..
ability.h
Created species/item data JSONs ( #57 )
2021-09-28 09:50:36 -07:00
bg_music.h
Sese's vacation work
2021-07-07 11:39:34 -05:00
colors.h
More data dumping and some code cleaning ( #46 )
2021-08-12 17:26:01 -07:00
direction.h
Defined more in-dungeon structs and enums ( #53 )
2021-09-09 16:22:48 -07:00
dungeon_action.h
Defined more in-dungeon structs and enums ( #53 )
2021-09-09 16:22:48 -07:00
dungeon.h
Defined more in-dungeon structs and enums ( #53 )
2021-09-09 16:22:48 -07:00
emotions.h
Decomp more of personality_test ( #27 )
2021-02-19 18:01:53 -06:00
evolve_type.h
Created species/item data JSONs ( #57 )
2021-09-28 09:50:36 -07:00
friend_area.h
Created species/item data JSONs ( #57 )
2021-09-28 09:50:36 -07:00
global.h
More data dumping and some code cleaning ( #46 )
2021-08-12 17:26:01 -07:00
iq_skill.h
Defined more in-dungeon structs and enums ( #53 )
2021-09-09 16:22:48 -07:00
item.h
Created species/item data JSONs ( #57 )
2021-09-28 09:50:36 -07:00
move_id.h
Created species/item data JSONs ( #57 )
2021-09-28 09:50:36 -07:00
move.h
Created species/item data JSONs ( #57 )
2021-09-28 09:50:36 -07:00
personality_test.h
More PMD grind ( #50 )
2021-09-01 18:05:30 -07:00
species.h
Keep on keepin on ( #38 )
2021-05-23 16:19:35 -05:00
status.h
Defined more in-dungeon structs and enums ( #53 )
2021-09-09 16:22:48 -07:00
tactic.h
Defined more in-dungeon structs and enums ( #53 )
2021-09-09 16:22:48 -07:00
trap.h
Defined more in-dungeon structs and enums ( #53 )
2021-09-09 16:22:48 -07:00
type.h
Created species/item data JSONs ( #57 )
2021-09-28 09:50:36 -07:00
walkable_tile.h
Created species/item data JSONs ( #57 )
2021-09-28 09:50:36 -07:00
weather.h
start some basic constants for dungeon data
2020-10-22 19:09:07 -05:00
wonder_mail.h
more splitting and labeling with some decomp
2021-06-18 17:56:20 -05:00