pmd-red/src/code_8099360.c
2024-10-24 19:36:16 +02:00

350 lines
6.7 KiB
C

#include "global.h"
#include "file_system.h"
#include "event_flag.h"
#include "code_80A26CC.h"
extern struct FileArchive gSystemFileArchive;
extern const u8 gUnknown_811601C[];
extern u8 gUnknown_20398B8;
extern void sub_8003600(void);
extern s32 sub_800388C(u16, u8 *, u8);
extern void sub_80A4B38(void);
extern void sub_80A4B54(void);
extern void sub_8099690(u32);
bool8 sub_8099360(u8 *dungeonId) {
s16 script_disc;
DungeonInfo* dungeonInfo;
script_disc = GetScriptVarValue(NULL, DUNGEON_ENTER);
if (script_disc == 0x52) {
script_disc = GetScriptVarValue(NULL, DUNGEON_ENTER_INDEX);
dungeonInfo = (DungeonInfo *)GetDungeonInfo_80A2608(script_disc);
*dungeonId = dungeonInfo->dungeonIndex;
return TRUE;
}
return FALSE;
}
u8 sub_8099394(u8 *param) {
s16 script_disc;
script_disc = GetScriptVarValue(NULL, DUNGEON_ENTER);
if (script_disc == 0x50) {
script_disc = GetScriptVarValue(NULL, DUNGEON_ENTER_INDEX);
*param = script_disc;
return TRUE;
}
return FALSE;
}
void sub_80993C0(bool8 param) {
gUnknown_20398B8 = (param == FALSE);
}
void sub_80993D8(void) {
sub_80A4B38();
}
void sub_80993E4(void) {
sub_80A4B54();
}
/*
TODO: this is a function that is never called
and is very long. I didn't want to split up the
file or spend time decomping so here it is in
asm();
*/
void sub_8099648(void);
NAKED void sub_80993F0(void)
{
asm_unified(" .text\n"
" push {r4-r7,lr}\n"
" mov r7, r10\n"
" mov r6, r9\n"
" mov r5, r8\n"
" push {r5-r7}\n"
" sub sp, 0x28\n"
" movs r0, 0\n"
" mov r10, r0\n"
" bl sub_801180C\n"
" movs r0, 0x10\n"
" bl FadeOutAllMusic\n"
" ldr r1, _0809948C\n"
" ldr r2, _08099490\n"
" adds r0, r2, 0\n"
" strh r0, [r1]\n"
" movs r0, 0\n"
" bl UpdateFadeInTile\n"
" movs r0, 0\n"
" movs r1, 0x14\n"
" bl sub_80095CC\n"
" movs r0, 0\n"
" movs r1, 0x1\n"
" movs r2, 0x1\n"
" bl xxx_call_save_unk_text_struct_800641C\n"
" movs r0, 0\n"
" movs r1, 0x14\n"
" bl sub_8009408\n"
" bl sub_8099648\n"
" bl sub_809975C\n"
" bl sub_809D0AC\n"
" bl sub_8014144\n"
" movs r0, 0\n"
" movs r1, 0\n"
" bl sub_8005838\n"
" bl AllocGroundMapAction\n"
" mov r7, sp\n"
" add r0, sp, 0x8\n"
" mov r8, r0\n"
"_08099454:\n"
" bl sub_801D9E4\n"
" lsls r0, 24\n"
" cmp r0, 0\n"
" beq _0809949C\n"
" mov r0, r10\n"
" bl sub_801DA58\n"
"_08099464:\n"
" movs r0, 0\n"
" movs r1, 0\n"
" bl sub_8005838\n"
" movs r0, 0\n"
" bl sub_8012A18\n"
" bl sub_801DA78\n"
" cmp r0, 0x2\n"
" beq _08099494\n"
" cmp r0, 0x3\n"
" bne _08099464\n"
" bl sub_801DAC0\n"
" lsls r0, 16\n"
" asrs r0, 16\n"
" mov r10, r0\n"
" b _080994A2\n"
" .align 2, 0\n"
"_0809948C: .4byte gUnknown_2026E4E\n"
"_08099490: .4byte 0x00000808\n"
"_08099494:\n"
" movs r1, 0x1\n"
" negs r1, r1\n"
" mov r10, r1\n"
" b _080994A2\n"
"_0809949C:\n"
" movs r2, 0x1\n"
" negs r2, r2\n"
" mov r10, r2\n"
"_080994A2:\n"
" bl sub_801DB0C\n"
" movs r0, 0x1\n"
" negs r0, r0\n"
" cmp r10, r0\n"
" bne _080994B0\n"
" b _08099624\n"
"_080994B0:\n"
" movs r0, 0\n"
" movs r1, 0x1\n"
" movs r2, 0x1\n"
" bl xxx_call_save_unk_text_struct_800641C\n"
" bl GroundMap_Reset\n"
" bl sub_809D0BC\n"
" mov r0, r10\n"
" bl GroundMap_Select\n"
" mov r0, sp\n"
" mov r1, r8\n"
" bl sub_80A579C\n"
" ldr r0, [r7, 0x4]\n"
" movs r1, 0xC0\n"
" lsls r1, 4\n"
" adds r0, r1\n"
" str r0, [r7, 0x4]\n"
" mov r2, r8\n"
" ldr r0, [r2, 0x4]\n"
" adds r0, r1\n"
" str r0, [r2, 0x4]\n"
