pmd-red/asm/code_8077274.s
2022-10-10 10:04:41 -07:00

2125 lines
34 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start HealTargetHP
HealTargetHP:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
mov r9, r0
adds r5, r1, 0
mov r10, r2
mov r8, r3
ldr r0, [sp, 0x24]
lsls r0, 24
lsrs r0, 24
str r0, [sp]
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08077C6E
b _08077DC8
_08077C6E:
ldr r4, [r5, 0x70]
movs r0, 0x10
ldrsh r7, [r4, r0]
movs r1, 0xE
ldrsh r6, [r4, r1]
ldrh r2, [r4, 0xE]
adds r0, r6, 0
ldrh r1, [r4, 0x10]
mov r12, r1
adds r1, r7, 0
cmp r0, r1
bne _08077C8C
mov r0, r8
cmp r0, 0
bgt _08077C92
_08077C8C:
mov r3, r10
cmp r3, 0
bne _08077CD0
_08077C92:
ldrh r1, [r4, 0x10]
add r1, r8
strh r1, [r4, 0x10]
ldrh r0, [r4, 0xE]
add r0, r8
strh r0, [r4, 0xE]
lsls r1, 16
asrs r1, 16
ldr r0, _08077CCC
cmp r1, r0
ble _08077CAA
strh r0, [r4, 0x10]
_08077CAA:
movs r1, 0xE
ldrsh r0, [r4, r1]
movs r3, 0x10
ldrsh r2, [r4, r3]
ldrh r1, [r4, 0x10]
cmp r0, r2
ble _08077CBA
strh r1, [r4, 0xE]
_08077CBA:
movs r1, 0xE
ldrsh r0, [r4, r1]
cmp r0, r2
bne _08077CC4
adds r6, r0, 0
_08077CC4:
adds r0, r5, 0
bl sub_8041C94
b _08077CE8
.align 2, 0
_08077CCC: .4byte 0x000003e7
_08077CD0:
mov r3, r10
adds r0, r2, r3
strh r0, [r4, 0xE]
lsls r0, 16
asrs r0, 16
cmp r0, r1
ble _08077CE2
mov r0, r12
strh r0, [r4, 0xE]
_08077CE2:
adds r0, r5, 0
bl sub_8041CA8
_08077CE8:
movs r1, 0x10
ldrsh r0, [r4, r1]
subs r7, r0, r7
movs r2, 0xE
ldrsh r0, [r4, r2]
subs r6, r0, r6
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
ldr r0, _08077D1C
str r6, [r0]
str r7, [r0, 0x4]
ldr r0, _08077D20
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
cmp r6, 0
bne _08077D28
cmp r7, 0
bne _08077D28
ldr r3, [sp]
cmp r3, 0
beq _08077DC8
ldr r0, _08077D24
b _08077D3A
.align 2, 0
_08077D1C: .4byte gUnknown_202DE30
_08077D20: .4byte gAvailablePokemonNames
_08077D24: .4byte gUnknown_80FB204
_08077D28:
mov r0, r8
cmp r0, 0
bne _08077D4C
cmp r6, 0
bne _08077D4C
ldr r1, [sp]
cmp r1, 0
beq _08077DC8
ldr r0, _08077D48
_08077D3A:
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
b _08077DC8
.align 2, 0
_08077D48: .4byte gUnknown_80FB21C
_08077D4C:
movs r2, 0
mov r8, r2
cmp r7, 0
beq _08077D6E
adds r0, r5, 0
bl sub_8045888
lsls r0, 24
cmp r0, 0
beq _08077D62
mov r8, r7
_08077D62:
ldr r0, _08077DA0
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
_08077D6E:
cmp r6, 0
beq _08077DB4
adds r0, r5, 0
bl sub_8045888
lsls r0, 24
cmp r0, 0
beq _08077D80
mov r8, r6
_08077D80:
mov r3, r10
cmp r3, 0
beq _08077DB4
movs r0, 0x10
ldrsh r1, [r4, r0]
movs r2, 0xE
ldrsh r0, [r4, r2]
cmp r1, r0
bne _08077DA8
ldr r0, _08077DA4
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
b _08077DB4
.align 2, 0
_08077DA0: .4byte gUnknown_80FB240
_08077DA4: .4byte gUnknown_80FB1E0
_08077DA8:
ldr r0, _08077DD8
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
_08077DB4:
mov r3, r8
cmp r3, 0
beq _08077DC8
movs r3, 0x1
negs r3, r3
mov r0, r8
adds r1, r5, 0
movs r2, 0x1
bl sub_803ED30
_08077DC8:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08077DD8: .4byte gUnknown_80FB1C4
thumb_func_end HealTargetHP
thumb_func_start sub_8077DDC
sub_8077DDC:
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077E3C
ldr r0, [r4, 0x70]
adds r1, r0, 0
adds r1, 0xF1
ldrb r0, [r1]
cmp r0, 0
beq _08077E0C
ldr r0, _08077E08
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08077E3C
.align 2, 0
_08077E08: .4byte gUnknown_80FAEF0
_08077E0C:
movs r0, 0x1
strb r0, [r1]
adds r0, r4, 0
bl nullsub_75
ldr r0, _08077E44
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08077E48
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0
bl sub_803F580
bl sub_8040A84
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077E3C:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08077E44: .4byte gAvailablePokemonNames
_08077E48: .4byte gUnknown_80FAEA0
thumb_func_end sub_8077DDC
thumb_func_start sub_8077E4C
sub_8077E4C:
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077EC0
