#include "global.h" #include "code_80A26CC.h" #include "event_flag.h" bool8 sub_8099328(u8 *dungeonId) { s16 script_disc; DungeonInfo* dungeonInfo; script_disc = GetScriptVarValue(NULL, DUNGEON_ENTER); if (script_disc == 0x51) { script_disc = GetScriptVarValue(NULL, DUNGEON_ENTER_INDEX); dungeonInfo = (DungeonInfo *)GetDungeonInfo_80A2608(script_disc); if(dungeonInfo->dungeonIndex < 0x3f) { *dungeonId = dungeonInfo->dungeonIndex; return TRUE; } } return FALSE; }