pmd-red/src/code_8075708.c
2024-12-28 22:11:54 -06:00

211 lines
6.2 KiB
C

#include "global.h"
#include "dungeon_ai.h"
#include "constants/iq_skill.h"
#include "constants/item.h"
#include "constants/status.h"
#include "constants/type.h"
#include "code_806CD90.h"
#include "dungeon_capabilities.h"
#include "dungeon_items.h"
#include "dungeon_map_access.h"
#include "dungeon_pokemon_attributes.h"
#include "dungeon_util.h"
#include "dungeon_visibility.h"
#include "structs/str_dungeon.h"
#include "tile_types.h"
#include "position_util.h"
#include "trap.h"
extern void sub_8073D14(Entity *);
void sub_8075680(void)
{
u32 direction;
DungeonPos *targetPos;
Entity *entity;
EntityInfo *info;
int index;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->activePokemon[index];
if ((EntityIsValid(entity)) && (info = GetEntInfo(entity), !info->isTeamLeader)) {
targetPos = &(info->targetPos);
if (targetPos->x == 0 && targetPos->y == 0)
continue;
if (targetPos->x == entity->pos.x && targetPos->y == entity->pos.y)
continue;
if (CheckVariousStatuses2(entity, TRUE))
continue;
direction = GetDirectionTowardsPosition(&entity->pos, targetPos);
info->action.direction = direction & DIRECTION_MASK;
sub_806CDD4(entity, sub_806CEBC(entity), direction);
}
}
}
void nullsub_97(Entity *entity)
{}
void sub_8075708(Entity *entity)
{
bool8 bVar1;
bool8 bVar2;
const Tile *tile;
Trap *trapData;
Entity *trap;
EntityInfo *info;
info = GetEntInfo(entity);
if (!EntityIsValid(entity)) {
return;
}
tile = GetTileAtEntitySafe(entity);
if (((IQSkillIsEnabled(entity, IQ_SUPER_MOBILE)) && (info->invisibleClassStatus.status != STATUS_MOBILE)) &&
(!HasHeldItem(entity, ITEM_MOBILE_SCARF))) {
sub_804AE84(&entity->pos);
}
trap = tile->object;
if (trap == NULL) {
return;
}
switch(GetEntityType(trap)) {
case ENTITY_TRAP:
trapData = GetTrapData(trap);
bVar1 = FALSE;
bVar2 = FALSE;
if ((IQSkillIsEnabled(entity, IQ_TRAP_SEER)) && (!trap->isVisible)) {
trap->isVisible = TRUE;
sub_8049ED4();
bVar2 = TRUE;
}
if (trapData->unk1 == 0) {
if (!trap->isVisible) goto _080757EC;
if (info->isNotTeamMember) goto _080757EC;
}
else {
if (trapData->unk1 == 1) {
if (!info->isNotTeamMember) goto _080757EC;
goto _ret;
}
if ((trapData->unk1 == 2) && (!info->isNotTeamMember)) {
bVar1 = TRUE;
}
_080757EC:
if (!bVar1) {
return;
}
}
_ret:
if (!bVar2) {
HandleTrap(entity, &entity->pos, 0, 1);
}
break;
case ENTITY_ITEM:
sub_8073D14(entity);
break;
case ENTITY_NOTHING:
case ENTITY_MONSTER:
case ENTITY_UNK_4:
case ENTITY_UNK_5:
break;
}
}
u32 sub_8075818(Entity *entity)
{
const Tile *tile;
EntityInfo *entityInfo;
Entity *subEntity;
Item *item;
Trap *trapData; // TODO: turn into struct when more research is done..
u8 r1;
entityInfo = GetEntInfo(entity);
if(EntityIsValid(entity))
{
tile = GetTileAtEntitySafe(entity);
if(IQSkillIsEnabled(entity, IQ_SUPER_MOBILE))
if(!(tile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)))
return 1;
subEntity = tile->object;
if(subEntity != NULL)
{
switch(GetEntityType(subEntity))
{
case ENTITY_NOTHING:
case ENTITY_MONSTER:
case ENTITY_UNK_4:
case ENTITY_UNK_5:
break;
case ENTITY_TRAP:
trapData = GetTrapData(subEntity);
r1 = 0;
if(trapData->unk1 == 0)
{
if(!subEntity->isVisible || entityInfo->isNotTeamMember)
goto flag_check;
else
goto error;
}
else if(trapData->unk1 == 1)
{
if(!entityInfo->isNotTeamMember)
goto flag_check;
else
goto error;
}
else if(trapData->unk1 == 2)
{
if(!entityInfo->isNotTeamMember)
r1 = 1;
}
flag_check:
if(r1 == 0)
break;
else
goto error;
case ENTITY_ITEM:
if(!entityInfo->isTeamLeader)
{
if(!(entityInfo->heldItem.flags & ITEM_FLAG_EXISTS))
{
if(!(tile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)))
{
if(entityInfo->isNotTeamMember)
break;
else
{
item = GetItemData(subEntity);
if(!(item->flags & ITEM_FLAG_IN_SHOP))
{
return 1;
}
}
}
else
{
item = GetItemData(subEntity);
if(!(item->flags & ITEM_FLAG_IN_SHOP))
{
error:
return 1;
}
}
}
}
break;
}
}
}
return 0;
}