#include "global.h" #include "globaldata.h" #include "common_strings.h" // Probably had many entries per ptr because of languages, but USA release is english-only. Check other roms ALIGNED(4) static const u8 sYes0[] = _("Yes"); ALIGNED(4) const u8* const gCommonYes[] = { sYes0 }; ALIGNED(4) static const u8 sNo0[] = _("No"); ALIGNED(4) const u8* const gCommonNo[] = { sNo0 }; ALIGNED(4) static const u8 sCancel0[] = _("Cancel"); ALIGNED(4) const u8* const gCommonCancel[] = { sCancel0 }; ALIGNED(4) static const u8 sTrash0[] = _("Trash "); ALIGNED(4) const u8* const gCommonTrash[] = { sTrash0 }; ALIGNED(4) static const u8 sDelete0[] = _("Delete"); ALIGNED(4) const u8* const gCommonDelete[] = { sDelete0 }; ALIGNED(4) static const u8 sStore0[] = _("Store"); ALIGNED(4) const u8* const gCommonStore[] = { sStore0 }; ALIGNED(4) static const u8 sTake0[] = _("Take"); ALIGNED(4) const u8* const gCommonTake[] = { sTake0 }; ALIGNED(4) static const u8 sInfo0[] = _("Info"); ALIGNED(4) const u8* const gCommonInfo[] = { sInfo0 }; ALIGNED(4) static const u8 sBuy0[] = _("Buy"); ALIGNED(4) const u8* const gCommonBuy[] = { sBuy0 }; ALIGNED(4) static const u8 sSell0[] = _("Sell "); ALIGNED(4) const u8* const gCommonSell[] = { sSell0 }; ALIGNED(4) static const u8 sAccept0[] = _("Accept"); ALIGNED(4) const u8* const gCommonAccept[] = { sAccept0 }; ALIGNED(4) static const u8 sCheck0[] = _("Check"); ALIGNED(4) const u8* const gCommonCheck[] = { sCheck0 }; ALIGNED(4) static const u8 sFriend0[] = _("Friend"); ALIGNED(4) const u8* const gCommonFriend[] = { sFriend0 }; ALIGNED(4) static const u8 sExit0[] = _("Exit"); ALIGNED(4) const u8* const gCommonExit[] = { sExit0 }; ALIGNED(4) static const u8 sTripleQuestionMark0[] = _("???"); ALIGNED(4) const u8* const gCommonTripleQuestionMark[] = { sTripleQuestionMark0 }; ALIGNED(4) static const u8 sDepositPrompt0[] = _("Deposit?"); ALIGNED(4) const u8* const gCommonDepositPrompt[] = { sDepositPrompt0 }; ALIGNED(4) static const u8 sWithdrawPrompt0[] = _("Withdraw?"); ALIGNED(4) const u8* const gCommonWithdrawPrompt[] = { sWithdrawPrompt0 }; #include "data/common_strings_felicity_bank.h" #include "data/common_strings_kangaskhan_storage.h" #include "data/common_strings_kecleon_bros.h" #include "data/common_strings_wigglytuff_shop.h" #include "data/common_strings_gulpin_shop.h" #include "data/common_strings_makuhita_dojo.h" #include "data/common_strings_hints.h"