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22 lines
725 B
C
22 lines
725 B
C
#ifndef GUARD_DUNGEON_RANGE_H
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#define GUARD_DUNGEON_RANGE_H
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#include "structs/str_position.h"
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#include "structs/dungeon_entity.h"
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bool8 IsPositionActuallyInSight(DungeonPos *pos1, DungeonPos *pos2);
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bool8 IsPositionInSight(DungeonPos *pos1, DungeonPos *pos2);
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void sub_80833E8(DungeonPos *param_1, s32 *param_2);
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bool8 IsTargetTwoTilesAway(DungeonPos *pos1, DungeonPos *pos2);
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bool8 sub_8083568(s32 inX, s32 inY, u8 index);
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Entity* GetLeader(void);
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EntityInfo* GetLeaderInfo(void);
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bool8 sub_8083660(DungeonPos *posDst);
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bool8 sub_808384C(DungeonPos *posDst, const DungeonPos *posSrc);
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void sub_80838EC(u8 *a0);
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void sub_8083904(struct DungeonPos *posDst, struct Entity *entityArg);
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extern Entity *gLeaderPointer;
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#endif
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