pmd-red/src/dungeon_items.c
2024-07-21 14:33:08 -04:00

509 lines
11 KiB
C

#include "global.h"
#include "dungeon_items.h"
#include "code_803E668.h"
#include "code_8045A00.h"
#include "code_80861A8.h"
#include "code_80869E4.h"
#include "dungeon_capabilities.h"
#include "dungeon_leader.h"
#include "dungeon_random.h"
#include "dungeon_util.h"
#include "pokemon.h"
#include "structs/str_dungeon.h"
extern u8 gAvailablePokemonNames[];
extern s32 gUnknown_810A3F0[];
extern u8 *gUnknown_80FA408[];
extern u8 *gUnknown_810531C[];
extern u8 *gUnknown_8105360[];
extern u8 *gUnknown_81053A8[];
extern u8 *gUnknown_8105434[];
extern s32 sub_8052B8C(u32, u8 *, u32);
extern void PrintFieldMessage(u32, u8 *, u32);
extern void sub_80416E0(Position32 *r0, u32, bool8);
extern void sub_80421C0(Entity *, u32);
extern void sub_80855E4(void *);
extern void PlaySoundEffect(u32);
extern void sub_804178C(u32);
extern void sub_8040A84(void);
static void MusicBoxCreation(void);
static u8 sub_8046D70(void);
bool8 HasHeldItem(Entity *pokemon, u8 id)
{
// Weird assignment to fix a regswap.
EntityInfo *pokemonInfo = pokemonInfo = pokemon->info;
if (!(pokemonInfo->heldItem.flags & ITEM_FLAG_EXISTS))
{
return FALSE;
}
if (pokemonInfo->heldItem.flags & ITEM_FLAG_STICKY)
{
return FALSE;
}
if (pokemonInfo->heldItem.id != id)
{
return FALSE;
}
return TRUE;
}
void sub_8046CE4(Item *item,s32 param_2)
{
s32 iVar1;
s32 iVar2;
iVar1 = DungeonRandInt(100);
for(iVar2 = 0; iVar2 < 200; iVar2++)
{
if (gUnknown_810A3F0[iVar1] <= param_2) {
item->quantity = iVar1;
return;
}
iVar1 = iVar1 / 2;
}
item->quantity = 1;
}
void sub_8046D20(void)
{
u8 cVar1;
cVar1 = gDungeon->unk8;
gDungeon->unk8 = sub_8046D70();
if (((gDungeon->unk8 == 1) && (cVar1 == 0)) &&
(sub_8052B8C(0, *gUnknown_80FA408, 1) == 1)) {
gDungeon->unk4 = 1;
gDungeon->unk11 = 2;
}
else {
MusicBoxCreation();
}
}
u8 sub_8046D70(void)
{
if(gDungeon->unk68A)
return 0;
else
return 0;
}
#ifdef NONMATCHING
void MusicBoxCreation(void)
{
bool8 musicBoxOnce;
bool8 createMusicBox;
Item *pbVar3; // r2
s32 iVar4;
Entity *entity;
s32 indexes[3];
createMusicBox = FALSE;
do {
musicBoxOnce = FALSE;
indexes[0] = -1;
indexes[1] = -1;
indexes[2] = -1;
for(iVar4 = 0, pbVar3 = &gTeamInventoryRef->teamItems[iVar4]; iVar4 < 20; pbVar3++, iVar4++)
{
if (pbVar3->flags & ITEM_FLAG_EXISTS) {
if (pbVar3->id == ITEM_ROCK_PART) {
indexes[0] = iVar4;
}
if (pbVar3->id == ITEM_ICE_PART) {
indexes[1] = iVar4;
}
if (pbVar3->id == ITEM_STEEL_PART) {
indexes[2] = iVar4;
}
}
}
if ((indexes[0] >= 0) && (indexes[1] >= 0) && (indexes[2] >= 0)) {
