#ifndef GUARD_TEXT_H #define GUARD_TEXT_H // size: 0x48 struct UnkTextStruct1 { s16 unk0; s16 unk2; s16 unk4; s16 unk6; u16 unk8; u32 unkC; u32 unk10; u32 unk14; u8 *unk18; u8 *unk1C; s32 unk20; s32 unk24; void *unk28; // Somewhere in VRAM s32 unk2C; s32 unk30; s32 unk34; s32 unk38; u8 fill3C[0x45 - 0x3C]; bool8 unk45; u8 unk46; }; // size: 0x4 struct UnkTextStruct2_sub { u16 unk0; u16 unk2; }; // size: 0x18 struct UnkTextStruct2 { u8 unk0; u8 fill1[0x4 - 0x1]; s32 unk4; struct UnkTextStruct2_sub unk8; s16 unkC; s16 unkE; s16 unk10; s16 unk12; const u8 *unk14; }; void LoadCharmaps(void); void SelectCharmap(u32); u32 xxx_update_some_bg_tiles(u32 a0); void sub_8006438(const struct UnkTextStruct2 *a0, u8 a1, u8 a2, u32 *a3); void sub_8006554(void *a0, void *a1, void *a2, void *a3, u32 a4, const struct UnkTextStruct2 *a5, u8 a6, u32 a7, u32 *a8, u32 a9); void sub_800898C(void); void sub_80089AC(const struct UnkTextStruct2 *a0, void *a1); void sub_8009388(void); void sub_800641C(struct UnkTextStruct2 *a0, u8 a1, u8 a2); void sub_8006518(struct UnkTextStruct2 *); extern void xxx_call_draw_string(s32 x, u32 y, const u8 *str, u32 , u32); #endif