pmd-red/asm/makuhita_dojo.s
2023-01-13 17:22:41 -08:00

269 lines
4.5 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start UpdateMakuhitaDialogue
UpdateMakuhitaDialogue:
push {r4,r5,lr}
sub sp, 0x18
ldr r1, _0802FFA4
ldr r0, [r1]
ldr r0, [r0, 0x8]
adds r5, r1, 0
cmp r0, 0xD
bls _0802FF9A
b _080301A0
_0802FF9A:
lsls r0, 2
ldr r1, _0802FFA8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0802FFA4: .4byte gUnknown_203B318
_0802FFA8: .4byte _0802FFAC
.align 2, 0
_0802FFAC:
.4byte _0802FFE4
.4byte _08030000
.4byte _08030038
.4byte _08030050
.4byte _08030068
.4byte _08030074
.4byte _080300DC
.4byte _080300C4
.4byte _080300F4
.4byte _0803010C
.4byte _08030148
.4byte _08030174
.4byte _08030180
.4byte _080301A0
_0802FFE4:
bl DrawMakuhitaMainMenu
ldr r2, _0802FFF8
ldr r0, _0802FFFC
ldr r5, [r0]
ldr r1, [r5, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
b _0803000E
.align 2, 0
_0802FFF8: .4byte gMakuhitaDialogue
_0802FFFC: .4byte gUnknown_203B318
_08030000:
ldr r2, _08030034
ldr r5, [r5]
ldr r1, [r5, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x4
_0803000E:
adds r0, r2
ldr r0, [r0]
ldr r2, [r5, 0x14]
adds r3, r5, 0
adds r3, 0x18
movs r4, 0
str r4, [sp]
movs r1, 0x4
str r1, [sp, 0x4]
str r4, [sp, 0x8]
ldr r1, [r5, 0x68]
str r1, [sp, 0xC]
movs r1, 0xC
str r1, [sp, 0x10]
movs r1, 0
bl sub_8014248
b _080301A0
.align 2, 0
_08030034: .4byte gMakuhitaDialogue
_08030038:
ldr r3, [r5]
movs r0, 0xD
str r0, [r3, 0xC]
ldr r2, _0803004C
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x8
b _0803015A
.align 2, 0
_0803004C: .4byte gMakuhitaDialogue
_08030050:
ldr r3, [r5]
movs r0, 0x4
str r0, [r3, 0xC]
ldr r2, _08030064
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0xC
b _0803015A
.align 2, 0
_08030064: .4byte gMakuhitaDialogue
_08030068:
movs r0, 0x3
movs r1, 0
movs r2, 0xA
bl sub_80302E8
b _080301A0
_08030074:
ldr r1, [r5]
movs r0, 0xD
str r0, [r1, 0xC]
movs r2, 0x10
ldrsh r0, [r1, r2]
bl sub_80A2740
lsls r0, 24
lsrs r0, 24
ldr r2, _080300B4
ldr r1, [sp, 0x14]
ands r1, r2
orrs r1, r0
ldr r0, _080300B8
ands r1, r0
movs r0, 0x80
lsls r0, 1
orrs r1, r0
str r1, [sp, 0x14]
ldr r0, _080300BC
add r1, sp, 0x14
bl PrintYellowDungeonNametoBuffer
ldr r2, _080300C0
ldr r3, [r5]
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x10
b _0803015A
.align 2, 0
_080300B4: .4byte 0xffffff00
_080300B8: .4byte 0xffff00ff
_080300BC: .4byte gAvailablePokemonNames
_080300C0: .4byte gMakuhitaDialogue
_080300C4:
ldr r3, [r5]
movs r0, 0xD
str r0, [r3, 0xC]
ldr r2, _080300D8
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x18
b _0803015A
.align 2, 0
_080300D8: .4byte gMakuhitaDialogue
_080300DC:
ldr r3, [r5]
movs r0, 0xD
str r0, [r3, 0xC]
ldr r2, _080300F0
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x14
b _0803015A
.align 2, 0
_080300F0: .4byte gMakuhitaDialogue
_080300F4:
ldr r3, [r5]
movs r0, 0x9
str r0, [r3, 0xC]
ldr r2, _08030108
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x1C
b _0803015A
.align 2, 0
_08030108: .4byte gMakuhitaDialogue
_0803010C:
ldr r4, _08030138
bl GetPlayerPokemonStruct
adds r1, r0, 0
adds r0, r4, 0
movs r2, 0x6
bl PrintColoredPokeNameToBuffer
ldr r0, _0803013C
ldr r1, [r0]
movs r0, 0xB
str r0, [r1, 0xC]
movs r0, 0xCB
bl PlaySound
ldr r0, _08030140
ldr r3, _08030144
movs r1, 0
movs r2, 0
bl sub_80141B4
b _080301A0
.align 2, 0
_08030138: .4byte gPlayerName
_0803013C: .4byte gUnknown_203B318
_08030140: .4byte gMakuhitaDojoBonslyDoll
_08030144: .4byte 0x00000101
_08030148:
ldr r3, [r5]
movs r0, 0xD
str r0, [r3, 0xC]
ldr r2, _0803016C
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x20
_0803015A:
adds r0, r2
ldr r0, [r0]
ldr r2, [r3, 0x68]
ldr r3, _08030170
movs r1, 0
bl sub_80141B4
b _080301A0
.align 2, 0
_0803016C: .4byte gMakuhitaDialogue
_08030170: .4byte 0x0000010d
_08030174:
movs r0, 0x1
movs r1, 0x49
movs r2, 0x1
bl sub_801B60C
b _080301A0
_08030180:
ldr r3, [r5]
movs r0, 0x1
str r0, [r3, 0xC]
ldr r2, _080301A8
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x24
adds r0, r2
ldr r0, [r0]
ldr r2, [r3, 0x68]
ldr r3, _080301AC
movs r1, 0
bl sub_80141B4
_080301A0:
add sp, 0x18
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080301A8: .4byte gMakuhitaDialogue
_080301AC: .4byte 0x0000010d
thumb_func_end UpdateMakuhitaDialogue
.align 2,0