// NOTE: doesn't match here.. tried to register pin but still not perfect
register Item *pbVar4 asm("r1");
register Item *pbVar5 asm("r0");
musicBoxOnce = TRUE;
createMusicBox = TRUE;
// clear out each of the parts
pbVar4 = &gTeamInventoryRef->teamItems[indexes[0]];
pbVar4->id = 0;
pbVar4->quantity = 0;
pbVar4->flags = 0;
pbVar5 = &gTeamInventoryRef->teamItems[indexes[1]];
pbVar5->id = 0;
pbVar5->quantity = 0;
pbVar5->flags = 0;
pbVar5 = &gTeamInventoryRef->teamItems[indexes[2]];
pbVar5->id = 0;
pbVar5->quantity = 0;
pbVar5->flags = 0;
// init the music box
xxx_init_itemslot_8090A8C(&gTeamInventoryRef->teamItems[indexes[0]], ITEM_MUSIC_BOX, 0);
}
} while (musicBoxOnce);
FillInventoryGaps();
if (createMusicBox) {
entity = GetLeader();
sub_80855E4(sub_80861A8);
gDungeon->unk1356C = 1;
PrintFieldMessage(0,*gUnknown_810531C,1);
sub_803E708(0x3c,0x41);
PrintFieldMessage(0,*gUnknown_8105360,1);
sub_80869E4(entity,4,10,0);
sub_80416E0(&entity->pixelPos,0x10c,FALSE);
sub_80421C0(entity,0xd7);
sub_803E708(0x3c,0x41);
SetMessageArgument(gAvailablePokemonNames,entity,0);
PrintFieldMessage(0,*gUnknown_81053A8,1);
sub_803E708(10,0x41);
PlaySoundEffect(0xd4);
PrintFieldMessage(0,*gUnknown_8105434,1);
sub_803E708(10,0x41);
sub_804178C(1);
gDungeon->unk1356C = 0;
sub_8040A84();
}
}
#else
NAKED
void MusicBoxCreation(void)
{
asm_unified(
"\tpush {r4-r7,lr}\n"
"\tsub sp, 0xC\n"
"\tmovs r6, 0\n"
"\tldr r5, _08046EDC\n"
"\tmovs r4, 0\n"
"_08046D96:\n"
"\tmovs r7, 0\n"
"\tmovs r0, 0x1\n"
"\tnegs r0, r0\n"
"\tstr r0, [sp]\n"
"\tstr r0, [sp, 0x4]\n"
"\tstr r0, [sp, 0x8]\n"
"\tmovs r3, 0\n"
"\tldr r2, [r5]\n"
"_08046DA6:\n"
"\tldrb r1, [r2]\n"
"\tmovs r0, 0x1\n"
"\tands r0, r1\n"
"\tcmp r0, 0\n"
"\tbeq _08046DC8\n"
"\tldrb r0, [r2, 0x2]\n"
"\tcmp r0, 0x79\n"
"\tbne _08046DB8\n"
"\tstr r3, [sp]\n"
"_08046DB8:\n"
"\tldrb r0, [r2, 0x2]\n"
"\tcmp r0, 0x77\n"
"\tbne _08046DC0\n"
"\tstr r3, [sp, 0x4]\n"
"_08046DC0:\n"
"\tldrb r0, [r2, 0x2]\n"
"\tcmp r0, 0x78\n"
"\tbne _08046DC8\n"
"\tstr r3, [sp, 0x8]\n"
"_08046DC8:\n"
"\tadds r2, 0x4\n"
"\tadds r3, 0x1\n"
"\tcmp r3, 0x13\n"
"\tble _08046DA6\n"
"\tldr r1, [sp]\n"
"\tcmp r1, 0\n"
"\tblt _08046E1E\n"
"\tldr r0, [sp, 0x4]\n"
"\tcmp r0, 0\n"
"\tblt _08046E1E\n"
"\tldr r0, [sp, 0x8]\n"
"\tcmp r0, 0\n"
"\tblt _08046E1E\n"
"\tmovs r7, 0x1\n"
"\tmovs r6, 0x1\n"
"\tlsls r1, 2\n"
"\tldr r0, [r5]\n"
"\tadds r1, r0\n"
"\tstrb r4, [r1, 0x2]\n"
"\tstrb r4, [r1, 0x1]\n"
"\tstrb r4, [r1]\n"
"\tldr r0, [sp, 0x4]\n"
"\tlsls r0, 2\n"
"\tldr r1, [r5]\n"
"\tadds r0, r1\n"
"\tstrb r4, [r0, 0x2]\n"
