pmd-red/include/dungeon_movement_1.h
2023-01-13 22:36:16 -05:00

10 lines
197 B
C

#ifndef GUARD_DUNGEON_MOVEMENT_1_H
#define GUARD_DUNGEON_MOVEMENT_1_H
#include "dungeon_entity.h"
bool8 CanCrossWalls(struct Entity *pokemon);
s32 CalcSpeedStage(struct Entity *pokemon);
#endif