pmd-red/include/friend_list.h
2025-05-12 21:59:16 +02:00

32 lines
641 B
C

#ifndef GUARD_FRIEND_LIST_H
#define GUARD_FRIEND_LIST_H
#include "structs/struct_sub80095e4.h"
struct unkStruct_3001B60
{
u32 unk0;
u32 sortMethod;
s32 unk8;
u32 unkC;
u32 unk10;
u8 unk14;
u8 unk15;
u8 unk16;
u8 unk17;
u8 unk18;
s16 unk1A[NUM_MONSTERS];
u8 unk354;
struct_Sub80095E4_2 unk358;
};
bool8 FriendList_Init(u32 r5, u32 windowId, DungeonPos *pos, u32 r10);
u32 FriendList_HandleInput(bool8);
s32 FriendList_GetCurrId(void);
void sub_8023B7C(bool8 addCursor);
void FriendList_Free(void);
void FriendList_ShowWindow(void);
bool8 sub_8024108(s32);
#endif // GUARD_FRIEND_LIST_H