pmd-red/tools/dungeonjson/dungeonjson.cpp
2024-08-29 23:24:58 -04:00

1093 lines
39 KiB
C++

// dungeonjson.cpp
#include <iostream>
using std::cout; using std::endl;
#include <string>
using std::string;
#include <vector>
using std::vector;
#include <algorithm>
using std::sort; using std::find;
#include <map>
using std::map;
#include <fstream>
using std::ofstream; using std::ifstream;
#include <sstream>
using std::ostringstream;
#include <limits>
using std::numeric_limits;
#include "json11.h"
using json11::Json;
#include "dungeonjson.h"
#include "move_id_json.h"
const string TABLE_END = "@ END OF TABLE\n";
string read_text_file(string filepath) {
ifstream in_file(filepath);
if (!in_file.is_open())
FATAL_ERROR("Cannot open file %s for reading.\n", filepath.c_str());
string text;
in_file.seekg(0, std::ios::end);
text.resize(in_file.tellg());
in_file.seekg(0, std::ios::beg);
in_file.read(&text[0], text.size());
in_file.close();
return text;
}
void write_text_file(string filepath, string text) {
ofstream out_file(filepath, std::ofstream::binary);
if (!out_file.is_open())
FATAL_ERROR("Cannot open file %s for writing.\n", filepath.c_str());
out_file << text;
out_file.close();
}
string generate_map_header_text(Json map_data, Json layouts_data, string version) {
string map_layout_id = map_data["layout"].string_value();
vector<Json> matched;
for (auto &field : layouts_data["layouts"].array_items()) {
if (map_layout_id == field["id"].string_value())
matched.push_back(field);
}
if (matched.size() != 1)
FATAL_ERROR("Failed to find matching layout for %s.\n", map_layout_id.c_str());
Json layout = matched[0];
ostringstream text;
text << map_data["name"].string_value() << ":\n"
<< "\t.4byte " << layout["name"].string_value() << "\n";
if (map_data.object_items().find("shared_events_map") != map_data.object_items().end())
text << "\t.4byte " << map_data["shared_events_map"].string_value() << "_MapEvents\n";
else
text << "\t.4byte " << map_data["name"].string_value() << "_MapEvents\n";
if (map_data.object_items().find("shared_scripts_map") != map_data.object_items().end())
text << "\t.4byte " << map_data["shared_scripts_map"].string_value() << "_MapScripts\n";
else
text << "\t.4byte " << map_data["name"].string_value() << "_MapScripts\n";
if (map_data.object_items().find("connections") != map_data.object_items().end()
&& map_data["connections"].array_items().size() > 0)
text << "\t.4byte " << map_data["name"].string_value() << "_MapConnections\n";
else
text << "\t.4byte 0x0\n";
text << "\t.2byte " << map_data["music"].string_value() << "\n"
<< "\t.2byte " << layout["id"].string_value() << "\n"
<< "\t.byte " << map_data["region_map_section"].string_value() << "\n"
<< "\t.byte " << map_data["requires_flash"].bool_value() << "\n"
<< "\t.byte " << map_data["weather"].string_value() << "\n"
<< "\t.byte " << map_data["map_type"].string_value() << "\n"
<< "\t.2byte 0\n";
if (version == "ruby")
text << "\t.byte " << map_data["show_map_name"].bool_value() << "\n";
else if (version == "emerald")
text << "\tmap_header_flags "
<< "allow_cycling=" << map_data["allow_cycling"].bool_value() << ", "
<< "allow_escaping=" << map_data["allow_escaping"].bool_value() << ", "
<< "allow_running=" << map_data["allow_running"].bool_value() << ", "
<< "show_map_name=" << map_data["show_map_name"].bool_value() << "\n";
text << "\t.byte " << map_data["battle_scene"].string_value() << "\n\n";
return text.str();
}
string generate_map_connections_text(Json map_data) {
if (map_data["connections"] == Json())
return string("\n");
ostringstream text;
text << map_data["name"].string_value() << "_MapConnectionsList:\n";
for (auto &connection : map_data["connections"].array_items()) {
text << "\tconnection "
<< connection["direction"].string_value() << ", "
<< connection["offset"].int_value() << ", "
<< connection["map"].string_value() << "\n";
}
text << "\n" << map_data["name"].string_value() << "_MapConnections:\n"
<< "\t.4byte " << map_data["connections"].array_items().size() << "\n"
