pmd-red/include/dungeon_capabilities.h
2024-08-29 23:24:58 -04:00

14 lines
425 B
C

#ifndef GUARD_DUNGEON_CAPABILITIES_H
#define GUARD_DUNGEON_CAPABILITIES_H
#include "structs/dungeon_entity.h"
bool8 CheckVariousStatuses2(Entity *pokemon, bool8 checkBlinker);
bool8 sub_8070BC0(Entity* entity);
bool8 CheckVariousConditions(Entity *pokemon);
bool8 CheckVariousStatuses(Entity *pokemon);
bool8 CannotAttack(Entity *pokemon, bool8 skipSleep);
bool8 CanMoveInDirection(Entity *pokemon, u32 direction);
#endif