pmd-red/src/flash.c
Seth Barberee d988394595
More data dumping and some code cleaning (#46)
* more data dumping and some code cleaning

* split out cutscene scripts

* initial start at script conversion

* more script work

* use correct type

* clearer up struct field names

* split known scripts into seperate files

* no need to preproc pure ascii strings in debug

* more cutscene work

* split out personality test scripts

* solidify text macros and doc some dungeon fields

* more scripting work
2021-08-12 17:26:01 -07:00

93 lines
1.7 KiB
C

#include "global.h"
#include "gba/flash.h"
#include "flash.h"
#include "memory.h"
extern u8 gFlashEnabled;
extern FlashIntrFunc *GetInterruptHandler(s32);
static u8 TryProgramSector(s32, u8 *);
void InitFlash(void)
{
if (!IdentifyFlash() && !SetFlashTimerIntr(2, GetInterruptHandler(3)))
gFlashEnabled = TRUE;
}
void ClearFlashData(void)
{
if (gFlashEnabled)
EraseFlashChip();
}
s32 ReadFlashData(s32 sector, u8 *dest, s32 size)
{
if (gFlashEnabled)
{
u8 *_dest = dest;
while (size >= 0x1000)
{
ReadFlash(sector, 0, _dest, 0x1000);
sector++;
_dest += 0x1000;
size -= 0x1000;
}
if (size > 0)
ReadFlash(sector, 0, _dest, size);
return 0;
}
return 3;
}
s32 WriteFlashData(s32 sector, u8 *src, s32 size)
{
u8 buffer[0x1000];
if (gFlashEnabled)
{
u8 flag = TRUE;
u8 *_src = src;
while (size >= 0x1000)
{
flag = TryProgramSector(sector, _src);
if (!flag)
break;
sector++;
_src += 0x1000;
size -= 0x1000;
}
if (flag)
{
if (size > 0)
{
MemoryFill8(buffer, 0xFF, 0x1000);
MemoryCopy8(buffer, _src, size);
flag = TryProgramSector(sector, buffer);
}
if (flag)
return 0;
}
}
return 3;
}
static u8 TryProgramSector(s32 sector, u8 *src)
{
s32 tries = 3;
do
{
if (!ProgramFlashSector(sector, src) && !VerifyFlashSectorNBytes(sector, src, 0x1000))
return TRUE;
} while (tries-- > 0);
return FALSE;
}