pmd-red/src/moves_1.c

997 lines
27 KiB
C

#include "global.h"
#include "code_8092334.h"
#include "memory.h"
#include "moves.h"
#include "pokemon.h"
#include "subStruct_203B240.h"
#include "code_809447C.h"
#include "text_util.h"
extern u8 gAvailablePokemonNames[];
extern const char gUnknown_8109930[];
extern struct MoveDataEntry *gMovesData;
bool8 sub_8093468(int param_1, struct Move* src_struct);
bool8 TryLinkMovesAfter(int param_1, struct Move* src_struct);
bool8 sub_80933D8(int param_1, void* src_struct);
bool8 DoesMoveCharge(u16 move);
void unk_GetLinkedSequences4(struct Move* moves, struct Move linkedSequences[4][4]);
void unk_LinkedSequencesToMoves4(struct Move* moves, struct Move linkedSequences[4][4]);
void unk_GetLinkedSequences8(struct Move* moves, struct Move linkedSequences[8][8]);
void unk_LinkedSequencesToMoves8(struct Move* moves, struct Move linkedSequences[8][8]);
void unk_GetLinkedSequences8_v2(struct Move*, struct Move[8][8]);
void unk_LinkedSequencesToMoves8_v2(struct Move*, struct Move[8][8]);
int unk_PrintMoveDescription(int, struct Move*, int, struct subStruct_203B240**);
extern void sub_80073B8(u32);
void sub_80928C0(u8 *buffer, struct Move *move, struct unkStruct_80928C0 *param_3);
extern void xxx_format_and_draw(u32, u32, const u8 *, u32, u32);
extern void unk_MovePrintData(struct Move*, int); // print something
extern void sub_80073E0(u32);
extern u32 sub_8097DF0(char *, struct subStruct_203B240 **);
extern void sub_80078A4(u32, u32, u32, u32, u32);
extern u8 sub_8092B00(struct Move*);
extern u32 sub_8092BC0(struct Move*);
extern u32 gUnknown_202DE30;
extern u8* gPtrTypeText; // "Type"
extern u8* gUnknown_810CF00; // "Range#=@.$m0 "
bool8 IsMoveSet(int index, struct Move* struct_ptr)
{
if ((struct_ptr[index].moveFlags & MOVE_FLAG_SET) != 0) {
return TRUE;
}
return FALSE;
}
bool8 IsMoveEnabled(int index, struct Move* struct_ptr)
{
if ((struct_ptr[index].moveFlags & MOVE_FLAG_ENABLED_FOR_AI) != 0) {
return TRUE;
}
return FALSE;
}
bool8 sub_8093318(int param_1, void* src_struct)
{
struct Move dest_struct[8];
MemoryCopy8((void*)dest_struct, src_struct, 64);
return TryLinkMovesAfter(param_1, dest_struct);
}
bool8 sub_809333C(int param_1, void* src_struct)
{
struct Move dest_struct[8];
MemoryCopy8((void*)dest_struct, src_struct, 64);
return sub_8093468(param_1, dest_struct);
}
bool8 sub_8093360(int param_1, void* src_struct)
{
u8 dest_struct[64];
MemoryCopy8(dest_struct, src_struct, 64);
return sub_80933D8(param_1, dest_struct);
}
// appears unused
bool8 IsMoveNotSet(int index, struct Move* struct_ptr)
{
if ((struct_ptr[index].moveFlags & MOVE_FLAG_SET) != 0) {
return FALSE;
}
return TRUE;
}
bool8 IsAnyMoveLinked(int unused, struct Move* moves) {
int i;
int counter;
counter = 0;
for (i = 0; i < 8; i++) {
if ((moves[i].moveFlags & MOVE_FLAG_EXISTS) && !(moves[i].moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
counter++;
}
}
if (counter > 1) {
return TRUE;
}
return FALSE;
}
bool8 sub_80933D8(int param_1, void* src_struct)
{
int result;
if (!TryLinkMovesAfter(param_1, src_struct)) {
result = sub_8093468(param_1, src_struct);
}
else {
result = TRUE;
}
return result;
}