bl sub_8043D10
lsls r0, 24
cmp r0, 0
beq _08077E70
ldr r0, _08077E6C
b _08077E7E
.align 2, 0
_08077E6C: .4byte gUnknown_80FAF3C
_08077E70:
ldr r0, [r4, 0x70]
adds r1, r0, 0
adds r1, 0xF2
ldrb r0, [r1]
cmp r0, 0
beq _08077E90
ldr r0, _08077E8C
_08077E7E:
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08077EC0
.align 2, 0
_08077E8C: .4byte gUnknown_80FAF1C
_08077E90:
movs r0, 0x1
strb r0, [r1]
adds r0, r4, 0
bl nullsub_76
ldr r0, _08077EC8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08077ECC
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0
bl sub_803F580
bl sub_8040A84
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077EC0:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08077EC8: .4byte gAvailablePokemonNames
_08077ECC: .4byte gUnknown_80FAEC8
thumb_func_end sub_8077E4C
thumb_func_start sub_8077ED0
sub_8077ED0:
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077F30
ldr r0, [r4, 0x70]
adds r1, r0, 0
adds r1, 0xF0
ldrb r0, [r1]
cmp r0, 0
beq _08077F00
ldr r0, _08077EFC
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08077F30
.align 2, 0
_08077EFC: .4byte gUnknown_80FAFD0
_08077F00:
movs r0, 0x1
strb r0, [r1]
adds r0, r4, 0
bl nullsub_77
ldr r0, _08077F38
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08077F3C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0
bl sub_803F580
bl sub_8040A84
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077F30:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08077F38: .4byte gAvailablePokemonNames
_08077F3C: .4byte gUnknown_80FAFAC
thumb_func_end sub_8077ED0
thumb_func_start sub_8077F40
sub_8077F40:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
adds r5, r0, 0
adds r4, r1, 0
lsls r2, 24
lsrs r6, r2, 24
mov r9, r6
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08077F62
b _08078068
_08077F62:
adds r0, r5, 0
bl GetEntityType
mov r10, r0
cmp r0, 0x1
beq _08077F70
b _08078068
_08077F70:
ldr r7, [r4, 0x70]
cmp r5, r4
bne _08077F88
cmp r6, 0
beq _08078068
ldr r0, _08077F84
ldr r2, [r0]
adds r0, r4, 0
b _08078022
.align 2, 0
_08077F84: .4byte gPtrCantLeechSeedSelfMessage
_08077F88:
adds r0, r5, 0
adds r1, r4, 0
mov r2, r9
bl HasSafeguardStatus
lsls r0, 24
cmp r0, 0
bne _08078068
ldr r0, _08077FC0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r4, 0
movs r1, 0x4
bl HasType
lsls r0, 24
lsrs r0, 24
mov r8, r0
cmp r0, 0
beq _08077FC8
mov r0, r9
cmp r0, 0
beq _08078068
ldr r0, _08077FC4
b _0807801E
.align 2, 0
_08077FC0: .4byte gAvailablePokemonNames
_08077FC4: .4byte gPtrCantLeechSeedMonMessage
_08077FC8:
adds r6, r7, 0
adds r6, 0xD0
ldrb r0, [r6]
cmp r0, 0x1
beq _0807801C
cmp r0, 0x2
bne _08077FE2
ldr r0, _08078014
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08077FE2:
mov r1, r10
strb r1, [r6]
ldr r1, _08078018
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xD9
strb r0, [r1]
adds r0, r7, 0
adds r0, 0xDA
mov r6, r8
strb r6, [r0]
adds r0, r4, 0
bl nullsub_78
adds r1, r7, 0
adds r1, 0xD8
movs r0, 0xFF
strb r0, [r1]
movs r2, 0
adds r3, r1, 0
b _08078030
.align 2, 0
_08078014: .4byte gUnknown_80FAA8C
_08078018: .4byte gUnknown_80F4EB0
_0807801C:
ldr r0, _0807802C
_0807801E:
ldr r2, [r0]
adds r0, r5, 0
_08078022:
adds r1, r4, 0
bl sub_80522F4
b _08078068
.align 2, 0
_0807802C: .4byte gUnknown_80FAE7C
_08078030:
ldr r0, _08078078
ldr r0, [r0]
lsls r1, r2, 2
ldr r6, _0807807C
adds r0, r6
adds r0, r1
ldr r0, [r0]
cmp r5, r0
bne _08078050
strb r2, [r3]
ldr r0, [r5, 0x70]
adds r1, r7, 0
adds r1, 0xD4
adds r0, 0x98
ldr r0, [r0]
str r0, [r1]
_08078050:
adds r2, 0x1
cmp r2, 0x13
ble _08078030
ldr r0, _08078080
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08078068:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078078: .4byte gDungeonGlobalData
_0807807C: .4byte 0x000135cc
_08078080: .4byte gUnknown_80FAE58
thumb_func_end sub_8077F40
thumb_func_start sub_8078084
sub_8078084:
push {r4-r6,lr}
ldr r6, [r0, 0x70]
movs r5, 0
_0807808A:
ldr r0, _080780DC
ldr r0, [r0]
lsls r1, r5, 2
ldr r2, _080780E0
