pmd-red/src/code_801D9E4.c

138 lines
3.9 KiB
C

#include "global.h"
#include "globaldata.h"
#include "code_80118A4.h"
#include "code_801D9E4.h"
#include "constants/input.h"
#include "ground_main.h"
#include "input.h"
#include "memory.h"
#include "menu_input.h"
#include "text1.h"
#include "text2.h"
#include "structs/struct_sub80095e4.h"
static EWRAM_DATA_2 struct struct_Sub80095E4_2 *sUnknown_203B258 = {0};
extern struct unkStruct_81188F0 gUnknown_81188F0[10];
#include "data/code_801D9E4.h"
static void sub_801DB54(void);
static void sub_801DBD4(void);
bool8 sub_801D9E4(void)
{
sUnknown_203B258 = MemoryAlloc(sizeof(*sUnknown_203B258), 8);
sUnknown_203B258->s0.unk34 = 3;
sUnknown_203B258->s0.unk38 = &sUnknown_203B258->s0.unk3C[3];
sub_8006518(sUnknown_203B258->s0.unk3C);
sUnknown_203B258->s0.unk3C[sUnknown_203B258->s0.unk34] = sUnknown_80DBF88;
sUnknown_203B258->s0.unk38->unk14 = &sUnknown_203B258->unk9C;
ResetUnusedInputStruct();
sub_800641C(sUnknown_203B258->s0.unk3C, TRUE, TRUE);
sub_8013818(&sUnknown_203B258->s0.input, 229, 10, sUnknown_203B258->s0.unk34);
sub_801DB54();
sub_801DBD4();
return TRUE;
}
void sub_801DA58(s16 a0)
{
s32 cast;
cast = a0;
sub_8013878(&sUnknown_203B258->s0.input, cast);
sub_801DB54();
sub_801DBD4();
}
u32 sub_801DA78(void)
{
switch (GetKeyPress(&sUnknown_203B258->s0.input)) {
case INPUT_B_BUTTON:
PlayMenuSoundEffect(1);
return 2;
case INPUT_A_BUTTON:
return 3;
default:
if (sub_80138B8(&sUnknown_203B258->s0.input, 1)) {
sub_801DB54();
sub_801DBD4();
return 1;
}
return 0;
}
}
s16 sub_801DAC0(void)
{
return (sUnknown_203B258->s0.input.unk1E * sUnknown_203B258->s0.input.unk1C) + sUnknown_203B258->s0.input.menuIndex;
}
UNUSED static void sub_801DADC(bool8 a0)
{
sUnknown_203B258->s0.input.unk22 = 229;
sub_8013984(&sUnknown_203B258->s0.input);
sub_801DB54();
sub_801DBD4();
if (a0)
AddMenuCursorSprite(&sUnknown_203B258->s0.input);
}
void sub_801DB0C(void)
{
if (sUnknown_203B258 != NULL) {
sUnknown_203B258->s0.unk3C[sUnknown_203B258->s0.unk34] = sUnknown_80DBF70;
ResetUnusedInputStruct();
sub_800641C(sUnknown_203B258->s0.unk3C, TRUE, TRUE);
MemoryFree(sUnknown_203B258);
sUnknown_203B258 = NULL;
}
}
static void sub_801DB54(void)
{
sUnknown_203B258->unk9C.f0 = 1;
sUnknown_203B258->unk9C.f1 = 0;
sUnknown_203B258->unk9C.f2 = 8;
sUnknown_203B258->unk9C.f3 = 0;
ResetUnusedInputStruct();
sub_800641C(sUnknown_203B258->s0.unk3C, TRUE, TRUE);
SUB_80095E4_CALL(sUnknown_203B258->s0);
}
static void sub_801DBD4(void)
{
GroundConversionStruct *temp;
struct unkStruct_81188F0 *temp2;
s32 x, y, n;
s16 index;
int counter;
sub_8008C54(sUnknown_203B258->s0.unk34);
sub_80073B8(sUnknown_203B258->s0.unk34);
PrintStringOnWindow(10, 0, sField, sUnknown_203B258->s0.unk34, 0); // Field
x = (sUnknown_203B258->unk9C.f2 * 8) - 2;
n = sUnknown_203B258->s0.input.unk1E + 1;
sub_8012BC4(x, 0, n, 2, 7, sUnknown_203B258->s0.unk34);
// This line has no real effect. It's a magic 'fakematch' to fool agb into generating the same asm. It can be removed if you don't care about matching.
if (x) { counter = 0; }
for (counter = 0; counter < sUnknown_203B258->s0.input.unk1A; counter++) {
index = (sUnknown_203B258->s0.input.unk1E * sUnknown_203B258->s0.input.unk1C) + counter;
temp = &gGroundConversion_811BAF4[index];
temp2 = &gUnknown_81188F0[temp->unk4];
y = sub_8013800(&sUnknown_203B258->s0.input, counter);
PrintStringOnWindow(8, y, temp2->text1, sUnknown_203B258->s0.unk34, 0);
y = sub_8013800(&sUnknown_203B258->s0.input, counter);
PrintStringOnWindow(62, y, temp->text, sUnknown_203B258->s0.unk34, 0);
}
sub_80073E0(sUnknown_203B258->s0.unk34);
}