN,
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CAMERA_INIT_PAN,
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{ 0x89, 0xc8, 0x0100, 0x00000000, 0x00000000, NULL },
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ALERT_CUE(5),
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AWAIT_CUE(4),
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WAIT(1),
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END_DELETE,
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};
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static const struct ScriptCommand s_gs198_g1_s0_lives0_dlg0[] = { /* 0x824c290 */
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DEBUGINFO_O(158),
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SELECT_ANIMATION(2),
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{ 0x2d, 0x07, 0x0000, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(5),
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PORTRAIT(PLACEMENT_LEFT_, 0x0001, 0x00000004),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" ...So, we do have to get\nthrough this, huh?")),
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VARIANT_DEFAULT(_(" OK.\nWe don't have a choice--we have to\nget through this place.")),
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TEXTBOX_CLEAR,
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FANFARE_PLAY2(0),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" It's going to be awfully cold.\nIt's not anywhere I really want to go...")),
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VARIANT_DEFAULT(_(" It will be horribly cold.\nI'd rather not go if I didn't have to...")),
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TEXTBOX_CLEAR,
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ALERT_CUE(6),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" But there's no point in us\nsticking around here forever...")),
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VARIANT(/* == */ 1, _(" We can only go forward!{WAIT_PRESS}\nWe'll just have to go for it and get\nthrough this, {NAME_0}!")),
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VARIANT_DEFAULT(_(" But hiding out in this area\nisn't the answer either...")),
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VARIANT_DEFAULT(_(" We can only go forward.{WAIT_PRESS}\nWe'll just have to keep our spirits up\nand keep going, {NAME_0}!")),
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TEXTBOX_CLEAR,
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ROTATE(4, 2, DIRECTION_WEST),
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WAIT(10),
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{ 0x9b, 0x00, 0x0100, 0x00000000, 0x00000000, NULL },
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ALERT_CUE(3),
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RET,
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};
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static const struct ScriptCommand s_gs198_g1_s0_lives1_dlg0[] = { /* 0x824c670 */
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DEBUGINFO_O(188),
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SELECT_ANIMATION(2),
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{ 0x2d, 0x07, 0x0001, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(6),
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ROTATE(4, 1, DIRECTION_EAST),
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HALT,
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};
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static const struct ScriptCommand s_gs198_g2_s0_station_sref_script[] = { /* 0x824c6d0 */
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DEBUGINFO_O(197),
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SELECT_ENTITIES(-1, -1),
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RET_DIRECT,
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};
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static const struct ScriptRef s_gs198_g2_s0_station_sref = { 403, 8, NULL /* STATION_CONTROL */, s_gs198_g2_s0_station_sref_script }; /* 0x824c700 */
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static const struct ScriptCommand s_gs198_g2_s0_lives0_dlg2[] = { /* 0x824c70c */
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DEBUGINFO_O(205),
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EXECUTE_STATION(-1, 2, 1),
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HALT,
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};