<< "\t.4byte " << map_data["name"].string_value() << "_MapConnectionsList\n\n";
return text.str();
}
string generate_map_events_text(Json map_data) {
if (map_data.object_items().find("shared_events_map") != map_data.object_items().end())
return string("\n");
ostringstream text;
string objects_label, warps_label, coords_label, bgs_label;
if (map_data["object_events"].array_items().size() > 0) {
objects_label = map_data["name"].string_value() + "_ObjectEvents";
text << objects_label << ":\n";
for (unsigned int i = 0; i < map_data["object_events"].array_items().size(); i++) {
auto obj_event = map_data["object_events"].array_items()[i];
text << "\tobject_event " << i + 1 << ", "
<< obj_event["graphics_id"].string_value() << ", 0, "
<< obj_event["x"].int_value() << ", "
<< obj_event["y"].int_value() << ", "
<< obj_event["elevation"].int_value() << ", "
<< obj_event["movement_type"].string_value() << ", "
<< obj_event["movement_range_x"].int_value() << ", "
<< obj_event["movement_range_y"].int_value() << ", "
<< obj_event["trainer_type"].string_value() << ", "
<< obj_event["trainer_sight_or_berry_tree_id"].string_value() << ", "
<< obj_event["script"].string_value() << ", "
<< obj_event["flag"].string_value() << "\n";
}
text << "\n";
} else {
objects_label = "0x0";
}
if (map_data["warp_events"].array_items().size() > 0) {
warps_label = map_data["name"].string_value() + "_MapWarps";
text << warps_label << ":\n";
for (auto &warp_event : map_data["warp_events"].array_items()) {
text << "\twarp_def "
<< warp_event["x"].int_value() << ", "
<< warp_event["y"].int_value() << ", "
<< warp_event["elevation"].int_value() << ", "
<< warp_event["dest_warp_id"].int_value() << ", "
<< warp_event["dest_map"].string_value() << "\n";
}
text << "\n";
} else {
warps_label = "0x0";
}
if (map_data["coord_events"].array_items().size() > 0) {
coords_label = map_data["name"].string_value() + "_MapCoordEvents";
text << coords_label << ":\n";
for (auto &coord_event : map_data["coord_events"].array_items()) {
if (coord_event["type"].string_value() == "trigger") {
text << "\tcoord_event "
<< coord_event["x"].int_value() << ", "
<< coord_event["y"].int_value() << ", "
<< coord_event["elevation"].int_value() << ", "
<< coord_event["var"].string_value() << ", "
<< coord_event["var_value"].string_value() << ", "
<< coord_event["script"].string_value() << "\n";
}
else if (coord_event["type"] == "weather") {
text << "\tcoord_weather_event "
<< coord_event["x"].int_value() << ", "
<< coord_event["y"].int_value() << ", "
<< coord_event["elevation"].int_value() << ", "
<< coord_event["weather"].string_value() << "\n";
}
}
text << "\n";
} else {
coords_label = "0x0";
}
if (map_data["bg_events"].array_items().size() > 0) {
bgs_label = map_data["name"].string_value() + "_MapBGEvents";
text << bgs_label << ":\n";
for (auto &bg_event : map_data["bg_events"].array_items()) {
if (bg_event["type"] == "sign") {
text << "\tbg_event "
<< bg_event["x"].int_value() << ", "
<< bg_event["y"].int_value() << ", "
<< bg_event["elevation"].int_value() << ", "
<< bg_event["player_facing_dir"].string_value() << ", "
<< bg_event["script"].string_value() << "\n";
}
else if (bg_event["type"] == "hidden_item") {
text << "\tbg_hidden_item_event "
<< bg_event["x"].int_value() << ", "
<< bg_event["y"].int_value() << ", "
<< bg_event["elevation"].int_value() << ", "
<< bg_event["item"].string_value() << ", "
<< bg_event["flag"].string_value() << "\n";
}
else if (bg_event["type"] == "secret_base") {
text << "\tbg_secret_base_event "
<< bg_event["x"].int_value() << ", "
<< bg_event["y"].int_value() << ", "
<< bg_event["elevation"].int_value() << ", "
<< bg_event["secret_base_id"].string_value() << "\n";
}
}
text << "\n";
} else {
bgs_label = "0x0";
}
text << map_data["name"].string_value() << "_MapEvents::\n"
<< "\tmap_events " << objects_label << ", " << warps_label << ", "
<< coords_label << ", " << bgs_label << "\n\n";
return text.str();
}
