pmd-red/src/code_800D090.c
2023-01-08 04:23:00 -05:00

143 lines
2.2 KiB
C

#include <stdarg.h>
#include <stdio.h>
#include "gba/gba.h"
#include "config.h"
#include "global.h"
#include "music.h"
extern u32 gUnknown_202DB60[2];
extern u16 gUnknown_202DB30[2][8];
void Hang(void)
{
while(1)
{
asm("swi 0x2");
}
}
// Unused
void sub_800D098(void)
{
u32 dispcnt_save;
u32 ie_store;
while(REG_VCOUNT < 160)
;
// Save DISPCNT and set to 0
dispcnt_save = REG_DISPCNT;
REG_DISPCNT = 0;
*(u16 *)BG_PLTT = 0xefff;
while(REG_KEYINPUT != KEYS_MASK)
;
REG_IME = 0;
// Save IE Register
ie_store = REG_IE;
REG_IE = INTR_FLAG_KEYPAD | INTR_FLAG_GAMEPAK;
REG_KEYCNT = 0xC304; // TODO 1100 0011 0000 0100
// Select:
// * Select button
// * L/R Button
// Enable IRQ
// Logical AND
// So do something when all buttons above are pressed
REG_IME = 1;
SoundBiasReset();
asm("swi 0x3");
SoundBiasSet();
REG_IME = 0;
REG_IE = ie_store; // restore IE
REG_KEYCNT = 0; // reset KEYCNT
REG_IME = 1;
while(REG_VCOUNT < 160){}
REG_DISPCNT = dispcnt_save; // restore DISPCNT
while(REG_KEYINPUT != KEYS_MASK){} // All buttons
}
void sprintfStatic(char *buffer, const char *text, ...)
{
va_list vArgv;
va_start(vArgv, text);
vsprintf(buffer, text, vArgv);
va_end(vArgv);
}
// Unused
void sub_800D16C(const char *text, ...)
{
char buffer[1024];
va_list vArgv;
va_start(vArgv, text);
vsprintf(buffer, text, vArgv);
va_end(vArgv);
}
// Unused
void sub_800D10A(const char *r0, u32 r1, u32 r2, u32 r3, ...)
{
}
void nullsub_183(void)
{
}
void nullsub_188(void)
{
}
void nullsub_184(void)
{
}
u32 sub_800D1B4(void)
{
return 0;
}
u32 sub_800D1B8(u32 r0, u32 r1, u32 r2)
{
return r2;
}
void nullsub_187(void)
{
}
u32 sub_800D1C0(void)
{
if(gUnknown_202DB60[0] != 2)
return 0;
if(gUnknown_202DB60[1] != 2)
return 0;
return 1;
}
void sub_800D1E0(void)
{
s32 iVar1;
u32 iVar2;
for(iVar1 = 0; iVar1 < 2; iVar1++)
{
for(iVar2 = 0; iVar2 < 8; iVar2++)
{
if(gUnknown_202DB30[iVar1][iVar2] == 0xfdfd)
{
gUnknown_202DB60[iVar1] = 1;
}
}
}
}