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static const struct ScriptCommand s_gs198_g2_s0_evt0_sref_script[] = { /* 0x824c73c */
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DEBUGINFO_O(211),
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EXECUTE_STATION(-1, 2, 1),
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HALT,
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};
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static const struct ScriptRef s_gs198_g2_s0_evt0_sref = { 357, 2, NULL /* GETOUT_NORMAL */, s_gs198_g2_s0_evt0_sref_script }; /* 0x824c76c */
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static const struct ScriptCommand s_gs198_g2_s1_station_sref_script[] = { /* 0x824c778 */
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DEBUGINFO_O(219),
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SELECT_ENTITIES(-1, 1),
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CANCEL_ENTITIES(-1, 0),
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AWAIT_CUE(3),
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RET,
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};
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static const struct ScriptRef s_gs198_g2_s1_station_sref = { 401, 7, NULL /* EVENT_WAKEUP */, s_gs198_g2_s1_station_sref_script }; /* 0x824c7c8 */
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static const struct ScriptCommand s_gs198_g2_s1_lives0_dlg0[] = { /* 0x824c7d4 */
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DEBUGINFO_O(229),
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SELECT_ANIMATION(2),
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{ 0x2d, 0x07, 0x0000, 0x00000000, 0x00000000, NULL },
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WAIT(1),
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{ 0x8e, 0x01, 0x0000, 0x00000022, 0x00000000, NULL },
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ASK3_VAR( TRUE, /*default*/ -1, /* speaker */ 1, PARTNER_TALK_KIND),
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VARIANT(/* == */ 1, _(" {NAME_0}, are you ready\nto roll?")),
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VARIANT_DEFAULT(_(" {NAME_0}, are you\nready?")),
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CHOICE(/* label */ 2, _("Yes.")),
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CHOICE(/* label */ 3, _("*Not yet.")),
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LABEL(3), /* = 0x03 */
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" Hah? Not yet?")),
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VARIANT(/* == */ 1, _(" All right.\nI'll wait till you're ready.")),
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VARIANT_DEFAULT(_(" Huh? Not yet?")),
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VARIANT_DEFAULT(_(" OK.\nI'll wait while you get ready.")),
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TEXTBOX_CLEAR,
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SELECT_ENTITIES(-1, 0),
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JUMP_SCRIPT(END_TALK),
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LABEL(2), /* = 0x02 */
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ASK3( TRUE, /*default*/ 0, /* speaker */ 1, _(" Which way should we go?")),
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CHOICE(/* label */ 5, _("Frosty Forest.")),
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CHOICE(/* label */ 6, _("Snow Path.")),
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JUMP_LABEL(3),
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LABEL(5), /* = 0x05 */
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" All right!\nLet's roll on out!")),
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VARIANT(/* == */ 1, _(" It's freezing cold, but let's\ngive it our best!")),
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VARIANT_DEFAULT(_(" OK!\nLet's go!")),
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VARIANT_DEFAULT(_(" It's going to be freezing\ncold, but let's try our best!")),
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TEXTBOX_CLEAR,
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CJUMP_UNK_C8(34),
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COND_EQUAL(4, /* to label */ 7),
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COND_EQUAL(3, /* to label */ 7),
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COND_EQUAL(5, /* to label */ 7),
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ALERT_CUE(6),