adds r0, r2
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080780D0
ldr r1, [r4, 0x70]
adds r3, r1, 0
adds r3, 0xD0
ldrb r0, [r3]
subs r0, 0x1
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bhi _080780D0
adds r0, r1, 0
adds r0, 0xD4
adds r1, r6, 0
adds r1, 0x98
ldr r2, [r0]
ldr r0, [r1]
cmp r2, r0
bne _080780D0
movs r0, 0
strb r0, [r3]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080780D0:
adds r5, 0x1
cmp r5, 0x13
ble _0807808A
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080780DC: .4byte gDungeonGlobalData
_080780E0: .4byte 0x000135cc
thumb_func_end sub_8078084
thumb_func_start DestinyBondStatusTarget
DestinyBondStatusTarget:
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r4, r0, 0
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080781C4
adds r0, r4, 0
bl GetEntityType
cmp r0, 0x1
bne _080781C4
adds r0, r5, 0
bl GetEntityType
cmp r0, 0x1
bne _080781C4
ldr r6, [r4, 0x70]
ldr r0, _0807816C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r7, r6, 0
adds r7, 0xD0
ldrb r0, [r7]
cmp r0, 0x2
beq _08078178
cmp r0, 0x1
bne _08078134
ldr r0, _08078170
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl sub_80522F4
_08078134:
movs r0, 0
mov r8, r0
movs r0, 0x2
strb r0, [r7]
ldr r1, _08078174
adds r0, r5, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xD9
strb r0, [r1]
adds r0, r6, 0
adds r0, 0xDA
mov r1, r8
strb r1, [r0]
adds r0, r5, 0
bl nullsub_74
adds r1, r6, 0
adds r1, 0xD8
movs r0, 0xFF
strb r0, [r1]
movs r2, 0
adds r3, r1, 0
b _0807818C
.align 2, 0
_0807816C: .4byte gAvailablePokemonNames
_08078170: .4byte gUnknown_80FA79C
_08078174: .4byte gUnknown_80F4EF0
_08078178:
ldr r0, _08078188
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl sub_80522F4
b _080781C4
.align 2, 0
_08078188: .4byte gUnknown_80FBB78
_0807818C:
ldr r0, _080781D0
ldr r0, [r0]
lsls r1, r2, 2
ldr r7, _080781D4
adds r0, r7
adds r0, r1
ldr r0, [r0]
cmp r5, r0
bne _080781AC
strb r2, [r3]
ldr r0, [r5, 0x70]
adds r1, r6, 0
adds r1, 0xD4
adds r0, 0x98
ldr r0, [r0]
str r0, [r1]
_080781AC:
adds r2, 0x1
cmp r2, 0x13
ble _0807818C
ldr r0, _080781D8
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl sub_80522F4
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_080781C4:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080781D0: .4byte gDungeonGlobalData
_080781D4: .4byte 0x000135cc
_080781D8: .4byte gUnknown_80FBB4C
thumb_func_end DestinyBondStatusTarget
thumb_func_start sub_80781DC
sub_80781DC:
push {r4-r7,lr}
adds r7, r0, 0
adds r4, r1, 0
adds r6, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078242
ldr r5, [r4, 0x70]
ldr r0, _08078228
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xDC
ldrb r0, [r1]
cmp r0, 0x1
beq _08078230
movs r0, 0x1
strb r0, [r1]
adds r1, r6, 0x1
adds r0, r5, 0
adds r0, 0xDD
strb r1, [r0]
adds r0, r4, 0
bl sub_8041CDC
ldr r0, _0807822C
ldr r2, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl sub_80522F4
b _0807823C
.align 2, 0
_08078228: .4byte gAvailablePokemonNames
_0807822C: .4byte gUnknown_80FB73C
_08078230:
ldr r0, _08078248
ldr r2, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl sub_80522F4
_0807823C:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08078242:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078248: .4byte gUnknown_80FB764
thumb_func_end sub_80781DC
thumb_func_start sub_807824C
sub_807824C:
push {r4-r7,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r7, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080782C2
adds r0, r6, 0
adds r1, r4, 0
movs r2, 0x1
bl HasSafeguardStatus
lsls r0, 24
cmp r0, 0
bne _080782C2
ldr r5, [r4, 0x70]
ldr r0, _080782A8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xDC
ldrb r0, [r1]
cmp r0, 0x2
beq _080782B0
movs r0, 0x2
strb r0, [r1]
adds r1, r7, 0x1
adds r0, r5, 0
adds r0, 0xDD
strb r1, [r0]
adds r0, r4, 0
bl sub_8041CEC
ldr r0, _080782AC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080782BC
.align 2, 0
_080782A8: .4byte gAvailablePokemonNames
