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https://github.com/pret/pmd-red.git
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246 lines
6.4 KiB
C
246 lines
6.4 KiB
C
#include "global.h"
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#include "move_util.h"
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#include "constants/ability.h"
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#include "constants/move_id.h"
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#include "constants/status.h"
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#include "moves.h"
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#include "dungeon_util.h"
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#include "dungeon_pokemon_attributes.h"
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#include "dungeon_random.h"
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#include "structs/str_dungeon.h"
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extern bool8 sub_8044B28(void);
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extern void sub_80429C8(Entity *r0);
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typedef bool8 (*MoveCallback)(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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struct NaturePowerMove
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{
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u16 moveID;
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u16 unk2;
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MoveCallback move;
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};
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extern struct NaturePowerMove gNaturePowerMoveTable[76];
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bool8 sub_805755C(Entity* pokemon,u16 param_2);
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u32 sub_8057144(Entity * pokemon)
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{
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Move *moveStack[80];
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int i, j, nMoves;
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nMoves = 0;
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for (i = 0; i < DUNGEON_MAX_POKEMON; i++)
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{
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Entity *dungeonMon = gDungeon->allPokemon[i];
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if (EntityExists(dungeonMon)) {
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Move *moves = dungeonMon->info->moves;
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for (j = 0; j < MAX_MON_MOVES; j++)
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{
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if (moves[j].moveFlags & MOVE_FLAG_EXISTS
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&& !sub_805755C(pokemon, moves[j].id)
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&& moves[j].id != MOVE_SKETCH
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&& nMoves < 80) {
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moveStack[nMoves++] = &moves[j];
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}
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}
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}
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}
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if (nMoves == 0) {
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return MOVE_REGULAR_ATTACK;
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}
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else {
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return moveStack[DungeonRandInt(nMoves)]->id;
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}
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}
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bool8 sub_80571F0(Entity * pokemon, Move *move)
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{
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u16 moveID;
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s32 tileset;
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EntityInfo *entityInfo;
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entityInfo = pokemon->info;
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if (entityInfo->unkFF == 1) {
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moveID = move->id;
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if ((moveID == MOVE_SKY_UPPERCUT) || (moveID == MOVE_TWISTER) || (moveID == MOVE_GUST) || (moveID == MOVE_THUNDER))
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return FALSE;
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else
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return TRUE;
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}
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else if (entityInfo->unkFF == 2) {
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if (entityInfo->charging.chargingStatus == STATUS_DIVING) {
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if (move->id == MOVE_WHIRLPOOL || move->id == MOVE_SURF) return FALSE;
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}
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else if (entityInfo->charging.chargingStatus == STATUS_DIGGING) {
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moveID = move->id;
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if (moveID == MOVE_EARTHQUAKE || moveID == MOVE_MAGNITUDE) return FALSE;
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if (moveID == MOVE_NATURE_POWER) {
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tileset = gDungeon->tileset;
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if (tileset < 0) {
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tileset = 0;
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}
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if (0x4a < tileset) {
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tileset = 0x4a;
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}
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if (gNaturePowerMoveTable[tileset].moveID == MOVE_EARTHQUAKE) return FALSE;
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}
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}
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return TRUE;
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}
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return FALSE;
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}
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bool8 sub_805727C(Entity * pokemon, Entity * target, s32 chance)
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{
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bool8 uVar2;
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if (!sub_8044B28() && EntityExists(pokemon) && EntityExists(target) &&
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(target->info->unk158 != 0) &&
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(target->info->HP != 0)) {
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if (chance != 0) {
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if (HasAbility(pokemon, ABILITY_SERENE_GRACE)) {
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uVar2 = DungeonRandOutcome_2(chance * 2);
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}
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else
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{
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uVar2 = DungeonRandOutcome_2(chance);
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}
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}
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else
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{
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uVar2 = TRUE;
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}
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if ((uVar2 != 0) && (pokemon != target) && HasAbility(target, ABILITY_SHIELD_DUST))
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{
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sub_80429C8(target);
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end:
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return FALSE;
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}
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else
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return uVar2;
