pmd-red/include/constants
2025-11-22 00:11:18 -05:00
..
ability.h bound all string arrays 2025-03-24 12:17:58 +01:00
bg_music.h use floor number instead of boss name 2025-10-01 19:49:45 -04:00
colors.h address review 2022-10-17 17:19:48 -07:00
common_strings_felicity_bank.h Match sub_8013AA0, gCommonKangStorage 2023-09-12 08:27:10 -04:00
common_strings_gulpin_shop.h Makuhita dojo common_strings 2023-09-23 05:11:06 -04:00
common_strings_hints.h Clean common strings and personality test 1 2024-11-15 16:13:01 -05:00
common_strings_kangaskhan_storage.h Clean common strings and personality test 1 2024-11-15 16:13:01 -05:00
common_strings_kecleon_bros.h Kecleon common_strings 2023-09-23 04:20:16 -04:00
common_strings_makuhita_dojo.h Makuhita dojo common_strings 2023-09-23 05:11:06 -04:00
common_strings_wigglytuff_shop.h Wigglytuff shop common_strings 2023-09-23 04:34:55 -04:00
communication_error_codes.h add more comms error codes 2023-01-13 17:22:41 -08:00
direction.h Fix typo 2024-11-20 18:43:54 -05:00
dungeon_action.h remove dungeon action externs 2025-08-28 15:40:54 +02:00
dungeon_exit.h Create constant files for dungeon exit reasons and residual damage types, label some magic numbers, misc fixes 2025-09-05 19:28:02 +01:00
dungeon.h Part 1 2025-11-22 00:11:18 -05:00
emotions.h add emotion defines 2024-11-01 13:37:22 +01:00
event_flag.h Part 1 2025-11-22 00:11:18 -05:00
evolution_status.h decomp some more pokemon_3 thanks to jiang 2023-08-27 21:51:44 -07:00
evolve_type.h Created species/item data JSONs (#57) 2021-09-28 09:50:36 -07:00
fixed_rooms.h Part 1 2025-11-22 00:11:18 -05:00
friend_area.h documenting friend area maps 2025-02-23 22:26:26 +01:00
global.h more decomp work 2024-07-29 16:25:03 -07:00
ground_map.h Part 1 2025-11-22 00:11:18 -05:00
input.h document dungeon list menu 2025-10-29 12:31:33 +01:00
iq_skill.h sub_806D528 conquered 2024-09-17 21:15:45 +02:00
item.h fix ITEM_TM_VACUUM_CUT and ITEM_HAIL_ORB labels 2025-09-26 01:34:59 -04:00
mailbox.h Split+data code_8023144/code_80227B8 2023-09-20 22:26:35 -04:00
main_menu.h Review comments 2023-09-24 07:02:02 -04:00
monster.h dump dungeon boss dialogue 2025-03-29 00:38:23 +01:00
move_id.h Identify special move IDs, some move effect documentation, identify some unkStruct_80BDBC4 and unkStruct_80C183C fields 2025-09-12 17:04:27 +01:00
move_range.h Dumped move range strings 2023-02-05 22:12:46 -05:00
move.h Fix some AI functions 2025-11-06 15:44:46 +01:00
personality_test.h Clean common strings and personality test 1 2024-11-15 16:13:01 -05:00
rescue_dungeon_id.h document dungeon list menu 2025-10-29 12:31:33 +01:00
residual_damage.h Create constant files for dungeon exit reasons and residual damage types, label some magic numbers, misc fixes 2025-09-05 19:28:02 +01:00
script_dungeon_id.h unknown -> unown 2025-06-20 09:14:06 +02:00
status.h finish dungeon pokemon sprites documentation 2025-06-07 18:35:52 +02:00
tactic.h Enum consistency cleanup 2023-09-24 20:38:11 -04:00
targeting.h Sync some dungeon vars names with Sky 2024-11-15 00:00:57 -05:00
trap.h decomp few more trap funcs and fix some names 2024-01-06 10:23:18 -08:00
type.h bound all string arrays 2025-03-24 12:17:58 +01:00
walkable_tile.h Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
weather.h convert weather constants to enum 2025-10-01 02:45:27 -04:00
wonder_mail.h more documentation/cleanup 2024-09-25 20:04:47 -07:00