_080782AC: .4byte gUnknown_80FB780
_080782B0:
ldr r0, _080782C8
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080782BC:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080782C2:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080782C8: .4byte gUnknown_80FB7A0
thumb_func_end sub_807824C
thumb_func_start sub_80782CC
sub_80782CC:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807833E
ldr r5, [r4, 0x70]
ldr r0, _08078320
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xDC
ldrb r0, [r1]
cmp r0, 0x3
beq _0807832C
movs r0, 0x3
strb r0, [r1]
ldr r1, _08078324
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xDD
strb r0, [r1]
adds r0, r4, 0
bl nullsub_79
ldr r0, _08078328
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08078338
.align 2, 0
_08078320: .4byte gAvailablePokemonNames
_08078324: .4byte gUnknown_80F4EC4
_08078328: .4byte gUnknown_80FB8BC
_0807832C:
ldr r0, _08078344
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08078338:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807833E:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08078344: .4byte gUnknown_80FB8E4
thumb_func_end sub_80782CC
thumb_func_start sub_8078348
sub_8078348:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080783BA
ldr r5, [r4, 0x70]
ldr r0, _0807839C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xDC
ldrb r0, [r1]
cmp r0, 0x4
beq _080783A8
movs r0, 0x4
strb r0, [r1]
ldr r1, _080783A0
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xDD
strb r0, [r1]
adds r0, r4, 0
bl nullsub_80
ldr r0, _080783A4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080783B4
.align 2, 0
_0807839C: .4byte gAvailablePokemonNames
_080783A0: .4byte gUnknown_80F4EC8
_080783A4: .4byte gUnknown_80FB900
_080783A8:
ldr r0, _080783C0
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080783B4:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080783BA:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080783C0: .4byte gUnknown_80FB924
thumb_func_end sub_8078348
thumb_func_start sub_80783C4
sub_80783C4:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x24
adds r5, r0, 0
adds r7, r1, 0
lsls r2, 24
lsrs r2, 24
str r2, [sp, 0x18]
adds r0, r7, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _080783E8
b _0807856A
_080783E8:
adds r0, r5, 0
adds r1, r7, 0
movs r2, 0x1
bl HasSafeguardStatus
lsls r0, 24
cmp r0, 0
beq _080783FA
b _0807856A
_080783FA:
ldr r4, [r7, 0x70]
ldr r0, _08078420
adds r1, r7, 0
movs r2, 0
bl SetMessageArgument
adds r1, r4, 0
adds r1, 0xC8
ldrb r0, [r1]
cmp r0, 0x2
bne _08078428
ldr r0, _08078424
ldr r2, [r0]
adds r0, r5, 0
adds r1, r7, 0
bl sub_80522F4
b _0807856A
.align 2, 0
_08078420: .4byte gAvailablePokemonNames
_08078424: .4byte gUnknown_80FB994
_08078428:
movs r6, 0
mov r8, r1
movs r0, 0xC9
adds r0, r4
mov r9, r0
movs r1, 0xCA
adds r1, r4
mov r10, r1
adds r2, r4, 0
adds r2, 0xCB
str r2, [sp, 0x1C]
adds r4, 0xCC
str r4, [sp, 0x20]
_08078442:
ldr r0, _0807857C
ldr r0, [r0]
lsls r1, r6, 2
ldr r3, _08078580
adds r0, r3
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078480
cmp r7, r4
beq _08078480
ldr r0, [r4, 0x70]
adds r0, 0xC8
ldrb r0, [r0]
subs r0, 0x2
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bhi _08078480
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0
bl SendWaitingEndMessage
movs r0, 0x2A
bl sub_803E46C
_08078480:
adds r6, 0x1
cmp r6, 0x13
ble _08078442
adds r0, r7, 0
bl sub_8041D38
ldr r0, _08078584
adds r1, r7, 0
movs r2, 0
bl SetMessageArgument
mov r4, r8
ldrb r0, [r4]
cmp r0, 0
beq _080784A8
adds r0, r5, 0
adds r1, r7, 0
movs r2, 0x2
bl SendWaitingEndMessage
_080784A8:
movs r4, 0
movs r0, 0x2
mov r1, r8
strb r0, [r1]
ldr r0, [r5, 0x70]
ldrb r0, [r0, 0x6]
mov r2, r9
strb r0, [r2]
mov r3, sp
ldrb r0, [r3, 0x18]
mov r3, r10
strb r0, [r3]
ldr r1, _08078588
adds r0, r7, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
ldr r1, [sp, 0x1C]
strb r0, [r1]
ldr r2, [sp, 0x20]
strb r4, [r2]
adds r0, r7, 0
bl sub_806CEBC