bool8 TryLinkMovesAfter(int index, struct Move* moves) {
int i;
const struct Move *move = &moves[index];
if (DoesMoveCharge(move->id)) {
return FALSE;
}
for (i = index + 1; i < 8; i++) {
if (!(moves[i].moveFlags & MOVE_FLAG_EXISTS)) {
return FALSE;
}
if (DoesMoveCharge(moves[i].id)) {
return FALSE;
}
if (!(moves[i].moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
moves[i].moveFlags |= MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
unk_FixLinkedMovesSetEnabled8_v2(moves);
return TRUE;
}
}
return FALSE;
}
// unlinks move
NAKED
bool8 sub_8093468(int index, struct Move* moves)
{
asm_unified(
" push {r4-r7,lr}\n"
" adds r6, r1, 0\n"
" movs r5, 0\n"
" adds r1, r0, 0x1\n"
" movs r4, 0\n"
" cmp r1, 0x7\n"
" bgt _080934A0\n"
" movs r0, 0x2\n"
" mov r12, r0\n"
" movs r7, 0xFD\n"
" lsls r0, r1, 3\n"
" adds r3, r0, r6\n"
"_08093480:\n"
" ldrb r2, [r3]\n"
" mov r0, r12\n"
" ands r0, r2\n"
" cmp r0, 0\n"
" beq _080934A0\n"
" adds r0, r7, 0\n"
" ands r0, r2\n"
" strb r0, [r3]\n"
" movs r5, 0x1\n"
" adds r3, 0x8\n"
" adds r1, 0x1\n"
" adds r4, 0x1\n"
" cmp r4, 0x7\n"
" bgt _080934A0\n"
" cmp r1, 0x7\n"
" ble _08093480\n"
"_080934A0:\n"
" adds r0, r6, 0\n"
" bl unk_FixLinkedMovesSetEnabled8_v2\n"
" adds r0, r5, 0\n"
" pop {r4-r7}\n"
" pop {r1}\n"
" bx r1\n");
}
bool8 IsNextMoveLinked(int index, struct Move* moves) {
struct Move* move;
if (index + 1 >= 8) {
return FALSE;
}
move = &moves[index + 1];
if (!(move->moveFlags & MOVE_FLAG_EXISTS))
return FALSE;
if ((move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))
return TRUE;
return FALSE;
}
bool8 ToggleSetMove(int index, struct Move* moves) {
struct Move* move;
u8 flags;
int i;
move = &moves[index];
if (moves[index].moveFlags & MOVE_FLAG_SET) {
flags = move->moveFlags & ~MOVE_FLAG_SET;
}
else {
// clear set flag from other moves
for (i = 0; i < 4; i++) {
if (moves[i].moveFlags & MOVE_FLAG_EXISTS) {
moves[i].moveFlags &= ~MOVE_FLAG_SET;
}
}
flags = move->moveFlags | MOVE_FLAG_SET;
}
move->moveFlags = flags;
unk_FixLinkedMovesSetEnabled8_v2(moves);
return TRUE;
}
void UnSetMove(int index, struct Move* moves) {
struct Move* move = &moves[index];
move->moveFlags &= ~MOVE_FLAG_SET;
unk_FixLinkedMovesSetEnabled8_v2(moves);
}
bool8 ToggleMoveEnabled(int index, struct Move* moves) {
struct Move* move = &moves[index];
move->moveFlags ^= MOVE_FLAG_ENABLED_FOR_AI;
unk_FixLinkedMovesSetEnabled8_v2(moves);
return TRUE;
}
int GetLinkedSequence(int index, struct Move* moves, u16* sequenceMoveIDs) {
int i;
int linkedSequenceLength;
struct Move* move;
linkedSequenceLength = 1;
move = &moves[index];
sequenceMoveIDs[0] = move->id;
for (i = 1; i < 4; i++) {
sequenceMoveIDs[i] = 0;
}
for (index++, sequenceMoveIDs++; index < 8 && linkedSequenceLength <= 3; index++) {
move = &moves[index];
if ((move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN) == 0) {
return linkedSequenceLength;
}
*sequenceMoveIDs++ = move->id;
linkedSequenceLength++;
}
return linkedSequenceLength;
}
int sub_80935B8(struct Move *moves, int index) {
int i;
int linkSequenceStart;
int isNonTrivialLinkSequence;
int any_move_linked;
int pp;
int v1;
pp = 99;
any_move_linked = 0;
