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https://github.com/pret/pmd-red.git
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67 lines
2.7 KiB
C
67 lines
2.7 KiB
C
static const u8 sUnknown_80DAAC0[];
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static const u8 sUnknown_80DABD8[];
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static const u8 sUnknown_80DABE8[];
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static const u8 sUnknown_80DAD28[];
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static const u8 sUnknown_80DAD40[];
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static const u8 sUnknown_80DADCC[];
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static const u8 sUnknown_80DADD4[];
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static const u8 sUnknown_80DAECC[];
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static const u8 sUnknown_80DAEE0[];
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static const u8 sUnknown_80DAF54[];
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ALIGNED(4) const Hints gCommonHints[NUM_HINTS] =
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{
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{sUnknown_80DAF54, sUnknown_80DAEE0},
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{sUnknown_80DAECC, sUnknown_80DADD4},
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{sUnknown_80DADCC, sUnknown_80DAD40},
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{sUnknown_80DAD28, sUnknown_80DABE8},
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{sUnknown_80DABD8, sUnknown_80DAAC0}
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};
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ALIGNED(4) static const u8 sUnknown_80DAAC0[] = _(
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"Before leaving on an adventure{COMMA} go visit\n"
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"friends in their Friend Areas and pick\n"
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"your mission members.\n"
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"The team can include members up to\n"
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"a total body size of 6{STAR_BULLET}. The body size\n"
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"data is under the Info section.\n"
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"Dungeons may also limit how many\n"
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"members are allowed to go inside.");
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ALIGNED(4) static const u8 sUnknown_80DABD8[] = _("Building a Team");
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ALIGNED(4) static const u8 sUnknown_80DABE8[] = _(
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"If new recruits join you{COMMA} try to return to\n"
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"your base without letting them faint.\n"
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"If you get them out safely{COMMA} they{APOSTROPHE}ll wait\n"
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"for you in their Friend Areas.\n"
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"Once you get them out{COMMA} they{APOSTROPHE}ll always\n"
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"return home if they faint in a dungeon.\n"
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"If you faint in a dungeon{COMMA} you lose all your\n"
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"money and some items{COMMA} too.");
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ALIGNED(4) static const u8 sUnknown_80DAD28[] = _("Adventures with Friends");
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ALIGNED(4) static const u8 sUnknown_80DAD40[] = _(
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"You can save your adventure by\n"
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"hopping onto your bed in your base.\n"
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"Get in the habit of saving regularly as\n"
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"you progress in your adventure.");
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ALIGNED(4) static const u8 sUnknown_80DADCC[] = _("Saving");
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ALIGNED(4) static const u8 sUnknown_80DADD4[] = _(
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"Selecting multiple items in storage:\n"
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" Select an item{COMMA} then press {L_BUTTON} or {R_BUTTON}.\n"
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"Moving to the Friend Area Map:\n"
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" Move out from the town{APOSTROPHE}s west side\n"
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" while pressing {L_BUTTON} or {R_BUTTON}.\n"
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"Moving diagonally on the Friend Area Map:\n"
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" {DPAD} while keeping {R_BUTTON} pressed.");
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ALIGNED(4) static const u8 sUnknown_80DAECC[] = _("Controls in Town 2");
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ALIGNED(4) static const u8 sUnknown_80DAEE0[] = _(
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"Talk: {A_BUTTON}\n"
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"Move: {DPAD}\n"
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"Window: {B_BUTTON} lightly\n"
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"Message scroll: {A_BUTTON} or {B_BUTTON}\n"
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"Cancel: {B_BUTTON}\n"
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"Description: Choose item or move{COMMA} {START_BUTTON}");
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ALIGNED(4) static const u8 sUnknown_80DAF54[] = _("Controls in Town 1"); |