pmd-red/src/main_menu.c
Seth Barberee d168537968 Finish out game options and FatalError
Some data cleanup as well. Thanks pika for the noreturn tip for
FatalError.
2021-06-23 17:35:37 -05:00

531 lines
12 KiB
C

#include "global.h"
#include "debug_menu.h"
#include "main_menu.h"
#include "adventure_log.h"
#include "input.h"
#include "menu.h"
#include "memory.h"
#include "text.h"
#include "trade_items_menu.h"
// NOTE: 0x13 and 0x14
// Communication Screen?
// Got Communication warning when I wrote them to the struct
// NOTE: 0x29, 0x2A, 0x2B, 0x2C
// Triggers a save
// NOTE: 0x2D
// Triggers a save and then goes to 0x13 (comms warning)
// NOTE: 0x2E
// Deletes the Save
extern struct MainMenu *gMainMenu;
void sub_8035DA0(void);
extern void sub_8094C14(void);
extern void sub_8099690(u32);
extern void sub_8036FDC(s32);
extern void CreateWirelessCommsMenu(void);
extern void CreateFriendRescueMenu(void);
extern void CreateDualSlotMenu(void);
extern void CreateWonderMailMenu(void);
extern void CreateLoadScreen(u32);
extern void CreateRescuePasswordMenu(u32);
extern void CreateSaveMenu(u32);
extern s32 UpdateMainMenu(void);
extern s32 UpdateLoadScreenMenu(void);
extern s32 UpdateFriendRescueMenu(void);
extern s32 UpdateWonderMailMenu(void);
extern s32 UpdateDualSlotMenu(void);
extern s32 UpdateWirelessCommsMenu(void);
extern s32 UpdateRescuePasswordMenu(void);
extern s32 sub_80383D4(void);
extern s32 UpdateSaveMenu(void);
extern void CleanLoadScreen(void);
extern void sub_80370D4(void);
extern void CleanFriendRescueMenu(void);
extern void CleanWonderMailMenu(void);
extern void CleanDualSlotMenu(void);
extern void CleanWirelessCommsMenu(void);
extern void CleanRescuePasswordMenu(void);
extern void sub_80383A8(void);
extern void CleanSaveMenu(void);
void CleanMainMenu(void);
void DrawMainMenu(void);
s32 sub_8035DB4(u32);
struct unkSubStruct
{
u32 unk0;
u32 unk4;
};
struct unkStruct_203B34C
{
// size: 0x1A8
u32 unk0;
u32 unk4;
struct unkSubStruct *unk8; // Array of menu choices??
u8 fillC[0x30 - 0xC];
s16 menuIndex;
u8 fill32[0x144 - 0x32];
struct UnkTextStruct2 unk144[4];
/* 0x1A4 */ u32 currMenuChoice;
};
extern struct unkStruct_203B34C *gUnknown_203B34C;
extern struct MainMenu *gMainMenu;
extern struct UnkTextStruct2 gUnknown_80E59A8;
extern struct UnkTextStruct2 gUnknown_80E59C8;
extern bool8 SetMainMenuText();
extern void SetMainMenuItems();
struct unkStruct_Menu
{
// size 0x50;
u8 fil0[0x4C];
u8 unk4C;
u8 fill4D[0x50 - 0x4D];
};
extern void sub_8012D60(struct unkStruct_Menu *, const struct MenuItem *, u32, u32, u32, u32);