isNonTrivialLinkSequence = 0;
linkSequenceStart = index;
while (linkSequenceStart >= 0) {
struct Move *move = &moves[linkSequenceStart];
if (!((move->moveFlags & MOVE_FLAG_EXISTS) && (move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))) {
break;
}
linkSequenceStart--;
}
// this is so stupid but it works
isNonTrivialLinkSequence++;isNonTrivialLinkSequence--;
for (i = linkSequenceStart + 1; i < 4; i++) {
struct Move *move = &moves[i];
if (!((move->moveFlags & MOVE_FLAG_EXISTS) && (move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))) {
break;
}
isNonTrivialLinkSequence = 1;
}
if (!isNonTrivialLinkSequence) {
return 99;
}
v1 = 0;
while (--i >= linkSequenceStart) {
struct Move* move = &moves[i];
if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
break;
}
if (pp > move->PP) {
pp = move->PP;
}
if (move->PP == 0) {
v1 = 1;
}
if (move->moveFlags2 & MOVE_FLAG_REPLACE) {
v1 = 1;
}
}
if (!v1) {
return pp;
}
for (i = linkSequenceStart + 1; i < 4; i++) {
struct Move* move = &moves[i];
if (!(moves[i].moveFlags & MOVE_FLAG_EXISTS)) {
break;
}
if (move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN) {
move->moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
any_move_linked = 1;
}
else {
break;
}
}
if (any_move_linked) {
return 0;
}
else {
return pp;
}
}
void unk_FixLinkedMovesSetEnabled4(struct Move* moves) {
struct Move linkedSequences[4][4];
// all that doing these in a row seems to do is
// fix the set/enabled flags by moving them to
// the first move of every linked sequence
unk_GetLinkedSequences4(moves, linkedSequences);
unk_LinkedSequencesToMoves4(moves, linkedSequences);
}
void unk_FixLinkedMovesSetEnabled8(struct Move* moves) {
struct Move linkedSequences[8][8];
unk_GetLinkedSequences8(moves, linkedSequences);
unk_LinkedSequencesToMoves8(moves, linkedSequences);
}
void unk_FixLinkedMovesSetEnabled8_v2(struct Move* moves) {
struct Move linkedSequences[8][8];
unk_GetLinkedSequences8_v2(moves, linkedSequences);
unk_LinkedSequencesToMoves8_v2(moves, linkedSequences);
}
int unk_FindMoveFlag2Unk80InLinkedSequences44(struct Move moves[4][4]) {
int i, j;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
if ((moves[i][j].moveFlags & MOVE_FLAG_EXISTS) && (moves[i][j].moveFlags & MOVE_FLAG_UNK80)) {
return i;
}
}
}
return -1;
}
void unk_GetLinkedSequences4(struct Move* moves, struct Move linkedSequences[4][4]) {
int i, j;
int k;
int moveSetIndex;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
linkedSequences[i][j].moveFlags = 0;
}
}
moveSetIndex = -1;
for (j = 0, k = 0; k < 4; j++, k++) {
if (k == 0 || !(moves[k].moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
moveSetIndex++;
j = 0;
}
linkedSequences[moveSetIndex][j] = moves[k];
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
}
void unk_LinkedSequencesToMoves4(struct Move* moves, struct Move linkedSequences[4][4]) {
int i, j;
int movesCopied;
bool8 moves_set[4];
bool8 moves_enabled[4];
movesCopied = 0;
// figure out which linked sequences contain set / enabled moves
for (i = 0; i < 4; i++) {
moves_set[i] = 0;
moves_enabled[i] = 0;
for (j = 0; j < 4; j++) {
u8 flag;
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