string generate_pokemon_table_text(Json map_data) {
ostringstream text;
int pokemon_mask;
int probability_total;
text << "@ This is auto-generated by pokemon_found.json.\n";
for (auto &table: map_data["tables"].array_items()) {
probability_total = 0;
text << ".global " << table["name"].string_value() << "\n";
text << table["name"].string_value() << ":\n";
for (auto &pokemon: table["pokemon"].array_items()) {
pokemon_mask = (pokemon["level"].int_value() * 512);
probability_total += pokemon["probability"].int_value();
text << ".2byte " << pokemon["species"].string_value() << " + " << pokemon_mask;
// We have to repeat to maintain matching
if(pokemon["probability"].int_value() == 0)
{
text << ", " << "0x00, 0x00";
}
else
{
text << ", " << probability_total << ", " << probability_total;
}
text << ", " << "0x00" << "\n";
}
// Append null entry to end
text << ".2byte " << "0x00, 0x00, 0x00, 0x00" << "\n";
text << TABLE_END;
}
return text.str();
}
string generate_trap_table_text(Json map_data) {
ostringstream text;
int probability_total;
text << "@ This is auto-generated by trap_found.json.\n";
for (Json data_entry : map_data.array_items()) {
probability_total = 0;
text << ".global " << data_entry["name"].string_value() << "\n";
text << data_entry["name"].string_value() << ":\n";
text << ".2byte ";
probability_total += data_entry["traps"]["Trip Trap"].int_value();
if(data_entry["traps"]["Trip Trap"].int_value() == 0)
{
text << "0x00";
}
else
{
text << probability_total;
}
probability_total += data_entry["traps"]["Mud Trap"].int_value();
if(data_entry["traps"]["Mud Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Sticky Trap"].int_value();
if(data_entry["traps"]["Sticky Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Grimy Trap"].int_value();
if(data_entry["traps"]["Grimy Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Summon Trap"].int_value();
if(data_entry["traps"]["Summon Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Pitfall Trap"].int_value();
if(data_entry["traps"]["Pitfall Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Warp Trap"].int_value();
if(data_entry["traps"]["Warp Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Gust Trap"].int_value();
if(data_entry["traps"]["Gust Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Spin Trap"].int_value();
if(data_entry["traps"]["Spin Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Slumber Trap"].int_value();
if(data_entry["traps"]["Slumber Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Slow Trap"].int_value();
if(data_entry["traps"]["Slow Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Seal Trap"].int_value();
if(data_entry["traps"]["Seal Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Poison Trap"].int_value();
if(data_entry["traps"]["Poison Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Selfdestruct Trap"].int_value();
if(data_entry["traps"]["Selfdestruct Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Explosion Trap"].int_value();
if(data_entry["traps"]["Explosion Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["PP-Zero Trap"].int_value();
if(data_entry["traps"]["PP-Zero Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Chestnut Trap"].int_value();
if(data_entry["traps"]["Chestnut Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Wonder Tile"].int_value();
if(data_entry["traps"]["Wonder Tile"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Pokemon Trap"].int_value();
if(data_entry["traps"]["Pokemon Trap"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
probability_total += data_entry["traps"]["Spiked Tile"].int_value();
if(data_entry["traps"]["Spiked Tile"].int_value() == 0)
{
text << ", " << "0x00";
}
else
{
text << ", " << probability_total;
}
// Append null entry to end
text << "\n";
}
text << TABLE_END;
return text.str();
}
string generate_floorID_table_text(Json map_data) {
ostringstream text;
text << "@ This is auto-generated by " << map_data["name"].string_value() << ".json" << "\n";
