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code_807E5AC.s and data_80F4E2C.s (and other similar data files) |
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| .. | ||
| axdata.h | ||
| dungeon_entity.h | ||
| map.h | ||
| menu.h | ||
| rgb.h | ||
| sprite_oam_temp.h | ||
| sprite_oam.h | ||
| str_202ED28.h | ||
| str_802C39C.h | ||
| str_806B7F8.h | ||
| str_3001B64.h | ||
| str_damage.h | ||
| str_dungeon_location.h | ||
| str_dungeon.h | ||
| str_iq_skill_flags.h | ||
| str_items.h | ||
| str_moves.h | ||
| str_pokemon.h | ||
| str_position.h | ||
| str_text.h | ||
| str_traps.h | ||
| str_wonder_mail.h | ||
| struct_sub80095e4.h | ||
| subStruct_203B240.h | ||