#include "asm/constants/gba_constants.inc" #include "asm/macros.inc" .syntax unified .text thumb_func_start sub_807034C sub_807034C: push {r4,lr} adds r4, r1, 0 lsls r0, 16 asrs r2, r0, 16 ldr r0, [r4, 0x10] cmp r0, 0 bne _08070398 ldrh r1, [r4] movs r0, 0x10 ands r0, r1 cmp r0, 0 bne _08070398 adds r0, r2, 0 bl GetCrossableTerrain lsls r0, 24 lsrs r2, r0, 24 ldrh r0, [r4] movs r1, 0x3 ands r1, r0 cmp r2, 0x1 beq _08070388 cmp r2, 0x1 bgt _08070382 cmp r2, 0 beq _0807038C b _08070390 _08070382: cmp r2, 0x2 beq _08070394 b _08070390 _08070388: cmp r1, 0x2 beq _08070390 _0807038C: cmp r1, 0x1 bne _08070398 _08070390: movs r0, 0 b _0807039A _08070394: cmp r1, 0 bne _08070390 _08070398: movs r0, 0x1 _0807039A: pop {r4} pop {r1} bx r1 thumb_func_end sub_807034C thumb_func_start sub_80703A0 sub_80703A0: push {r4-r7,lr} adds r6, r0, 0 adds r4, r1, 0 ldr r7, [r6, 0x70] movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] bl GetMapTile_1 adds r5, r0, 0 movs r1, 0 ldrsh r0, [r4, r1] cmp r0, 0 blt _08070456 movs r2, 0x2 ldrsh r1, [r4, r2] cmp r1, 0 blt _08070456 cmp r0, 0x37 bgt _08070456 cmp r1, 0x1F bgt _08070456 ldr r0, [r5, 0x10] cmp r0, 0 bne _08070456 ldrh r1, [r5] movs r0, 0x10 ands r0, r1 cmp r0, 0 bne _08070456 bl IsFixedDungeon lsls r0, 24 cmp r0, 0 bne _08070400 adds r0, r7, 0 adds r0, 0xE4 ldrb r0, [r0] cmp r0, 0x3 beq _0807044E adds r0, r6, 0 movs r1, 0x9 bl HasItem lsls r0, 24 cmp r0, 0 bne _0807044E _08070400: movs r1, 0x2 ldrsh r0, [r7, r1] bl GetCrossableTerrain lsls r0, 24 lsrs r4, r0, 24 ldrh r0, [r5] movs r5, 0x3 ands r5, r0 adds r0, r6, 0 movs r1, 0xC bl HasIQSkill lsls r0, 24 cmp r0, 0 beq _08070422 movs r4, 0x2 _08070422: adds r0, r6, 0 movs r1, 0xD bl HasIQSkill lsls r0, 24 cmp r0, 0 beq _08070432 movs r4, 0x3 _08070432: cmp r4, 0x1 beq _08070446 cmp r4, 0x1 bgt _08070440 cmp r4, 0 beq _0807044A b _0807044E _08070440: cmp r4, 0x2 beq _08070452 b _0807044E _08070446: cmp r5, 0x2 beq _0807044E _0807044A: cmp r5, 0x1 bne _08070456 _0807044E: movs r0, 0 b _08070458 _08070452: cmp r5, 0 bne _0807044E _08070456: movs r0, 0x1 _08070458: pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_80703A0 thumb_func_start CanCrossWalls CanCrossWalls: push {r4,lr} adds r1, r0, 0 ldr r0, [r1, 0x70] adds r4, r0, 0 adds r0, 0xE4 ldrb r0, [r0] cmp r0, 0x3 beq _08070492 adds r0, r1, 0 movs r1, 0x9 bl HasItem lsls r0, 24 cmp r0, 0 bne _08070492 movs r1, 0x2 ldrsh r0, [r4, r1] bl GetCrossableTerrain lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _08070492 movs r0, 0 b _08070494 _08070492: movs r0, 0x1 _08070494: pop {r4} pop {r1} bx r1 thumb_func_end CanCrossWalls thumb_func_start sub_807049C sub_807049C: push {r4-r7,lr} adds r6, r0, 0 adds r4, r1, 0 ldr r7, [r6, 0x70] movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] bl GetMapTile_1 adds r5, r0, 0 movs r1, 0 ldrsh r0, [r4, r1] cmp r0, 0 blt _0807055A movs r2, 0x2 ldrsh r1, [r4, r2] cmp r1, 0 blt _0807055A cmp r0, 0x37 bgt _0807055A cmp r1, 0x1F bgt _0807055A ldrh r1, [r5] movs r0, 0x10 ands r0, r1 cmp r0, 0 bne _0807055A ldr r0, [r5, 0x10] cmp r0, 0 beq _080704E2 bl GetEntityType cmp r0, 0x1 bne _0807055A _080704E2: bl IsFixedDungeon lsls r0, 24 cmp r0, 0 bne _08070504 adds r0, r7, 0 adds r0, 0xE4 ldrb r0, [r0] cmp r0, 0x3 beq _08070552 adds r0, r6, 0 movs r1, 0x9 bl HasItem lsls r0, 24 cmp r0, 0 bne _08070552 _08070504: movs r1, 0x2 ldrsh r0, [r7, r1] bl GetCrossableTerrain lsls r0, 24 lsrs r4, r0, 24 ldrh r0, [r5] movs r5, 0x3 ands r5, r0 adds r0, r6, 0 movs r1, 0xC bl HasIQSkill lsls r0, 24 cmp r0, 0 beq _08070526 movs r4, 0x2 _08070526: adds r0, r6, 0 movs r1, 0xD bl HasIQSkill lsls r0, 24 cmp r0, 0 beq _08070536 movs r4, 0x3 _08070536: cmp r4, 0x1 beq _0807054A cmp r4, 0x1 bgt _08070544 cmp r4, 0 beq _0807054E b _08070552 _08070544: cmp r4, 0x2 beq _08070556 b _08070552 _0807054A: cmp r5, 0x2 beq _08070552 _0807054E: cmp r5, 0x1 bne _0807055A _08070552: movs r0, 0 b _0807055C _08070556: cmp r5, 0 bne _08070552 _0807055A: movs r0, 0x1 _0807055C: pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_807049C thumb_func_start sub_8070564 sub_8070564: push {r4-r6,lr} adds r4, r1, 0 ldr r6, [r0, 0x70] movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] bl GetMapTile_1 adds r5, r0, 0 movs r1, 0 ldrsh r0, [r4, r1] cmp r0, 0 blt _080705E6 movs r2, 0x2 ldrsh r1, [r4, r2] cmp r1, 0 blt _080705E6 cmp r0, 0x37 bgt _080705E6 cmp r1, 0x1F bgt _080705E6 ldrh r1, [r5] movs r0, 0x10 ands r0, r1 cmp r0, 0 bne _080705E6 ldr r0, [r5, 0x10] cmp r0, 0 beq _080705A8 bl GetEntityType cmp r0, 0x1 bne _080705E6 _080705A8: movs r1, 0x2 ldrsh r0, [r6, r1] bl GetCrossableTerrain lsls r0, 24 lsrs r2, r0, 24 adds r3, r2, 0 ldrh r0, [r5] movs r1, 0x3 ands r1, r0 adds r0, r1, 0 cmp r2, 0x1 beq _080705DE cmp r2, 0x1 bgt _080705CC cmp r2, 0 beq _080705D8 b _080705D4 _080705CC: cmp r3, 0x3 bgt _080705D4 cmp r1, 0 beq _080705E6 _080705D4: movs r0, 0 b _080705E8 _080705D8: cmp r1, 0x1 bne _080705E6 b _080705D4 _080705DE: cmp r1, 0x2 beq _080705D4 cmp r0, 0x1 beq _080705D4 _080705E6: movs r0, 0x1 _080705E8: pop {r4-r6} pop {r1} bx r1 thumb_func_end sub_8070564 thumb_func_start sub_80705F0 sub_80705F0: push {r4-r7,lr} adds r6, r0, 0 adds r4, r1, 0 ldr r7, [r6, 0x70] movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] bl GetMapTile_1 adds r5, r0, 0 movs r1, 0 ldrsh r0, [r4, r1] cmp r0, 0 blt _0807069A movs r2, 0x2 ldrsh r1, [r4, r2] cmp r1, 0 blt _0807069A cmp r0, 0x37 bgt _0807069A cmp r1, 0x1F bgt _0807069A ldrh r1, [r5] movs r0, 0x10 ands r0, r1 cmp r0, 0 bne _0807069A ldr r0, [r5, 0x10] cmp r0, 0 beq _08070636 bl GetEntityType cmp r0, 0x1 bne _0807069A _08070636: bl IsFixedDungeon lsls r0, 24 cmp r0, 0 bne _08070658 adds r0, r7, 0 adds r0, 0xE4 ldrb r0, [r0] cmp r0, 0x3 beq _08070696 adds r0, r6, 0 movs r1, 0x9 bl HasItem lsls r0, 24 cmp r0, 0 bne _08070696 _08070658: movs r1, 0x2 ldrsh r0, [r7, r1] bl GetCrossableTerrain lsls r0, 24 lsrs r4, r0, 24 ldrh r0, [r5] movs r5, 0x3 ands r5, r0 adds r0, r6, 0 movs r1, 0xC bl HasIQSkill lsls r0, 24 cmp r0, 0 beq _0807067A movs r4, 0x2 _0807067A: adds r0, r6, 0 movs r1, 0xD bl HasIQSkill lsls r0, 24 cmp r0, 0 beq _0807068A movs r4, 0x3 _0807068A: cmp