text << ".global " << map_data["name"].string_value() << "\n";
text << map_data["name"].string_value() << ":\n";
// Append null entry to Start
text << ".2byte " << "0, 0, 0, 0, 0, 0, 0, 0" << "\n";
for (auto &table: map_data["tables"].array_items()) {
text << ".2byte " << table["MainData"].int_value()
<< ", " << table["Pokemon"].int_value()
<< ", " << table["Traps"].int_value()
<< ", " << table["Items"].int_value()
<< ", " << table["KecleonShop"].int_value()
<< ", " << table["MonsterRoomItems"].int_value()
<< ", " << table["BuriedItems"].int_value()
<< ", " << "0" << "\n";
}
text << TABLE_END;
return text.str();
}
string get_start_bytes(int num_bytes) {
return num_bytes == 1 ? "\n.byte " : "\n." + std::to_string(num_bytes) + "byte ";
}
string get_json_bool_value(Json data) {
return data.bool_value() ? "1" : "0";
}
string get_json_int_value(Json data) {
return std::to_string(data.int_value());
}
string get_json_string_value(Json data) {
return data.is_string() ? data.string_value() : "0";
}
string get_json_binary_value(Json data) {
return data.is_string() ? std::to_string(std::stoi(data.string_value().substr(2), NULL, 2)) : "0";
}
string read_json(Json data, int num_bytes, string(*json_reader)(Json)) {
return get_start_bytes(num_bytes) + json_reader(data);
}
string read_json_bool(Json data) {
return read_json(data, 1, get_json_bool_value);
}
string read_json_int(Json data, int num_bytes) {
return read_json(data, num_bytes, get_json_int_value);
}
string read_json_string(Json data, int num_bytes) {
return read_json(data, num_bytes, get_json_string_value);
}
string read_json_binary(Json data, int num_bytes) {
return read_json(data, num_bytes, get_json_binary_value);
}
string read_json_array(Json data, int num_bytes, int expected_count, string(*json_reader)(Json)) {
ostringstream data_string;
bool first = true;
vector<Json> data_items = data.array_items();
for (int i = 0; i < expected_count; i++) {
string item = i < data_items.size() ? json_reader(data_items[i]) : "0";
data_string << (first ? "" : ", ") << item;
first = false;
}
return get_start_bytes(num_bytes) + data_string.str();
}
string read_json_bool_array(Json data, int num_bytes, int expected_count) {
return read_json_array(data, num_bytes, expected_count, get_json_bool_value);
}
string read_json_int_array(Json data, int num_bytes, int expected_count) {
return read_json_array(data, num_bytes, expected_count, get_json_int_value);
}
string read_json_string_array(Json data, int num_bytes, int expected_count) {
return read_json_array(data, num_bytes, expected_count, get_json_string_value);
}
string generate_monster_data_text(Json data) {
ostringstream text;
text << "@ This is auto-generated by monster_data.json.\n";
text << "#include \"constants/ability.h\"\n";
text << "#include \"constants/evolve_type.h\"\n";
text << "#include \"constants/friend_area.h\"\n";
text << "#include \"constants/item.h\"\n";
text << "#include \"constants/monster.h\"\n";
text << "#include \"constants/type.h\"\n";
text << "#include \"constants/walkable_tile.h\"\n";
text << ".global gMonsterData\n";
text << "gMonsterData:";
for (Json data_entry : data.array_items()) {
text << read_json_string(data_entry["name"], 4)
<< read_json_string(data_entry["category"], 4)
<< read_json_int(data_entry["overworldPalette"], 1)
<< read_json_int(data_entry["bodySize"], 1)
<< "\n.2byte 0"
<< read_json_int(data_entry["movementSpeed"], 4)
<< read_json_binary(data_entry["dialogueSprites"], 2)
<< read_json_bool(data_entry["unk12"])
<< read_json_string_array(data_entry["types"], 1, 2)
<< read_json_string(data_entry["movementType"], 1)
<< read_json_string(data_entry["friendArea"], 1)
<< read_json_string_array(data_entry["abilities"], 1, 2)
<< read_json_int(data_entry["shadowSize"], 1)
<< read_json_int(data_entry["unk1A"], 1)
<< read_json_int(data_entry["regenSpeed"], 1)
<< read_json_bool(data_entry["canMove"])
<< read_json_int(data_entry["chanceAsleep"], 1)
<< read_json_int(data_entry["baseHP"], 2)