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{ 0x23, 0x00, 0x0032, 0x00000000, 0x00000000, NULL },
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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BGM_FADEOUT(120),
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CAMERA_PAN(128, 0),
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JUMP_LABEL(8),
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LABEL(7), /* = 0x07 */
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ALERT_CUE(6),
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{ 0x23, 0x00, 0x0040, 0x00000000, 0x00000000, NULL },
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WAIT(15),
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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BGM_FADEOUT(120),
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CAMERA_PAN(179, 0),
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LABEL(8), /* = 0x08 */
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{ 0x52, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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{ 0x07, 0x00, 0x001e, 0x0000000d, 0x00000000, NULL },
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COND_EQUAL(-1, /* to label */ 3),
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HALT,
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LABEL(6), /* = 0x06 */
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" Sure thing!\nLet's roll on out!")),
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VARIANT_DEFAULT(_(" OK!\nLet's go!")),
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TEXTBOX_CLEAR,
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CJUMP_UNK_C8(34),
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COND_EQUAL(4, /* to label */ 9),
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COND_EQUAL(3, /* to label */ 9),
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COND_EQUAL(5, /* to label */ 9),
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ALERT_CUE(6),
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{ 0x23, 0x00, 0x0032, 0x00000000, 0x00000000, NULL },
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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BGM_FADEOUT(120),
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CAMERA_PAN(128, 0),
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JUMP_LABEL(10),
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LABEL(9), /* = 0x09 */
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ALERT_CUE(6),
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{ 0x23, 0x00, 0x0040, 0x00000000, 0x00000000, NULL },
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WAIT(15),
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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BGM_FADEOUT(120),
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CAMERA_PAN(192, 0),
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LABEL(10), /* = 0x0a */
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{ 0x52, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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{ 0x06, 0x00, 0x001e, 0x0000004f, 0x00000000, NULL },
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COND_EQUAL(-1, /* to label */ 3),
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HALT,
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};
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static const struct ScriptCommand s_gs198_g2_s1_lives1_dlg0[] = { /* 0x824cea4 */
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DEBUGINFO_O(315),
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SELECT_ANIMATION(2),
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{ 0x53, 0x00, 0x0000, 0x00000400, 0x00000000, NULL },
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{ 0x2d, 0x07, 0x0001, 0x00000000, 0x00000000, NULL },
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{ 0x8e, 0x01, 0x0000, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(6),
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CJUMP_UNK_C8(0),
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COND_EQUAL(0, /* to label */ 0),
|
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COND_EQUAL(1, /* to label */ 0),
|
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COND_EQUAL(7, /* to label */ 0),
|
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WAIT(15),
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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CAMERA_PAN(128, 0),