extern void sub_8012E04(struct unkStruct_Menu *, const struct MenuItem *, u32, u32, u32, u32);
void InitMainMenu(void)
{
if (gMainMenu == NULL) {
gMainMenu = MemoryAlloc(sizeof(struct MainMenu),8);
MemoryFill8((u8 *)gMainMenu, 0, sizeof(struct MainMenu));
}
gMainMenu->currMenu = MENU_NO_SCREEN_CHANGE;
gMainMenu->nextMenu = MENU_MAIN_SCREEN;
gMainMenu->lastMenu = MENU_MAIN_SCREEN;
gMainMenu->unk38 = -1;
gMainMenu->unk3C = -1;
gMainMenu->sub.unk2E = 0;
gMainMenu->sub.unk2C = 1;
gMainMenu->sub.unk2D = 0;
sub_8035DA0();
gMainMenu->unk3A = 0;
}
void DeleteMainMenu(void)
{
if(gMainMenu){
MemoryFree(gMainMenu);
gMainMenu = NULL;
}
}
void SetUpMenu(void)
{
if (gMainMenu->currMenu != gMainMenu->nextMenu) {
switch(gMainMenu->nextMenu) {
case MENU_MAIN_SCREEN:
sub_8094C14();
sub_8099690(0);
DrawMainMenu();
break;
case MENU_AWAITING_RESCUE:
case MENU_CONTINUE:
case MENU_DELETE_SAVE_PROMPT:
case MENU_DELETE_SAVE_CONFIRM:
CreateLoadScreen(gMainMenu->nextMenu);
break;
case MENU_TRADE_ITEMS:
CreateTradeItemsMenu();
break;
case MENU_COMMUNICATION_1:
case MENU_COMMUNICATION_2:
sub_8036FDC(sub_8035DB4(gMainMenu->nextMenu));
break;
case MENU_FRIEND_RESCUE:
CreateFriendRescueMenu();
break;
case MENU_WONDER_MAIL:
CreateWonderMailMenu();
break;
case MENU_DUAL_SLOT:
CreateDualSlotMenu();
break;
case MENU_WIRELESS_COMMS:
CreateWirelessCommsMenu();
break;
case MENU_DISPLAY_RESCUE_PASSWORD:
case MENU_RESCUE_PASSWORD_ENTRY:
CreateRescuePasswordMenu(gMainMenu->nextMenu);
break;
case MENU_ADVENTURE_LOG:
CreateAdventureLogMenu();
break;
case 0x29:
case 0x2a:
case 0x2b:
case 0x2c:
case 0x2d:
case MENU_DELETE_SAVE:
CreateSaveMenu(gMainMenu->nextMenu);
break;
case MENU_DEBUG:
CreateDebugMenu();
break;
}
gMainMenu->currMenu = gMainMenu->nextMenu;
}
}
s32 UpdateMenu(void)
{
s32 iVar1;
s32 nextMenu;
nextMenu = MENU_NO_SCREEN_CHANGE;
switch(gMainMenu->nextMenu) {
case MENU_MAIN_SCREEN:
nextMenu = UpdateMainMenu();
break;
case MENU_AWAITING_RESCUE:
case MENU_CONTINUE:
case MENU_DELETE_SAVE_PROMPT:
case MENU_DELETE_SAVE_CONFIRM:
nextMenu = UpdateLoadScreenMenu();
break;
case MENU_TRADE_ITEMS:
iVar1 = UpdateTradeItemsMenu();
nextMenu = MENU_MAIN_SCREEN;
if (iVar1 != 3) {
nextMenu = MENU_NO_SCREEN_CHANGE;
}
break;
case MENU_FRIEND_RESCUE:
iVar1 = UpdateFriendRescueMenu();
nextMenu = MENU_MAIN_SCREEN;
if (iVar1 != 3) {
nextMenu = MENU_NO_SCREEN_CHANGE;
}
break;
case MENU_WONDER_MAIL:
iVar1 = UpdateWonderMailMenu();
nextMenu = MENU_MAIN_SCREEN;
if (iVar1 != 3) {
nextMenu = MENU_NO_SCREEN_CHANGE;
}
break;
case MENU_DUAL_SLOT:
