pmd-red/src/code_8094F88.c
2023-08-27 22:21:22 -07:00

465 lines
12 KiB
C

#include "global.h"
#include "constants/wonder_mail.h"
#include "pokemon.h"
#include "code_8094F88.h"
#include "memory.h"
#include "dungeon.h"
#include "random.h"
#include "save.h"
#include "text_util.h"
EWRAM_DATA_2 struct unkStruct_203B480 *gUnknown_203B480 = {0};
EWRAM_DATA_2 struct unkStruct_203B484 *gUnknown_203B484 = {0};
EWRAM_DATA_2 u32 *gUnknown_203B488 = {0};
EWRAM_DATA_2 struct unkStruct_203B48C *gUnknown_203B48C = {0};
EWRAM_DATA struct unkStruct_203B480 gUnknown_2038C88[0x20] = {0};
EWRAM_DATA struct unkStruct_203B484 gUnknown_2039288 = {0};
EWRAM_DATA UNUSED static u32 fill0 = {0}; // 203B484 is size 0x5C and I need to fill a gap of 0x4
EWRAM_DATA u32 gUnknown_20392E8[0x36] = {0};
EWRAM_DATA struct unkStruct_203B48C gUnknown_20393C0 = {0};
extern void SaveDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*);
extern void RestoreDungeonLocation(struct unkStruct_8094924*, struct DungeonLocation*);
extern void xxx_save_poke_sub_c_808F41C(struct unkStruct_8094924* a1, struct unkPokeSubStruct_C* unkC);
extern void xxx_restore_poke_sub_c_808F410(struct unkStruct_8094924*, struct unkPokeSubStruct_C*);
extern void SavePokemonMoves(struct unkStruct_8094924 *r0, struct Move *moveSet);
extern void RestorePokemonMoves(struct unkStruct_8094924 *r0, struct Move *moveSet);
extern struct PokemonStruct *GetPlayerPokemonStruct(void);
extern s32 sub_8094E4C(void);
extern void PrintPokeNameToBuffer(u8 *buffer, struct PokemonStruct *pokemon);
extern void sub_8094D28(s32);
void sub_80950BC(void)
{
gUnknown_203B480 = gUnknown_2038C88;
gUnknown_203B484 = &gUnknown_2039288;
gUnknown_203B488 = gUnknown_20392E8;
gUnknown_203B48C = &gUnknown_20393C0;
}
struct unkStruct_203B480 *sub_80950F8(void)
{
return gUnknown_2038C88;
}
struct unkStruct_203B484 *sub_8095100(void)
{
return &gUnknown_2039288;
}
u32 *sub_8095108(void)
{
return gUnknown_20392E8;
}
struct unkStruct_203B48C *sub_8095110(void)
{
return &gUnknown_20393C0;
}
void sub_8095118(void)
{
s32 index;
struct unkStruct_203B480 *unused;
MemoryFill8((u8*)gUnknown_203B480,0, 0x20 * sizeof(struct unkStruct_203B480));
MemoryFill8((u8*)gUnknown_203B484,0, sizeof(struct unkStruct_203B484));
for(index = 0; index < 0x20; index++){
// NOTE: we use a temp variable here to force the match
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].mailType = WONDER_MAIL_TYPE_NONE;
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].item.id = ITEM_NOTHING;
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].unk2D = 0;
}
gUnknown_203B48C->unk0 = 0;
for(index = 0; index < 0x20; index++){
gUnknown_203B48C->unk4[index] = -1;
}
}
void nullsub_206(void)
{
}
void nullsub_207(void)
{
}
s32 FindOpenMailSlot(void)
{
s32 index;
for(index = 2; index < 0x20; index++){
if(gUnknown_203B480[index].mailType == WONDER_MAIL_TYPE_NONE)
return index;
}
return -1;
}
// Fakematch
bool8 sub_80951BC(struct unkStruct_203B480 *mail)
{
s32 index;
struct unkStruct_203B480 *preload;
struct unkStruct_203B480 *preload2;
index = FindOpenMailSlot();
if(index == -1)
{
return 0;
}
else
{
preload = gUnknown_203B480;
preload2 = &preload[index];
*preload2 = *mail;
return 1;
}
}
bool8 sub_80951FC(struct unkStruct_203B480 *param_1)
{
bool8 bVar1 = gUnknown_203B480[1].mailType != 0;
gUnknown_203B480[1] = *param_1;
return bVar1;
}
struct unkStruct_203B480 * GetMailatIndex(u8 index)
{
struct unkStruct_203B480 *ptr;
ptr = &gUnknown_203B480[index];
return ptr;
}
void DeleteMailAtIndex(u8 index)
{
struct unkStruct_203B480 *unused;
MemoryFill8((u8*)&gUnknown_203B480[index],0,sizeof(struct unkStruct_203B480));
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].mailType = 0;
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].item.id = 0;
}
void sub_8095274(u32 param_1)
