#include "global.h" #include "code_805D8C8.h" #include "structs/str_dungeon.h" #include "dungeon_util.h" #include "pokemon.h" // monster_sbin.s extern const struct FileArchive gMonsterFileArchive; // data_8106A4C.s extern const u8 gUnknown_8106EA0[]; // ax%03d // ??? extern s32 sprintf(char *, const char *, ...); static void EnsureCastformLoaded(void); static void EnsureDeoxysLoaded(void); void sub_8068768(void) { Entity *entity; s32 i; for (i = 0; i < DUNGEON_MAX_POKEMON; i++) { entity = gDungeon->activePokemon[i]; if (entity != NULL && EntityExists(entity)) LoadPokemonSprite(GetEntInfo(entity)->apparentID, FALSE); } } void sub_80687AC(void) { gDungeon->unk37F0 = 0x400; gDungeon->unk37F4 = 10; } OpenedFile *GetSpriteData(s16 species) { s32 species32 = SpeciesId(species); return gDungeon->sprites[species32]; } static void EnsureSpriteLoaded(s32 _id) // TODO: Should this param be s16? If so, the castform part of LoadPokemonSprite is preventing us { u8 name[12]; s32 id = SpeciesId(_id); if (gDungeon->sprites[id] == NULL) { sprintf(name, gUnknown_8106EA0, id); gDungeon->sprites[id] = OpenFileAndGetFileDataPtr(name, &gMonsterFileArchive); } } void LoadPokemonSprite(s16 id, bool32 a1) { s32 id_s32 = SpeciesId(id); bool8 param_2 = a1; if (!param_2 && (id_s32 == MONSTER_DEOXYS_NORMAL || id_s32 == MONSTER_DEOXYS_ATTACK || id_s32 == MONSTER_DEOXYS_DEFENSE || id_s32 == MONSTER_DEOXYS_SPEED)) { EnsureDeoxysLoaded(); } else { EnsureSpriteLoaded(id_s32); if ((u16)(id_s32 - MONSTER_CASTFORM) < 4) EnsureCastformLoaded(); } } /*void LoadPokemonSprite(s16 id, bool8 a1) { s32 id_s32 = SpeciesId(id); if (!a1 && (id_s32 == MONSTER_DEOXYS_NORMAL || id_s32 == MONSTER_DEOXYS_ATTACK || id_s32 == MONSTER_DEOXYS_DEFENSE || id_s32 == MONSTER_DEOXYS_SPEED)) { EnsureDeoxysLoaded(); } else { EnsureSpriteLoaded(id); // TODO: >= MONSTER_CASTFORM && <= MONSTER_CASTFORM_RAINY if (id_s32 == MONSTER_CASTFORM || id_s32 == MONSTER_CASTFORM_SNOWY || id_s32 == MONSTER_CASTFORM_SUNNY || id_s32 == MONSTER_CASTFORM_RAINY) //if ((u16)(id_s32 - MONSTER_CASTFORM) < 4) EnsureCastformLoaded(); } }*/ static void EnsureCastformLoaded(void) { EnsureSpriteLoaded(MONSTER_CASTFORM); EnsureSpriteLoaded(MONSTER_CASTFORM_SNOWY); EnsureSpriteLoaded(MONSTER_CASTFORM_SUNNY); EnsureSpriteLoaded(MONSTER_CASTFORM_RAINY); } static void EnsureDeoxysLoaded(void) { EnsureSpriteLoaded(gDungeon->deoxysForm); } void CloseAllSpriteFiles(void) { s32 i; for (i = 0; i < MONSTER_MAX; i++) { if (gDungeon->sprites[i] != NULL) { CloseFile(gDungeon->sprites[i]); gDungeon->sprites[i] = NULL; } } }