#ifndef GUARD_GROUND_MAP_H #define GUARD_GROUND_MAP_H void GroundMap_Reset(void); void AllocGroundMapAction(void); void FreeGroundMapAction(void); void sub_80A4B38(void); void sub_80A4B54(void); s16 GetAdjustedGroundMap(s32 mapId); #endif // GUARD_GROUND_MAP_H