r4, 0 blt _08070696 cmp r4, 0x2 bgt _08070696 cmp r5, 0 beq _0807069A _08070696: movs r0, 0 b _0807069C _0807069A: movs r0, 0x1 _0807069C: pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_80705F0 thumb_func_start sub_80706A4 sub_80706A4: push {r4-r7,lr} adds r7, r0, 0 adds r4, r1, 0 ldr r6, [r7, 0x70] movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] bl GetMapTile_1 adds r5, r0, 0 movs r1, 0 ldrsh r0, [r4, r1] cmp r0, 0 blt _0807076A movs r2, 0x2 ldrsh r1, [r4, r2] cmp r1, 0 blt _0807076A cmp r0, 0x37 bgt _0807076A cmp r1, 0x1F bgt _0807076A ldrh r1, [r5] movs r0, 0x10 ands r0, r1 cmp r0, 0 bne _0807076A ldr r0, [r5, 0x10] cmp r0, 0 beq _080706F2 bl GetEntityType cmp r0, 0x1 bne _0807076A ldr r0, [r5, 0x10] ldr r0, [r0, 0x70] cmp r0, r6 bne _0807076A _080706F2: bl IsFixedDungeon lsls r0, 24 cmp r0, 0 bne _08070714 adds r0, r6, 0 adds r0, 0xE4 ldrb r0, [r0] cmp r0, 0x3 beq _08070762 adds r0, r7, 0 movs r1, 0x9 bl HasItem lsls r0, 24 cmp r0, 0 bne _08070762 _08070714: movs r1, 0x2 ldrsh r0, [r6, r1] bl GetCrossableTerrain lsls r0, 24 lsrs r4, r0, 24 ldrh r0, [r5] movs r5, 0x3 ands r5, r0 adds r0, r7, 0 movs r1, 0xC bl HasIQSkill lsls r0, 24 cmp r0, 0 beq _08070736 movs r4, 0x2 _08070736: adds r0, r7, 0 movs r1, 0xD bl HasIQSkill lsls r0, 24 cmp r0, 0 beq _08070746 movs r4, 0x3 _08070746: cmp r4, 0x1 beq _0807075A cmp r4, 0x1 bgt _08070754 cmp r4, 0 beq _0807075E b _08070762 _08070754: cmp r4, 0x2 beq _08070766 b _08070762 _0807075A: cmp r5, 0x2 beq _08070762 _0807075E: cmp r5, 0x1 bne _0807076A _08070762: movs r0, 0 b _0807076C _08070766: cmp r5, 0 bne _08070762 _0807076A: movs r0, 0x1 _0807076C: pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_80706A4 thumb_func_start GetMovementSpeed GetMovementSpeed: push {r4-r6,lr} adds r6, r0, 0 ldr r5, [r6, 0x70] movs r4, 0 movs r0, 0x84 lsls r0, 1 adds r1, r5, r0 movs r2, 0x4 _08070784: ldrb r0, [r1, 0x5] cmp r0, 0 beq _0807078C subs r4, 0x1 _0807078C: ldrb r0, [r1] cmp r0, 0 beq _08070794 adds r4, 0x1 _08070794: adds r1, 0x1 subs r2, 0x1 cmp r2, 0 bge _08070784 adds r0, r5, 0 adds r0, 0xAC ldrb r0, [r0] cmp r0, 0x4 bne _080707A8 subs r4, 0x1 _080707A8: movs r1, 0x2 ldrsh r0, [r5, r1] bl GetMoveSpeed adds r4, r0 adds r0, r6, 0 movs r1, 0x6 bl HasType lsls r0, 24 cmp r0, 0 beq _080707D0 adds r0, r6, 0 bl GetWeather lsls r0, 24 lsrs r0, 24 cmp r0, 0x7 bne _080707D0 adds r4, 0x1 _080707D0: movs r0, 0x4 ldrsh r1, [r5, r0] ldr r0, _0807081C cmp r1, r0 bne _080707DC adds r4, 0x1 _080707DC: movs r0, 0x2 ldrsh r1, [r5, r0] movs r0, 0xBE lsls r0, 1 cmp r1, r0 bne _080707FE ldrb r0, [r5, 0x6] cmp r0, 0 beq _080707FE ldr r0, _08070820 ldr r0, [r0] ldr r1, _08070824 adds r0, r1 ldrb r0, [r0] cmp r0, 0 beq _080707FE adds r4, 0x1 _080707FE: cmp r4, 0 bge _08070804 movs r4, 0 _08070804: cmp r4, 0x4 ble _0807080A movs r4, 0x4 _0807080A: movs r1, 0x82 lsls r1, 1 adds r0, r5, r1 str r4, [r0] adds r0, r4, 0 pop {r4-r6} pop {r1} bx r1 .align 2, 0 _0807081C: .4byte 0x000001a3 _08070820: .4byte gDungeonGlobalData _08070824: .4byte 0x0000066e thumb_func_end GetMovementSpeed .align 2, 0