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36 lines
1.6 KiB
C
36 lines
1.6 KiB
C
ALIGNED(4) static const u8 sSaveTextQuicksaving[] = _(
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"{CENTER_ALIGN}Quicksaving your adventure...\n"
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"{CENTER_ALIGN}Please don't turn off the power.");
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ALIGNED(4) static const u8 sSaveTextYourAdventureHasBeenSaved[] = _("{CENTER_ALIGN}Your adventure has been saved.");
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ALIGNED(4) static const u8 sSaveTextYourAdventureHasBeenSavedLong[] = _(
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"{CENTER_ALIGN}Your adventure has been saved.\n"
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"{CENTER_ALIGN}When you are in a dungeon, quicksave\n"
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"{CENTER_ALIGN}your progress before ending the game.");
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ALIGNED(4) static const u8 sSaveTextTheDataCouldNotBeWritten[] = _(
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"{CENTER_ALIGN}The data could not be written.\n"
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"{CENTER_ALIGN}Please turn off the power and remove\n"
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"{CENTER_ALIGN}and reinsert the DS Card.");
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ALIGNED(4) static const u8 sSaveTextFailed[] = _("{CENTER_ALIGN}Save failed.");
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ALIGNED(4) static const u8 sSaveTextError[] = _(
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"{CENTER_ALIGN}Error reading data.\n"
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"{CENTER_ALIGN}Please turn off the power and reinsert\n"
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"{CENTER_ALIGN}the DS Game Card.");
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ALIGNED(4) static const u8 sSaveTextCantResume[] = _(
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"{CENTER_ALIGN}Your data was not properly saved,\n"
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"{CENTER_ALIGN}so your game cannot be resumed\n"
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"{CENTER_ALIGN}from your last spot.{EXTRA_MSG}"
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"{CENTER_ALIGN}Your last outing is considered a defeat.\n"
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"{CENTER_ALIGN}Before shutting down, save in your\n"
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"{CENTER_ALIGN}team base, or quicksave in a dungeon.");
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ALIGNED(4) static const u8 sSaveTextMayNotResume[] = _(
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"{CENTER_ALIGN}You may not resume your dungeon\n"
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"{CENTER_ALIGN}adventure using this saved data.\n"
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"{CENTER_ALIGN}Your last outing is considered a defeat.");
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