iVar1 = UpdateDualSlotMenu();
nextMenu = MENU_MAIN_SCREEN;
if (iVar1 != 3) {
nextMenu = MENU_NO_SCREEN_CHANGE;
}
break;
case MENU_WIRELESS_COMMS:
iVar1 = UpdateWirelessCommsMenu();
nextMenu = 5;
if ((iVar1 != 3) && (nextMenu = MENU_NO_SCREEN_CHANGE, iVar1 == 2)) {
nextMenu = MENU_MAIN_SCREEN;
}
break;
case MENU_DISPLAY_RESCUE_PASSWORD:
case MENU_RESCUE_PASSWORD_ENTRY:
nextMenu = UpdateRescuePasswordMenu();
break;
case MENU_ADVENTURE_LOG:
nextMenu = UpdateAdventureLogMenu();
break;
case 0x24:
case 0x25:
case 0x26:
case 0x27:
case 0x28:
nextMenu = sub_80383D4();
break;
case 0x29:
case 0x2a:
case 0x2b:
case 0x2c:
case 0x2d:
case MENU_DELETE_SAVE:
nextMenu = UpdateSaveMenu();
break;
case MENU_DEBUG:
nextMenu = UpdateDebugMenu();
break;
}
if (nextMenu != MENU_NO_SCREEN_CHANGE) {
gMainMenu->nextMenu = nextMenu;
}
return nextMenu;
}
void CleanUpMenu(void)
{
if (gMainMenu->lastMenu != gMainMenu->nextMenu) {
switch(gMainMenu->lastMenu) {
case MENU_MAIN_SCREEN:
CleanMainMenu();
break;
case MENU_AWAITING_RESCUE:
case MENU_CONTINUE:
case MENU_DELETE_SAVE_PROMPT:
case MENU_DELETE_SAVE_CONFIRM:
CleanLoadScreen();
break;
case MENU_TRADE_ITEMS:
CleanTradeItemsMenu();
break;
case MENU_COMMUNICATION_1:
case MENU_COMMUNICATION_2:
sub_80370D4();
break;
case MENU_FRIEND_RESCUE:
CleanFriendRescueMenu();
break;
case MENU_WONDER_MAIL:
CleanWonderMailMenu();
break;
case MENU_DUAL_SLOT:
CleanDualSlotMenu();
break;
case MENU_WIRELESS_COMMS:
CleanWirelessCommsMenu();
break;
case MENU_DISPLAY_RESCUE_PASSWORD:
case MENU_RESCUE_PASSWORD_ENTRY:
CleanRescuePasswordMenu();
break;
case MENU_ADVENTURE_LOG:
CleanAdventureLogMenu();
break;
case 0x24:
case 0x25:
case 0x26:
case 0x27:
case 0x28:
sub_80383A8();
break;
case 0x29:
case 0x2a:
case 0x2b:
case 0x2c:
case 0x2d:
case MENU_DELETE_SAVE:
CleanSaveMenu();
break;
case MENU_DEBUG:
DeleteDebugMenu();
break;
}
gMainMenu->lastMenu = gMainMenu->nextMenu;
}
}
// Unused
void sub_8035C00(struct MainMenuSub *param)
{
gMainMenu->sub = *param;
}
// Unused
struct MainMenuSub *sub_8035C10(void)
{
return &gMainMenu->sub;
}
void sub_8035C1C(void)
{
gMainMenu->sub.unk2E = 0;
gMainMenu->sub.unk2C = 1;
gMainMenu->sub.unk2D = 0;
}
void
SetMenuItems(struct unkStruct_Menu *param_1, struct UnkTextStruct2 *unkData, int param_3, const struct UnkTextStruct2 *param_4, const struct MenuItem *param_5, char param_6 ,u32 param_7, u32 unused_8)
{
unkData[param_3] = *param_4;
ResetUnusedInputStruct();
sub_800641C(unkData,1,1);
if (param_6 != '\0') {
sub_8012D60(&param_1[param_3],param_5,0,0,param_7,param_3);
}
else {
