pmd-red/include/kangaskhan_storage.h
Seth Barberee 377bd14ea6
Dungeon pokemon/Floor ID JSON Part 1 (#39)
* move Thunderwave and Tiny Woods pokemon to json

* rule tweaking to actually build tool before parsing JSON

* delete .inc pokemon for tiny Woods and Thunderwave

* silence git complaining about br_ips and ips_patch

* use defines for species and pass the header file for species

* convert sinister woods

* convert MtThunderPeak

* convert silent chasm

* add trial floor_id w/ tiny woods

* change make rule name to fix compile

* MtSteel converted and bugfix

* convert few floor headers and great canyon pokemon

* code cleanup

* unify unkData into UnkTextStruct2

* more code cleanup and some text decomp

* doc more funcs and decomp/split some stuff

* document more save stuff

* more save work and move some data

* pika sniped UpdateNatureTotal

* decomp a litle and convert a few more dungeons

* better scanning for json files

* mt freeze and peak
2021-06-09 22:54:21 -05:00

41 lines
678 B
C

#ifndef KANGASKHAN_STORAGE_H
#define KANGASKHAN_STORAGE_H
#include "text.h"
struct unkStruct_203B208
{
// size: 0x14C
u32 unk0;
u32 currState;
u32 unk8;
u16 unkC;
u8 itemIndex;
u8 unkF;
u32 unk10;
u32 unk14;
u32 unk18;
u32 unk1C;
u32 unk20;
u8 fill24[0x4C - 0x24];
u16 unk4C[5];
u32 unk58;
u8 unk5C[0xA8 - 0x5C];
u32 unkA8;
u8 unkAC[0xBC - 0xAC];
u32 unkBC;
u8 unkC0[0xD8 - 0xC0];
struct OpenedFile *faceFile;
u8 *faceData;
u16 unkE0;
u16 unkE2;
u8 unkE4;
u8 unkE5;
u8 unkE6;
u8 unkE7;
struct OpenedFile **unkE8;
struct UnkTextStruct2 unkEC[4];
};
#endif