pmd-red/include/structs
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Merge pull request #438 from ElectroDeoxys/master
Document dungeon belly functions/exit reasons, identify struct fields
2025-09-06 00:25:57 -04:00
..
axdata.h Rename Struct_8009A7C --> EfbFileData 2025-08-30 22:37:04 -04:00
dungeon_entity.h Document dungeon belly functions/exit reasons, identify struct fields 2025-09-02 22:31:11 +01:00
dungeon_mapparam.h
map.h Add flags union to Tile struct 2025-07-19 12:18:39 +02:00
menu.h
rgb.h
sprite_oam.h
str_202EE8C.h
str_802C39C.h more work 2025-07-17 20:12:54 -07:00
str_damage.h
str_dungeon_location.h
str_dungeon_mail_seed.h
str_dungeon_setup.h
str_dungeon.h Create constant files for dungeon exit reasons and residual damage types, label some magic numbers, misc fixes 2025-09-05 19:28:02 +01:00
str_file_system.h
str_ground_bg.h more ground bg documentation 2025-07-18 14:11:18 +02:00
str_ground_lives.h
str_ground_script.h initial work on ground_map_1 2025-08-16 14:54:17 -07:00
str_iq_skill_flags.h
str_item_text.h
str_items.h
str_mon_portrait.h
str_moves.h
str_pokemon.h
str_position.h
str_spawn_pokemon_data.h
str_status_text.h
str_text.h
str_traps.h
str_wonder_mail.h