pmd-red/src/debug_menu1.c
2023-08-27 21:51:45 -07:00

191 lines
4.6 KiB
C

#include "global.h"
#include "code_8097670.h"
#include "constants/friend_area.h"
#include "debug_menu1.h"
#include "friend_area.h"
#include "main_menu.h"
#include "memory.h"
#include "menu_input.h"
#include "pokemon.h"
#include "save.h"
#include "text_util.h"
#include "text1.h"
EWRAM_DATA_2 static struct DebugMenu *sDebugMenu = {0};
static const struct UnkTextStruct2 sUnknown_80E7D40 =
{
0x00, 0x00, 0x00, 0x00,
0x03,
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
NULL
};
static const struct UnkTextStruct2 sUnknown_80E7D58 =
{
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x02,
0x09, 0x0b,
0x0b, 0x00,
NULL
};
static const struct MenuItem sDebugMenuItems[8] =
{
{"Dungeons", MENU_DEBUG_MENU_DUNGEONS},
{"Field", MENU_DEBUG_MENU_FIELD},
{"Field Map", MENU_DEBUG_MENU_FIELD_MAP},
{"Field Script", MENU_DEBUG_MENU_FIELD_SCRIPT},
{"Debug Menu", MENU_DEBUG_MENU_DEBUG_MENU},
{"Storage", MENU_DEBUG_MENU_STORAGE},
{"h-open", MENU_DEBUG_MENU_H_OPEN},
{NULL, 10},
};
ALIGNED(4) static const u8 sDebugMenuFill1[] = "pksdir0";
ALIGNED(4) static const u8 sDebugMenuFill2[] = "pksdir0";
ALIGNED(4) static const u8 sDebugMenuFill3[] = "pksdir0";
ALIGNED(4) static const u8 sDebugMenuFill4[] = "pksdir0";
ALIGNED(4) static const u8 sDebugMenuFill5[] = "pksdir0";
ALIGNED(4) static const u8 sDebugMenuFill6[] = "pksdir0";
ALIGNED(4) static const u8 sDebugMenuFill7[] = "pksdir0";
void SetDebugMenuItems(void);
void sub_803A3A0(void);
void sub_803A3BC(void);
void CreateDebugMenu(void)
{
s32 i;
if (sDebugMenu == NULL) {
sDebugMenu = MemoryAlloc(sizeof(struct DebugMenu), 8);
MemoryFill8((u8 *)sDebugMenu, 0, sizeof(struct DebugMenu));
}
for (i = 0; i < 4; i++)
sDebugMenu->unk140[i] = sUnknown_80E7D40;
ResetUnusedInputStruct();
sub_800641C(sDebugMenu->unk140, 1, 1);
SetDebugMenuItems();
}
void DeleteDebugMenu(void)
{
ResetUnusedInputStruct();
sub_800641C(NULL, 1, 1);
if (sDebugMenu != NULL) {
MemoryFree(sDebugMenu);
sDebugMenu = NULL;
}
}
u32 UpdateDebugMenu(void)
{
u32 nextMenu;
s32 counter;
s32 debugMenuAction;
nextMenu = MENU_NO_SCREEN_CHANGE;
debugMenuAction = 11;
if (sub_8012FD8(&sDebugMenu->unk0[0]) == 0)
sub_8013114(&sDebugMenu->unk0[0], &debugMenuAction);
switch (debugMenuAction) {
case MENU_DEBUG_MENU_DUNGEONS:
nextMenu = MENU_DEBUG_DUNGEON;
break;
case MENU_DEBUG_MENU_FIELD:
nextMenu = MENU_DEBUG_FIELD;
break;
case MENU_DEBUG_MENU_FIELD_MAP:
nextMenu = MENU_DEBUG_FIELD_MAP;
break;
case MENU_DEBUG_MENU_FIELD_SCRIPT:
nextMenu = MENU_DEBUG_FIELD_SCRIPT;
break;
case MENU_DEBUG_MENU_DEBUG_MENU:
nextMenu = MENU_DEBUG_DEBUG_MENU;
break;
case MENU_DEBUG_MENU_UNKNOWN_1: // No option that correponds to this one
nextMenu = MENU_DEBUG_UNKNOWN_1;
break;
case MENU_DEBUG_MENU_STORAGE:
sub_803A3BC();
nextMenu = MENU_MAIN_SCREEN;
break;
case MENU_DEBUG_MENU_H_OPEN:
for (counter = 0; counter < 0x20; counter++)
sub_80976F8(counter);
nextMenu = MENU_MAIN_SCREEN;
break;
case 10:
sub_803A3A0();
nextMenu = MENU_MAIN_SCREEN;
break;
case 11:
nextMenu = MENU_NO_SCREEN_CHANGE;
break;
}
return nextMenu;
}
void SetDebugMenuItems(void)
{
SetMenuItems(sDebugMenu->unk0, sDebugMenu->unk140, 0, &sUnknown_80E7D58, sDebugMenuItems, 1, 13, 0);
sub_8035CF4(sDebugMenu->unk0, 0, 1);
}
void sub_803A3A0(void)
{
sub_8035CC0(sDebugMenu->unk140, 0);
}
void sub_803A3BC(void)
{
s32 speciesIndex;
u8 sp_0x8 [88];
u16 r7 [4]; // r7
u8 buffer [20]; // r6
u32 sp_0x7C;
s32 sp_0x80;
#ifndef NONMATCHING
register s32 index asm("r5");
register u32 r9 asm("r9");
#else
s32 index;
u32 r9;
#endif
index = 1;
do {
UnlockFriendArea(index);
index++;
} while (index < NUM_FRIEND_AREAS);
index = 0;
do {
r9 = 0;
sp_0x7C = 0x1006;
index++;
speciesIndex = index * 0x10000 >> 0x10; // dumb way to force s16
memset(r7, 0, 8);
r7[0] = 0x27;
CopyMonsterNametoBuffer(buffer, speciesIndex);
CopyStringtoBuffer(buffer, buffer);
buffer[0] = 0x40;
sub_808CFD0(sp_0x8, speciesIndex, buffer, 0x43, &sp_0x7C, r7);
sub_808D1DC(sp_0x8);
} while (index < 300);
sp_0x80 = r9;
WriteSavetoPak(&sp_0x80, 1);
}