continue;
}
flag = MOVE_FLAG_SET;
flag &= linkedSequences[i][j].moveFlags;
if (flag) {
moves_set[i] = TRUE;
}
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED_FOR_AI) {
moves_enabled[i] = TRUE;
}
}
}
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
moves[movesCopied] = linkedSequences[i][j];
if (j == 0) {
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
else {
moves[movesCopied].moveFlags |= MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SET;
moves[movesCopied].moveFlags &= ~MOVE_FLAG_ENABLED_FOR_AI;
if (moves_set[i] && (j == 0)) {
moves[movesCopied].moveFlags |= MOVE_FLAG_SET;
}
if (moves_enabled[i] && (j == 0)) {
moves[movesCopied].moveFlags |= MOVE_FLAG_ENABLED_FOR_AI;
}
movesCopied++;
if (movesCopied == 4) {
return;
}
}
}
}
}
// the next two functions are exactly the same
int unk_FindMoveFlag2Unk80InLinkedSequences88(struct Move linkedSequences[8][8]) {
int i, j;
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
if ((linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) && (linkedSequences[i][j].moveFlags & MOVE_FLAG_UNK80)) {
return i;
}
}
}
return -1;
}
// I expect the intent was to check for a different flag in this one
// or the argument is a struct type that does hold the moves as a field
int unk_FindMoveFlag2Unk80InLinkedSequences88_v2(struct Move linkedSequences[8][8]) {
int i, j;
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
if ((linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) && (linkedSequences[i][j].moveFlags & MOVE_FLAG_UNK80)) {
return i;
}
}
}
return -1;
}
// again, the next two functions are exactly the same
// they are also the same as unk_GetLinkedSequences4 but for [8][8] linkedSequences instead of
// [4][4] linkedSequences
// it seems to find all the _actually_ separate moves, and split them
// out into link sequences in the destination linkedSequences
void unk_GetLinkedSequences8(struct Move* moves, struct Move linkedSequences[8][8]) {
int i, j;
int k;
int moveSetIndex;
// clear out linkedSequences
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
linkedSequences[i][j].moveFlags = 0;
}
}
moveSetIndex = -1;
for (j = 0, k = 0; k < 8; j++, k++) {
struct Move* move = &moves[k];
if (k == 0 || !(move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
moveSetIndex++;
j = 0;
}
linkedSequences[moveSetIndex][j] = *move;
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
}
void unk_GetLinkedSequences8_v2(struct Move* moves, struct Move linkedSequences[8][8]) {
int i, j;
int k;
int moveSetIndex;
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
linkedSequences[i][j].moveFlags = 0;
}
}
moveSetIndex = -1;
for (j = 0, k = 0; k < 8; j++, k++) {
struct Move* move = &moves[k];
if (k == 0 || !(move->moveFlags & 2)) {
moveSetIndex++;
j = 0;
}
linkedSequences[moveSetIndex][j] = *move;
linkedSequences[moveSetIndex][j].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
}
// the next 2 functions are again exactly the same
// these functions are the same as unk_LinkedSequencesToMoves4 but for [8][8] linkedSequences
// instead of [4][4] linkedSequences
void unk_LinkedSequencesToMoves8(struct Move* moves, struct Move linkedSequences[8][8]) {