<< read_json_int(data_entry["expYield"], 4)
<< read_json_int_array(data_entry["baseAtkSpAtk"], 2, 2)
<< read_json_int_array(data_entry["baseDefSpDef"], 2, 2)
<< read_json_int(data_entry["weight"], 2)
<< read_json_int(data_entry["size"], 2)
<< read_json_int(data_entry["unk30"], 1)
<< read_json_int(data_entry["unk31"], 1)
<< read_json_int(data_entry["unk32"], 1)
<< read_json_bool(data_entry["canThrowItems"])
<< read_json_string(data_entry["preEvolution"]["evolveFrom"], 2)
<< read_json_string(data_entry["preEvolution"]["evolveType"], 2);
if (data_entry["preEvolution"]["evolveType"] == "EVOLVE_TYPE_ITEM") {
text << read_json_string(data_entry["evolutionRequirements"]["mainRequirement"], 2);
} else {
text << read_json_int(data_entry["evolutionRequirements"]["mainRequirement"], 2);
}
text << read_json_int(data_entry["evolutionRequirements"]["additionalRequirement"], 2)
<< read_json_int_array(data_entry["dexInternal"], 2, 2)
<< read_json_int(data_entry["recruitRate"], 2)
<< read_json_int_array(data_entry["alphabetParent"], 2, 2)
<< "\n.2byte 0\n";
}
text << TABLE_END;
return text.str();
}
string generate_item_data_text(Json data) {
ostringstream text;
text << "@ This is auto-generated by item_data.json.\n";
text << "#include \"constants/item.h\"\n";
text << "#include \"constants/move_id.h\"\n";
text << ".global gItemData\n";
text << "gItemData:";
for (Json data_entry : data.array_items()) {
text << read_json_string(data_entry["name"], 4)
<< read_json_int(data_entry["buyPrice"], 4)
<< read_json_int(data_entry["sellPrice"], 4)
<< read_json_string(data_entry["category"], 1)
<< read_json_int(data_entry["spriteID"], 1)
<< "\n.2byte 0"
<< read_json_string(data_entry["description"], 4)
<< read_json_bool_array(data_entry["aiFlags"], 1, 3)
<< "\n.byte 0"
<< read_json_string(data_entry["moveID"], 2)
<< read_json_int(data_entry["order"], 1)
<< read_json_int_array(data_entry["spawnAmountRange"], 1, 2)
<< read_json_int(data_entry["paletteID"], 1)
<< read_json_string(data_entry["actionType"], 1)
<< "\n.byte 0\n";
}
text << TABLE_END;
return text.str();
}
string generate_move_data_text(Json data) {
ostringstream text;
text << "@ This is auto-generated by move_data.json.\n";
text << "#include \"constants/move_range.h\"\n";
text << "#include \"constants/type.h\"\n";
text << ".global gMoveData\n";
text << "gMoveData:";
for (Json data_entry : data.array_items()) {
text << read_json_string(data_entry["name"], 4)
<< read_json_int(data_entry["basePower"], 1)
<< "\n.byte 0"
<< read_json_string(data_entry["type"], 1)
<< "\n.byte 0"
<< read_json_binary(data_entry["targetingFlags"], 2)
<< read_json_binary(data_entry["aiTargetingFlags"], 2)
<< read_json_int(data_entry["basePP"], 1)
<< read_json_int(data_entry["aiWeight"], 1)
<< read_json_int(data_entry["accuracy1"], 1)
<< read_json_int(data_entry["accuracy2"], 1)
<< read_json_int(data_entry["aiConditionRandomChance"], 1)
<< read_json_int(data_entry["numberOfChainedHits"], 1)
<< read_json_int(data_entry["maxUpgradeLevel"], 1)
<< read_json_int(data_entry["critChance"], 1)
<< read_json_bool(data_entry["affectedByMagicCoat"])
<< read_json_bool(data_entry["isSnatchable"])
<< read_json_bool(data_entry["usesMouth"])
<< read_json_bool(data_entry["cannotHitFrozen"])
<< read_json_bool(data_entry["ignoresTaunted"])
<< read_json_string(data_entry["rangeID"], 1)
<< "\n.2byte 0"
<< read_json_string(data_entry["description"], 4)
<< read_json_string(data_entry["useText"], 4);
}
text << TABLE_END;
return text.str();
}
string get_compressed_move_id(string move_macro) {
ostringstream text;
text << "\n";
int move_id = get_move_id(move_macro);
if (move_id >= 0x80) {
int move_id_2 = move_id & 0x7F;
move_id = (move_id >> 7) + 0x80;
text << ".byte " << std::to_string(move_id) << "\n.byte " + std::to_string(move_id_2);
} else {
text << ".byte " << std::to_string(move_id);
}
return text.str();
}
string generate_learnset_data_text(Json data) {
ostringstream text;
text << "@ This is auto-generated by learnset_data.json.\n";