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r7, 0
bl sub_806CCB4
ldr r0, _0807857C
ldr r0, [r0]
ldr r3, _0807858C
adds r0, r3
movs r1, 0x1
strb r1, [r0]
ldr r0, _08078590
ldr r2, [r0]
adds r0, r5, 0
adds r1, r7, 0
bl sub_80522F4
movs r6, 0
mov r8, r6
_08078502:
ldr r0, _0807857C
ldr r0, [r0]
lsls r1, r6, 2
ldr r4, _08078580
adds r0, r4
adds r0, r1
ldr r0, [r0]
mov r9, r0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807855E
mov r5, r9
ldr r4, [r5, 0x70]
adds r1, r4, 0
adds r1, 0x78
movs r0, 0x6
strb r0, [r1]
adds r0, r4, 0
adds r0, 0x80
mov r1, r8
str r1, [r0]
subs r0, 0x4
strh r1, [r0]
ldrb r0, [r4, 0x7]
cmp r0, 0
bne _0807855E
mov r1, sp
adds r0, r4, 0
adds r0, 0x44
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
mov r0, r9
movs r1, 0x1
bl MoveIfPossible
adds r1, r4, 0
adds r1, 0x44
mov r0, sp
ldm r0!, {r2-r4}
stm r1!, {r2-r4}
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
_0807855E:
adds r6, 0x1
cmp r6, 0x13
ble _08078502
adds r0, r7, 0
bl DungeonEntityUpdateStatusSprites
_0807856A:
add sp, 0x24
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807857C: .4byte gDungeonGlobalData
_08078580: .4byte 0x000135cc
_08078584: .4byte gAvailablePokemonNames
_08078588: .4byte gUnknown_80F4ED0
_0807858C: .4byte 0x000037fc
_08078590: .4byte gUnknown_80FB978
thumb_func_end sub_80783C4
thumb_func_start sub_8078594
sub_8078594:
push {r4-r7,lr}
adds r5, r0, 0
adds r6, r1, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807866E
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807866E
ldr r4, [r5, 0x70]
ldr r7, [r6, 0x70]
adds r0, r5, 0
movs r1, 0xE
bl HasType
lsls r0, 24
cmp r0, 0
beq _08078640
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0x1
bl HasSafeguardStatus
lsls r0, 24
cmp r0, 0
bne _0807866E
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0x1
bl SendWaitingEndMessage
adds r0, r6, 0
bl sub_8041D48
movs r1, 0xE
ldrsh r0, [r4, r1]
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
strh r0, [r4, 0xE]
cmp r0, 0
bne _080785F6
movs r0, 0x1
strh r0, [r4, 0xE]
_080785F6:
adds r1, r7, 0
adds r1, 0xC8
ldrb r0, [r1]
cmp r0, 0x1
beq _0807861C
movs r0, 0x1
strb r0, [r1]
ldr r1, _08078634
adds r0, r6, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xCB
strb r0, [r1]
adds r1, 0x1
movs r0, 0
strb r0, [r1]
_0807861C:
ldr r0, _08078638
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _0807863C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r6, 0
bl sub_80522F4
b _08078668
.align 2, 0
_08078634: .4byte gUnknown_80F4EA4
_08078638: .4byte gAvailablePokemonNames
_0807863C: .4byte gUnknown_80FB004
_08078640:
ldr r0, _08078674
ldr r4, [r0]
adds r0, r5, 0
adds r1, r5, 0
adds r2, r4, 0
movs r3, 0x1
bl sub_8077084
adds r0, r5, 0
adds r1, r5, 0
adds r2, r4, 0
movs r3, 0x1
bl sub_8077160
adds r0, r5, 0
adds r1, r5, 0
movs r2, 0x1
movs r3, 0x1
bl sub_80779F0
_08078668:
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_0807866E:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078674: .4byte gUnknown_8106A4C
thumb_func_end sub_8078594
thumb_func_start sub_8078678
sub_8078678:
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r7, r0, 0
adds r6, r1, 0
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078732
adds r0, r7, 0
adds r1, r6, 0
movs r2, 0x3
bl SendWaitingEndMessage
movs r5, 0
_0807869A:
ldr r0, _0807873C
ldr r0, [r0]
lsls r1, r5, 2
ldr r2, _08078740
adds r0, r2
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080786C8
ldr r0, [r4, 0x70]
adds r0, 0xC8
ldrb r0, [r0]
cmp r0, 0x3
bne _080786C8
adds r0, r7, 0
adds r1, r4, 0
movs r2, 0
bl SendWaitingEndMessage
_080786C8:
adds r5, 0x1
cmp r5, 0x13
ble _0807869A
adds r0, r6, 0
bl nullsub_81
ldr r5, [r6, 0x70]
mov r8, r5
adds r1, r5, 0
adds r1, 0xC8
ldrb r0, [r1]
cmp r0, 0x3
beq _08078700
movs r4, 0
movs r0, 0x3
strb r0, [r1]
ldr r1, _08078744
adds r0, r6, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xCB
strb r0, [r1]
adds r0, r5, 0
adds r0, 0xCC
strb r4, [r0]
_08078700:
ldr r0, _0807873C
ldr r1, [r0]
ldr r2, _08078748