int i, j;
int movesCopied;
bool8 moveFlags8[8];
bool8 moveFlags4[8];
movesCopied = 0;
for (i = 0; i < 8; i++) {
moveFlags8[i] = 0;
moveFlags4[i] = 0;
for (j = 0; j < 8; j++) {
u8 flag;
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
continue;
}
flag = MOVE_FLAG_SET;
flag &= linkedSequences[i][j].moveFlags;
if (flag) {
moveFlags8[i] = TRUE;
}
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED_FOR_AI) {
moveFlags4[i] = TRUE;
}
}
}
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
moves[movesCopied] = linkedSequences[i][j];
if (j == 0) {
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
else {
moves[movesCopied].moveFlags |= MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SET;
moves[movesCopied].moveFlags &= ~MOVE_FLAG_ENABLED_FOR_AI;
if (moveFlags8[i] && (j == 0)) {
moves[movesCopied].moveFlags |= MOVE_FLAG_SET;
}
if (moveFlags4[i] && (j == 0)) {
moves[movesCopied].moveFlags |= MOVE_FLAG_ENABLED_FOR_AI;
}
movesCopied++;
if (movesCopied == 8) {
return;
}
}
}
}
}
void unk_LinkedSequencesToMoves8_v2(struct Move* moves, struct Move linkedSequences[8][8]) {
int i, j;
int movesCopied;
bool8 moveFlags8[8];
bool8 moveFlags4[8];
movesCopied = 0;
for (i = 0; i < 8; i++) {
moveFlags8[i] = 0;
moveFlags4[i] = 0;
for (j = 0; j < 8; j++) {
u8 flag;
if (!(linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS)) {
continue;
}
flag = MOVE_FLAG_SET;
flag &= linkedSequences[i][j].moveFlags;
if (flag) {
moveFlags8[i] = TRUE;
}
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_ENABLED_FOR_AI) {
moveFlags4[i] = TRUE;
}
}
}
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
if (linkedSequences[i][j].moveFlags & MOVE_FLAG_EXISTS) {
moves[movesCopied] = linkedSequences[i][j];
if (j == 0) {
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
else {
moves[movesCopied].moveFlags |= MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN;
}
moves[movesCopied].moveFlags &= ~MOVE_FLAG_SET;
moves[movesCopied].moveFlags &= ~MOVE_FLAG_ENABLED_FOR_AI;
if (moveFlags8[i] && (j == 0)) {
moves[movesCopied].moveFlags |= MOVE_FLAG_SET;
}
if (moveFlags4[i] && (j == 0)) {
moves[movesCopied].moveFlags |= MOVE_FLAG_ENABLED_FOR_AI;
}
movesCopied++;
if (movesCopied == 8) {
return;
}
}
}
}
}
// the next two are again the same
void RemoveLinkSequenceFromMoves8_v2(struct Move* moves, int index) {
int i;
int copiedMoves;
struct Move moveSet[8];
moves[index].moveFlags = 0;
for (i = index + 1; i < 8; i++) {
struct Move* move = &moves[i];
// TODO: don't do this trickery
asm("");
if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
break;
}
if (!(move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
break;
}
move->moveFlags = 0;
}
copiedMoves = 0;
for (i = 0; i < 8; i++) {
if (moves[i].moveFlags & MOVE_FLAG_EXISTS) {
moveSet[copiedMoves++] = moves[i];
}
}
while (copiedMoves < 8) {
moveSet[copiedMoves++].moveFlags = 0;
}
for (i = 0; i < 8; i++) {
moves[i] = moveSet[i];
}
}
void RemoveLinkSequenceFromMoves8(struct Move* moves, int index) {
int i;
int copiedMoves;
struct Move moveSet[8];
// remove link sequence (set flags to 0)
moves[index].moveFlags = 0;
for (i = index + 1; i < 8; i++) {