for (Json data_entry : data.array_items()) {
string level_up_ptr = "LevelUpMoves" + get_json_string_value(data_entry["pokemon"]);
text << "\n.global " << level_up_ptr << "\n" << level_up_ptr << ":";
for (Json level_up_move : data_entry["levelUpMoves"].array_items()) {
text << get_compressed_move_id(get_json_string_value(level_up_move["move"]));
text << read_json_int(level_up_move["level"], 1);
}
string hm_tm_ptr = "HMTMMoves" + get_json_string_value(data_entry["pokemon"]);
text << "\n.byte 0\n.global " << hm_tm_ptr << "\n" << hm_tm_ptr << ":";
for (Json hm_tm_move : data_entry["HMTMMoves"].array_items()) {
text << get_compressed_move_id(get_json_string_value(hm_tm_move));
}
text << "\n.byte 0\n";
}
text << TABLE_END;
return text.str();
}
string generate_dungeon_data_text(Json data) {
ostringstream text;
text << "@ This is auto-generated by dungeon_data.json.\n";
text << ".global gDungeons\n";
text << "gDungeons:";
for (Json data_entry : data.array_items()) {
text << read_json_bool(data_entry["stairDirectionUp"])
<< read_json_bool(data_entry["enemiesEvolveWhenKOed"])
<< read_json_bool(data_entry["recruitingEnabled"])
<< read_json_int(data_entry["rescuesAllowed"], 1)
<< read_json_int(data_entry["maxItemsAllowed"], 1)
<< read_json_int(data_entry["maxPartyMembers"], 1)
<< read_json_bool(data_entry["levelResetTo1"])
<< read_json_bool(data_entry["keepMoney"])
<< read_json_bool(data_entry["leaderCanSwitch"])
<< read_json_bool(data_entry["hasCheckpoint"])
<< read_json_bool(data_entry["enterWithoutGameSave"])
<< read_json_binary(data_entry["HMMask"], 1)
<< read_json_int(data_entry["turnLimit"], 2)
<< read_json_int(data_entry["randomMovementChance"], 2);
}
text << TABLE_END;
return text.str();
}
string get_directory_name(string filename) {
size_t dir_pos = filename.find_last_of("/\\");
return filename.substr(0, dir_pos + 1);
}
void process_map(string map_filepath, string layouts_filepath, string version) {
string mapdata_err, layouts_err;
string mapdata_json_text = read_text_file(map_filepath);
string layouts_json_text = read_text_file(layouts_filepath);
Json map_data = Json::parse(mapdata_json_text, mapdata_err);
if (map_data == Json())
FATAL_ERROR("%s\n", mapdata_err.c_str());
Json layouts_data = Json::parse(layouts_json_text, layouts_err);
if (layouts_data == Json())
FATAL_ERROR("%s\n", layouts_err.c_str());
string header_text = generate_map_header_text(map_data, layouts_data, version);
string events_text = generate_map_events_text(map_data);
string connections_text = generate_map_connections_text(map_data);
string files_dir = get_directory_name(map_filepath);
write_text_file(files_dir + "header.inc", header_text);
write_text_file(files_dir + "events.inc", events_text);
write_text_file(files_dir + "connections.inc", connections_text);
}
void process_json(string filepath, string output_file_name, string(*table_text_generator)(Json)) {
string data_err;
string data_json_text = read_text_file(filepath);
Json data = Json::parse(data_json_text, data_err);
if (data == Json())
FATAL_ERROR("%s\n", data_err.c_str());
string table_text = table_text_generator(data);
string files_dir = get_directory_name(filepath);
write_text_file(files_dir + output_file_name, table_text);
}
string generate_groups_text(Json groups_data) {
ostringstream text;
for (auto &key : groups_data["group_order"].array_items()) {
string group = key.string_value();
text << group << "::\n";
auto maps = groups_data[group].array_items();
for (Json &map_name : maps)
text << "\t.4byte " << map_name.string_value() << "\n";
text << "\n";
}
text << "\t.align 2\n" << "gMapGroups::\n";
for (auto &group : groups_data["group_order"].array_items())
text << "\t.4byte " << group.string_value() << "\n";
text << "\n";
return text.str();
}
string generate_connections_text(Json groups_data) {
vector<Json> map_names;
for (auto &group : groups_data["group_order"].array_items())
for (auto map_name : groups_data[group.string_value()].array_items())
map_names.push_back(map_name);
