#ifndef GUARD_DUNGEON_MAP_ACCESS_H #define GUARD_DUNGEON_MAP_ACCESS_H #include "structs/map.h" typedef struct unkStruct_202F190 { Tile *unk0[6]; } unkStruct_202F190; Tile *GetTile(s32 x, s32 y); Tile *GetTileSafe(s32 x, s32 y); void sub_804AC20(Position *pos); #endif