struct Move* move = &moves[i];
asm("");
if (!(move->moveFlags & MOVE_FLAG_EXISTS)) {
break;
}
if (!(move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
break;
}
move->moveFlags = 0;
}
// copy over other moves
copiedMoves = 0;
for (i = 0; i < 8; i++) {
if (moves[i].moveFlags & MOVE_FLAG_EXISTS) {
moveSet[copiedMoves++] = moves[i];
}
}
// fill with nonexistent moves
while (copiedMoves < 8) {
moveSet[copiedMoves++].moveFlags = 0;
}
// copy back to original moves pointer
for (i = 0; i < 8; i++) {
moves[i] = moveSet[i];
}
}
int unk_MoveIDPrintMoveDescription(int a1, u16 moveID, int a3, struct subStruct_203B240** a4) {
struct Move move;
InitPokemonMove(&move, moveID);
return unk_PrintMoveDescription(a1, &move, a3, a4);
}
int unk_MovePrintMoveDescription(int a1, struct Move* move, int a3, struct subStruct_203B240** a4) {
struct Move newMove;
CopyAndResetMove(&newMove, move);
return unk_PrintMoveDescription(a1, &newMove, a3, a4);
}
int unk_PrintMoveDescription(int x, struct Move* move, int a3, struct subStruct_203B240** a4) {
char* moveDescription;
int y;
char buffer[800];
sub_80073B8(a3);
sub_80928C0(gAvailablePokemonNames, move, 0);
xxx_format_and_draw(8 * x + 16, 0, gUnknown_8109930, a3, 0);
y = 19;
moveDescription = gMovesData[move->id].description;
if (moveDescription[0] == '*')
{
y = 16;
++moveDescription;
}
xxx_format_and_draw(4, y, moveDescription, a3, 0);
unk_MovePrintData(move, a3);
sub_80073E0(a3);
strcpy(buffer, gMovesData[move->id].description);
return sub_8097DF0(buffer, a4);
}
void unk_MovePrintData(struct Move* move, int y) {
u8 type;
s32 power;
const char* text;
sub_80078A4(y, 4, 72, 200, 7);
sub_8092D54(gAvailablePokemonNames, move);
xxx_format_and_draw(4, 74, gUnknown_810CF00, y, 0);
xxx_format_and_draw(4, 86, gPtrTypeText, y, 0);
type = GetMoveType(move);
text = GetUnformattedTypeString(type);
xxx_format_and_draw(64, 86, text, y, 0);
power = GetMoveBasePower(move);
gUnknown_202DE30 = power;
}
void CopyAndResetMove(struct Move* dest, struct Move* src) {
if (src->moveFlags & MOVE_FLAG_EXISTS) {
dest->moveFlags = src->moveFlags;
dest->moveFlags2 = 0;
dest->id = src->id;
dest->PP = gMovesData[src->id].basePP;
dest->ginseng = src->PP; // this seems horribly bugged
}
else {
dest->moveFlags = 0;
}
}
void CopyAndResetMoves(struct Move *destMoves, struct Move *srcMoves) {
int i;
for (i = 0; i < 4; i++) {
if (srcMoves[i].moveFlags & 1) {
destMoves[i].moveFlags = srcMoves[i].moveFlags;
destMoves[i].moveFlags2 = 0;
destMoves[i].id = srcMoves[i].id;
destMoves[i].PP = gMovesData[srcMoves[i].id].basePP;
destMoves[i].ginseng = srcMoves[i].PP;
}
else {
destMoves[i].moveFlags = 0;
}
}
// possibly destMoves is not just an array and this is the
// next struct field
// this index would be out of bounds after all
destMoves[4].moveFlags = 0;
}
void CopyBareMoveData(struct Move *destMoves, struct Move *srcMoves) {
int i;
for (i = 0; i < 4; i++) {
destMoves[i].moveFlags = srcMoves[i].moveFlags;
destMoves[i].id = srcMoves[i].id;
destMoves[i].PP = srcMoves[i].ginseng;
}
}
void unk_CopyMoves4To8AndClearFlag2Unk4(struct Move* destMoves, struct Move* srcMoves) {
int movesCopied;
movesCopied = 0;