adds r0, r1, r2
str r6, [r0]
ldr r0, _0807874C
adds r1, r0
mov r0, r8
adds r0, 0x98
ldr r0, [r0]
str r0, [r1]
ldr r0, _08078750
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08078754
ldr r2, [r0]
adds r0, r7, 0
adds r1, r6, 0
bl sub_80522F4
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_08078732:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807873C: .4byte gDungeonGlobalData
_08078740: .4byte 0x000135cc
_08078744: .4byte gUnknown_80F4EA8
_08078748: .4byte 0x00017b30
_0807874C: .4byte 0x00017b3c
_08078750: .4byte gAvailablePokemonNames
_08078754: .4byte gUnknown_80FB01C
thumb_func_end sub_8078678
thumb_func_start sub_8078758
sub_8078758:
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080787DA
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x1
bl HasSafeguardStatus
lsls r0, 24
cmp r0, 0
bne _080787DA
ldr r6, [r4, 0x70]
ldr r0, _080787BC
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r6, 0
adds r1, 0xBC
ldrb r0, [r1]
cmp r0, 0x5
beq _080787C8
movs r0, 0x5
strb r0, [r1]
ldr r1, _080787C0
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xBD
strb r0, [r1]
adds r0, r4, 0
bl nullsub_73
ldr r0, _080787C4
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _080787D4
.align 2, 0
_080787BC: .4byte gAvailablePokemonNames
_080787C0: .4byte gUnknown_80F4ED8
_080787C4: .4byte gUnknown_80FB9F0
_080787C8:
ldr r0, _080787E0
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_080787D4:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080787DA:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080787E0: .4byte gUnknown_80FBA14
thumb_func_end sub_8078758
thumb_func_start sub_80787E4
sub_80787E4:
push {r4-r6,lr}
adds r6, r0, 0
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078852
ldr r4, [r5, 0x70]
ldr r0, _08078834
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
movs r0, 0x89
lsls r0, 1
adds r4, r0
ldrb r0, [r4]
cmp r0, 0x2
bhi _08078840
adds r0, 0x1
strb r0, [r4]
movs r0, 0x1
bl sub_804178C
adds r0, r5, 0
bl sub_8041D5C
ldr r1, _08078838
ldrb r0, [r4]
str r0, [r1]
ldr r0, _0807883C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
b _0807884C
.align 2, 0
_08078834: .4byte gAvailablePokemonNames
_08078838: .4byte gUnknown_202DE30
_0807883C: .4byte gUnknown_80FBA38
_08078840:
ldr r0, _08078858
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
_0807884C:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_08078852:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08078858: .4byte gUnknown_80FBA60
thumb_func_end sub_80787E4
thumb_func_start sub_807885C
sub_807885C:
push {r4-r7,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080788DE
ldr r0, [r4, 0x70]
adds r7, r0, 0
adds r5, r7, 0
adds r5, 0xE4
ldrb r0, [r5]
cmp r0, 0x2
bne _08078884
adds r0, r6, 0
adds r1, r4, 0
bl SendTransformEndMessage
_08078884:
ldr r0, _080788C0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldrb r0, [r5]
cmp r0, 0x1
beq _080788CC
movs r0, 0x1
strb r0, [r5]
ldr r1, _080788C4
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xE5
strb r0, [r1]
adds r0, r4, 0
bl sub_8041D84
ldr r0, _080788C8
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080788D8
.align 2, 0
_080788C0: .4byte gAvailablePokemonNames
_080788C4: .4byte gUnknown_80F4EE4
_080788C8: .4byte gUnknown_80FBA80
_080788CC:
ldr r0, _080788E4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080788D8:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080788DE:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080788E4: .4byte gUnknown_80FBAA0
thumb_func_end sub_807885C
thumb_func_start sub_80788E8
sub_80788E8:
push {r4-r6,lr}
adds r6, r0, 0
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807895E
adds r0, r6, 0
adds r1, r5, 0
movs r2, 0x1
bl HasSafeguardStatus
lsls r0, 24
cmp r0, 0
bne _0807895E
adds r0, r5, 0
bl nullsub_82
ldr r4, [r5, 0x70]
ldr r0, _08078940
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r4, 0xFD
ldrb r0, [r4]
cmp r0, 0
bne _0807894C
ldr r1, _08078944
