#ifndef GUARD_POKEMON_3_H #define GUARD_POKEMON_3_H s16 GetBaseSpeciesNoUnown(s16 index); bool8 TacticsTargetLeader(u8 tactic); bool8 HasIQForSkill(s32 pokeIQ, u8 IQSkillIndex); void SetIQSkill(u8 *param_1, u32 skillIndex); bool8 IsIQSkillSet(u8 *IQSkillFlags, u32 IQSkill); #endif