pmd-red/include/debug_menu4.h

32 lines
605 B
C

#ifndef GUARD_DEBUG_MENU4_H
#define GUARD_DEBUG_MENU4_H
#include "pokemon.h"
#include "menu.h"
#include "text.h"
// size: 0x140
typedef struct unkStruct_203B3F8
{
/* 0x0 */ u32 state;
s16 unk4;
u16 unk6;
/* 0x8 */ PokemonStruct1 *pokemon;
/* 0xC */ u32 menuAction;
MenuStruct unk10;
u32 unk60;
u32 unk64;
u32 unk68;
u32 unk6C;
u32 unk70;
u32 unk74;
UnkTextStruct2 *unk78;
u32 unk7C;
u32 unk80;
u8 fill84[0x90 - 0x84];
MenuItem unk90[8];
u16 unkD0[8];
UnkTextStruct2 unkE0[4];
} unkStruct_203B3F8;
#endif // GUARD_DEBUG_MENU4_H