adds r0, r5, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
strb r0, [r4]
ldr r0, _08078948
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
b _08078958
.align 2, 0
_08078940: .4byte gAvailablePokemonNames
_08078944: .4byte gUnknown_80F4EEC
_08078948: .4byte gUnknown_80FBB04
_0807894C:
ldr r0, _08078964
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
_08078958:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_0807895E:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08078964: .4byte gUnknown_80FBB28
thumb_func_end sub_80788E8
thumb_func_start sub_8078968
sub_8078968:
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r6, r0, 0
adds r4, r1, 0
ldr r5, [r4, 0x70]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078A4A
adds r0, r6, 0
adds r1, r4, 0
movs r2, 0x1
bl HasSafeguardStatus
lsls r0, 24
cmp r0, 0
bne _08078A4A
movs r3, 0
ldr r0, _080789E8
mov r8, r0
movs r1, 0x1
mov r12, r1
movs r0, 0x8C
lsls r0, 1
adds r2, r5, r0
movs r7, 0x10
_080789A2:
ldrb r1, [r2]
mov r0, r12
ands r0, r1
cmp r0, 0
beq _080789B4
adds r0, r7, 0
ands r0, r1
cmp r0, 0
bne _080789BC
_080789B4:
adds r2, 0x8
adds r3, 0x1
cmp r3, 0x3
ble _080789A2
_080789BC:
cmp r3, 0x4
bne _080789F0
movs r1, 0x9C
lsls r1, 1
adds r0, r5, r1
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
bne _080789F0
mov r0, r8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _080789EC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08078A4A
.align 2, 0
_080789E8: .4byte gAvailablePokemonNames
_080789EC: .4byte gUnknown_80FBBD4
_080789F0:
mov r0, r8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xBC
ldrb r0, [r1]
cmp r0, 0x6
beq _08078A38
movs r0, 0x6
strb r0, [r1]
ldr r1, _08078A30
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xBD
strb r0, [r1]
adds r0, r4, 0
bl nullsub_83
ldr r0, _08078A34
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08078A44
.align 2, 0
_08078A30: .4byte gUnknown_80F4EF4
_08078A34: .4byte gUnknown_80FBB94
_08078A38:
ldr r0, _08078A54
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08078A44:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08078A4A:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078A54: .4byte gUnknown_80FBBB8
thumb_func_end sub_8078968
thumb_func_start sub_8078A58
sub_8078A58:
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x14
mov r8, r0
adds r6, r1, 0
adds r7, r2, 0
adds r5, r3, 0
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078B4A
ldr r4, [r6, 0x70]
cmp r5, 0
beq _08078AE0
mov r0, sp
adds r1, r5, 0
bl sub_80943A0
ldr r2, [sp]
movs r0, 0xA0
lsls r0, 1
adds r5, r4, r0
ldr r7, [r5]
add r0, sp, 0x4
adds r1, r7, 0
bl sub_80942C0
ldr r2, [sp, 0x4]
str r2, [r5]
movs r0, 0x9E
lsls r0, 1
adds r4, r0
ldr r1, [r4]
add r0, sp, 0x8
bl sub_8094318
ldr r0, [sp, 0x8]
str r0, [r4]
ldr r0, _08078AD0
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
adds r0, r7, 0
bl RoundUpFixedPoint
adds r4, r0, 0
ldr r0, [r5]
bl RoundUpFixedPoint
cmp r4, r0
beq _08078AD8
adds r0, r6, 0
bl sub_8041D9C
ldr r0, _08078AD4
b _08078B22
.align 2, 0
_08078AD0: .4byte gAvailablePokemonNames
_08078AD4: .4byte gUnknown_80FBD9C
_08078AD8:
ldr r0, _08078ADC
b _08078B22
.align 2, 0
_08078ADC: .4byte gUnknown_80FBE3C
_08078AE0:
add r0, sp, 0xC
adds r1, r7, 0
bl sub_80943A0
ldr r2, [sp, 0xC]
movs r0, 0x9E
lsls r0, 1
adds r4, r0
ldr r7, [r4]
add r0, sp, 0x10
adds r1, r7, 0
bl sub_80942C0
ldr r0, [sp, 0x10]
str r0, [r4]
ldr r0, _08078B30
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
adds r0, r7, 0
bl RoundUpFixedPoint
adds r5, r0, 0
ldr r0, [r4]
bl RoundUpFixedPoint
cmp r5, r0
beq _08078B38
adds r0, r6, 0
bl nullsub_84
ldr r0, _08078B34
_08078B22:
ldr r2, [r0]
mov r0, r8
adds r1, r6, 0
bl sub_80522F4
b _08078B44
.align 2, 0
_08078B30: .4byte gAvailablePokemonNames
_08078B34: .4byte gUnknown_80FBD78
_08078B38:
ldr r0, _08078B58
ldr r2, [r0]
mov r0, r8
adds r1, r6, 0
bl sub_80522F4
_08078B44:
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_08078B4A:
add sp, 0x14