|
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{ 0x52, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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HALT,
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LABEL(0), /* = 0x00 */
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{ 0x53, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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CAMERA_PAN(192, 0),
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{ 0x52, 0x00, 0x0000, 0x0000001f, 0x00000000, NULL },
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HALT,
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};
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static const struct ScriptCommand s_gs198_g3_s0_station_sref_script[] = { /* 0x824cfe4 */
|
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DEBUGINFO_O(338),
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SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
|
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UPDATE_VARINT(CALC_SET, GROUND_ENTER, MAP_FROSTY_FOREST_ENTRY),
|
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UPDATE_VARINT(CALC_SET, GROUND_GETOUT, MAP_FROSTY_FOREST_ENTRY),
|
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UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
|
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UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
|
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SELECT_MAP(MAP_FROSTY_FOREST_ENTRY),
|
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SELECT_ENTITIES(-1, 0),
|
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BGM_SWITCH(36),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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AWAIT_CUE(3),
|
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CALL_STATION( 2, 0),
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RET,
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};
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|
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static const struct ScriptRef s_gs198_g3_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g3_s0_station_sref_script }; /* 0x824d0b4 */
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static const struct ScriptCommand s_gs198_g3_s0_lives0_dlg0[] = { /* 0x824d0c0 */
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DEBUGINFO_O(356),
|
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CALL_SCRIPT(INIT_SLEEP_FUNC),
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{ 0x2d, 0x07, 0x0000, 0x00000000, 0x00000000, NULL },
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{ 0xdf, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
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ALERT_CUE(6),
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CALL_SCRIPT(WAKEUP_FUNC),
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CALL_SCRIPT(LOOK_AROUND_LEFT_FUNC),
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AWAIT_CUE(5),
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PORTRAIT(PLACEMENT_LEFT_, 0x0001, 0x00000002),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" Urrggh...{WAIT_PRESS}\nWe couldn't get through...")),
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VARIANT_DEFAULT(_(" Ouch...{WAIT_PRESS}\nWe couldn't break through...")),
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TEXTBOX_CLEAR,
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ALERT_CUE(6),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" This is a tough place...")),
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VARIANT_DEFAULT(_(" This is as tough as we\nexpected...")),
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PORTRAIT_REP(0x0001, 0x00000000),
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MSG_VAR(2, PARTNER_TALK_KIND, 1),
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VARIANT(/* == */ 1, _(" But let's give it our best\nand get through this, {NAME_0}!")),
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VARIANT_DEFAULT(_(" But let's keep trying our\nbest and get through this, {NAME_0}!")),
|
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TEXTBOX_CLEAR,
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{ 0x9b, 0x00, 0x0100, 0x00000000, 0x00000000, NULL },
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ALERT_CUE(3),
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RET,
