pmd-red/include/dungeon_movement_1.h
2023-05-05 18:06:16 -07:00

15 lines
519 B
C

#ifndef GUARD_DUNGEON_MOVEMENT_1_H
#define GUARD_DUNGEON_MOVEMENT_1_H
#include "dungeon_entity.h"
u8 sub_80703A0(struct Entity *pokemon, struct Position *pos);
bool8 CanCrossWalls(struct Entity *pokemon);
bool8 sub_807049C(struct Entity *pokemon, struct Position *pos);
bool8 sub_8070564(struct Entity *pokemon, struct Position *pos);
bool8 sub_80705F0(struct Entity *pokemon, struct Position *pos);
bool8 sub_80706A4(struct Entity *pokemon, struct Position *pos);
s32 CalcSpeedStage(struct Entity *pokemon);
#endif