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078B58: .4byte gUnknown_80FBE40
thumb_func_end sub_8078A58
thumb_func_start sub_8078B5C
sub_8078B5C:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x28
mov r9, r0
adds r6, r1, 0
mov r10, r2
str r3, [sp, 0x1C]
ldr r0, [sp, 0x48]
lsls r0, 24
lsrs r0, 24
mov r8, r0
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08078B86
b _08078D78
_08078B86:
ldr r7, [r6, 0x70]
ldrb r0, [r7, 0x7]
cmp r0, 0
bne _08078BB8
adds r0, r6, 0
movs r1, 0x1B
bl HasItem
lsls r0, 24
cmp r0, 0
beq _08078BB8
mov r0, r8
cmp r0, 0
bne _08078BA4
b _08078D78
_08078BA4:
ldr r0, _08078BB4
ldr r2, [r0]
mov r0, r9
adds r1, r6, 0
bl sub_80522F4
b _08078D78
.align 2, 0
_08078BB4: .4byte gUnknown_80FBEA0
_08078BB8:
movs r5, 0
ldr r1, [sp, 0x1C]
cmp r1, 0
beq _08078BE8
movs r1, 0x9E
lsls r1, 1
adds r0, r7, r1
ldr r0, [r0]
bl RoundUpFixedPoint
adds r4, r0, 0
movs r1, 0xA0
lsls r1, 1
adds r0, r7, r1
ldr r0, [r0]
bl RoundUpFixedPoint
cmp r4, r0
blt _08078BE0
movs r5, 0x1
_08078BE0:
ldr r0, _08078C8C
cmp r10, r0
bne _08078BE8
movs r5, 0x1
_08078BE8:
cmp r5, 0
beq _08078CC0
movs r0, 0xA0
lsls r0, 1
adds r5, r7, r0
ldr r1, [r5]
str r1, [sp, 0x20]
subs r0, 0x4
adds r0, r7
mov r10, r0
ldr r0, [r0]
bl RoundUpFixedPoint
adds r4, r0, 0
ldr r0, [r5]
bl RoundUpFixedPoint
movs r1, 0
str r1, [sp, 0x24]
cmp r4, r0
bne _08078C16
movs r0, 0x1
str r0, [sp, 0x24]
_08078C16:
mov r0, sp
ldr r1, [sp, 0x1C]
bl sub_80943A0
ldr r2, [sp]
ldr r1, [r5]
add r0, sp, 0x4
bl sub_8094268
ldr r4, [sp, 0x4]
str r4, [r5]
add r0, sp, 0x8
movs r1, 0xC8
bl sub_80943A0
ldr r2, [sp, 0x8]
add r0, sp, 0xC
adds r1, r4, 0
bl sub_8094318
ldr r0, [sp, 0xC]
str r0, [r5]
mov r1, r10
str r0, [r1]
ldr r0, [sp, 0x24]
cmp r0, 0
bne _08078C5E
mov r1, r8
cmp r1, 0
beq _08078C5E
ldr r0, _08078C90
ldr r2, [r0]
mov r0, r9
adds r1, r6, 0
bl sub_80522F4
_08078C5E:
ldr r0, [sp, 0x20]
bl RoundUpFixedPoint
adds r4, r0, 0
movs r1, 0xA0
lsls r1, 1
adds r0, r7, r1
ldr r0, [r0]
bl RoundUpFixedPoint
cmp r4, r0
bne _08078C9C
ldr r0, _08078C94
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
mov r0, r8
cmp r0, 0
beq _08078D72
ldr r0, _08078C98
b _08078D4E
.align 2, 0
_08078C8C: .4byte 0x000003e7
_08078C90: .4byte gUnknown_80FBE64
_08078C94: .4byte gAvailablePokemonNames
_08078C98: .4byte gUnknown_80FBDF0
_08078C9C:
adds r0, r6, 0
bl sub_8041DB0
ldr r0, _08078CB8
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
mov r1, r8
cmp r1, 0
beq _08078D72
ldr r0, _08078CBC
b _08078D4E
.align 2, 0
_08078CB8: .4byte gAvailablePokemonNames
_08078CBC: .4byte gUnknown_80FBDC4
_08078CC0:
movs r0, 0x9E
lsls r0, 1
adds r5, r7, r0
ldr r4, [r5]
add r0, sp, 0x10
mov r1, r10
bl sub_80943A0
ldr r2, [sp, 0x10]
ldr r1, [r5]
add r0, sp, 0x14
bl sub_8094268
ldr r1, [sp, 0x14]
str r1, [r5]
movs r0, 0xA0
lsls r0, 1
adds r7, r0
ldr r2, [r7]
add r0, sp, 0x18
bl sub_8094318
ldr r0, [sp, 0x18]
str r0, [r5]
ldr r0, _08078D28
cmp r10, r0
bne _08078CFA
ldr r0, [r7]
str r0, [r5]
_08078CFA:
adds r0, r6, 0
bl nullsub_85
ldr r0, _08078D2C
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
adds r0, r4, 0
bl RoundUpFixedPoint
adds r4, r0, 0
ldr r0, [r5]
bl RoundUpFixedPoint
cmp r4, r0
bne _08078D34
mov r1, r8
cmp r1, 0
beq _08078D72
ldr r0, _08078D30
b _08078D4E
.align 2, 0
_08078D28: .4byte 0x000003e7
_08078D2C: .4byte gAvailablePokemonNames
_08078D30: .4byte gUnknown_80FBE14
_08078D34:
ldr r0, [r5]
bl RoundUpFixedPoint
adds r4, r0, 0
ldr r0, [r7]
bl RoundUpFixedPoint
cmp r4, r0
blt _08078D60
mov r0, r8
cmp r0, 0
beq _08078D72
ldr r0, _08078D5C
_08078D4E:
ldr r2, [r0]
mov r0, r9
adds r1, r6, 0
bl sub_80522F4
b _08078D72
.align 2, 0
_08078D5C: .4byte gUnknown_80FBE64
_08078D60:
mov r1, r8
cmp r1, 0
beq _08078D72
ldr r0, _08078D88
ldr r2, [r0]
mov r0, r9
adds r1, r6, 0
bl sub_80522F4
_08078D72:
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_08078D78:
add sp, 0x28
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078D88: .4byte gUnknown_80FBE84
thumb_func_end sub_8078B5C
.align 2,0