"\tstrb r4, [r0, 0x1]\n"
"\tstrb r4, [r0]\n"
"\tldr r0, [sp, 0x8]\n"
"\tlsls r0, 2\n"
"\tldr r1, [r5]\n"
"\tadds r0, r1\n"
"\tstrb r4, [r0, 0x2]\n"
"\tstrb r4, [r0, 0x1]\n"
"\tstrb r4, [r0]\n"
"\tldr r1, [sp]\n"
"\tlsls r1, 2\n"
"\tldr r0, [r5]\n"
"\tadds r0, r1\n"
"\tmovs r1, 0x7A\n"
"\tmovs r2, 0\n"
"\tbl xxx_init_itemslot_8090A8C\n"
"_08046E1E:\n"
"\tcmp r7, 0\n"
"\tbne _08046D96\n"
"\tbl FillInventoryGaps\n"
"\tcmp r6, 0\n"
"\tbeq _08046ED4\n"
"\tbl GetLeader\n"
"\tadds r4, r0, 0\n"
"\tldr r0, _08046EE0\n"
"\tbl sub_80855E4\n"
"\tldr r6, _08046EE4\n"
"\tldr r0, [r6]\n"
"\tldr r5, _08046EE8\n"
"\tadds r0, r5\n"
"\tmovs r1, 0x1\n"
"\tstrb r1, [r0]\n"
"\tldr r0, _08046EEC\n"
"\tldr r1, [r0]\n"
"\tmovs r0, 0\n"
"\tmovs r2, 0x1\n"
"\tbl PrintFieldMessage\n"
"\tmovs r0, 0x3C\n"
"\tmovs r1, 0x41\n"
"\tbl sub_803E708\n"
"\tldr r0, _08046EF0\n"
"\tldr r1, [r0]\n"
"\tmovs r0, 0\n"
"\tmovs r2, 0x1\n"
"\tbl PrintFieldMessage\n"
"\tadds r0, r4, 0\n"
"\tmovs r1, 0x4\n"
"\tmovs r2, 0xA\n"
"\tmovs r3, 0\n"
"\tbl sub_80869E4\n"
"\tadds r0, r4, 0\n"
"\tadds r0, 0xC\n"
"\tmovs r1, 0x86\n"
"\tlsls r1, 1\n"
"\tmovs r2, 0\n"
"\tbl sub_80416E0\n"
"\tadds r0, r4, 0\n"
"\tmovs r1, 0xD7\n"
"\tbl sub_80421C0\n"
"\tmovs r0, 0x3C\n"
"\tmovs r1, 0x41\n"
"\tbl sub_803E708\n"
"\tldr r0, _08046EF4\n"
"\tadds r1, r4, 0\n"
"\tmovs r2, 0\n"
"\tbl SetMessageArgument\n"
"\tldr r0, _08046EF8\n"
"\tldr r1, [r0]\n"
"\tmovs r0, 0\n"
"\tmovs r2, 0x1\n"
"\tbl PrintFieldMessage\n"
"\tmovs r0, 0xA\n"
"\tmovs r1, 0x41\n"
"\tbl sub_803E708\n"
"\tmovs r0, 0xD4\n"
"\tbl PlaySoundEffect\n"
"\tldr r0, _08046EFC\n"
"\tldr r1, [r0]\n"
"\tmovs r0, 0\n"
"\tmovs r2, 0x1\n"
"\tbl PrintFieldMessage\n"
"\tmovs r0, 0xA\n"
"\tmovs r1, 0x41\n"
"\tbl sub_803E708\n"
"\tmovs r0, 0x1\n"
"\tbl sub_804178C\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tstrb r7, [r0]\n"
"\tbl sub_8040A84\n"
"_08046ED4:\n"
"\tadd sp, 0xC\n"
"\tpop {r4-r7}\n"
"\tpop {r0}\n"
"\tbx r0\n"
"\t.align 2, 0\n"
"_08046EDC: .4byte gTeamInventoryRef\n"
"_08046EE0: .4byte sub_80861A8\n"
"_08046EE4: .4byte gDungeon\n"
"_08046EE8: .4byte 0x0001356c\n"
"_08046EEC: .4byte gUnknown_810531C\n"
"_08046EF0: .4byte gUnknown_8105360\n"
"_08046EF4: .4byte gAvailablePokemonNames\n"
"_08046EF8: .4byte gUnknown_81053A8\n"
"_08046EFC: .4byte gUnknown_8105434"
);
}
#endif
bool8 sub_8046F00(Item *item)
{
bool8 canLearnMove;
bool8 cannotMove;
u16 moveID;
Entity *entity;
s32 index;
if (GetItemCategory(item->id) == CATEGORY_TMS_HMS) {
moveID = GetItemMoveID(item->id);
if (!IsHMItem(item->id)) {