for (movesCopied = 0; movesCopied < 4; movesCopied++) {
if (!(srcMoves[movesCopied].moveFlags & MOVE_FLAG_EXISTS)) {
break;
}
destMoves[movesCopied] = srcMoves[movesCopied];
destMoves[movesCopied].moveFlags2 &= ~MOVE_FLAG2_UNK4;
}
while (movesCopied < 8) {
destMoves[movesCopied++].moveFlags = 0;
}
}
void unk_CopyMoves4To8(struct Move* destMoves, struct Move* srcMoves) {
int movesCopied;
movesCopied = 0;
for (movesCopied = 0; movesCopied < 4; movesCopied++) {
if (!(srcMoves[movesCopied].moveFlags & MOVE_FLAG_EXISTS)) {
break;
}
destMoves[movesCopied] = srcMoves[movesCopied];
}
while (movesCopied < 8) {
destMoves[movesCopied++].moveFlags = 0;
}
}
void sub_8094060(struct Move* srcMoves, struct Move* destMoves) {
int i, j;
j = 0;
for (i = 0; i < 8; i++) {
struct Move* srcMove = &srcMoves[i];
struct Move* destMove;
if (!(srcMove->moveFlags & MOVE_FLAG_EXISTS)) {
continue;
}
if (j >= 4) {
break;
}
destMove = &destMoves[j];
*destMove = *srcMove;
j++;
}
while (j < 4) {
destMoves[j++].moveFlags = 0;
}
}
void SavePokemonMove(struct unkStruct_8094924 *r0, struct Move *move)
{
SaveIntegerBits(r0, &move->moveFlags, 4);
SaveIntegerBits(r0, &move->id, 9);
SaveIntegerBits(r0, &move->PP, 7);
}
void RestorePokemonMove(struct unkStruct_8094924 *r0, struct Move *move)
{
RestoreIntegerBits(r0, &move->moveFlags, 4);
RestoreIntegerBits(r0, &move->id, 9);
RestoreIntegerBits(r0, &move->PP, 7);
}
void SavePokemonMoves(struct unkStruct_8094924 *r0, struct Move *moveSet)
{
s32 iVar4;
for(iVar4 = 0; iVar4 < MAX_MON_MOVES; iVar4++)
{
SavePokemonMove(r0, &moveSet[iVar4]);
}
}
void RestorePokemonMoves(struct unkStruct_8094924 *r0, struct Move *moveSet)
{
s32 iVar4;
for(iVar4 = 0; iVar4 < MAX_MON_MOVES; iVar4++)
{
RestorePokemonMove(r0, &moveSet[iVar4]);
}
}
void sub_8094148(struct unkStruct_8094924 *r0, struct Move *move)
{
SaveIntegerBits(r0, &move->moveFlags, 4);
SaveIntegerBits(r0, &move->moveFlags2, 1);
SaveIntegerBits(r0, &move->id, 9);
SaveIntegerBits(r0, &move->PP, 7);
SaveIntegerBits(r0, &move->ginseng, 7);
}
void sub_8094184(struct unkStruct_8094924 *r0, struct unkStruct_8094184 *r1)
{
s32 r4;
for(r4 = 0; r4 < MAX_MON_MOVES; r4++)
{
sub_8094148(r0, &r1->moves[r4]);
}
SaveIntegerBits(r0, &r1->unk20, 8);
}
void sub_80941B0(struct unkStruct_8094924 *r0, struct Move *move)
{
memset(move, 0, sizeof(struct Move));
RestoreIntegerBits(r0, &move->moveFlags, 4);
RestoreIntegerBits(r0, &move->moveFlags2, 1);
RestoreIntegerBits(r0, &move->id, 9);
RestoreIntegerBits(r0, &move->PP, 7);
RestoreIntegerBits(r0, &move->ginseng, 7);
}
void sub_80941FC(struct unkStruct_8094924 *r0, struct unkStruct_8094184 *r1)
{
s32 iVar4;
for(iVar4 = 0; iVar4 < MAX_MON_MOVES; iVar4++)
{
sub_80941B0(r0, &r1->moves[iVar4]);
}
r1->unk20 = 0;
RestoreIntegerBits(r0, &r1->unk20, 8);
}
bool8 DoesMoveCharge(u16 move)
{
if(move == MOVE_SOLARBEAM)
return TRUE;
if(move == MOVE_SKY_ATTACK)
return TRUE;
if(move == MOVE_RAZOR_WIND)
return TRUE;
if(move == MOVE_FOCUS_PUNCH)
return TRUE;
if(move == MOVE_SKULL_BASH)
return TRUE;
if(move == MOVE_FLY)
return TRUE;
if(move == MOVE_BOUNCE)
return TRUE;
if(move == MOVE_DIVE)
return TRUE;
if(move == MOVE_DIG)
return TRUE;
return FALSE;
}