{
s32 iVar2;
s32 iVar3;
gUnknown_203B48C->unk4[gUnknown_203B48C->unk0] = param_1;
iVar2 = gUnknown_203B48C->unk0;
iVar3 = 0;
if (iVar2 < 0x1f) {
iVar3 = iVar2 + 1;
}
gUnknown_203B48C->unk0 = iVar3;
}
bool8 sub_8095298(s32 param_1)
{
s32 index;
for(index = 0; index < 0x20; index++)
{
if(gUnknown_203B48C->unk4[index] == param_1) return TRUE;
}
return FALSE;
}
void sub_80952C4(void)
{
s32 index;
gUnknown_203B48C->unk0 = 0;
for(index = 0; index < 0x20; index++)
{
gUnknown_203B48C->unk4[index] = -1;
}
}
bool8 HasMail(u8 mailType, u32 param_2)
{
struct unkStruct_203B480 *ptr;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if ((ptr->mailType == mailType) && (ptr->unk10.unk10 == param_2)) return TRUE;
}
return FALSE;
}
s32 CountMailType(u8 mailType)
{
struct unkStruct_203B480 *ptr;
s32 total = 0;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if (ptr->mailType == mailType) total++;
}
return total;
}
u32 CountAllMail(void)
{
struct unkStruct_203B480 *ptr;
u32 total = 0;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if (ptr->mailType != 0) total++;
}
return total;
}
s32 sub_8095374(void)
{
struct unkStruct_203B480 *ptr;
s32 retvar = -1;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if (ptr->mailType == 1) retvar = index;
}
return retvar;
}
/* With mailType and (additonal data??), search mail and return exact index */
s32 GetMailIndex(u8 mailType, u32 param_2)
{
struct unkStruct_203B480 *ptr;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if ((ptr->mailType == mailType) && (ptr->unk10.unk10 == param_2)) return index;
}
return -1;
}
/* Return the index of the first mail of the requested type */
s32 GetFirstIndexofMailType(u8 mailType)
{
struct unkStruct_203B480 *ptr;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if (ptr->mailType == mailType) return index;
}
return -1;
}
s32 sub_8095400(u32 param_1)
{
u32 *ptr;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0].unk10.unk10; index < 0x20; ptr += 0xC, index++)
{
if (*ptr == param_1) return index;
}
return -1;
}
void sub_809542C(struct WonderMailSub *param_1)
{
u32 seed;
#ifndef NONMATCHING
register struct unkStruct_203B480 *preload asm("r2");
#else
struct unkStruct_203B480 *preload;
#endif
u8 buffer [20];
gUnknown_203B480->mailType = 1;
preload = gUnknown_203B480;
seed = param_1->seed;
preload->unk4.dungeon = param_1->dungeon;
preload->unk4.seed = seed;
sub_8094D28(Rand32Bit());
gUnknown_203B480->unk10.unk10 = sub_8094E4C();
gUnknown_203B480->clientSpecies = GetPlayerPokemonStruct()->speciesNum;
PrintPokeNameToBuffer(buffer, GetPlayerPokemonStruct());
CopyStringtoBuffer(gUnknown_203B480->playerName, buffer);
gUnknown_203B480->unk24 = sub_8011C34();
gUnknown_203B480->rescuesAllowed = GetRescuesAllowed(gUnknown_203B480->unk4.dungeon.id);
}
void sub_8095494(struct WonderMailSub *param_1, u8 index)
{
u32 seed;
struct DungeonLocation dungeon;
struct unkStruct_203B480 *mail;
mail = gUnknown_203B480;
mail += index;
dungeon = mail->unk4.dungeon;
seed = mail->unk4.seed;
param_1->dungeon = dungeon;
param_1->seed = seed;
}
u32 sub_80954B4(void)
{
if(CountMailType(3) != 0)
return 1;
else
return 0;
}
u32 sub_80954CC(u8 *a, u32 b)
{
struct unkStruct_8094924 backup;
struct PokemonStruct *temp;
s32 index;
xxx_init_struct_8094924_restore_809485C(&backup, a, b);
for(index = 0; index < 0x20; index++)
{
sub_8095774(&backup, &gUnknown_203B480[index]);
}
RestoreIntegerBits(&backup, &gUnknown_203B484->unk0, 0x20);
temp = &gUnknown_203B484->unk4;
memset(temp, 0, sizeof(struct PokemonStruct));
RestoreIntegerBits(&backup, &temp->unk0, 2);
RestoreIntegerBits(&backup, &temp->isTeamLeader, 1);
RestoreIntegerBits(&backup, &temp->level, 7);
RestoreDungeonLocation(&backup, &temp->dungeonLocation);
RestoreIntegerBits(&backup, &temp->speciesNum, 9);