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|
};
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|
|
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static const struct ScriptCommand s_gs198_g3_s0_lives1_dlg0[] = { /* 0x824d364 */
|
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DEBUGINFO_O(385),
|
|
CALL_SCRIPT(INIT_SLEEP_FUNC),
|
|
{ 0x2d, 0x07, 0x0001, 0x00000000, 0x00000000, NULL },
|
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AWAIT_CUE(6),
|
|
WAIT(15),
|
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CALL_SCRIPT(WAKEUP_FUNC),
|
|
CALL_SCRIPT(LOOK_AROUND_FUNC),
|
|
ALERT_CUE(5),
|
|
AWAIT_CUE(6),
|
|
ROTATE(4, 2, DIRECTION_EAST),
|
|
AWAIT_CUE(6),
|
|
HALT,
|
|
};
|
|
|
|
static const struct ScriptCommand s_gs198_g4_s0_station_sref_script[] = { /* 0x824d424 */
|
|
DEBUGINFO_O(400),
|
|
SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
|
|
UPDATE_VARINT(CALC_SET, GROUND_ENTER, MAP_FROSTY_FOREST_ENTRY),
|
|
UPDATE_VARINT(CALC_SET, GROUND_GETOUT, MAP_FROSTY_FOREST_ENTRY),
|
|
UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
|
|
UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
|
|
SELECT_MAP(MAP_FROSTY_FOREST_ENTRY),
|
|
SELECT_ENTITIES(-1, 0),
|
|
BGM_SWITCH(36),
|
|
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
|
AWAIT_CUE(3),
|
|
CALL_STATION( 2, 0),
|
|
RET,
|
|
};
|
|
|
|
static const struct ScriptRef s_gs198_g4_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g4_s0_station_sref_script }; /* 0x824d4f4 */
|
|
|
|
static const struct ScriptCommand s_gs198_g4_s0_lives0_dlg0[] = { /* 0x824d500 */
|
|
DEBUGINFO_O(418),
|
|
SELECT_ANIMATION(8),
|
|
{ 0x2d, 0x07, 0x0000, 0x00000000, 0x00000000, NULL },
|
|
{ 0xdf, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
|
|
CALL_SCRIPT(WAKEUP_FUNC),
|
|
SELECT_ANIMATION(2),
|
|
ROTATE(4, 1, DIRECTION_WEST),
|
|
WAIT(30),
|
|
{ 0x2d, 0x09, 0x0002, 0x00000066, 0x00000000, NULL },
|
|
PORTRAIT(PLACEMENT_LEFT_, 0x0001, 0x00000002),
|
|
MSG_VAR(2, PARTNER_TALK_KIND, 1),
|
|
VARIANT(/* == */ 1, _(" Hmmm...{WAIT_PRESS}\nWell, that didn't go well.")),
|
|
VARIANT_DEFAULT(_(" Hmm...{WAIT_PRESS}\nWe didn't do well at all...")),
|
|
TEXTBOX_CLEAR,
|
|
PORTRAIT(PLACEMENT_RIGHT, 0x0001, 0x00000000),
|
|
MSG_VAR(2, PARTNER_TALK_KIND, 1),
|
|
VARIANT(/* == */ 1, _(" That {NAME_2}...\nHe's one tough customer.")),
|
|
VARIANT(/* == */ 1, _(" But why aren't we allowed\nto go into this forest?")),
|
|
VARIANT(/* == */ 1, _(" ...It doesn't matter anyway.\nLet's give it our best, {NAME_0}!")),
|
|
VARIANT_DEFAULT(_(" That Pokémon,\n{NAME_2}, is pretty tough.")),
|
|
VARIANT_DEFAULT(_(" But why are we forbidden\nfrom entering this forest?")),
|
|
VARIANT_DEFAULT(_(" It makes no difference.\n{NAME_0}, let's try our best!")),
|
|
TEXTBOX_CLEAR,
|
|
{ 0x9b, 0x00, 0x0100, 0x00000000, 0x00000000, NULL },
|
|
ALERT_CUE(3),
|
|
RET,
|
|
};
|
|
|
|
|
|
static const struct ScriptCommand s_gs198_g4_s0_lives1_dlg0[] = { /* 0x824d834 */
|
|
DEBUGINFO_O(448),
|
|
SELECT_ANIMATION(8),
|
|
{ 0x2d, 0x07, 0x0001, 0x00000000, 0x00000000, NULL },
|
|
CALL_SCRIPT(WAKEUP_FUNC),
|
|
SELECT_ANIMATION(2),
|
|
ROTATE(4, 2, DIRECTION_EAST),
|
|
HALT,
|
|
};
|
|
|
|
static const struct ScriptCommand s_gs198_g5_s0_station_sref_script[] = { /* 0x824d8a4 */
|
|
DEBUGINFO_O(458),
|
|
SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
|
|
UPDATE_VARINT(CALC_SET, GROUND_ENTER, MAP_FROSTY_FOREST_ENTRY),
|
|
UPDATE_VARINT(CALC_SET, GROUND_GETOUT, MAP_FROSTY_FOREST_ENTRY),
|
|
UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
|
|
UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
|
|
SELECT_MAP(MAP_FROSTY_FOREST_ENTRY),
|
|
SELECT_ENTITIES(-1, 0),
|
|
BGM_SWITCH(36),
|
|
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
|
AWAIT_CUE(3),
|
|
CALL_STATION( 2, 0),
|
|
RET,
|
|
};
|
|
|
|
static const struct ScriptRef s_gs198_g5_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g5_s0_station_sref_script }; /* 0x824d974 */
|
|
|
|
static const struct ScriptCommand s_gs198_g5_s0_lives0_dlg0[] = { /* 0x824d980 */
|
|
DEBUGINFO_O(476),
|
|
SELECT_ANIMATION(2),
|
|
{ 0x2d, 0x07, 0x0000, 0x00000000, 0x00000000, NULL },
|
|
{ 0x89, 0x10, 0x0080, 0x00000000, 0x00000000, NULL },
|
|
{ 0xdf, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
|
|
WAIT(30),
|
|
FANFARE_PLAY2(465),
|
|
ALERT_CUE(6),
|
|
CALL_SCRIPT(NOTICE_FUNC),
|
|
AWAIT_CUE(5),
|
|
PORTRAIT(PLACEMENT_LEFT_, 0x0001, 0x0000000c),
|
|
MSG_NPC(1, _(" What the...?{WAIT_PRESS}\nIsn't this where we started from?!")),
|
|
TEXTBOX_CLEAR,
|
|
FANFARE_PLAY2(468),
|
|
