pmd-red/src/data/main_loops.h
2025-06-02 10:12:47 +02:00

36 lines
1.6 KiB
C

ALIGNED(4) static const u8 sSaveTextQuicksaving[] = _(
"{CENTER_ALIGN}Quicksaving your adventure...\n"
"{CENTER_ALIGN}Please don't turn off the power.");
ALIGNED(4) static const u8 sSaveTextYourAdventureHasBeenSaved[] = _("{CENTER_ALIGN}Your adventure has been saved.");
ALIGNED(4) static const u8 sSaveTextYourAdventureHasBeenSavedLong[] = _(
"{CENTER_ALIGN}Your adventure has been saved.\n"
"{CENTER_ALIGN}When you are in a dungeon, quicksave\n"
"{CENTER_ALIGN}your progress before ending the game.");
ALIGNED(4) static const u8 sSaveTextTheDataCouldNotBeWritten[] = _(
"{CENTER_ALIGN}The data could not be written.\n"
"{CENTER_ALIGN}Please turn off the power and remove\n"
"{CENTER_ALIGN}and reinsert the DS Card.");
ALIGNED(4) static const u8 sSaveTextFailed[] = _("{CENTER_ALIGN}Save failed.");
ALIGNED(4) static const u8 sSaveTextError[] = _(
"{CENTER_ALIGN}Error reading data.\n"
"{CENTER_ALIGN}Please turn off the power and reinsert\n"
"{CENTER_ALIGN}the DS Game Card.");
ALIGNED(4) static const u8 sSaveTextCantResume[] = _(
"{CENTER_ALIGN}Your data was not properly saved,\n"
"{CENTER_ALIGN}so your game cannot be resumed\n"
"{CENTER_ALIGN}from your last spot.{EXTRA_MSG}"
"{CENTER_ALIGN}Your last outing is considered a defeat.\n"
"{CENTER_ALIGN}Before shutting down, save in your\n"
"{CENTER_ALIGN}team base, or quicksave in a dungeon.");
ALIGNED(4) static const u8 sSaveTextMayNotResume[] = _(
"{CENTER_ALIGN}You may not resume your dungeon\n"
"{CENTER_ALIGN}adventure using this saved data.\n"
"{CENTER_ALIGN}Your last outing is considered a defeat.");