pmd-red/sound
Seth Barberee 3e5dd1d047
Death by 74 files (#65)
* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
2021-10-22 10:01:07 -07:00
..
songs used m4a2s from ipatix to do an initial dump of audio and started working on audio part of pmd 2020-11-08 15:27:37 -06:00
voicegroups used m4a2s from ipatix to do an initial dump of audio and started working on audio part of pmd 2020-11-08 15:27:37 -06:00
wave used m4a2s from ipatix to do an initial dump of audio and started working on audio part of pmd 2020-11-08 15:27:37 -06:00
_songtable.s used m4a2s from ipatix to do an initial dump of audio and started working on audio part of pmd 2020-11-08 15:27:37 -06:00
music_player_table.inc Death by 74 files (#65) 2021-10-22 10:01:07 -07:00
song_table.inc Use preprocessor for data asms, clean up sound/ and dump some text 2018-11-22 20:59:37 +08:00