for(index = 0; index < MAX_TEAM_MEMBERS; index++)
{
entity = gDungeon->teamPokemon[index];
if (EntityExists(entity)) {
canLearnMove = CanMonLearnMove(moveID, entity->info->id);
cannotMove = CannotMove(entity, FALSE);
if (cannotMove) {
canLearnMove = FALSE;
}
if (canLearnMove) return TRUE;
}
}
}
return FALSE;
}
else
return TRUE;
}
void sub_8046F84(s32 itemFlag)
{
Item *item;
Entity *entity;
EntityInfo *entityInfo;
s32 index;
for(index = 0; index < INVENTORY_SIZE; index++)
{
item = &gTeamInventoryRef->teamItems[index];
if ((item->flags & ITEM_FLAG_EXISTS) && (item->flags & itemFlag)) {
item->id = 0;
item->quantity = 0;
item->flags = 0;
}
}
FillInventoryGaps();
for(index = 0; index < 4; index++)
{
entity = gDungeon->teamPokemon[index];
if (EntityExists(entity)) {
entityInfo = entity->info;
item = &entityInfo->heldItem;
if ((item->flags & ITEM_FLAG_EXISTS) && (item->flags & itemFlag)) {
item->id = 0;
item->quantity = 0;
item->flags = 0;
}
}
}
}
void sub_804700C(void)
{
Item *item;
Entity *entity;
EntityInfo *entityInfo;
s32 index;
for(index = 0; index < INVENTORY_SIZE; index++)
{
item = &gTeamInventoryRef->teamItems[index];
if ((item->flags & ITEM_FLAG_EXISTS)) {
xxx_init_itemslot_8090A8C(item, ITEM_PLAIN_SEED, 0);
}
}
FillInventoryGaps();
for(index = 0; index < MAX_TEAM_MEMBERS; index++)
{
entity = gDungeon->teamPokemon[index];
if (EntityExists(entity)) {
entityInfo = entity->info;
item = &entityInfo->heldItem;
if ((item->flags & ITEM_FLAG_EXISTS)) {
xxx_init_itemslot_8090A8C(item, ITEM_PLAIN_SEED, 0);
}
}
}
}
bool8 sub_8047084(s32 itemFlag)
{
Item *item;
Entity *entity;
EntityInfo *entityInfo;
s32 index;
// NEED THIS ORDERING TO MATCH
index = 0;
item = &gTeamInventoryRef->teamItems[index];
for(index = 0; index < INVENTORY_SIZE; item++, index++)
{
if ((item->flags & ITEM_FLAG_EXISTS) && (item->flags & itemFlag)) {
return TRUE;
}
}
FillInventoryGaps();
for(index = 0; index < MAX_TEAM_MEMBERS; index++)
{
entity = gDungeon->teamPokemon[index];
if (EntityExists(entity)) {
entityInfo = entity->info;
item = &entityInfo->heldItem;
if ((item->flags & ITEM_FLAG_EXISTS) && (item->flags & itemFlag)) {
return TRUE;
}
}
}
return FALSE;
}
void sub_8047104(void)
{
Item *item;
s32 index;
for(index = 0; index < INVENTORY_SIZE; index++)
{
item = &gTeamInventoryRef->teamItems[index];
if (item->flags & ITEM_FLAG_EXISTS)
{
if(item->id == ITEM_POKE)
{
AddToTeamMoney(GetMoneyValue(item));
item->id = 0;
item->quantity = 0;
item->flags = 0;
}
if(item->flags & ITEM_FLAG_IN_SHOP)
{
item->id = 0;
item->quantity = 0;
item->flags = 0;
}
}
}
FillInventoryGaps();
}