#include "asm/constants/gba_constants.inc" #include "asm/macros.inc" .syntax unified .text thumb_func_start ZapdosPreFightDialogue ZapdosPreFightDialogue: push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x70 bl xxx_call_GetLeader mov r9, r0 bl GetPartnerEntity adds r6, r0, 0 movs r0, 0x8 bl GetEntityFromClientType str r0, [sp, 0x68] bl sub_8086448 movs r0, 0xA movs r1, 0x46 bl sub_803E708 adds r0, r6, 0 bl SpriteLookAroundEffect movs r0, 0xA movs r1, 0x46 bl sub_803E708 adds r0, r6, 0 movs r1, 0x4 movs r2, 0x1 movs r3, 0x2 bl sub_80869E4 mov r0, r9 movs r1, 0x4 movs r2, 0x2 movs r3, 0x6 bl sub_80869E4 ldr r0, _08087470 bl DisplayDungeonDialogue movs r0, 0xA movs r1, 0x46 bl sub_803E708 adds r0, r6, 0 movs r1, 0x4 movs r2, 0x2 movs r3, 0x4 bl sub_80869E4 mov r0, r9 movs r1, 0x4 movs r2, 0x1 movs r3, 0x4 bl sub_80869E4 ldr r0, _08087474 bl DisplayDungeonDialogue movs r0, 0xA movs r1, 0x46 bl sub_803E708 movs r0, 0x3 bl ZapdosScreenFlash bl DungeonStopBGM movs r0, 0xED lsls r0, 1 bl PlaySoundEffect ldr r0, _08087478 bl DisplayDungeonDialogue ldr r0, [sp, 0x68] bl ZapdosDropInEffect movs r0, 0x9 bl DungeonStartNewBGM adds r0, r6, 0 movs r1, 0x6 movs r2, 0x4 bl sub_806CDD4 ldr r0, _0808747C bl DisplayDungeonDialogue movs r0, 0xA movs r1, 0x46 bl sub_803E708 adds r0, r6, 0 movs r1, 0x2 movs r2, 0x1 movs r3, 0x1 bl sub_80869E4 mov r1, sp ldr r0, _08087480 ldm r0!, {r2-r4} stm r1!, {r2-r4} ldm r0!, {r2-r4} stm r1!, {r2-r4} mov r0, sp str r0, [sp, 0x58] str r6, [sp, 0x5C] add r4, sp, 0x18 add r1, sp, 0x58 add r2, sp, 0x5C adds r0, r4, 0 movs r3, 0x1 bl sub_8085B4C ldr r0, [r6, 0x70] ldr r2, _08087484 adds r1, r0, r2 movs r0, 0x1 strb r0, [r1] add r7, sp, 0x28 add r3, sp, 0x48 mov r8, r3 add r0, sp, 0x60 mov r10, r0 mov r1, sp adds r1, 0x64 str r1, [sp, 0x6C] b _0808748E .align 2, 0 _08087470: .4byte gUnknown_81014B0 _08087474: .4byte gUnknown_8101504 _08087478: .4byte gUnknown_81015A0 _0808747C: .4byte gUnknown_81015D4 _08087480: .4byte gUnknown_810744C _08087484: .4byte 0x0000015f _08087488: movs r0, 0x46 bl sub_803E46C _0808748E: adds r0, r4, 0 bl sub_8085B80 lsls r0, 24 lsrs r5, r0, 24 cmp r5, 0 bne _08087488 ldr r0, [r6, 0x70] ldr r2, _08087510 adds r0, r2 strb r5, [r0] ldr r0, [r6, 0x70] ldr r4, _08087514 adds r0, r4 movs r1, 0x1 strb r1, [r0] adds r0, r6, 0 movs r1, 0x2 movs r2, 0x2 movs r3, 0x4 bl sub_80869E4 ldr r0, _08087518 bl DisplayDungeonDialogue movs r0, 0x3C movs r1, 0x46 bl sub_803E708 ldr r0, _0808751C bl DisplayDungeonDialogue movs r0, 0xA movs r1, 0x46 bl sub_803E708 ldr r0, [r6, 0x70] adds r0, r4 strb r5, [r0] adds r0, r6, 0 movs r1, 0x2 movs r2, 0x2 movs r3, 0x5 bl sub_80869E4 adds r1, r7, 0 ldr r0, _08087520 ldm r0!, {r2-r4} stm r1!, {r2-r4} ldm r0!, {r2-r4} stm r1!, {r2-r4} ldm r0!, {r3,r4} stm r1!, {r3,r4} str r7, [sp, 0x60] str r6, [sp, 0x64] mov r0, r8 mov r1, r10 ldr r2, [sp, 0x6C] movs r3, 0x1 bl sub_8085B4C mov r4, r9 adds r4, 0xC b _0808752A .align 2, 0 _08087510: .4byte 0x0000015f _08087514: .4byte 0x0000015d _08087518: .4byte gUnknown_81015E8 _0808751C: .4byte gUnknown_8101624 _08087520: .4byte gUnknown_8107464 _08087524: movs r0, 0x46 bl sub_803E46C _0808752A: mov r0, r8 bl sub_8085B80 lsls r0, 24 cmp r0, 0 bne _08087524 adds r0, r6, 0 movs r1, 0x2 movs r2, 0x1 movs r3, 0x3 bl sub_80869E4 ldr r0, _080875B0 bl DisplayDungeonDialogue movs r0, 0xA movs r1, 0x46 bl sub_803E708 movs r0, 0x3 bl ZapdosScreenFlash ldr r0, _080875B4 bl DisplayDungeonDialogue movs r0, 0xA movs r1, 0x46 bl sub_803E708 movs r0, 0x1 bl ZapdosScreenFlash ldr r0, _080875B8 bl DisplayDungeonDialogue movs r0, 0xA movs r1, 0x46 bl sub_803E708 movs r0, 0x2 bl ZapdosScreenFlash ldr r0, _080875BC bl DisplayDungeonDialogue movs r0, 0xA movs r1, 0x46 bl sub_803E708 movs r1, 0x96 lsls r1, 1 ldr r0, [sp, 0x68] movs r2, 0xB bl SetupBossFightHP adds r0, r4, 0 movs r1, 0x10 bl ShiftCameraToPosition add sp, 0x70 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _080875B0: .4byte gUnknown_810165C _080875B4: .4byte gUnknown_8101750 _080875B8: .4byte gUnknown_810178C _080875BC: .4byte gUnknown_81017B4 thumb_func_end ZapdosPreFightDialogue .align 2,0