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}
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goto end;
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}
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bool8 sub_8057308(Entity *pokemon, s32 chance)
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{
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if(!EntityExists(pokemon))
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return FALSE;
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if(chance == 0)
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return TRUE;
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if(HasAbility(pokemon, ABILITY_SERENE_GRACE))
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return DungeonRandOutcome_2(chance * 2);
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else
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return DungeonRandOutcome_2(chance);
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}
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bool8 CanAIUseMove(Entity *pokemon, s32 moveIndex, bool8 hasPPChecker)
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{
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EntityInfo *pokemonInfo = pokemon->info;
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Move *move = &pokemonInfo->moves[moveIndex];
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s32 i;
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if (!(move->moveFlags & MOVE_FLAG_EXISTS))
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{
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return FALSE;
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}
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if (move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)
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{
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return FALSE;
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}
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if (move->moveFlags & MOVE_FLAG_DISABLED ||
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move->moveFlags2 & MOVE_FLAG_SEALED)
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{
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return FALSE;
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}
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goto initMoveIndex;
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returnTrue:
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return TRUE;
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initMoveIndex:
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i = 0;
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goto checkMoveUsable;
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incMoveIndex:
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i++;
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checkMoveUsable:
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if (i >= MAX_MON_MOVES)
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{
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return FALSE;
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}
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if (CanMonsterUseMove(pokemon, move, hasPPChecker))
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{
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goto returnTrue;
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}
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move++;
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if ((u32) move >= (u32) &pokemonInfo->struggleMoveFlags || !(move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))
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{
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return FALSE;
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}
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goto incMoveIndex;
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}
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bool8 CanMonsterUseMove(Entity *pokemon, Move *move, bool8 hasPPChecker)
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{
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EntityInfo *pokemonInfo = pokemon->info;
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if (move->id == MOVE_REGULAR_ATTACK)
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{
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return TRUE;
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}
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if (move->moveFlags & MOVE_FLAG_DISABLED || move->moveFlags2 & MOVE_FLAG_SEALED)
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{
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return FALSE;
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}
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if (hasPPChecker)
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{
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if (move->PP == 0)
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{
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return FALSE;
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}
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if (pokemonInfo->volatileStatus.volatileStatus == STATUS_TAUNTED && !MoveIgnoresTaunted(move))
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{
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return FALSE;
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}
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if (pokemonInfo->volatileStatus.volatileStatus == STATUS_ENCORE)
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{
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if (move->id == MOVE_STRUGGLE)
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{
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if (!(pokemonInfo->struggleMoveFlags & MOVE_FLAG_LAST_USED))
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{
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return FALSE;
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}
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}
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else if (!(move->moveFlags & MOVE_FLAG_LAST_USED))
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{
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return FALSE;
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}
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}
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}
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return TRUE;
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}
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bool8 sub_805744C(Entity * pokemon, Move *move, bool8 param_3)
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{
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EntityInfo *entityInfo;
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entityInfo = pokemon->info;
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if (move->id != MOVE_REGULAR_ATTACK) {
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if (((move->moveFlags & MOVE_FLAG_DISABLED)) || ((move->moveFlags2 & MOVE_FLAG_EXISTS))) {
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return FALSE;
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}
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if (param_3 != 0) {
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if ((entityInfo->volatileStatus.volatileStatus == STATUS_TAUNTED) && (!MoveIgnoresTaunted(move))) return FALSE;
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if (entityInfo->volatileStatus.volatileStatus == STATUS_ENCORE) {
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if (move->id == MOVE_STRUGGLE) {
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if((entityInfo->struggleMoveFlags & MOVE_FLAG_LAST_USED) == 0) return FALSE;
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}
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else {
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if((move->moveFlags & MOVE_FLAG_LAST_USED) == 0) return FALSE;
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}
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}
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}
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}
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return TRUE;
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}
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