ALERT_CUE(6),
|
|
WAIT(15),
|
|
CALL_SCRIPT(LOOK_AROUND_LEFT_FUNC),
|
|
ALERT_CUE(6),
|
|
AWAIT_CUE(5),
|
|
PORTRAIT_REP(0x0001, 0x00000000),
|
|
MSG_VAR(2, PARTNER_TALK_KIND, 1),
|
|
VARIANT(/* == */ 1, _(" ............{WAIT_PRESS}\nI guess that path just loops back to the\nstart.")),
|
|
VARIANT(/* == */ 1, _(" If we want to move on,\nI think our only choice is the {COLOR YELLOW_D}Frosty\nForest{RESET}.")),
|
|
VARIANT(/* == */ 1, _(" {NAME_0}, let's give it\nour best!")),
|
|
VARIANT_DEFAULT(_(" ............{WAIT_PRESS}\nI guess that path we took just loops back\nto where it started.")),
|
|
VARIANT_DEFAULT(_(" It looks like we have to get\nthrough the {COLOR YELLOW_D}Frosty Forest{RESET} to move on.")),
|
|
VARIANT_DEFAULT(_(" {NAME_0}, let's do our\nbest!")),
|
|
TEXTBOX_CLEAR,
|
|
{ 0x9b, 0x00, 0x0100, 0x00000000, 0x00000000, NULL },
|
|
ALERT_CUE(3),
|
|
RET,
|
|
};
|
|
|
|
static const struct ScriptCommand s_gs198_g5_s0_lives1_dlg0[] = { /* 0x824dd18 */
|
|
DEBUGINFO_O(510),
|
|
SELECT_ANIMATION(2),
|
|
{ 0x2d, 0x07, 0x0001, 0x00000000, 0x00000000, NULL },
|
|
{ 0x89, 0x20, 0x0080, 0x00000000, 0x00000000, NULL },
|
|
AWAIT_CUE(6),
|
|
CALL_SCRIPT(NOTICE_FUNC),
|
|
{ 0xe5, 0x00, 0x0005, 0x00000000, 0x00000000, NULL },
|
|
AWAIT_CUE(6),
|
|
CALL_SCRIPT(LOOK_AROUND_FUNC),
|
|
AWAIT_CUE(6),
|
|
{ 0x93, 0x04, 0x000a, 0x00000000, 0x00000000, NULL },
|
|
ALERT_CUE(5),
|
|
AWAIT_CUE(6),
|
|
HALT,
|
|
};
|
|
|
|
static const struct ScriptCommand s_gs198_g6_s0_station_sref_script[] = { /* 0x824ddf8 */
|
|
DEBUGINFO_O(527),
|
|
SET_DUNGEON_RES(/* result */ 0, /* enter */ -1),
|
|
UPDATE_VARINT(CALC_SET, GROUND_ENTER, MAP_FROSTY_FOREST_ENTRY),
|
|
UPDATE_VARINT(CALC_SET, GROUND_GETOUT, MAP_FROSTY_FOREST_ENTRY),
|
|
UPDATE_VARINT(CALC_SET, PARTNER1_KIND, 0),
|
|
UPDATE_VARINT(CALC_SET, PARTNER2_KIND, 0),
|
|
SELECT_MAP(MAP_FROSTY_FOREST_ENTRY),
|
|
SELECT_ENTITIES(-1, 0),
|
|
BGM_SWITCH(36),
|
|
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
|
AWAIT_CUE(3),
|
|
CALL_STATION( 2, 0),
|
|
RET,
|
|
};
|
|
|
|
static const struct ScriptRef s_gs198_g6_s0_station_sref = { 402, 7, NULL /* EVENT_STATION */, s_gs198_g6_s0_station_sref_script }; /* 0x824dec8 */
|
|
|
|
static const struct ScriptCommand s_gs198_g6_s0_lives0_dlg0[] = { /* 0x824ded4 */
|
|
DEBUGINFO_O(545),
|
|
CALL_SCRIPT(INIT_SLEEP_FUNC),
|
|
{ 0x2d, 0x07, 0x0000, 0x00000000, 0x00000000, NULL },
|
|
{ 0xdf, 0x00, 0x0000, 0x00000000, 0x00000000, NULL },
|
|
ALERT_CUE(6),
|
|
CALL_SCRIPT(WAKEUP_FUNC),
|
|
CALL_SCRIPT(LOOK_AROUND_RIGHT_FUNC),
|
|
AWAIT_CUE(5),
|
|
{ 0x93, 0x04, 0x000a, 0x00000022, 0x00000000, NULL },
|
|
PORTRAIT(PLACEMENT_LEFT_, 0x0001, 0x00000002),
|
|
MSG_VAR(2, PARTNER_TALK_KIND, 1),
|
|
VARIANT(/* == */ 1, _(" Urrggh...{WAIT_PRESS}\nWe couldn't get through...")),
|
|
VARIANT_DEFAULT(_(" Ouch...{WAIT_PRESS}\nWe couldn't break through...")),
|
|
TEXTBOX_CLEAR,
|
|
WAIT(15),
|
|
ALERT_CUE(6),
|
|
AWAIT_CUE(5),
|
|
PORTRAIT_REP(0x0001, 0x00000000),
|
|
MSG_VAR(2, PARTNER_TALK_KIND, 1),
|
|
VARIANT(/* == */ 1, _(" This is one harsh place,\nbut let's bear down and get through,\n{NAME_0}!")),
|
|
VARIANT_DEFAULT(_(" This is a harsh place,\nso let's do our best to get through,\n{NAME_0}!")),
|
|
TEXTBOX_CLEAR,
|
|
{ 0x9b, 0x00, 0x0100, 0x00000000, 0x00000000, NULL },
|
|
ALERT_CUE(3),
|
|
RET,
|
|
};
|
|
|
|
static const struct ScriptCommand s_gs198_g6_s0_lives1_dlg0[] = { /* 0x824e0f8 */
|
|
DEBUGINFO_O(573),
|
|
CALL_SCRIPT(INIT_SLEEP_FUNC),
|
|
{ 0x2d, 0x07, 0x0001, 0x00000000, 0x00000000, NULL },
|
|
AWAIT_CUE(6),
|
|
WAIT(15),
|
|
CALL_SCRIPT(WAKEUP_FUNC),
|
|
CALL_SCRIPT(LOOK_AROUND_FUNC),
|
|
ALERT_CUE(5),
|
|
AWAIT_CUE(6),
|
|
{ 0x93, 0x04, 0x000a, 0x00000000, 0x00000000, NULL },
|
|
ALERT_CUE(5),
|
|
AWAIT_CUE(6),
|
|
HALT,
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g0_s0_lives[] = { /* 0x824e1c8 */
|
|
/* 0 */ { 144, 0, 0, 0, { 7, 30, CPOS_HALFTILE, CPOS_HALFTILE }, {} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g0_s1_lives[] = { /* 0x824e1e0 */
|
|
/* 0 */ { 0, 4, 0, 0, { 17, 35, CPOS_HALFTILE, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g0_s1_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 4, 4, 0, 0, { 17, 37, CPOS_HALFTILE, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g0_s1_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g0_s2_lives[] = { /* 0x824e210 */
|
|
/* 0 */ { 0, 0, 0, 0, { 17, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g0_s2_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 4, 0, 0, 0, { 17, 30, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g0_s2_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g0_s3_lives[] = { /* 0x824e240 */