" ldr r0, [sp]\n"
" ldr r1, _08099520\n"
" adds r0, r1\n"
" str r0, [sp]\n"
" ldr r0, [r7, 0x4]\n"
" adds r0, r1\n"
" str r0, [r7, 0x4]\n"
" ldr r0, [sp, 0x8]\n"
" movs r2, 0x80\n"
" lsls r2, 3\n"
" adds r0, r2\n"
" str r0, [sp, 0x8]\n"
" mov r0, r8\n"
" ldr r1, [r0, 0x4]\n"
" adds r1, r2\n"
" str r1, [r0, 0x4]\n"
" ldr r2, [sp, 0x8]\n"
" ldr r0, [sp]\n"
" subs r0, r2, r0\n"
" str r0, [sp, 0x20]\n"
" ldr r0, [r7, 0x4]\n"
" subs r0, r1, r0\n"
" str r0, [sp, 0x24]\n"
" movs r4, 0\n"
" movs r5, 0\n"
" movs r0, 0x4\n"
" bl sub_80999E8\n"
" mov r9, r5\n"
" b _08099604\n"
" .align 2, 0\n"
"_08099520: .4byte 0xfffffc00\n"
"_08099524:\n"
" ldr r0, _0809953C\n"
" ldrh r1, [r0, 0x2]\n"
" ldrh r6, [r0]\n"
" movs r0, 0x4\n"
" ands r1, r0\n"
" cmp r1, 0\n"
" beq _08099540\n"
" bl sub_80999FC\n"
" movs r1, 0x1\n"
" mov r9, r1\n"
" b _080995AE\n"
" .align 2, 0\n"
"_0809953C: .4byte gRealInputs\n"
"_08099540:\n"
" adds r0, r6, 0\n"
" bl sub_809CFE8\n"
" lsls r0, 24\n"
" asrs r1, r0, 24\n"
" movs r2, 0x1\n"
" negs r2, r2\n"
" cmp r1, r2\n"
" beq _0809959A\n"
" add r0, sp, 0x10\n"
" movs r2, 0x80\n"
" lsls r2, 1\n"
" bl SetVecFromDirectionSpeed\n"
" ldr r2, [sp, 0x10]\n"
" ldr r3, [sp, 0x14]\n"
" movs r0, 0x2\n"
" ands r6, r0\n"
" cmp r6, 0\n"
" beq _0809956A\n"
" movs r0, 0x4\n"
"_0809956A:\n"
" adds r1, r0, 0\n"
" muls r1, r2\n"
" adds r1, r4\n"
" adds r4, r1, 0\n"
" muls r0, r3\n"
" adds r5, r0\n"
" cmp r1, 0\n"
" bge _0809957E\n"
" movs r4, 0\n"
" b _08099588\n"
"_0809957E:\n"
" ldr r0, [sp, 0x20]\n"
" cmp r4, r0\n"
" blt _08099588\n"
" adds r4, r0, 0\n"
" subs r4, 0x1\n"
"_08099588:\n"
" cmp r5, 0\n"
" bge _08099590\n"
" movs r5, 0\n"
" b _0809959A\n"
"_08099590:\n"
" ldr r1, [sp, 0x24]\n"
" cmp r5, r1\n"
" blt _0809959A\n"
" adds r5, r1, 0\n"
" subs r5, 0x1\n"
"_0809959A:\n"
" ldr r0, [sp]\n"
" adds r0, r4\n"
" str r0, [sp, 0x18]\n"
" ldr r0, [r7, 0x4]\n"
" adds r0, r5\n"
" add r1, sp, 0x18\n"
" str r0, [r1, 0x4]\n"
" movs r0, 0\n"
" bl sub_809D158\n"
"_080995AE:\n"
" bl sub_809D25C\n"
" bl sub_80A59DC\n"
" bl DrawDialogueBoxString\n"
" movs r0, 0\n"
" movs r1, 0\n"
" bl sub_8005838\n"
" bl sub_80060EC\n"
" ldr r0, _08099620\n"
" ldr r0, [r0]\n"
" ldrb r0, [r0, 0xA]\n"
" bl nullsub_8\n"
" bl sub_8005180\n"
" bl sub_8099BE4\n"
" bl sub_8099744\n"
" bl sub_8011860\n"
" bl sub_800CB20\n"
" bl LoadBufferedInputs\n"
" bl nullsub_120\n"
" bl sub_80A5E70\n"
" bl xxx_call_update_bg_vram\n"
" bl CopySpritesToOam\n"
" bl sub_8005304\n"
" bl sub_8099750\n"
" bl sub_8009908\n"
"_08099604:\n"
" bl xxx_call_update_bg_sound_input\n"
" movs r0, 0\n"
" bl ResetSprites\n"
" mov r2, r9\n"
" cmp r2, 0\n"
" beq _08099524\n"
" bl sub_8099B94\n"
" lsls r0, 24\n"
" cmp r0, 0\n"
" bne _080995AE\n"
" b _08099454\n"
" .align 2, 0\n"
"_08099620: .4byte gGameOptionsRef\n"
"_08099624:\n"
" movs r0, 0x10\n"
" bl FadeOutAllMusic\n"
" bl FreeGroundMapAction\n"
" bl sub_8099768\n"
" bl nullsub_103\n"
" add sp, 0x28\n"
" pop {r3-r5}\n"
" mov r8, r3\n"
" mov r9, r4\n"
" mov r10, r5\n"
" pop {r4-r7}\n"
" pop {r0}\n"
" bx r0\n");
}
void sub_809965C(void);
void sub_8099648(void) {
sub_8003600();
sub_809965C();
}
void nullsub_103(void) {
return;
}
void sub_809965C(void) {
OpenedFile *temp;
sub_8099690(0);
// gUnknown_811601C -> "fontsppa" string
temp = OpenFileAndGetFileDataPtr(gUnknown_811601C, &gSystemFileArchive);
sub_800388C(0x1f0, temp->data, 0x10);
CloseFile(temp);
}