xxx_restore_poke_sub_c_808F410(&backup, &temp->unkC[0]);
xxx_restore_poke_sub_c_808F410(&backup, &temp->unkC[1]);
RestoreIntegerBits(&backup, &temp->IQ, 0xA);
RestoreIntegerBits(&backup, &temp->pokeHP, 0xA);
RestoreIntegerBits(&backup, &temp->offense.att[0], 8);
RestoreIntegerBits(&backup, &temp->offense.att[1], 8);
RestoreIntegerBits(&backup, &temp->offense.def[0], 8);
RestoreIntegerBits(&backup, &temp->offense.def[1], 8);
RestoreIntegerBits(&backup, &temp->currExp, 0x18);
RestoreIntegerBits(&backup, &temp->IQSkills, 0x18);
RestoreIntegerBits(&backup, &temp->tacticIndex, 4);
RestoreHeldItem(&backup, &temp->heldItem);
RestorePokemonMoves(&backup, temp->moves);
RestoreIntegerBits(&backup, temp->name, 0x50);
RestoreIntegerBits(&backup, &gUnknown_203B48C->unk0, 0x20);
for(index = 0; index < 0x20; index++)
{
RestoreIntegerBits(&backup, &gUnknown_203B48C->unk4[index], 0x20);
}
nullsub_102(&backup);
return backup.unk8;
}
u32 sub_8095624(u8 *a, u32 b)
{
struct unkStruct_8094924 backup;
struct PokemonStruct *temp;
s32 index;
xxx_init_struct_8094924_save_809486C(&backup, a, b);
for(index = 0; index < 0x20; index++)
{
sub_8095824(&backup, &gUnknown_203B480[index]);
}
SaveIntegerBits(&backup, &gUnknown_203B484->unk0, 0x20);
temp = &gUnknown_203B484->unk4;
SaveIntegerBits(&backup, &temp->unk0, 2);
SaveIntegerBits(&backup, &temp->isTeamLeader, 1);
SaveIntegerBits(&backup, &temp->level, 7);
SaveDungeonLocation(&backup, &temp->dungeonLocation);
SaveIntegerBits(&backup, &temp->speciesNum, 9);
xxx_save_poke_sub_c_808F41C(&backup, &temp->unkC[0]);
xxx_save_poke_sub_c_808F41C(&backup, &temp->unkC[1]);
SaveIntegerBits(&backup, &temp->IQ, 0xA);
SaveIntegerBits(&backup, &temp->pokeHP, 0xA);
SaveIntegerBits(&backup, &temp->offense.att[0], 8);
SaveIntegerBits(&backup, &temp->offense.att[1], 8);
SaveIntegerBits(&backup, &temp->offense.def[0], 8);
SaveIntegerBits(&backup, &temp->offense.def[1], 8);
SaveIntegerBits(&backup, &temp->currExp, 0x18);
SaveIntegerBits(&backup, &temp->IQSkills, 0x18);
SaveIntegerBits(&backup, &temp->tacticIndex, 4);
SaveHeldItem(&backup, &temp->heldItem);
SavePokemonMoves(&backup, temp->moves);
SaveIntegerBits(&backup, temp->name, 0x50);
SaveIntegerBits(&backup, &gUnknown_203B48C->unk0, 0x20);
for(index = 0; index < 0x20; index++)
{
SaveIntegerBits(&backup, &gUnknown_203B48C->unk4[index], 0x20);
}
nullsub_102(&backup);
return backup.unk8;
}
void sub_8095774(struct unkStruct_8094924 * a, struct unkStruct_203B480 *b)
{
u8 temp;
RestoreIntegerBits(a, &b->mailType, 4);
RestoreDungeonLocation(a, &b->unk4.dungeon);
RestoreIntegerBits(a, &b->unk4.seed, 0x18);
RestoreIntegerBits(a, &b->clientSpecies, 0x9);
RestoreIntegerBits(a, &b->unk10.unk10, 0x20);
RestoreIntegerBits(a, &b->playerName, 0x50);
RestoreIntegerBits(a, &b->item.flags, 0x8);
RestoreIntegerBits(a, &b->item.quantity, 0x8);
RestoreIntegerBits(a, &b->item.id, 0x8);
RestoreIntegerBits(a, &b->unk24, 0x20);
RestoreIntegerBits(a, &b->unk28, 0x20);
RestoreIntegerBits(a, &b->rescuesAllowed, 0x8);
RestoreIntegerBits(a, &temp, 1);
b->unk2D = temp & 1;
}
void sub_8095824(struct unkStruct_8094924 * a, struct unkStruct_203B480 *b)
{
u8 neg1;
u8 zero;
u8 *puVar2;
neg1 = -1;
zero = 0;
SaveIntegerBits(a, &b->mailType, 4);
SaveDungeonLocation(a, &b->unk4.dungeon);
SaveIntegerBits(a, &b->unk4.seed, 0x18);
SaveIntegerBits(a, &b->clientSpecies, 0x9);
SaveIntegerBits(a, &b->unk10.unk10, 0x20);
SaveIntegerBits(a, &b->playerName, 0x50);
SaveIntegerBits(a, &b->item.flags, 0x8);
SaveIntegerBits(a, &b->item.quantity, 0x8);
SaveIntegerBits(a, &b->item.id, 0x8);
SaveIntegerBits(a, &b->unk24, 0x20);
SaveIntegerBits(a, &b->unk28, 0x20);
SaveIntegerBits(a, &b->rescuesAllowed, 0x8);
if(b->unk2D != 0)
puVar2 = &neg1;
else
puVar2 = &zero;
SaveIntegerBits(a, puVar2, 1);
}
void sub_80958E4(u32 *a, u32 b)
{
*a = b;
}