|
|
/* 0 */ { 0, 4, 0, 0, { 17, 35, CPOS_HALFTILE, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g0_s3_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 4, 4, 0, 0, { 17, 37, CPOS_HALFTILE, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g0_s3_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g0_s4_lives[] = { /* 0x824e270 */
|
|
/* 0 */ { 0, 4, 0, 0, { 17, 35, CPOS_HALFTILE, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g0_s4_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 4, 4, 0, 0, { 17, 37, CPOS_HALFTILE, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g0_s4_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g0_s5_lives[] = { /* 0x824e2a0 */
|
|
/* 0 */ { 144, 0, 0, 0, { 7, 30, CPOS_HALFTILE, CPOS_HALFTILE }, {} },
|
|
/* 1 */ { 145, 0, 0, 0, { 23, 35, 0, CPOS_HALFTILE }, {} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g1_s0_lives[] = { /* 0x824e2d0 */
|
|
/* 0 */ { 0, 4, 0, 0, { 19, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g1_s0_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 34, 4, 0, 0, { 15, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g1_s0_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g2_s0_lives[] = { /* 0x824e300 */
|
|
/* 0 */ { 34, 6, 0, 0, { 19, 32, 0, CPOS_HALFTILE }, {
|
|
[2] = s_gs198_g2_s0_lives0_dlg2,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g2_s1_lives[] = { /* 0x824e318 */
|
|
/* 0 */ { 0, 6, 0, 0, { 15, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g2_s1_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 34, 2, 0, 0, { 19, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g2_s1_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g3_s0_lives[] = { /* 0x824e348 */
|
|
/* 0 */ { 0, 0, 0, 0, { 19, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g3_s0_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 34, 0, 0, 0, { 15, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g3_s0_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g4_s0_lives[] = { /* 0x824e378 */
|
|
/* 0 */ { 0, 6, 0, 0, { 19, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g4_s0_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 34, 2, 0, 0, { 15, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g4_s0_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g5_s0_lives[] = { /* 0x824e3a8 */
|
|
/* 0 */ { 0, 6, 0, 0, { 19, 31, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g5_s0_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 34, 2, 0, 0, { 15, 30, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g5_s0_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundLivesData s_gs198_g6_s0_lives[] = { /* 0x824e3d8 */
|
|
/* 0 */ { 0, 6, 0, 0, { 19, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g6_s0_lives0_dlg0,
|
|
} },
|
|
/* 1 */ { 34, 2, 0, 0, { 15, 32, 0, CPOS_HALFTILE }, {
|
|
[0] = s_gs198_g6_s0_lives1_dlg0,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundObjectData s_gs198_g0_s0_objs[] = { /* 0x824e408 */
|
|
/* 0 */ { 4, 0, 4, 2, { 8, 32, 0, 0 }, {
|
|
[2] = s_gs198_g0_s0_obj0_dlg2,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundObjectData s_gs198_g0_s5_objs[] = { /* 0x824e420 */
|
|
/* 0 */ { 4, 0, 4, 2, { 8, 32, 0, 0 }, {
|
|
[2] = s_gs198_g0_s5_obj0_dlg2,
|
|
} },
|
|
/* 1 */ { 4, 0, 4, 3, { 23, 35, 0, CPOS_HALFTILE }, {
|
|
[2] = s_gs198_g0_s5_obj1_dlg2,
|
|
} },
|
|
};
|
|
|
|
static const struct GroundEffectData s_gs198_g1_s0_effs[] = { /* 0x824e450 */
|
|
/* 0 */ { 0, 0, 1, 1, { 17, 9, 0, CPOS_HALFTILE }, s_gs198_g1_s0_eff0_script },
|
|
};
|
|
|
|
static const struct GroundEffectData s_gs198_g3_s0_effs[] = { /* 0x824e45c */
|
|
/* 0 */ { 0, 0, 1, 1, { 17, 33, 0, CPOS_HALFTILE }, NULL },
|
|
};
|
|
|
|
static const struct GroundEffectData s_gs198_g4_s0_effs[] = { /* 0x824e468 */
|
|
/* 0 */ { 0, 0, 1, 1, { 17, 33, 0, CPOS_HALFTILE }, NULL },
|
|
};
|
|
|
|
static const struct GroundEffectData s_gs198_g5_s0_effs[] = { /* 0x824e474 */
|
|
/* 0 */ { 0, 0, 1, 1, { 17, 33, 0, CPOS_HALFTILE }, NULL },
|
|
};
|
|
|
|
static const struct GroundEffectData s_gs198_g6_s0_effs[] = { /* 0x824e480 */
|
|
/* 0 */ { 0, 0, 1, 1, { 17, 33, 0, CPOS_HALFTILE }, NULL },
|
|
};
|
|
|
|
static const struct GroundEventData s_gs198_g2_s0_evts[] = { /* 0x824e48c */
|
|
/* 0 */ { 4, 3, 0, 0, { 15, 27, 0, 0 }, &s_gs198_g2_s0_evt0_sref },
|
|
};
|
|
|
|
static const struct ScriptRef * const (sStationScripts[]) = { /* 0x824e498 */
|
|