vector<Json> connections_include_order = groups_data["connections_include_order"].array_items();
if (connections_include_order.size() > 0)
sort(map_names.begin(), map_names.end(), [connections_include_order](const Json &a, const Json &b) {
auto iter_a = find(connections_include_order.begin(), connections_include_order.end(), a);
if (iter_a == connections_include_order.end())
iter_a = connections_include_order.begin() + numeric_limits<int>::max();
auto iter_b = find(connections_include_order.begin(), connections_include_order.end(), b);
if (iter_b == connections_include_order.end())
iter_b = connections_include_order.begin() + numeric_limits<int>::max();
return iter_a < iter_b;
});
ostringstream text;
for (Json map_name : map_names)
text << "\t.include \"data/maps/" << map_name.string_value() << "/connections.inc\"\n";
return text.str();
}
string generate_headers_text(Json groups_data) {
vector<string> map_names;
for (auto &group : groups_data["group_order"].array_items())
for (auto map_name : groups_data[group.string_value()].array_items())
map_names.push_back(map_name.string_value());
ostringstream text;
for (string map_name : map_names)
text << "\t.include \"data/maps/" << map_name << "/header.inc\"\n";
return text.str();
}
string generate_events_text(Json groups_data) {
vector<string> map_names;
for (auto &group : groups_data["group_order"].array_items())
for (auto map_name : groups_data[group.string_value()].array_items())
map_names.push_back(map_name.string_value());
ostringstream text;
for (string map_name : map_names)
text << "\t.include \"data/maps/" << map_name << "/events.inc\"\n";
return text.str();
}
string generate_map_constants_text(string groups_filepath, Json groups_data) {
string file_dir = get_directory_name(groups_filepath);
char dir_separator = file_dir.back();
ostringstream text;
text << "#ifndef GUARD_CONSTANTS_MAP_GROUPS_H\n"
<< "#define GUARD_CONSTANTS_MAP_GROUPS_H\n\n";
int group_num = 0;
for (auto &group : groups_data["group_order"].array_items()) {
text << "// Map Group " << group_num << "\n";
vector<Json> map_ids;
size_t max_length = 0;
for (auto &map_name : groups_data[group.string_value()].array_items()) {
string header_filepath = file_dir + map_name.string_value() + dir_separator + "map.json";
string err_str;
Json map_data = Json::parse(read_text_file(header_filepath), err_str);
map_ids.push_back(map_data["id"]);
if (map_data["id"].string_value().length() > max_length)
max_length = map_data["id"].string_value().length();
}
int map_id_num = 0;
for (Json map_id : map_ids) {
text << "#define " << map_id.string_value() << string((max_length - map_id.string_value().length() + 1), ' ')
<< "(" << map_id_num++ << " | (" << group_num << " << 8))\n";
}
text << "\n";
group_num++;
}
text << "#define MAP_GROUPS_COUNT " << group_num << "\n\n";
text << "#endif // GUARD_CONSTANTS_MAP_GROUPS_H\n";
return text.str();
}
void process_groups(string groups_filepath) {
string err;
Json groups_data = Json::parse(read_text_file(groups_filepath), err);
if (groups_data == Json())
FATAL_ERROR("%s\n", err.c_str());
string groups_text = generate_groups_text(groups_data);
string connections_text = generate_connections_text(groups_data);
string headers_text = generate_headers_text(groups_data);
string events_text = generate_events_text(groups_data);
string map_header_text = generate_map_constants_text(groups_filepath, groups_data);
string file_dir = get_directory_name(groups_filepath);
char s = file_dir.back();
write_text_file(file_dir + "groups.inc", groups_text);
write_text_file(file_dir + "connections.inc", connections_text);
write_text_file(file_dir + "headers.inc", headers_text);
write_text_file(file_dir + "events.inc", events_text);
write_text_file(file_dir + ".." + s + ".." + s + "include" + s + "constants" + s + "map_groups.h", map_header_text);
}
string generate_layout_headers_text(Json layouts_data) {
ostringstream text;
for (auto &layout : layouts_data["layouts"].array_items()) {
