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* move Thunderwave and Tiny Woods pokemon to json * rule tweaking to actually build tool before parsing JSON * delete .inc pokemon for tiny Woods and Thunderwave * silence git complaining about br_ips and ips_patch * use defines for species and pass the header file for species * convert sinister woods * convert MtThunderPeak * convert silent chasm * add trial floor_id w/ tiny woods * change make rule name to fix compile * MtSteel converted and bugfix * convert few floor headers and great canyon pokemon * code cleanup * unify unkData into UnkTextStruct2 * more code cleanup and some text decomp * doc more funcs and decomp/split some stuff * document more save stuff * more save work and move some data * pika sniped UpdateNatureTotal * decomp a litle and convert a few more dungeons * better scanning for json files * mt freeze and peak
41 lines
678 B
C
41 lines
678 B
C
#ifndef KANGASKHAN_STORAGE_H
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#define KANGASKHAN_STORAGE_H
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#include "text.h"
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struct unkStruct_203B208
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{
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// size: 0x14C
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u32 unk0;
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u32 currState;
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u32 unk8;
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u16 unkC;
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u8 itemIndex;
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u8 unkF;
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u32 unk10;
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u32 unk14;
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u32 unk18;
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u32 unk1C;
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u32 unk20;
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u8 fill24[0x4C - 0x24];
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u16 unk4C[5];
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u32 unk58;
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u8 unk5C[0xA8 - 0x5C];
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u32 unkA8;
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u8 unkAC[0xBC - 0xAC];
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u32 unkBC;
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u8 unkC0[0xD8 - 0xC0];
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struct OpenedFile *faceFile;
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u8 *faceData;
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u16 unkE0;
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u16 unkE2;
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u8 unkE4;
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u8 unkE5;
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u8 unkE6;
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u8 unkE7;
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struct OpenedFile **unkE8;
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struct UnkTextStruct2 unkEC[4];
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};
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#endif
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