sub_8012E04(&param_1[param_3],param_5,0,0,0,param_3);
}
param_1[param_3].unk4C = 1;
}
void sub_8035CC0(struct UnkTextStruct2 *dataArray, u32 index)
{
sub_8006518(dataArray);
dataArray[index] = gUnknown_80E59A8;
ResetUnusedInputStruct();
sub_800641C(dataArray, 1, 1);
}
NAKED
void sub_8035CF4(void * Menu, u32 index, u8 r2)
{
asm_unified("\tpush {lr}\n"
"\tadds r3, r0, 0\n"
"\tlsls r0, r1, 2\n"
"\tadds r0, r1\n"
"\tlsls r0, 4\n"
"\tadds r0, r3\n"
"\tadds r1, r0, 0\n"
"\tadds r1, 0x4C\n"
"\tstrb r2, [r1]\n"
"\tadds r2, r0, 0\n"
"\tadds r2, 0x4D\n"
"\tmovs r1, 0x1\n"
"\tstrb r1, [r2]\n"
"\tsubs r1, 0x2\n"
"\tstr r1, [r0, 0x48]\n"
"\tbl sub_8012EBC\n"
"\tpop {r0}\n"
"\tbx r0");
}
void sub_8035D1C(void)
{
gMainMenu->unk38 = -1;
}
void sub_8035D30(s32 r0)
{
gMainMenu->unk38 = r0;
}
s16 sub_8035D3C(void)
{
return gMainMenu->unk38;
}
struct MainMenu *GetMainMenu(void)
{
return gMainMenu;
}
void sub_8035D58(void)
{
gMainMenu->unk3C = -1;
}
void sub_8035D68(s32 r0)
{
gMainMenu->unk3C = r0;
}
s32 sub_8035D74(void)
{
return gMainMenu->unk3C;
}
// Unused
NAKED
void sub_8035D80(void *r0)
{
asm_unified(
"\tldr r1, _08035D90\n"
"\tldr r2, [r1]\n"
"\tldr r1, [r0, 0x4]\n"
"\tldr r0, [r0]\n"
"\tstr r0, [r2, 0x30]\n"
"\tstr r1, [r2, 0x34]\n"
"\tbx lr\n"
"\t.align 2, 0\n"
"_08035D90: .4byte gMainMenu");
}
u8 *sub_8035D94(void)
{
return &gMainMenu->unk30;
}
void sub_8035DA0(void)
{
gMainMenu->unk30 = 0;
gMainMenu->unk34 = 0;
}
s32 sub_8035DB4(u32 currMenu)
{
s32 returnVar = 8;
switch(currMenu)
{
case MENU_COMMUNICATION_1:
returnVar = 0;
break;
case MENU_COMMUNICATION_2:
returnVar = 1;
break;
case 0x15:
returnVar = 2;
break;
case 0x16:
returnVar = 3;
break;
case 0x17:
returnVar = 4;
break;
case 0x18:
returnVar = 5;
break;
case 0x19:
returnVar = 6;
break;
case 0x1a:
returnVar = 7;
break;
}
return returnVar;
}
void DrawMainMenu(void)
{
s32 iVar3;
if(gUnknown_203B34C == NULL)
{
gUnknown_203B34C = MemoryAlloc(sizeof(struct unkStruct_203B34C), 8);
MemoryFill8((u8 *)gUnknown_203B34C, 0, sizeof(struct unkStruct_203B34C));
}
for(iVar3 = 0; iVar3 < 4; iVar3++)
{
gUnknown_203B34C->unk144[iVar3] = gUnknown_80E59C8;
}
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B34C->unk144, 1, 1);
SetMainMenuItems();
gUnknown_203B34C->currMenuChoice = -1;
if(SetMainMenuText())
{
sub_8035CF4(&gUnknown_203B34C->unk4,2,0);
}
sub_8035CF4(&gUnknown_203B34C->unk4,0,1);
gUnknown_203B34C->unk0 = 1;
}
void CleanMainMenu(void)
{
ResetUnusedInputStruct();
sub_800641C(NULL, 1, 1);
if(gUnknown_203B34C != NULL)
{
MemoryFree(gUnknown_203B34C);
gUnknown_203B34C = NULL;
}
}