string border_label = layout["name"].string_value() + "_Border";
string blockdata_label = layout["name"].string_value() + "_Blockdata";
text << border_label << "::\n"
<< "\t.incbin \"" << layout["border_filepath"].string_value() << "\"\n\n"
<< blockdata_label << "::\n"
<< "\t.incbin \"" << layout["blockdata_filepath"].string_value() << "\"\n\n"
<< "\t.align 2\n"
<< layout["name"].string_value() << "::\n"
<< "\t.4byte " << layout["width"].int_value() << "\n"
<< "\t.4byte " << layout["height"].int_value() << "\n"
<< "\t.4byte " << border_label << "\n"
<< "\t.4byte " << blockdata_label << "\n"
<< "\t.4byte " << layout["primary_tileset"].string_value() << "\n"
<< "\t.4byte " << layout["secondary_tileset"].string_value() << "\n\n";
}
return text.str();
}
string generate_layouts_table_text(Json layouts_data) {
ostringstream text;
text << "\t.align 2\n"
<< layouts_data["layouts_table_label"].string_value() << "::\n";
for (auto &layout : layouts_data["layouts"].array_items())
text << "\t.4byte " << layout["name"].string_value() << "\n";
return text.str();
}
string generate_layouts_constants_text(Json layouts_data) {
ostringstream text;
text << "#ifndef GUARD_CONSTANTS_LAYOUTS_H\n"
<< "#define GUARD_CONSTANTS_LAYOUTS_H\n\n";
int i = 0;
for (auto &layout : layouts_data["layouts"].array_items())
text << "#define " << layout["id"].string_value() << " " << ++i << "\n";
text << "\n#endif // GUARD_CONSTANTS_LAYOUTS_H\n";
return text.str();
}
void process_layouts(string layouts_filepath) {
string err;
Json layouts_data = Json::parse(read_text_file(layouts_filepath), err);
if (layouts_data == Json())
FATAL_ERROR("%s\n", err.c_str());
string layout_headers_text = generate_layout_headers_text(layouts_data);
string layouts_table_text = generate_layouts_table_text(layouts_data);
string layouts_constants_text = generate_layouts_constants_text(layouts_data);
string file_dir = get_directory_name(layouts_filepath);
char s = file_dir.back();
write_text_file(file_dir + "layouts.inc", layout_headers_text);
write_text_file(file_dir + "layouts_table.inc", layouts_table_text);
write_text_file(file_dir + ".." + s + ".." + s + "include" + s + "constants" + s + "layouts.h", layouts_constants_text);
}
int main(int argc, char *argv[]) {
if (argc < 3)
FATAL_ERROR("USAGE: dungeonjson <mode> <game-version> [options]\n");
char *version_arg = argv[2];
string version(version_arg);
if (version != "emerald" && version != "ruby" && version != "pmd-red")
FATAL_ERROR("ERROR: <game-version> must be 'emerald' or 'ruby' or 'pmd-red'.\n");
char *mode_arg = argv[1];
string mode(mode_arg);
string filepath(argv[3]);
if (mode == "map") {
if (argc != 5)
FATAL_ERROR("USAGE: dungeonjson map <game-version> <map_file> <layouts_file>\n");
string layouts_filepath(argv[4]);
process_map(filepath, layouts_filepath, version);
} else {
if (argc != 4)
FATAL_ERROR("USAGE: dungeonjson <mode> <game-version> <file>\n");
if (mode == "groups") {
process_groups(filepath);
} else if (mode == "layouts") {
process_layouts(filepath);
} else if (mode == "dungeon_pokemon") {
process_json(filepath, "pokemon_found.inc", generate_pokemon_table_text);
} else if (mode == "dungeon") {
process_json(filepath, "dungeon_data.inc", generate_dungeon_data_text);
} else if (mode == "floor") {
process_json(filepath, "floor_id.inc", generate_floorID_table_text);
} else if (mode == "monster") {
process_json(filepath, "monster_data.inc", generate_monster_data_text);
} else if (mode == "item") {
process_json(filepath, "item_data.inc", generate_item_data_text);
} else if (mode == "move") {
process_json(filepath, "move_data.inc", generate_move_data_text);
} else if (mode == "trap") {
process_json(filepath, "trap_data.inc", generate_trap_table_text);
} else if (mode == "learnset") {
process_json(filepath, "learnset_data.inc", generate_learnset_data_text);
} else {
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', 'groups', 'dungeon', 'floor', 'monster', 'item', 'move', 'trap', or 'learnset'.\n");
}
}
return 0;
}