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* move some personality data from asm to C * combine personality_test files and add my close attempt at RedrawPartnerSelectionMenu * decomp some more wonder mail funcs and label some more data * lots of data splitting and move some to src * split out more dungeon data * continue splitting out more dungeon data * doc rescue team rank/pts funcs/data and exclusive pokemon ewram * doc more sound things and decomp a func * decomp LoadTeamRankBadge and label some data members * split out rescue team and text util stuff * forgot a constant * match a few funcs and clean up a few * cleaned up sub_80A28B4
26 lines
336 B
C
26 lines
336 B
C
#include "global.h"
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extern u8 gUnknown_203B408;
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extern u8 gUnknown_80F42D0[];
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extern u8 gUnknown_80F42F0[];
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u8 sub_803D0D8()
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{
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return gUnknown_203B408;
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}
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void sub_803D0E4(u8 r0)
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{
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gUnknown_203B408 = r0;
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}
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u8 sub_803D0F0(u8 r0)
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{
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return gUnknown_80F42F0[r0];
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}
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u8 sub_803D100(u8 r0)
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{
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return gUnknown_80F42D0[r0];
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}
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