&s_gs198_g0_s0_station_sref,
|
|
&s_gs198_g1_s0_station_sref,
|
|
&s_gs198_g2_s0_station_sref,
|
|
&s_gs198_g2_s1_station_sref,
|
|
&s_gs198_g3_s0_station_sref,
|
|
&s_gs198_g4_s0_station_sref,
|
|
&s_gs198_g5_s0_station_sref,
|
|
&s_gs198_g6_s0_station_sref,
|
|
};
|
|
|
|
static const struct GroundScriptSector s_gs198_g0_sectors[] = { /* 0x824e4b8 */
|
|
{ LPARRAY(s_gs198_g0_s0_lives), LPARRAY(s_gs198_g0_s0_objs), 0,NULL, 0,NULL, 1,&sStationScripts[0], },
|
|
{ LPARRAY(s_gs198_g0_s1_lives), 0,NULL, 0,NULL, 0,NULL, 0,NULL, },
|
|
{ LPARRAY(s_gs198_g0_s2_lives), 0,NULL, 0,NULL, 0,NULL, 0,NULL, },
|
|
{ LPARRAY(s_gs198_g0_s3_lives), 0,NULL, 0,NULL, 0,NULL, 0,NULL, },
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{ LPARRAY(s_gs198_g0_s4_lives), 0,NULL, 0,NULL, 0,NULL, 0,NULL, },
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{ LPARRAY(s_gs198_g0_s5_lives), LPARRAY(s_gs198_g0_s5_objs), 0,NULL, 0,NULL, 0,NULL, },
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};
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static const struct GroundScriptSector s_gs198_g1_sectors[] = { /* 0x824e5a8 */
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{ LPARRAY(s_gs198_g1_s0_lives), 0,NULL, LPARRAY(s_gs198_g1_s0_effs), 0,NULL, 1,&sStationScripts[1], },
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};
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static const struct GroundScriptSector s_gs198_g2_sectors[] = { /* 0x824e5d0 */
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{ LPARRAY(s_gs198_g2_s0_lives), 0,NULL, 0,NULL, LPARRAY(s_gs198_g2_s0_evts), 1,&sStationScripts[2], },
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{ LPARRAY(s_gs198_g2_s1_lives), 0,NULL, 0,NULL, 0,NULL, 1,&sStationScripts[3], },
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};
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static const struct GroundScriptSector s_gs198_g3_sectors[] = { /* 0x824e620 */
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{ LPARRAY(s_gs198_g3_s0_lives), 0,NULL, LPARRAY(s_gs198_g3_s0_effs), 0,NULL, 1,&sStationScripts[4], },
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};
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static const struct GroundScriptSector s_gs198_g4_sectors[] = { /* 0x824e648 */
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{ LPARRAY(s_gs198_g4_s0_lives), 0,NULL, LPARRAY(s_gs198_g4_s0_effs), 0,NULL, 1,&sStationScripts[5], },
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};
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static const struct GroundScriptSector s_gs198_g5_sectors[] = { /* 0x824e670 */
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{ LPARRAY(s_gs198_g5_s0_lives), 0,NULL, LPARRAY(s_gs198_g5_s0_effs), 0,NULL, 1,&sStationScripts[6], },
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};
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static const struct GroundScriptSector s_gs198_g6_sectors[] = { /* 0x824e698 */
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{ LPARRAY(s_gs198_g6_s0_lives), 0,NULL, LPARRAY(s_gs198_g6_s0_effs), 0,NULL, 1,&sStationScripts[7], },
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};
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static const struct GroundScriptGroup s_gs198_groups[] = { /* 0x824e6c0 */
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{ LPARRAY(s_gs198_g0_sectors) },
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{ LPARRAY(s_gs198_g1_sectors) },
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{ LPARRAY(s_gs198_g2_sectors) },
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{ LPARRAY(s_gs198_g3_sectors) },
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{ LPARRAY(s_gs198_g4_sectors) },
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{ LPARRAY(s_gs198_g5_sectors) },
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{ LPARRAY(s_gs198_g6_sectors) },
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};
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static const struct GroundLink s_gs198_links[] = { /* 0x824e6f8 */
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/* link 0 */ { { /*x*/ 17, /*y*/ 27, /*flags*/ 0, CPOS_HALFTILE }, /*w*/ 1, /*h*/ 1, /*ret*/ 1, /*?*/ 0 },
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};
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/*extern*/ const struct GroundScriptHeader gGroundScript_gs198 = { LPARRAY(s_gs198_groups), s_gs198_links }; /* 0x824e700 */
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