mirror of
https://github.com/pret/pmd-red.git
synced 2026-04-18 13:08:00 -05:00
24 lines
871 B
C
24 lines
871 B
C
#ifndef GUARD_DUNGEON_H
|
|
#define GUARD_DUNGEON_H
|
|
|
|
#include "structs/str_dungeon.h"
|
|
|
|
s32 GetDungeonFloorCount(u8 dungeon);
|
|
const u8 *GetDungeonName1(u8 dungeon);
|
|
bool8 IsStairDirectionUp(u8 dungeon);
|
|
u32 GetMaxItemsAllowed(u8 dungeon);
|
|
s8 GetRescuesAllowed(u8 dungeon);
|
|
bool8 HasCheckpoint(u8 dungeon);
|
|
s16 GetRandomMovementChance(u8 dungeon);
|
|
void PrintYellowDungeonNametoBuffer(u8 *buffer, DungeonLocation *dungeonLocation);
|
|
void PrintDungeonLocationtoBuffer(u8 *buffer, DungeonLocation *dungeonLocation);
|
|
|
|
void sub_80901D8(DungeonLocation *param_1, DungeonLocation *param_2);
|
|
u32 sub_809034C(u8 dungeonIndex, s32 speciesId_, u8 *buffer, bool32 param_4_, bool32 param_5_);
|
|
u32 sub_80908D8(DungeonLocation *dungeon);
|
|
u8 sub_8090910(DungeonLocation *dungeon, u32 param_2);
|
|
bool8 IsNotValidDungeon(u8 dungeon);
|
|
u8 IsRecruitingEnabled(u8 dungeon);
|
|
|
|
#endif // GUARD_DUNGEON_H
|